About to break scene tree.
This commit is contained in:
@@ -7,6 +7,7 @@
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
display.c
|
||||
camera.c
|
||||
)
|
||||
|
||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
|
||||
|
11
src/display/camera.c
Normal file
11
src/display/camera.c
Normal file
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "camera.h"
|
||||
|
||||
camera_t CAMERA_DATA[ECS_ENTITY_COUNT_MAX] = { 0 };
|
||||
ecscomponent_t CAMERA_COMPONENT = ecsComponentInit(CAMERA_DATA);
|
46
src/display/camera.h
Normal file
46
src/display/camera.h
Normal file
@@ -0,0 +1,46 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "ecs/ecscomponent.h"
|
||||
|
||||
typedef struct {
|
||||
float_t view[16]; // 4x4 matrix for view transformation
|
||||
} camera_t;
|
||||
|
||||
extern camera_t CAMERA_DATA[ECS_ENTITY_COUNT_MAX];
|
||||
extern ecscomponent_t CAMERA_COMPONENT;
|
||||
|
||||
/**
|
||||
* Initializes the camera component.
|
||||
*
|
||||
* @param id The ID of the entity to initialize the camera for.
|
||||
*/
|
||||
#define cameraAdd(id) ecsComponentDataAdd(&CAMERA_COMPONENT, id)
|
||||
|
||||
/**
|
||||
* Gets the camera component data for a specific entity.
|
||||
*
|
||||
* @param id The ID of the entity to get the camera data for.
|
||||
* @return Pointer to the camera data for the entity.
|
||||
*/
|
||||
#define cameraGet(id) ecsComponentDataGet(&CAMERA_COMPONENT, id)
|
||||
|
||||
/**
|
||||
* Checks if the camera component has data for a specific entity.
|
||||
*
|
||||
* @param id The ID of the entity to check.
|
||||
* @return True if the camera component has data for the entity, false otherwise.
|
||||
*/
|
||||
#define cameraHas(id) ecsComponentDataHas(&CAMERA_COMPONENT, id)
|
||||
|
||||
/**
|
||||
* Removes the camera component data for a specific entity.
|
||||
*
|
||||
* @param id The ID of the entity to remove the camera data for.
|
||||
*/
|
||||
#define cameraRemove(id) ecsComponentDataRemove(&CAMERA_COMPONENT, id)
|
@@ -6,5 +6,5 @@
|
||||
# Sources
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
ecs.c
|
||||
ecssystem.c
|
||||
)
|
@@ -8,44 +8,4 @@
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef int_fast16_t ecsentityid_t;
|
||||
|
||||
#define ECS_ENTITY_COUNT_MAX 2048
|
||||
#define ECS_ENTITY_FLAG_USED (1 << 0)
|
||||
|
||||
typedef struct ecsentity_s {
|
||||
ecsentityid_t id;
|
||||
uint8_t flags;
|
||||
} ecsentity_t;
|
||||
|
||||
typedef struct ecs_s {
|
||||
ecsentity_t entities[ECS_ENTITY_COUNT_MAX];
|
||||
|
||||
ecsentity_t *available[ECS_ENTITY_COUNT_MAX];
|
||||
uint32_t availableCount;
|
||||
|
||||
ecsentityid_t root;
|
||||
} ecs_t;
|
||||
|
||||
extern ecs_t ECS;
|
||||
|
||||
/**
|
||||
* Initialize the given ECS system.
|
||||
*/
|
||||
void ecsInit();
|
||||
|
||||
/**
|
||||
* Create a new entity in the ECS. This locks an id and gives it to the caller,
|
||||
* who will be responsible for managing the entity's lifecycle.
|
||||
*
|
||||
* @return The ID of the newly created entity.
|
||||
*/
|
||||
ecsentityid_t ecsEntityCreate();
|
||||
|
||||
/**
|
||||
* Disposes an entity in the ECS. This will free the entity's ID and make it
|
||||
* available for reuse.
|
||||
*
|
||||
* @param id The ID of the entity to destroy.
|
||||
*/
|
||||
void ecsEntityDispose(const ecsentityid_t id);
|
||||
typedef int_fast16_t ecsid_t;
|
50
src/ecs/ecscomponent.c
Normal file
50
src/ecs/ecscomponent.c
Normal file
@@ -0,0 +1,50 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "ecscomponent.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
|
||||
bool_t ecsComponentDataHas(const ecscomponent_t *cmp, const ecsid_t id) {
|
||||
assertNotNull(cmp, "Component pointer cannot be NULL.");
|
||||
assertTrue(id >= 0 && id < ECS_ENTITY_COUNT_MAX, "Invalid entity ID.");
|
||||
|
||||
return cmp->entityFlags[id] != 0;
|
||||
}
|
||||
|
||||
void * ecsComponentDataGet(const ecscomponent_t *cmp, const ecsid_t id) {
|
||||
assertTrue(ecsComponentDataHas(cmp, id), "No data for entity ID.");
|
||||
|
||||
// Calculate the offset for the entity's data.
|
||||
return (void *)((uint8_t *)cmp->data + (id * cmp->dataSize));
|
||||
}
|
||||
|
||||
void * ecsComponentDataAdd(const ecscomponent_t *cmp, const ecsid_t id) {
|
||||
assertNotNull(cmp, "Component pointer cannot be NULL.");
|
||||
assertTrue(id >= 0 && id < ECS_ENTITY_COUNT_MAX, "Invalid entity ID.");
|
||||
assertFalse(ecsComponentDataHas(cmp, id), "Entity already has data.");
|
||||
|
||||
// Zero out the entity's data.
|
||||
memoryZero(
|
||||
(uint8_t *)cmp->data + (id * cmp->dataSize),
|
||||
cmp->dataSize
|
||||
);
|
||||
|
||||
// Mark the entity as having data.
|
||||
cmp->entityFlags[id] = ECS_COMPONENT_FLAG_USED;
|
||||
|
||||
return ecsComponentDataGet(cmp, id);
|
||||
}
|
||||
|
||||
void ecsComponentDataRemove(ecscomponent_t *cmp, const ecsid_t id) {
|
||||
assertNotNull(cmp, "Component pointer cannot be NULL.");
|
||||
assertTrue(id >= 0 && id < ECS_ENTITY_COUNT_MAX, "Invalid entity ID.");
|
||||
assertTrue(ecsComponentDataHas(cmp, id), "Entity does not have data.");
|
||||
|
||||
// Clear the entity's data flag.
|
||||
cmp->entityFlags[id] = 0;
|
||||
}
|
63
src/ecs/ecscomponent.h
Normal file
63
src/ecs/ecscomponent.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "ecs/ecsentity.h"
|
||||
|
||||
#define ECS_COMPONENT_FLAG_USED (1 << 0)
|
||||
|
||||
typedef struct {
|
||||
void *data;
|
||||
size_t dataSize;
|
||||
uint8_t entityFlags[ECS_ENTITY_COUNT_MAX];
|
||||
} ecscomponent_t;
|
||||
|
||||
/**
|
||||
* Initializes an ECS Component.
|
||||
*
|
||||
* @param dataPointer Pointer to the data that the component owns.
|
||||
*/
|
||||
#define ecsComponentInit(dataPointer) \
|
||||
(ecscomponent_t){ \
|
||||
.data = dataPointer, \
|
||||
.dataSize = (sizeof(*dataPointer) / ECS_ENTITY_COUNT_MAX), \
|
||||
.entityFlags = {0} \
|
||||
};
|
||||
|
||||
/**
|
||||
* Checks if the component has data for a specific entity.
|
||||
*
|
||||
* @param cmp Pointer to the ecscomponent_t.
|
||||
* @param id The ID of the entity to check.
|
||||
* @return True if the component has data for the entity, false otherwise.
|
||||
*/
|
||||
bool_t ecsComponentDataHas(const ecscomponent_t *cmp, const ecsid_t id);
|
||||
|
||||
/**
|
||||
* Gets the data for a specific entity in the component.
|
||||
*
|
||||
* @param cmp Pointer to the ecscomponent_t.
|
||||
* @param id The ID of the entity to get data for.
|
||||
* @return Pointer to the data for the entity.
|
||||
*/
|
||||
void * ecsComponentDataGet(const ecscomponent_t *cmp, const ecsid_t id);
|
||||
|
||||
/**
|
||||
* Adds data for a specific entity in the component.
|
||||
*
|
||||
* @param cmp Pointer to the ecscomponent_t.
|
||||
* @param id The ID of the entity to add data for.
|
||||
*/
|
||||
void * ecsComponentDataAdd(const ecscomponent_t *cmp, const ecsid_t id);
|
||||
|
||||
/**
|
||||
* Removes data for a specific entity in the component.
|
||||
*
|
||||
* @param cmp Pointer to the ecscomponent_t.
|
||||
* @param id The ID of the entity to remove data for.
|
||||
*/
|
||||
void ecsComponentDataRemove(ecscomponent_t *cmp, const ecsid_t id);
|
18
src/ecs/ecsentity.h
Normal file
18
src/ecs/ecsentity.h
Normal file
@@ -0,0 +1,18 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "ecs.h"
|
||||
|
||||
#define ECS_ENTITY_FLAG_USED (1 << 0)
|
||||
|
||||
#define ECS_ENTITY_COUNT_MAX 2048
|
||||
|
||||
typedef struct ecsentity_s {
|
||||
ecsid_t id;
|
||||
uint8_t flags;
|
||||
} ecsentity_t;
|
@@ -5,35 +5,35 @@
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "ecs.h"
|
||||
#include "ecssystem.h"
|
||||
#include "util/memory.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
ecs_t ECS;
|
||||
ecssystem_t ECS_SYSTEM;
|
||||
|
||||
void ecsInit() {
|
||||
memoryZero(&ECS, sizeof(ecs_t));
|
||||
void ecsSystemInit() {
|
||||
memoryZero(&ECS_SYSTEM, sizeof(ecssystem_t));
|
||||
|
||||
// Fill ECS ids
|
||||
for(uint32_t i = 0; i < ECS_ENTITY_COUNT_MAX; i++) {
|
||||
ECS.entities[i].id = i;
|
||||
ECS_SYSTEM.entities[i].id = i;
|
||||
}
|
||||
|
||||
// Fill the available array.
|
||||
for(uint32_t i = 0; i < ECS_ENTITY_COUNT_MAX; i++) {
|
||||
ECS.available[i] = &ECS.entities[i];
|
||||
ECS_SYSTEM.available[i] = &ECS_SYSTEM.entities[i];
|
||||
}
|
||||
ECS.availableCount = ECS_ENTITY_COUNT_MAX;
|
||||
ECS_SYSTEM.availableCount = ECS_ENTITY_COUNT_MAX;
|
||||
|
||||
// Reserve root entity
|
||||
ECS.root = ecsEntityCreate();
|
||||
ECS_SYSTEM.root = ecsEntityAdd();
|
||||
}
|
||||
|
||||
ecsentityid_t ecsEntityCreate() {
|
||||
assertTrue(ECS.availableCount > 0, "No available entities to create");
|
||||
ecsid_t ecsEntityAdd() {
|
||||
assertTrue(ECS_SYSTEM.availableCount > 0, "No available entities to create");
|
||||
|
||||
// Pop off the last available entity.
|
||||
ecsentity_t *entity = ECS.available[--ECS.availableCount];
|
||||
ecsentity_t *entity = ECS_SYSTEM.available[--ECS_SYSTEM.availableCount];
|
||||
assertTrue((entity->flags & ECS_ENTITY_FLAG_USED) == 0, "Entity is used.");
|
||||
assertTrue(entity->id >= 0, "Entity is invalid.");
|
||||
assertTrue(entity->id < ECS_ENTITY_COUNT_MAX, "Entity ID out of bounds");
|
||||
@@ -43,17 +43,17 @@ ecsentityid_t ecsEntityCreate() {
|
||||
return entity->id;
|
||||
}
|
||||
|
||||
void ecsEntityDispose(const ecsentityid_t id) {
|
||||
void ecsEntityRemove(const ecsid_t id) {
|
||||
assertTrue(id < ECS_ENTITY_COUNT_MAX, "Invalid entity ID");
|
||||
|
||||
ecsentity_t *entity = &ECS.entities[id];
|
||||
ecsentity_t *entity = &ECS_SYSTEM.entities[id];
|
||||
assertTrue(entity->id >= 0, "Entity is invalid.");
|
||||
assertTrue((entity->flags & ECS_ENTITY_FLAG_USED) != 0, "Entity is not used.");
|
||||
|
||||
// Mark the entity as available.
|
||||
ECS.available[ECS.availableCount++] = entity;
|
||||
ECS_SYSTEM.available[ECS_SYSTEM.availableCount++] = entity;
|
||||
assertTrue(
|
||||
ECS.availableCount <= ECS_ENTITY_COUNT_MAX,
|
||||
ECS_SYSTEM.availableCount <= ECS_ENTITY_COUNT_MAX,
|
||||
"Available count exceeded maximum limit"
|
||||
);
|
||||
}
|
41
src/ecs/ecssystem.h
Normal file
41
src/ecs/ecssystem.h
Normal file
@@ -0,0 +1,41 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "ecsentity.h"
|
||||
|
||||
typedef struct {
|
||||
ecsentity_t entities[ECS_ENTITY_COUNT_MAX];
|
||||
|
||||
ecsentity_t *available[ECS_ENTITY_COUNT_MAX];
|
||||
uint32_t availableCount;
|
||||
|
||||
ecsid_t root;
|
||||
} ecssystem_t;
|
||||
|
||||
extern ecssystem_t ECS_SYSTEM;
|
||||
|
||||
/**
|
||||
* Initialize the ECS system.
|
||||
*/
|
||||
void ecsSystemInit();
|
||||
|
||||
/**
|
||||
* Create a new entity in the ECS. This locks an id and gives it to the caller,
|
||||
* who will be responsible for managing the entity's lifecycle.
|
||||
*
|
||||
* @return The ID of the newly created entity.
|
||||
*/
|
||||
ecsid_t ecsEntityAdd();
|
||||
|
||||
/**
|
||||
* Disposes an entity in the ECS. This will free the entity's ID and make it
|
||||
* available for reuse.
|
||||
*
|
||||
* @param id The ID of the entity to destroy.
|
||||
*/
|
||||
void ecsEntityRemove(const ecsid_t id);
|
@@ -10,7 +10,7 @@
|
||||
#include "time/time.h"
|
||||
#include "console/console.h"
|
||||
#include "display/display.h"
|
||||
#include "ecs/ecs.h"
|
||||
#include "ecs/ecssystem.h"
|
||||
#include "scene/scenetree.h"
|
||||
|
||||
engine_t ENGINE;
|
||||
@@ -22,7 +22,7 @@ errorret_t engineInit(void) {
|
||||
// Init systems. Order is important.
|
||||
timeInit();
|
||||
consoleInit();
|
||||
ecsInit();
|
||||
ecsSystemInit();
|
||||
sceneTreeInit();
|
||||
errorChain(displayInit());
|
||||
|
||||
|
@@ -7,4 +7,7 @@
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
scenetree.c
|
||||
)
|
||||
)
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(test)
|
@@ -13,17 +13,17 @@ void sceneTreeInit(void) {
|
||||
memoryZero(&SCENE_TREE, sizeof(scenetree_t));
|
||||
|
||||
// Default all items to have no parent
|
||||
for (ecsentityid_t i = 0; i < ECS_ENTITY_COUNT_MAX; i++) {
|
||||
for (ecsid_t i = 0; i < ECS_ENTITY_COUNT_MAX; i++) {
|
||||
SCENE_TREE.items[i].parent = -1;
|
||||
}
|
||||
}
|
||||
|
||||
ecsentityid_t sceneTreeParentGet(const ecsentityid_t child) {
|
||||
ecsid_t sceneTreeParentGet(const ecsid_t child) {
|
||||
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
|
||||
return SCENE_TREE.items[child].parent;
|
||||
}
|
||||
|
||||
uint8_t sceneTreeChildGetAll(const ecsentityid_t id, ecsentityid_t *children) {
|
||||
uint8_t sceneTreeChildGetAll(const ecsid_t id, ecsid_t *children) {
|
||||
assertTrue(id >= 0 && id < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
|
||||
|
||||
const scenetreenode_t *node = &SCENE_TREE.items[id];
|
||||
@@ -32,7 +32,7 @@ uint8_t sceneTreeChildGetAll(const ecsentityid_t id, ecsentityid_t *children) {
|
||||
return node->childCount;
|
||||
}
|
||||
|
||||
void sceneTreeChildAdd(const ecsentityid_t parent, const ecsentityid_t child) {
|
||||
void sceneTreeChildAdd(const ecsid_t parent, const ecsid_t child) {
|
||||
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
|
||||
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
|
||||
assertTrue(parent != child, "Child cannot be a child of itself.");
|
||||
@@ -57,8 +57,8 @@ void sceneTreeChildAdd(const ecsentityid_t parent, const ecsentityid_t child) {
|
||||
}
|
||||
|
||||
void sceneTreeChildRemove(
|
||||
const ecsentityid_t parent,
|
||||
const ecsentityid_t child
|
||||
const ecsid_t parent,
|
||||
const ecsid_t child
|
||||
) {
|
||||
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
|
||||
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
|
||||
@@ -85,12 +85,12 @@ void sceneTreeChildRemove(
|
||||
childNode->parent = -1;
|
||||
}
|
||||
|
||||
void sceneTreeChildRemoveAll(const ecsentityid_t parent) {
|
||||
void sceneTreeChildRemoveAll(const ecsid_t parent) {
|
||||
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
|
||||
|
||||
scenetreenode_t *parentNode = &SCENE_TREE.items[parent];
|
||||
for(uint8_t i = 0; i < parentNode->childCount; i++) {
|
||||
ecsentityid_t child = parentNode->children[i];
|
||||
ecsid_t child = parentNode->children[i];
|
||||
SCENE_TREE.items[child].parent = -1;
|
||||
}
|
||||
|
||||
@@ -99,8 +99,8 @@ void sceneTreeChildRemoveAll(const ecsentityid_t parent) {
|
||||
}
|
||||
|
||||
bool_t sceneTreeChildInTree(
|
||||
const ecsentityid_t parent,
|
||||
const ecsentityid_t child
|
||||
const ecsid_t parent,
|
||||
const ecsid_t child
|
||||
) {
|
||||
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
|
||||
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
|
||||
|
@@ -6,14 +6,14 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "ecs/ecs.h"
|
||||
#include "ecs/ecsentity.h"
|
||||
|
||||
#define SCENE_ITEM_CHILD_MAX 16
|
||||
|
||||
typedef struct {
|
||||
ecsentityid_t children[SCENE_ITEM_CHILD_MAX];
|
||||
ecsid_t children[SCENE_ITEM_CHILD_MAX];
|
||||
uint8_t childCount;
|
||||
ecsentityid_t parent;
|
||||
ecsid_t parent;
|
||||
} scenetreenode_t;
|
||||
|
||||
typedef struct scene_s {
|
||||
@@ -35,7 +35,7 @@ void sceneTreeInit(void);
|
||||
*
|
||||
* @return The ID of the newly created scene item.
|
||||
*/
|
||||
ecsentityid_t sceneTreeCreate(void);
|
||||
ecsid_t sceneTreeCreate(void);
|
||||
|
||||
/**
|
||||
* Get the parent of a given scene item.
|
||||
@@ -43,7 +43,7 @@ ecsentityid_t sceneTreeCreate(void);
|
||||
* @param id The ID of the scene item.
|
||||
* @return The ID of the parent scene item, or -1 if it has no parent.
|
||||
*/
|
||||
ecsentityid_t sceneTreeParentGet(const ecsentityid_t child);
|
||||
ecsid_t sceneTreeParentGet(const ecsid_t child);
|
||||
|
||||
/**
|
||||
* Get the children of a given scene item. If children is NULL only the count
|
||||
@@ -53,7 +53,7 @@ ecsentityid_t sceneTreeParentGet(const ecsentityid_t child);
|
||||
* @param children Pointer to an array where the children IDs will be stored.
|
||||
* @return The number of children found.
|
||||
*/
|
||||
uint8_t sceneTreeChildGetAll(const ecsentityid_t id, ecsentityid_t *children);
|
||||
uint8_t sceneTreeChildGetAll(const ecsid_t id, ecsid_t *children);
|
||||
|
||||
/**
|
||||
* Add a child to a parent in the scene tree.
|
||||
@@ -61,7 +61,7 @@ uint8_t sceneTreeChildGetAll(const ecsentityid_t id, ecsentityid_t *children);
|
||||
* @param parent The ID of the parent scene item.
|
||||
* @param child The ID of the child scene item to add.
|
||||
*/
|
||||
void sceneTreeChildAdd(const ecsentityid_t parent, const ecsentityid_t child);
|
||||
void sceneTreeChildAdd(const ecsid_t parent, const ecsid_t child);
|
||||
|
||||
/**
|
||||
* Remove a child from a parent in the scene tree.
|
||||
@@ -69,14 +69,14 @@ void sceneTreeChildAdd(const ecsentityid_t parent, const ecsentityid_t child);
|
||||
* @param prnt The ID of the parent scene item.
|
||||
* @param child The ID of the child scene item to remove.
|
||||
*/
|
||||
void sceneTreeChildRemove(const ecsentityid_t prnt, const ecsentityid_t child);
|
||||
void sceneTreeChildRemove(const ecsid_t prnt, const ecsid_t child);
|
||||
|
||||
/**
|
||||
* Remove all children from a parent in the scene tree.
|
||||
*
|
||||
* @param parent The ID of the parent scene item.
|
||||
*/
|
||||
void sceneTreeChildRemoveAll(const ecsentityid_t parent);
|
||||
void sceneTreeChildRemoveAll(const ecsid_t parent);
|
||||
|
||||
/**
|
||||
* Returns true if the child is within the parent's children, recursively.
|
||||
@@ -85,7 +85,4 @@ void sceneTreeChildRemoveAll(const ecsentityid_t parent);
|
||||
* @param child The ID of the child scene item to check.
|
||||
* @return True if the child is in the parent's children, false otherwise.
|
||||
*/
|
||||
bool_t sceneTreeChildInTree(
|
||||
const ecsentityid_t parent,
|
||||
const ecsentityid_t child
|
||||
);
|
||||
bool_t sceneTreeChildInTree(const ecsid_t parent, const ecsid_t child);
|
10
src/scene/test/CMakeLists.txt
Normal file
10
src/scene/test/CMakeLists.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
scenetest.c
|
||||
)
|
23
src/scene/test/scenetest.c
Normal file
23
src/scene/test/scenetest.c
Normal file
@@ -0,0 +1,23 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "scenetest.h"
|
||||
#include "scene/scenetree.h"
|
||||
#include "display/camera.h"
|
||||
|
||||
ecsid_t sceneTestAdd(void) {
|
||||
ecsid_t id = ecsEntityAdd();
|
||||
|
||||
// Initialize the entity with a camera component
|
||||
ecsid_t camera = ecsEntityAdd();
|
||||
sceneTreeChildAdd(id, camera);
|
||||
camera_t *camData = cameraAdd(camera);
|
||||
|
||||
// Optionally, you can set other properties or components here
|
||||
|
||||
return id;
|
||||
}
|
11
src/scene/test/scenetest.h
Normal file
11
src/scene/test/scenetest.h
Normal file
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "ecs/ecssystem.h"
|
||||
|
||||
ecsid_t sceneTestAdd(void);
|
Reference in New Issue
Block a user