Commit Graph
100 Commits
Author SHA1 Message Date
YourWishes 1dfde00317 Removed DUSK_ prefix 2025-08-23 10:13:49 -05:00
YourWishes 1bf6fe6eaf Add backbuffer 2025-08-22 23:30:23 -05:00
YourWishes 995bbe1acd Fixed time. 2025-08-22 22:42:38 -05:00
YourWishes 1fb9485ee8 Fixed PSP compiling 2025-08-22 20:52:59 -05:00
YourWishes f9385ed233 ECS rendering 2025-08-22 16:15:42 -05:00
YourWishes 94ad64675d cleaned more stuff 2025-08-22 12:40:18 -05:00
YourWishes b1be1deb79 ecs work 2025-08-21 22:58:39 -05:00
YourWishes 1b4c270ccb ECS improvements! 2025-08-21 18:58:34 -05:00
YourWishes 9f5894cdcb About to break scene tree. 2025-08-21 16:21:01 -05:00
YourWishes 4688358d6a Scene tree 2025-08-21 09:52:15 -05:00
YourWishes c8390bdb12 Committing progress. 2025-08-21 07:33:08 -05:00
YourWishes 3a753b1299 sdl back 2025-08-20 21:56:55 -05:00
YourWishes 84f2735246 Console input 2025-08-20 21:23:12 -05:00
YourWishes fbfcbe9578 archivemuh 2025-08-20 19:18:38 -05:00
YourWishes 1411c2e96b Allow different texture formats. 2025-08-18 22:51:42 -05:00
YourWishes 6f42a6e195 Moved entitydir to direction_t 2025-08-18 22:28:22 -05:00
YourWishes 1e57183ca1 Load is now rounded compile time. 2025-08-18 21:46:12 -05:00
YourWishes d79e12ffaa Switched to using tile coordinates, losing my angled movement unfortunately. 2025-08-18 21:40:01 -05:00
YourWishes bcb1616201 Matrices 2025-08-18 19:18:55 -05:00
YourWishes 38127d9260 Ortho re-added 2025-08-18 19:15:37 -05:00
YourWishes d48d927202 textbox renders. 2025-08-17 17:58:53 -05:00
YourWishes 150a410f00 Is it really that time again? 2025-08-17 16:39:42 -05:00
YourWishes fbbd2176fd Moved render UI code 2025-08-17 16:31:08 -05:00
YourWishes 3e19771d8f Time dr freeman? 2025-08-17 16:18:56 -05:00
YourWishes 3d4317260f Time stuff 2025-08-17 16:11:22 -05:00
YourWishes 6d6a0e4886 Technically rendering everything. 2025-08-17 14:34:51 -05:00
YourWishes 91b93b5b1e add quit command 2025-08-17 12:55:08 -05:00
YourWishes c3310a036f Nothing really changed 2025-08-16 14:52:52 -05:00
YourWishes 69acbd017c Fixed framebuffer 2025-08-15 21:45:21 -05:00
YourWishes 81ed15b171 Builds on PSP again. 2025-08-15 21:37:44 -05:00
YourWishes d1ab8b0cc8 Framebuffer done. 2025-08-15 18:50:43 -05:00
YourWishes cbdc271a5e Framebuffer first 2025-08-15 18:39:19 -05:00
YourWishes 3c908dc1ed Camera 2025-08-15 15:56:30 -05:00
YourWishes 217f00ff4c Font texture. 2025-08-12 22:32:57 -05:00
YourWishes 2916f53e65 PSP textures 2025-08-12 21:24:57 -05:00
YourWishes 2bced84f70 Created mesh 2025-08-12 20:33:41 -05:00
YourWishes f9affee522 PSP rendering 2025-08-12 20:01:54 -05:00
YourWishes 6eeb203110 Using Linux style VAOs 2025-08-12 19:29:08 -05:00
YourWishes b0cd37eeaa About to add scene rendering 2025-08-12 00:05:58 -05:00
YourWishes 7804cf75e6 Input 2025-08-11 23:51:37 -05:00
YourWishes e946b74bd0 Console print input test 2025-08-11 23:30:17 -05:00
YourWishes a70cd7b4d2 Draw console 2025-08-11 23:17:15 -05:00
YourWishes 294abab501 Render textg 2025-08-11 23:06:48 -05:00
YourWishes e9d2f4904a SDL time 2025-08-11 13:29:29 -05:00
YourWishes 26ecf67472 Suspiciously everything worked when changing to floats 2025-08-10 09:00:00 -05:00
YourWishes 24fcf87fb4 Update console 2025-08-06 11:26:25 -05:00
YourWishes d68fae0db7 Add psp 2025-08-05 15:59:12 -05:00
YourWishes 577bef8fb7 Events base. 2025-06-25 14:03:32 -05:00
YourWishes 6ba03235dd Events starting 2025-06-24 23:56:31 -05:00
YourWishes 5520945022 NPC full circle. 2025-06-23 23:33:52 -05:00
YourWishes 57d231b561 About to start parsing different ent types. 2025-06-23 23:24:00 -05:00
YourWishes 24eab84f4f Update parsers to use more real C data. 2025-06-23 22:23:18 -05:00
YourWishes 22af9d1507 Started entity parser 2025-06-23 16:30:56 -05:00
YourWishes 39ac4b9fb9 Moved a bit more code out of mapcompile 2025-06-23 16:00:38 -05:00
YourWishes be5e972b32 Seperating mapcompile into files. 2025-06-23 14:02:32 -05:00
YourWishes 344aaa7e4f Abt to update mapcompile into files 2025-06-23 09:26:42 -05:00
YourWishes 5d92f54f52 Added language formatting 2025-06-22 20:08:43 -05:00
YourWishes 140f4f1ca2 Added basic locale support 2025-06-22 19:42:42 -05:00
YourWishes 8ab17dae6c Add language compile tool 2025-06-22 19:24:13 -05:00
YourWishes c176078df2 Custom font rendering. 2025-06-22 18:29:05 -05:00
YourWishes 9b07cf710b Add font data 2025-06-22 17:52:31 -05:00
YourWishes 0b76b164b4 IT WAS A #DEFINE 2025-06-22 17:19:26 -05:00
YourWishes 9ebe0630e3 Somehow everything is working 2025-06-22 17:14:15 -05:00
YourWishes 0ed65d3703 unfinished ui textbox 2025-06-21 23:14:24 -05:00
YourWishes 907d3234a9 interactions 2025-06-20 22:10:09 -05:00
YourWishes 56642774c4 interact dist 2025-06-20 13:43:43 -05:00
YourWishes 44ebf3a66d Removed need to do multiple checks on tile hits 2025-06-20 13:27:04 -05:00
YourWishes 025bc2cff6 Moved tile collision 2025-06-20 12:01:00 -05:00
YourWishes 4ac6456489 Physics cleanup a bit. 2025-06-20 11:51:36 -05:00
YourWishes 47d5291681 Triangle physics seemingly done 2025-06-20 11:47:18 -05:00
YourWishes 6af88cc394 Taking a break from hitboxes 2025-06-20 10:06:17 -05:00
YourWishes 2a8183e9a3 Read in tile data from tilemap 2025-06-20 00:24:34 -05:00
YourWishes 1022f45565 Starting on shaped tile hitboxes 2025-06-19 23:49:53 -05:00
YourWishes 6b16c97c64 fixed rounding funcs 2025-06-19 16:48:04 -05:00
YourWishes 350d6dd498 duck 2025-06-19 10:39:39 -05:00
YourWishes f023a1f052 Add gamepad support 2025-06-19 10:33:04 -05:00
YourWishes 78837b3212 hot entity on entity action 2025-06-19 09:55:56 -05:00
YourWishes 04158a1ad2 Vel instead of px 2025-06-18 22:17:02 -05:00
YourWishes 3f22665e21 Fixed entity unloading on chunk 2025-06-18 21:20:46 -05:00
YourWishes ee22aadcc7 made player position be fixed248_t 2025-06-18 15:03:53 -05:00
YourWishes 9a306df7e5 Change entity to use fixed_t 2025-06-18 14:06:03 -05:00
YourWishes c9f795e55c test tiles 2025-06-16 20:46:03 -05:00
YourWishes ba6ecf9006 Add base overlay 2025-06-16 12:49:51 -05:00
YourWishes 6c7faedd74 Render entities first pass. 2025-06-16 09:42:36 -05:00
YourWishes 0728a332ac Entities are loading. 2025-06-16 09:40:06 -05:00
YourWishes 832732bde7 Testing more infinite map stuff 2025-06-16 08:41:20 -05:00
YourWishes aa524f169c Render tileset test 2025-06-16 08:09:14 -05:00
YourWishes ef6b9473fc Prepping for entities in map compiler 2025-06-15 10:43:01 -05:00
YourWishes 1e75471f5a Map generator done 2025-06-15 09:49:02 -05:00
YourWishes 238c417012 unfinished chunk generator 2025-06-14 23:37:59 -05:00
YourWishes d89d458487 map crap 2025-06-14 20:09:34 -05:00
YourWishes f6f6194b4d Dusk progress 2025-06-13 19:53:55 -05:00
YourWishes 8289cac039 Entity loading and unloading implemented somewhat 2025-06-13 17:29:26 -05:00
YourWishes 9288c01887 Basic NPC loading (half done) 2025-06-13 17:07:28 -05:00
YourWishes 49989e0272 First pass chunk loading. 2025-06-13 13:33:27 -05:00
YourWishes bb1c7259ca Camera finally working. 2025-06-13 12:11:23 -05:00
YourWishes e508d6575d Comitting before AI destroys it. 2025-06-12 21:52:19 -05:00
YourWishes ffaef7aa8d Refactor 2025-06-11 21:07:07 -05:00
YourWishes 7d8e1051fe BG implemented 2025-06-11 16:42:00 -05:00
YourWishes e3438cae77 whatever 2025-06-11 09:42:20 -05:00