This commit is contained in:
2025-06-11 09:42:20 -05:00
parent d1b1ecf3ca
commit e3438cae77
28 changed files with 451 additions and 375 deletions

View File

@ -1,248 +0,0 @@
from PIL import Image
font8x8_ib8x8u = [
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # 0000 (uni0000.dup1)
[0x7e, 0x81, 0xa5, 0x81, 0xbd, 0x99, 0x81, 0x7e], # 0001 (uni0001)
[0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e], # 0002 (uni0002)
[0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00], # 0003 (uni0003)
[0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x10, 0x00], # 0004 (uni0004)
[0x38, 0x7c, 0x38, 0xfe, 0xfe, 0x7c, 0x38, 0x7c], # 0005 (uni0005)
[0x10, 0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x7c], # 0006 (uni0006)
[0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00], # 0007 (uni0007)
[0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff], # 0008 (uni0008)
[0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00], # 0009 (uni0009)
[0xff, 0xc3, 0x99, 0xbd, 0xbd, 0x99, 0xc3, 0xff], # 000a (uni000A)
[0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78], # 000b (uni000B)
[0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18], # 000c (uni000C)
[0x3f, 0x33, 0x3f, 0x30, 0x30, 0x70, 0xf0, 0xe0], # 000d (uni000D)
[0x7f, 0x63, 0x7f, 0x63, 0x63, 0x67, 0xe6, 0xc0], # 000e (uni000E)
[0x99, 0x5a, 0x3c, 0xe7, 0xe7, 0x3c, 0x5a, 0x99], # 000f (uni000F)
[0x80, 0xe0, 0xf8, 0xfe, 0xf8, 0xe0, 0x80, 0x00], # 0010 (uni0010)
[0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00], # 0011 (uni0011)
[0x18, 0x3c, 0x7e, 0x18, 0x18, 0x7e, 0x3c, 0x18], # 0012 (uni0012)
[0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00], # 0013 (uni0013)
[0x7f, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x1b, 0x00], # 0014 (uni0014)
[0x3e, 0x63, 0x38, 0x6c, 0x6c, 0x38, 0xcc, 0x78], # 0015 (uni0015)
[0x00, 0x00, 0x00, 0x00, 0x7e, 0x7e, 0x7e, 0x00], # 0016 (uni0016)
[0x18, 0x3c, 0x7e, 0x18, 0x7e, 0x3c, 0x18, 0xff], # 0017 (uni0017)
[0x18, 0x3c, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x00], # 0018 (uni0018)
[0x18, 0x18, 0x18, 0x18, 0x7e, 0x3c, 0x18, 0x00], # 0019 (uni0019)
[0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00], # 001a (uni001A)
[0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00], # 001b (uni001B)
[0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xfe, 0x00, 0x00], # 001c (uni001C)
[0x00, 0x24, 0x66, 0xff, 0x66, 0x24, 0x00, 0x00], # 001d (uni001D)
[0x00, 0x18, 0x3c, 0x7e, 0xff, 0xff, 0x00, 0x00], # 001e (uni001E)
[0x00, 0xff, 0xff, 0x7e, 0x3c, 0x18, 0x00, 0x00], # 001f (uni001F)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # 0020 (space)
[0x30, 0x78, 0x78, 0x30, 0x30, 0x00, 0x30, 0x00], # 0021 (exclam)
[0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00], # 0022 (quotedbl)
[0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00], # 0023 (numbersign)
[0x30, 0x7c, 0xc0, 0x78, 0x0c, 0xf8, 0x30, 0x00], # 0024 (dollar)
[0x00, 0xc6, 0xcc, 0x18, 0x30, 0x66, 0xc6, 0x00], # 0025 (percent)
[0x38, 0x6c, 0x38, 0x76, 0xdc, 0xcc, 0x76, 0x00], # 0026 (ampersand)
[0x60, 0x60, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00], # 0027 (quotesingle)
[0x18, 0x30, 0x60, 0x60, 0x60, 0x30, 0x18, 0x00], # 0028 (parenleft)
[0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00], # 0029 (parenright)
[0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00], # 002a (asterisk)
[0x00, 0x30, 0x30, 0xfc, 0x30, 0x30, 0x00, 0x00], # 002b (plus)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x60], # 002c (comma)
[0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00], # 002d (hyphen)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00], # 002e (period)
[0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x80, 0x00], # 002f (slash)
[0x7c, 0xc6, 0xce, 0xde, 0xf6, 0xe6, 0x7c, 0x00], # 0030 (zero)
[0x30, 0x70, 0x30, 0x30, 0x30, 0x30, 0xfc, 0x00], # 0031 (one)
[0x78, 0xcc, 0x0c, 0x38, 0x60, 0xc4, 0xfc, 0x00], # 0032 (two)
[0x78, 0xcc, 0x0c, 0x38, 0x0c, 0xcc, 0x78, 0x00], # 0033 (three)
[0x1c, 0x3c, 0x6c, 0xcc, 0xfe, 0x0c, 0x1e, 0x00], # 0034 (four)
[0xfc, 0xc0, 0xf8, 0x0c, 0x0c, 0xcc, 0x78, 0x00], # 0035 (five)
[0x38, 0x60, 0xc0, 0xf8, 0xcc, 0xcc, 0x78, 0x00], # 0036 (six)
[0xfc, 0xcc, 0x0c, 0x18, 0x30, 0x30, 0x30, 0x00], # 0037 (seven)
[0x78, 0xcc, 0xcc, 0x78, 0xcc, 0xcc, 0x78, 0x00], # 0038 (eight)
[0x78, 0xcc, 0xcc, 0x7c, 0x0c, 0x18, 0x70, 0x00], # 0039 (nine)
[0x00, 0x30, 0x30, 0x00, 0x00, 0x30, 0x30, 0x00], # 003a (colon)
[0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x60, 0x00], # 003b (semicolon)
[0x18, 0x30, 0x60, 0xc0, 0x60, 0x30, 0x18, 0x00], # 003c (less)
[0x00, 0x00, 0xfc, 0x00, 0x00, 0xfc, 0x00, 0x00], # 003d (equal)
[0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00], # 003e (greater)
[0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00], # 003f (question)
[0x7c, 0xc6, 0xde, 0xde, 0xde, 0xc0, 0x78, 0x00], # 0040 (at)
[0x30, 0x78, 0xcc, 0xcc, 0xfc, 0xcc, 0xcc, 0x00], # 0041 (A)
[0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00], # 0042 (B)
[0x3c, 0x66, 0xc0, 0xc0, 0xc0, 0x66, 0x3c, 0x00], # 0043 (C)
[0xf8, 0x6c, 0x66, 0x66, 0x66, 0x6c, 0xf8, 0x00], # 0044 (D)
[0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00], # 0045 (E)
[0xfe, 0x62, 0x68, 0x78, 0x68, 0x60, 0xf0, 0x00], # 0046 (F)
[0x3c, 0x66, 0xc0, 0xc0, 0xce, 0x66, 0x3e, 0x00], # 0047 (G)
[0xcc, 0xcc, 0xcc, 0xfc, 0xcc, 0xcc, 0xcc, 0x00], # 0048 (H)
[0x78, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00], # 0049 (I)
[0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00], # 004a (J)
[0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00], # 004b (K)
[0xf0, 0x60, 0x60, 0x60, 0x62, 0x66, 0xfe, 0x00], # 004c (L)
[0xc6, 0xee, 0xfe, 0xfe, 0xd6, 0xc6, 0xc6, 0x00], # 004d (M)
[0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00], # 004e (N)
[0x38, 0x6c, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x00], # 004f (O)
[0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00], # 0050 (P)
[0x78, 0xcc, 0xcc, 0xcc, 0xdc, 0x78, 0x1c, 0x00], # 0051 (Q)
[0xfc, 0x66, 0x66, 0x7c, 0x6c, 0x66, 0xe6, 0x00], # 0052 (R)
[0x78, 0xcc, 0xe0, 0x70, 0x1c, 0xcc, 0x78, 0x00], # 0053 (S)
[0xfc, 0xb4, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00], # 0054 (T)
[0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xfc, 0x00], # 0055 (U)
[0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x78, 0x30, 0x00], # 0056 (V)
[0xc6, 0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x00], # 0057 (W)
[0xc6, 0xc6, 0x6c, 0x38, 0x38, 0x6c, 0xc6, 0x00], # 0058 (X)
[0xcc, 0xcc, 0xcc, 0x78, 0x30, 0x30, 0x78, 0x00], # 0059 (Y)
[0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00], # 005a (Z)
[0x78, 0x60, 0x60, 0x60, 0x60, 0x60, 0x78, 0x00], # 005b (bracketleft)
[0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00], # 005c (backslash)
[0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00], # 005d (bracketright)
[0x10, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0x00], # 005e (asciicircum)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff], # 005f (underscore)
[0x30, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00], # 0060 (grave)
[0x00, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00], # 0061 (a)
[0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0xdc, 0x00], # 0062 (b)
[0x00, 0x00, 0x78, 0xcc, 0xc0, 0xcc, 0x78, 0x00], # 0063 (c)
[0x1c, 0x0c, 0x0c, 0x7c, 0xcc, 0xcc, 0x76, 0x00], # 0064 (d)
[0x00, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00], # 0065 (e)
[0x38, 0x6c, 0x60, 0xf0, 0x60, 0x60, 0xf0, 0x00], # 0066 (f)
[0x00, 0x00, 0x76, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8], # 0067 (g)
[0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00], # 0068 (h)
[0x30, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00], # 0069 (i)
[0x0c, 0x00, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78], # 006a (j)
[0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00], # 006b (k)
[0x70, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00], # 006c (l)
[0x00, 0x00, 0xcc, 0xfe, 0xfe, 0xd6, 0xc6, 0x00], # 006d (m)
[0x00, 0x00, 0xf8, 0xcc, 0xcc, 0xcc, 0xcc, 0x00], # 006e (n)
[0x00, 0x00, 0x78, 0xcc, 0xcc, 0xcc, 0x78, 0x00], # 006f (o)
[0x00, 0x00, 0xdc, 0x66, 0x66, 0x7c, 0x60, 0xf0], # 0070 (p)
[0x00, 0x00, 0x76, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e], # 0071 (q)
[0x00, 0x00, 0xdc, 0x76, 0x66, 0x60, 0xf0, 0x00], # 0072 (r)
[0x00, 0x00, 0x7c, 0xc0, 0x78, 0x0c, 0xf8, 0x00], # 0073 (s)
[0x10, 0x30, 0x7c, 0x30, 0x30, 0x34, 0x18, 0x00], # 0074 (t)
[0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00], # 0075 (u)
[0x00, 0x00, 0xcc, 0xcc, 0xcc, 0x78, 0x30, 0x00], # 0076 (v)
[0x00, 0x00, 0xc6, 0xd6, 0xfe, 0xfe, 0x6c, 0x00], # 0077 (w)
[0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00], # 0078 (x)
[0x00, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8], # 0079 (y)
[0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00], # 007a (z)
[0x1c, 0x30, 0x30, 0xe0, 0x30, 0x30, 0x1c, 0x00], # 007b (braceleft)
[0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00], # 007c (bar)
[0xe0, 0x30, 0x30, 0x1c, 0x30, 0x30, 0xe0, 0x00], # 007d (braceright)
[0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # 007e (asciitilde)
[0x00, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0x00], # 007f (uni007F)
# --------------------------- 160-255 ---------------------------
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # 00a0 (uni00A0)
[0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00], # 00a1 (exclamdown)
[0x18, 0x18, 0x7e, 0xc0, 0xc0, 0x7e, 0x18, 0x18], # 00a2 (cent)
[0x38, 0x6c, 0x64, 0xf0, 0x60, 0xe6, 0xfc, 0x00], # 00a3 (sterling)
[0x00, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0x00], # 00a4 (currency)
[0xcc, 0xcc, 0x78, 0xfc, 0x30, 0xfc, 0x30, 0x30], # 00a5 (yen)
[0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00], # 00a6 (brokenbar)
[0x3e, 0x63, 0x38, 0x6c, 0x6c, 0x38, 0xcc, 0x78], # 00a7 (section)
[0xc6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # 00a8 (dieresis)
[0x7e, 0x81, 0x9d, 0xa1, 0xa1, 0x9d, 0x81, 0x7e], # 00a9 (copyright)
[0x3c, 0x6c, 0x6c, 0x3e, 0x00, 0x7e, 0x00, 0x00], # 00aa (ordfeminine)
[0x00, 0x33, 0x66, 0xcc, 0x66, 0x33, 0x00, 0x00], # 00ab (guillemotleft)
[0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00], # 00ac (logicalnot)
[0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00], # 00ad (uni00AD)
[0x7e, 0x81, 0xb9, 0xa5, 0xb9, 0xa5, 0x81, 0x7e], # 00ae (registered)
[0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # 00af (macron)
[0x38, 0x6c, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00], # 00b0 (degree)
[0x30, 0x30, 0xfc, 0x30, 0x30, 0x00, 0xfc, 0x00], # 00b1 (plusminus)
[0x70, 0x18, 0x30, 0x60, 0x78, 0x00, 0x00, 0x00], # 00b2 (uni00B2)
[0x70, 0x18, 0x30, 0x18, 0x70, 0x00, 0x00, 0x00], # 00b3 (uni00B3)
[0x0c, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00], # 00b4 (acute)
[0x00, 0x66, 0x66, 0x66, 0x66, 0x7c, 0x60, 0xc0], # 00b5 (mu)
[0x7f, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x1b, 0x00], # 00b6 (paragraph)
[0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00], # 00b7 (periodcentered)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x0c, 0x38], # 00b8 (cedilla)
[0x30, 0x70, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00], # 00b9 (uni00B9)
[0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00], # 00ba (ordmasculine)
[0x00, 0xcc, 0x66, 0x33, 0x66, 0xcc, 0x00, 0x00], # 00bb (guillemotright)
[0xc3, 0xc6, 0xcc, 0xdb, 0x37, 0x6f, 0xcf, 0x03], # 00bc (onequarter)
[0xc3, 0xc6, 0xcc, 0xde, 0x33, 0x66, 0xcc, 0x0f], # 00bd (onehalf)
[0xe0, 0x33, 0x66, 0x3c, 0xfb, 0x37, 0x6f, 0xc3], # 00be (threequarters)
[0x30, 0x00, 0x30, 0x60, 0xc0, 0xcc, 0x78, 0x00], # 00bf (questiondown)
[0xc0, 0x38, 0x6c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00], # 00c0 (Agrave)
[0x06, 0x38, 0x6c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00], # 00c1 (Aacute)
[0x7c, 0xc6, 0x38, 0x6c, 0xc6, 0xfe, 0xc6, 0x00], # 00c2 (Acircumflex)
[0x76, 0xdc, 0x38, 0x6c, 0xc6, 0xfe, 0xc6, 0x00], # 00c3 (Atilde)
[0xc6, 0x38, 0x6c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00], # 00c4 (Adieresis)
[0x30, 0x30, 0x00, 0x78, 0xcc, 0xfc, 0xcc, 0x00], # 00c5 (Aring)
[0x3e, 0x6c, 0xcc, 0xfe, 0xcc, 0xcc, 0xce, 0x00], # 00c6 (AE)
[0x78, 0xcc, 0xc0, 0xcc, 0x78, 0x18, 0x0c, 0x78], # 00c7 (Ccedilla)
[0xe0, 0x00, 0xfc, 0x60, 0x78, 0x60, 0xfc, 0x00], # 00c8 (Egrave)
[0x1c, 0x00, 0xfc, 0x60, 0x78, 0x60, 0xfc, 0x00], # 00c9 (Eacute)
[0x78, 0xcc, 0xfc, 0x60, 0x78, 0x60, 0xfc, 0x00], # 00ca (Ecircumflex)
[0xcc, 0x00, 0xfc, 0x60, 0x78, 0x60, 0xfc, 0x00], # 00cb (Edieresis)
[0xe0, 0x00, 0x78, 0x30, 0x30, 0x30, 0x78, 0x00], # 00cc (Igrave)
[0x1c, 0x00, 0x78, 0x30, 0x30, 0x30, 0x78, 0x00], # 00cd (Iacute)
[0x7e, 0xc3, 0x3c, 0x18, 0x18, 0x18, 0x3c, 0x00], # 00ce (Icircumflex)
[0xcc, 0x00, 0x78, 0x30, 0x30, 0x30, 0x78, 0x00], # 00cf (Idieresis)
[0xf8, 0x6c, 0x66, 0xf6, 0x66, 0x6c, 0xf8, 0x00], # 00d0 (Eth)
[0xfc, 0x00, 0xcc, 0xec, 0xfc, 0xdc, 0xcc, 0x00], # 00d1 (Ntilde)
[0xc0, 0x38, 0x6c, 0xc6, 0xc6, 0x6c, 0x38, 0x00], # 00d2 (Ograve)
[0x06, 0x38, 0x6c, 0xc6, 0xc6, 0x6c, 0x38, 0x00], # 00d3 (Oacute)
[0x7c, 0xc6, 0x38, 0x6c, 0xc6, 0x6c, 0x38, 0x00], # 00d4 (Ocircumflex)
[0x76, 0xdc, 0x38, 0x6c, 0xc6, 0x6c, 0x38, 0x00], # 00d5 (Otilde)
[0xc3, 0x18, 0x3c, 0x66, 0x66, 0x3c, 0x18, 0x00], # 00d6 (Odieresis)
[0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00], # 00d7 (multiply)
[0x3a, 0x6c, 0xce, 0xd6, 0xe6, 0x6c, 0xb8, 0x00], # 00d8 (Oslash)
[0xe0, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x78, 0x00], # 00d9 (Ugrave)
[0x1c, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x78, 0x00], # 00da (Uacute)
[0x7c, 0xc6, 0x00, 0xc6, 0xc6, 0xc6, 0x7c, 0x00], # 00db (Ucircumflex)
[0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x78, 0x00], # 00dc (Udieresis)
[0x1c, 0x00, 0xcc, 0xcc, 0x78, 0x30, 0x78, 0x00], # 00dd (Yacute)
[0xf0, 0x60, 0x7c, 0x66, 0x7c, 0x60, 0xf0, 0x00], # 00de (Thorn)
[0x78, 0xcc, 0xcc, 0xd8, 0xcc, 0xc6, 0xcc, 0x00], # 00df (germandbls)
[0xe0, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x7e, 0x00], # 00e0 (agrave)
[0x1c, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x7e, 0x00], # 00e1 (aacute)
[0x7e, 0xc3, 0x3c, 0x06, 0x3e, 0x66, 0x3f, 0x00], # 00e2 (acircumflex)
[0x76, 0xdc, 0x78, 0x0c, 0x7c, 0xcc, 0x7e, 0x00], # 00e3 (atilde)
[0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x7e, 0x00], # 00e4 (adieresis)
[0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x7e, 0x00], # 00e5 (aring)
[0x00, 0x00, 0x7f, 0x0c, 0x7f, 0xcc, 0x7f, 0x00], # 00e6 (ae)
[0x00, 0x00, 0x78, 0xc0, 0xc0, 0x78, 0x0c, 0x38], # 00e7 (ccedilla)
[0xe0, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00], # 00e8 (egrave)
[0x1c, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00], # 00e9 (eacute)
[0x7e, 0xc3, 0x3c, 0x66, 0x7e, 0x60, 0x3c, 0x00], # 00ea (ecircumflex)
[0xcc, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00], # 00eb (edieresis)
[0xe0, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00], # 00ec (igrave)
[0x38, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00], # 00ed (iacute)
[0x7c, 0xc6, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00], # 00ee (icircumflex)
[0xcc, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00], # 00ef (idieresis)
[0x30, 0x7e, 0x0c, 0x7c, 0xcc, 0xcc, 0x78, 0x00], # 00f0 (eth)
[0x00, 0xf8, 0x00, 0xf8, 0xcc, 0xcc, 0xcc, 0x00], # 00f1 (ntilde)
[0x00, 0xe0, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00], # 00f2 (ograve)
[0x00, 0x1c, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00], # 00f3 (oacute)
[0x78, 0xcc, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00], # 00f4 (ocircumflex)
[0x76, 0xdc, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00], # 00f5 (otilde)
[0x00, 0xcc, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00], # 00f6 (odieresis)
[0x30, 0x30, 0x00, 0xfc, 0x00, 0x30, 0x30, 0x00], # 00f7 (divide)
[0x00, 0x02, 0x7c, 0xce, 0xd6, 0xe6, 0x7c, 0x80], # 00f8 (oslash)
[0x00, 0xe0, 0x00, 0xcc, 0xcc, 0xcc, 0x7e, 0x00], # 00f9 (ugrave)
[0x00, 0x1c, 0x00, 0xcc, 0xcc, 0xcc, 0x7e, 0x00], # 00fa (uacute)
[0x78, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7e, 0x00], # 00fb (ucircumflex)
[0x00, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7e, 0x00], # 00fc (udieresis)
[0x00, 0x1c, 0x00, 0xcc, 0xcc, 0x7c, 0x0c, 0x78], # 00fd (yacute)
[0xe0, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x60, 0xf0], # 00fe (thorn)
[0x00, 0xcc, 0x00, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8], # 00ff (ydieresis)
]
def create_tileset(font_data, tile_size=8, tiles_per_row=16):
num_tiles = len(font_data)
rows = (num_tiles + tiles_per_row - 1) // tiles_per_row
img_width = tiles_per_row * tile_size
img_height = rows * tile_size
image = Image.new('1', (img_width, img_height), 0) # Create a new white image
for index, char_data in enumerate(font_data):
x = (index % tiles_per_row) * tile_size
y = (index // tiles_per_row) * tile_size
for row in range(tile_size):
for col in range(tile_size):
if char_data[row] & (1 << (7 - col)):
image.putpixel((x + col, y + row), 1) # Set pixel to black
image.save('font_tileset.png')
create_tileset(font8x8_ib8x8u)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -0,0 +1,45 @@
{
"chunk": {
"position": [ 0, 0 ],
"baseLayer": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ]
],
"overlayLayer": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
],
"entities": [
],
"triggers": [
]
}
}

View File

@ -26,4 +26,5 @@ target_sources(${DUSK_TARGET_NAME}
add_subdirectory(assert)
add_subdirectory(display)
add_subdirectory(rpg)
add_subdirectory(util)
add_subdirectory(util)
add_subdirectory(ui)

View File

@ -9,18 +9,21 @@
#include "util/random.h"
#include "display/render.h"
#include "ui/ui.h"
#include "rpg/entity/entity.h"
#include "rpg/world/maps/testmap.h"
int32_t main(const int32_t argc, const char **argv) {
renderInit();
inputInit();
randomInit();
renderInit();
uiInit();
mapSet(TEST_MAP);
while(1) {
inputUpdate();
uiUpdate();
mapUpdate();
if(!renderUpdate()) break;
}

View File

@ -10,6 +10,7 @@ target_sources(${DUSK_TARGET_NAME}
# Subdirs
add_subdirectory(entity)
add_subdirectory(event)
add_subdirectory(item)
add_subdirectory(quest)
add_subdirectory(world)

View File

@ -8,6 +8,8 @@
#include "entity.h"
#include "assert/assert.h"
#include "ui/uitextbox.h"
void npcInit(entity_t *ent) {
assertNotNull(ent, "NPC entity is NULL");
assertTrue(ent->type == ENTITY_TYPE_NPC, "Entity is not an NPC");
@ -26,6 +28,7 @@ bool_t npcInteract(entity_t *self, entity_t *player) {
// Look at the player
entityTurn(self, entityGetLookDirection(self, player->x, player->y));
eventStart(self->npc.event);
return true;
}

View File

@ -6,12 +6,12 @@
*/
#pragma once
#include "dusk.h"
#include "rpg/event/event.h"
typedef struct _entity_t entity_t;
typedef struct {
uint8_t nothing; // Placeholder for NPC-specific data
const event_t *event;
} npc_t;
/**

View File

@ -0,0 +1,10 @@
# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_TARGET_NAME}
PRIVATE
event.c
)

View File

@ -0,0 +1,33 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "event.h"
#include "assert/assert.h"
#include "ui/uitextbox.h"
#include "util/memory.h"
event_t eventCreate() {
event_t event;
return event;
}
void eventStart(const event_t *event) {
assertNotNull(event, "Event cannot be NULL");
assertTrue(event->count <= EVENT_ITEMS_MAX, "Event count exceeds maximum items");
assertTrue(event->count > 0, "Event must have at least one item");
switch(event->type) {
case EVENT_TYPE_CONVERSATION: {
assertTrue(event->items[0].type == EVENT_ITEM_TYPE_TEXT, "First item in conversation must be text");
uiTextboxSetText(event->items[0].text.text);
uiTextboxShow();
break;
}
default:
assertFalse(true, "Unknown event type");
}
}

View File

@ -8,6 +8,40 @@
#pragma once
#include "dusk.h"
typedef enum {
EVENT_TYPE_CONVERSATION,
} eventtype_t;
typedef enum {
EVENT_ITEM_TYPE_TEXT
} eventitemtype_t;
typedef struct {
const char_t *text;
} eventtext_t;
typedef struct {
eventitemtype_t type;
} event_t;
union {
eventtext_t text;
};
} eventitem_t;
#define EVENT_ITEMS_MAX 16
typedef struct {
eventtype_t type;
uint8_t count;
eventitem_t items[EVENT_ITEMS_MAX];
} event_t;
/**
* Creates a new event.
*/
event_t eventCreate();
/**
* Starts a given event.
*/
void eventStart(const event_t *event);

View File

@ -0,0 +1,9 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"

View File

@ -8,10 +8,21 @@
#pragma once
#include "rpg/entity/entity.h"
#include "rpg/world/map.h"
#include "rpg/event/event.h"
const event_t TEST_MAP_NPC_TEST = {
.type = EVENT_TYPE_CONVERSATION,
.count = 1,
.items = {
{
.type = EVENT_ITEM_TYPE_TEXT,
.text = { .text = "Hello, player! How can I help you today?" }
}
},
};
/**
* Initializes the test map.
*
* This function sets up a test map with predefined dimensions.
*/
void testMapInit() {
@ -23,6 +34,7 @@ void testMapInit() {
ent++;
entityInit(ent, ENTITY_TYPE_NPC);
entityPositionSet(ent, 5, 5);
ent->npc.event = &TEST_MAP_NPC_TEST;
}
mapinfo_t TEST_MAP = {

View File

@ -0,0 +1,13 @@
# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_TARGET_NAME}
PRIVATE
ui.c
uitextbox.c
)
# Subdirs

21
src/dusk/ui/ui.c Normal file
View File

@ -0,0 +1,21 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "ui.h"
#include "util/memory.h"
#include "ui/uitextbox.h"
ui_t UI;
void uiInit() {
memoryZero(&UI, sizeof(ui_t));
uiTextboxInit();
}
void uiUpdate() {
uiTextboxUpdate();
}

30
src/dusk/ui/ui.h Normal file
View File

@ -0,0 +1,30 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
typedef enum {
UI_FOCUS_TEXTBOX
} uifocus_t;
typedef struct {
uint8_t nothing;
} ui_t;
extern ui_t UI;
/**
* Initializes the UI system.
*/
void uiInit();
/**
* Updates the UI system.
* This function should be called every frame to update the UI state.
*/
void uiUpdate();

43
src/dusk/ui/uitextbox.c Normal file
View File

@ -0,0 +1,43 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "uitextbox.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "display/render.h"
#include "input.h"
uitextbox_t UI_TEXTBOX;
void uiTextboxInit() {
memoryZero(&UI_TEXTBOX, sizeof(uitextbox_t));
UI_TEXTBOX.width = RENDER_WIDTH;
UI_TEXTBOX.height = 58;
UI_TEXTBOX.x = 0;
UI_TEXTBOX.y = RENDER_HEIGHT - UI_TEXTBOX.height;
}
void uiTextboxUpdate() {
if(!UI_TEXTBOX.visible) return;
if(inputWasPressed(INPUT_ACTION)) {
UI_TEXTBOX.visible = false;
}
}
void uiTextboxSetText(const char_t *text) {
sprintf(UI_TEXTBOX.text, "%s", text);
}
void uiTextboxShow() {
UI_TEXTBOX.visible = true;
}
void uiTextboxHide() {
UI_TEXTBOX.visible = false;
}

49
src/dusk/ui/uitextbox.h Normal file
View File

@ -0,0 +1,49 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
#define UI_TEXTBOX_TEXT_MAX_LENGTH 1024
typedef struct {
bool_t visible;
char_t text[UI_TEXTBOX_TEXT_MAX_LENGTH];
uint16_t width, height;
uint16_t x, y;
} uitextbox_t;
extern uitextbox_t UI_TEXTBOX;
/**
* Initializes the UI textbox.
*/
void uiTextboxInit();
/**
* Updates the UI textbox.
*/
void uiTextboxUpdate();
/**
* Sets the text of the UI textbox.
*
* @param text The text to set in the textbox.
*/
void uiTextboxSetText(const char_t *text);
/**
* Shows the UI textbox.
*/
void uiTextboxShow();
/**
* Hides the UI textbox.
*/
void uiTextboxHide();

View File

@ -6,5 +6,8 @@
# Sources
target_sources(${DUSK_TARGET_NAME}
PRIVATE
render.c
)
renderraylib.c
)
# Subdirs
add_subdirectory(draw)

View File

@ -0,0 +1,11 @@
# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_TARGET_NAME}
PRIVATE
drawentity.c
drawui.c
)

View File

@ -5,31 +5,13 @@
* https://opensource.org/licenses/MIT
*/
#include "assert/assert.h"
#include "display/render.h"
#include "raylib.h"
#include "drawentity.h"
#include "rpg/world/map.h"
const uint16_t RENDER_WIDTH = 480;
const uint16_t RENDER_HEIGHT = 270;
void renderInit() {
InitWindow(RENDER_WIDTH, RENDER_HEIGHT, "Dusk");
SetTargetFPS(60);
}
bool_t renderUpdate() {
void drawEntities() {
uint8_t x, y;
char_t buffer[64];
// End rendering?
if(WindowShouldClose()) return false;
BeginDrawing();
ClearBackground(RAYWHITE);
DrawText("Hello, Dusk!", 10, 10, 20, BLACK);
entity_t *ent = MAP.entities;
do {
if(ent->type == ENTITY_TYPE_NULL) {
ent++;
@ -39,12 +21,6 @@ bool_t renderUpdate() {
x = ent->x * ENTITY_WIDTH + ent->subX;
y = ent->y * ENTITY_HEIGHT + ent->subY;
// DrawRectangle(
// x, y,
// ENTITY_WIDTH, ENTITY_HEIGHT,
// BLUE
// );
switch(ent->dir) {
case ENTITY_DIR_UP:
DrawTriangle(
@ -79,17 +55,9 @@ bool_t renderUpdate() {
);
break;
default:
assertUnreachable("Invalid entity direction");
break;
}
ent++;
} while(ent < (MAP.entities + MAP_ENTITY_COUNT));
EndDrawing();
return true;
}
void renderDispose() {
CloseWindow();
} while(ent->type != ENTITY_TYPE_NULL);
}

View File

@ -0,0 +1,14 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "display/renderraylib.h"
/**
* Draws all entities on the map.
*/
void drawEntities();

View File

@ -0,0 +1,27 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "drawui.h"
#include "ui/ui.h"
#include "ui/uitextbox.h"
void drawUITextbox() {
if(!UI_TEXTBOX.visible) return;
DrawRectangle(
UI_TEXTBOX.x, UI_TEXTBOX.y,
UI_TEXTBOX.width, UI_TEXTBOX.height,
Fade(SKYBLUE, 0.5f)
);
DrawTextEx(
FONT,
UI_TEXTBOX.text,
(Vector2){ UI_TEXTBOX.x + 2, UI_TEXTBOX.y + 2 },
FONT.baseSize, 0, BLACK
);
}

View File

@ -0,0 +1,14 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "display/renderraylib.h"
/**
* Draws the UI textbox.
*/
void drawUITextbox();

View File

@ -0,0 +1,49 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "assert/assert.h"
#include "display/render.h"
#include <raylib.h>
#include "display/draw/drawentity.h"
#include "display/draw/drawui.h"
const uint16_t RENDER_WIDTH = 480;
const uint16_t RENDER_HEIGHT = 270;
Font FONT;
void renderInit() {
InitWindow(RENDER_WIDTH, RENDER_HEIGHT, "Dusk");
SetTargetFPS(60);
FONT = LoadFontEx(
"../assets/ark-pixel-font/12px/monospaced/ark-pixel-12px-monospaced-latin.otf",
12, NULL, 0
);
}
bool_t renderUpdate() {
uint8_t x, y;
char_t buffer[64];
// End rendering?
if(WindowShouldClose()) return false;
BeginDrawing();
ClearBackground(RAYWHITE);
drawEntities();
drawUITextbox();
EndDrawing();
return true;
}
void renderDispose() {
CloseWindow();
}

View File

@ -0,0 +1,12 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "display/render.h"
#include <raylib.h>
extern Font FONT;

View File

@ -1,45 +0,0 @@
# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Path to the CMake script for converting GLSL to header
set(DUSK_GLSL_TOOL_SCRIPT ${CMAKE_CURRENT_LIST_DIR}/glsltool.cmake CACHE INTERNAL ${DUSK_CACHE_TARGET})
# GLSL to C-code
function(glsltool GLSL_FILE)
get_filename_component(GLSL_FILE_NAME_WE ${GLSL_FILE} NAME_WE)
set(GLSL_SOURCE_DIRECTORY ${CMAKE_CURRENT_LIST_DIR})
set(GLSL_FILE_ABSOLUTE ${GLSL_SOURCE_DIRECTORY}/${GLSL_FILE})
set(GLSL_FILE_PATH ${CMAKE_CURRENT_LIST_DIR}/${GLSL_FILE})
set(GLSL_FILE_HEADER ${DUSK_GENERATED_HEADERS_DIR}/${GLSL_FILE}.h)
set(GLSL_MISSING_FILE ${DUSK_GENERATED_HEADERS_DIR}/missing_${GLSL_FILE}.h)
# Ensure the generated files are recompiled
add_custom_command(
OUTPUT
${GLSL_FILE_HEADER}
${GLSL_MISSING_FILE}
COMMAND ${CMAKE_COMMAND} -E make_directory ${DUSK_GENERATED_HEADERS_DIR}
COMMAND ${CMAKE_COMMAND}
-DGLSL_FILE_ABSOLUTE=${GLSL_FILE_ABSOLUTE}
-DGLSL_FILE_HEADER=${GLSL_FILE_HEADER}
-DGLSL_FILE_NAME_WE=${GLSL_FILE_NAME_WE}
-DGLSL_SOURCE_DIRECTORY=${GLSL_SOURCE_DIRECTORY}
-P ${DUSK_GLSL_TOOL_SCRIPT}
DEPENDS ${GLSL_FILE_PATH}
COMMENT "Converting ${GLSL_FILE} to header"
)
# Trick to always run the command
add_custom_target(GLSL_TOOL_ALWAYS_RUN_${GLSL_FILE}
ALL
DEPENDS
${GLSL_MISSING_FILE}
${GLSL_FILE_HEADER}
)
add_dependencies(${DUSK_TARGET_NAME}
GLSL_TOOL_ALWAYS_RUN_${GLSL_FILE}
)
endfunction()

View File

@ -1,36 +0,0 @@
file(READ ${GLSL_FILE_ABSOLUTE} GLSL_FILE_CONTENTS)
set(INCLUDED_FILES)
function(resolve_includes CONTENTS OUTPUT)
string(REGEX MATCHALL "#include \"([^\"]+)\"" INCLUDES "${CONTENTS}")
foreach(INCLUDE ${INCLUDES})
string(REGEX REPLACE "#include \"([^\"]+)\"" "\\1" INCLUDE_FILE ${INCLUDE})
get_filename_component(INCLUDE_FILE_ABSOLUTE ${GLSL_SOURCE_DIRECTORY}/${INCLUDE_FILE} ABSOLUTE)
list(FIND INCLUDED_FILES ${INCLUDE_FILE_ABSOLUTE} INCLUDE_FILE_INDEX)
if(INCLUDE_FILE_INDEX EQUAL -1)
list(APPEND INCLUDED_FILES ${INCLUDE_FILE_ABSOLUTE})
file(READ ${INCLUDE_FILE_ABSOLUTE} INCLUDED_FILE_CONTENTS)
resolve_includes("${INCLUDED_FILE_CONTENTS}" RESOLVED_CONTENTS)
string(REPLACE "${INCLUDE}" "${RESOLVED_CONTENTS}" CONTENTS "${CONTENTS}")
else()
string(REPLACE "${INCLUDE}" "" CONTENTS "${CONTENTS}")
endif()
endforeach()
set(${OUTPUT} "${CONTENTS}" PARENT_SCOPE)
set(INCLUDED_FILES ${INCLUDED_FILES} PARENT_SCOPE)
endfunction()
list(APPEND INCLUDED_FILES ${GLSL_FILE_ABSOLUTE})
resolve_includes("${GLSL_FILE_CONTENTS}" RESOLVED_GLSL_FILE_CONTENTS)
# Convert to C string
string(REPLACE "\"" "\\\"" RESOLVED_GLSL_FILE_CONTENTS "${RESOLVED_GLSL_FILE_CONTENTS}")
string(REPLACE "\n" "\\n\"\n\"" RESOLVED_GLSL_FILE_CONTENTS "${RESOLVED_GLSL_FILE_CONTENTS}")
set(RESOLVED_GLSL_FILE_CONTENTS "\"${RESOLVED_GLSL_FILE_CONTENTS}\\n\"")
# Write to header file
file(WRITE ${GLSL_FILE_HEADER} "const char* ${GLSL_FILE_NAME_WE}ShaderSource = ${RESOLVED_GLSL_FILE_CONTENTS};")