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@@ -53,6 +53,22 @@ jobs:
|
|||||||
path: ./git-artifcats/Dusk
|
path: ./git-artifcats/Dusk
|
||||||
if-no-files-found: error
|
if-no-files-found: error
|
||||||
|
|
||||||
|
# build-vita:
|
||||||
|
# runs-on: ubuntu-latest
|
||||||
|
# steps:
|
||||||
|
# - name: Checkout repository
|
||||||
|
# uses: actions/checkout@v6
|
||||||
|
# - name: Set up Docker
|
||||||
|
# uses: docker/setup-docker-action@v5
|
||||||
|
# - name: Build Vita
|
||||||
|
# run: ./scripts/build-vita-docker.sh
|
||||||
|
# - name: Upload Vita binary
|
||||||
|
# uses: actions/upload-artifact@v6
|
||||||
|
# with:
|
||||||
|
# name: dusk-vita
|
||||||
|
# path: build-vita/Dusk.vpk
|
||||||
|
# if-no-files-found: error
|
||||||
|
|
||||||
build-knulli:
|
build-knulli:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
@@ -94,6 +110,28 @@ jobs:
|
|||||||
path: ./git-artifcats/Dusk
|
path: ./git-artifcats/Dusk
|
||||||
if-no-files-found: error
|
if-no-files-found: error
|
||||||
|
|
||||||
|
build-gamecube-iso:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout repository
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
- name: Set up Docker
|
||||||
|
uses: docker/setup-docker-action@v5
|
||||||
|
- name: Build GameCube ISO
|
||||||
|
run: ./scripts/build-gamecube-iso-docker.sh
|
||||||
|
- name: Copy output files.
|
||||||
|
run: |
|
||||||
|
mkdir -p ./git-artifcats/Dusk
|
||||||
|
cp build-gamecube-iso/Dusk-NTSC-J.iso ./git-artifcats/Dusk/Dusk-NTSC-J.iso
|
||||||
|
cp build-gamecube-iso/Dusk-NTSC-U.iso ./git-artifcats/Dusk/Dusk-NTSC-U.iso
|
||||||
|
cp build-gamecube-iso/Dusk-PAL.iso ./git-artifcats/Dusk/Dusk-PAL.iso
|
||||||
|
- name: Upload GameCube ISO
|
||||||
|
uses: actions/upload-artifact@v6
|
||||||
|
with:
|
||||||
|
name: dusk-gamecube-iso
|
||||||
|
path: ./git-artifcats/Dusk
|
||||||
|
if-no-files-found: error
|
||||||
|
|
||||||
build-wii:
|
build-wii:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
@@ -108,10 +146,32 @@ jobs:
|
|||||||
mkdir -p ./git-artifcats/Dusk/apps/Dusk
|
mkdir -p ./git-artifcats/Dusk/apps/Dusk
|
||||||
cp build-wii/Dusk.dol ./git-artifcats/Dusk/apps/Dusk/boot.dol
|
cp build-wii/Dusk.dol ./git-artifcats/Dusk/apps/Dusk/boot.dol
|
||||||
cp build-wii/dusk.dsk ./git-artifcats/Dusk/apps/Dusk/dusk.dsk
|
cp build-wii/dusk.dsk ./git-artifcats/Dusk/apps/Dusk/dusk.dsk
|
||||||
cp docker/dolphin/meta.xml ./git-artifcats/Dusk/apps/Dusk/meta.xml
|
cp build-wii/meta.xml ./git-artifcats/Dusk/apps/Dusk/meta.xml
|
||||||
- name: Upload Wii binary
|
- name: Upload Wii binary
|
||||||
uses: actions/upload-artifact@v6
|
uses: actions/upload-artifact@v6
|
||||||
with:
|
with:
|
||||||
name: dusk-wii
|
name: dusk-wii
|
||||||
path: ./git-artifcats/Dusk
|
path: ./git-artifcats/Dusk
|
||||||
|
if-no-files-found: error
|
||||||
|
|
||||||
|
build-wii-iso:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout repository
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
- name: Set up Docker
|
||||||
|
uses: docker/setup-docker-action@v5
|
||||||
|
- name: Build Wii ISO
|
||||||
|
run: ./scripts/build-wii-iso-docker.sh
|
||||||
|
- name: Copy output files.
|
||||||
|
run: |
|
||||||
|
mkdir -p ./git-artifcats/Dusk
|
||||||
|
cp build-wii-iso/Dusk-NTSC-J.iso ./git-artifcats/Dusk/Dusk-NTSC-J.iso
|
||||||
|
cp build-wii-iso/Dusk-NTSC-U.iso ./git-artifcats/Dusk/Dusk-NTSC-U.iso
|
||||||
|
cp build-wii-iso/Dusk-PAL.iso ./git-artifcats/Dusk/Dusk-PAL.iso
|
||||||
|
- name: Upload Wii ISO
|
||||||
|
uses: actions/upload-artifact@v6
|
||||||
|
with:
|
||||||
|
name: dusk-wii-iso
|
||||||
|
path: ./git-artifcats/Dusk
|
||||||
if-no-files-found: error
|
if-no-files-found: error
|
||||||
+3
-2
@@ -83,7 +83,6 @@ assets/borrowed
|
|||||||
.VSCode*
|
.VSCode*
|
||||||
|
|
||||||
/vita
|
/vita
|
||||||
|
|
||||||
._*
|
._*
|
||||||
|
|
||||||
*~
|
*~
|
||||||
@@ -104,4 +103,6 @@ yarn.lock
|
|||||||
.venv
|
.venv
|
||||||
|
|
||||||
/build2
|
/build2
|
||||||
/build*
|
/build*
|
||||||
|
/assets/test
|
||||||
|
/tools_old
|
||||||
+18
-1
@@ -4,14 +4,22 @@
|
|||||||
# https://opensource.org/licenses/MIT
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
# Setup
|
# Setup
|
||||||
cmake_minimum_required(VERSION 3.18)
|
cmake_minimum_required(VERSION 3.13)
|
||||||
|
|
||||||
set(CMAKE_C_STANDARD 11)
|
set(CMAKE_C_STANDARD 11)
|
||||||
set(CMAKE_C_STANDARD_REQUIRED ON)
|
set(CMAKE_C_STANDARD_REQUIRED ON)
|
||||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules)
|
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules)
|
||||||
|
cmake_policy(SET CMP0079 NEW)
|
||||||
|
# set(FETCHCONTENT_UPDATES_DISCONNECTED ON)
|
||||||
|
|
||||||
option(DUSK_BUILD_TESTS "Enable tests" OFF)
|
option(DUSK_BUILD_TESTS "Enable tests" OFF)
|
||||||
|
|
||||||
|
# Game identity — override these per-project
|
||||||
|
set(DUSK_GAME_NAME "Dusk" CACHE STRING "Game display name")
|
||||||
|
set(DUSK_GAME_AUTHOR "YouWish" CACHE STRING "Game author / coder")
|
||||||
|
set(DUSK_GAME_SHORT_DESCRIPTION "Dusk game" CACHE STRING "One-line description")
|
||||||
|
set(DUSK_GAME_LONG_DESCRIPTION "No description yet." CACHE STRING "Full description")
|
||||||
|
|
||||||
# Prep cache
|
# Prep cache
|
||||||
set(DUSK_CACHE_TARGET "dusk-target")
|
set(DUSK_CACHE_TARGET "dusk-target")
|
||||||
|
|
||||||
@@ -68,10 +76,19 @@ else()
|
|||||||
set(DUSK_LIBRARY_TARGET_NAME "${DUSK_BINARY_TARGET_NAME}" CACHE INTERNAL ${DUSK_CACHE_TARGET})
|
set(DUSK_LIBRARY_TARGET_NAME "${DUSK_BINARY_TARGET_NAME}" CACHE INTERNAL ${DUSK_CACHE_TARGET})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if(NOT DEFINED DUSK_VERSION)
|
||||||
|
string(TIMESTAMP DUSK_VERSION "debug-%y%m%d%H%M%S")
|
||||||
|
endif()
|
||||||
|
|
||||||
# Definitions
|
# Definitions
|
||||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
PUBLIC
|
PUBLIC
|
||||||
DUSK_TARGET_SYSTEM="${DUSK_TARGET_SYSTEM}"
|
DUSK_TARGET_SYSTEM="${DUSK_TARGET_SYSTEM}"
|
||||||
|
DUSK_GAME_NAME="${DUSK_GAME_NAME}"
|
||||||
|
DUSK_GAME_AUTHOR="${DUSK_GAME_AUTHOR}"
|
||||||
|
DUSK_GAME_SHORT_DESCRIPTION="${DUSK_GAME_SHORT_DESCRIPTION}"
|
||||||
|
DUSK_GAME_LONG_DESCRIPTION="${DUSK_GAME_LONG_DESCRIPTION}"
|
||||||
|
DUSK_VERSION="${DUSK_VERSION}"
|
||||||
)
|
)
|
||||||
|
|
||||||
# Toolchains
|
# Toolchains
|
||||||
|
|||||||
@@ -35,8 +35,8 @@ void cameraInitOrthographic(camera_t *camera) {
|
|||||||
camera->projType = CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC;
|
camera->projType = CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC;
|
||||||
camera->orthographic.left = 0.0f;
|
camera->orthographic.left = 0.0f;
|
||||||
camera->orthographic.right = SCREEN.width;
|
camera->orthographic.right = SCREEN.width;
|
||||||
camera->orthographic.top = 0.0f;
|
camera->orthographic.top = SCREEN.height;
|
||||||
camera->orthographic.bottom = SCREEN.height;
|
camera->orthographic.bottom = 0.0f;
|
||||||
camera->nearClip = 0.1f;
|
camera->nearClip = 0.1f;
|
||||||
camera->farClip = 1.0f;
|
camera->farClip = 1.0f;
|
||||||
|
|
||||||
@@ -14,11 +14,6 @@
|
|||||||
#error "cameraPushMatrixPlatform must be defined"
|
#error "cameraPushMatrixPlatform must be defined"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
typedef enum {
|
|
||||||
CAMERA_PROJECTION_TYPE_PERSPECTIVE,
|
|
||||||
CAMERA_PROJECTION_TYPE_PERSPECTIVE_FLIPPED,
|
|
||||||
CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC
|
|
||||||
} cameraprojectiontype_t;
|
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
CAMERA_VIEW_TYPE_MATRIX,
|
CAMERA_VIEW_TYPE_MATRIX,
|
||||||
@@ -10,6 +10,4 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
|||||||
assettileset.c
|
assettileset.c
|
||||||
assetlanguage.c
|
assetlanguage.c
|
||||||
assetscript.c
|
assetscript.c
|
||||||
assetmap.c
|
|
||||||
assetmapchunk.c
|
|
||||||
)
|
)
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (c) 2025 Dominic Masters
|
|
||||||
*
|
|
||||||
* This software is released under the MIT License.
|
|
||||||
* https://opensource.org/licenses/MIT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
#include "dusk.h"
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
void *nothing;
|
|
||||||
} inventory_t;
|
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
Console.print('This is called from JavaScript');
|
||||||
|
|
||||||
|
const platformNames = {
|
||||||
|
[System.PLATFORM_LINUX]: 'Linux',
|
||||||
|
[System.PLATFORM_KNULLI]: 'Knulli',
|
||||||
|
[System.PLATFORM_PSP]: 'PSP',
|
||||||
|
[System.PLATFORM_GAMECUBE]: 'GameCube',
|
||||||
|
[System.PLATFORM_WII]: 'Wii',
|
||||||
|
};
|
||||||
|
|
||||||
|
const platformName = platformNames[System.platform] || 'Unknown';
|
||||||
|
Console.print('Platform: ' + platformName);
|
||||||
@@ -1,78 +0,0 @@
|
|||||||
module('input')
|
|
||||||
module('platform')
|
|
||||||
module('scene')
|
|
||||||
module('locale')
|
|
||||||
|
|
||||||
-- Default Input bindings.
|
|
||||||
if PSP then
|
|
||||||
inputBind("up", INPUT_ACTION_UP)
|
|
||||||
inputBind("down", INPUT_ACTION_DOWN)
|
|
||||||
inputBind("left", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("right", INPUT_ACTION_RIGHT)
|
|
||||||
inputBind("circle", INPUT_ACTION_CANCEL)
|
|
||||||
inputBind("cross", INPUT_ACTION_ACCEPT)
|
|
||||||
inputBind("select", INPUT_ACTION_RAGEQUIT)
|
|
||||||
inputBind("lstick_up", INPUT_ACTION_UP)
|
|
||||||
inputBind("lstick_down", INPUT_ACTION_DOWN)
|
|
||||||
inputBind("lstick_left", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("lstick_right", INPUT_ACTION_RIGHT)
|
|
||||||
|
|
||||||
elseif DOLPHIN then
|
|
||||||
inputBind("up", INPUT_ACTION_UP)
|
|
||||||
inputBind("down", INPUT_ACTION_DOWN)
|
|
||||||
inputBind("left", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("right", INPUT_ACTION_RIGHT)
|
|
||||||
inputBind("b", INPUT_ACTION_CANCEL)
|
|
||||||
inputBind("a", INPUT_ACTION_ACCEPT)
|
|
||||||
inputBind("z", INPUT_ACTION_RAGEQUIT)
|
|
||||||
inputBind("lstick_up", INPUT_ACTION_UP)
|
|
||||||
inputBind("lstick_down", INPUT_ACTION_DOWN)
|
|
||||||
inputBind("lstick_left", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("lstick_right", INPUT_ACTION_RIGHT)
|
|
||||||
|
|
||||||
elseif LINUX then
|
|
||||||
if INPUT_KEYBOARD then
|
|
||||||
inputBind("w", INPUT_ACTION_UP)
|
|
||||||
inputBind("s", INPUT_ACTION_DOWN)
|
|
||||||
inputBind("a", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("d", INPUT_ACTION_RIGHT)
|
|
||||||
|
|
||||||
inputBind("left", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("right", INPUT_ACTION_RIGHT)
|
|
||||||
inputBind("up", INPUT_ACTION_UP)
|
|
||||||
inputBind("down", INPUT_ACTION_DOWN)
|
|
||||||
|
|
||||||
inputBind("enter", INPUT_ACTION_ACCEPT)
|
|
||||||
inputBind("e", INPUT_ACTION_ACCEPT)
|
|
||||||
|
|
||||||
inputBind("q", INPUT_ACTION_CANCEL)
|
|
||||||
|
|
||||||
inputBind("escape", INPUT_ACTION_RAGEQUIT)
|
|
||||||
end
|
|
||||||
|
|
||||||
if INPUT_GAMEPAD then
|
|
||||||
inputBind("gamepad_up", INPUT_ACTION_UP)
|
|
||||||
inputBind("gamepad_down", INPUT_ACTION_DOWN)
|
|
||||||
inputBind("gamepad_left", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("gamepad_right", INPUT_ACTION_RIGHT)
|
|
||||||
|
|
||||||
inputBind("gamepad_a", INPUT_ACTION_ACCEPT)
|
|
||||||
inputBind("gamepad_b", INPUT_ACTION_CANCEL)
|
|
||||||
inputBind("gamepad_back", INPUT_ACTION_RAGEQUIT)
|
|
||||||
|
|
||||||
inputBind("gamepad_lstick_up", INPUT_ACTION_UP)
|
|
||||||
inputBind("gamepad_lstick_down", INPUT_ACTION_DOWN)
|
|
||||||
inputBind("gamepad_lstick_left", INPUT_ACTION_LEFT)
|
|
||||||
inputBind("gamepad_lstick_right", INPUT_ACTION_RIGHT)
|
|
||||||
end
|
|
||||||
|
|
||||||
if INPUT_POINTER then
|
|
||||||
inputBind("mouse_x", INPUT_ACTION_POINTERX)
|
|
||||||
inputBind("mouse_y", INPUT_ACTION_POINTERY)
|
|
||||||
end
|
|
||||||
|
|
||||||
else
|
|
||||||
print("Unknown platform, no default input bindings set.")
|
|
||||||
end
|
|
||||||
|
|
||||||
sceneSet('scene/minesweeper.lua')
|
|
||||||
+56
-5
@@ -1,9 +1,60 @@
|
|||||||
#
|
|
||||||
msgid ""
|
msgid ""
|
||||||
msgstr ""
|
msgstr ""
|
||||||
"Language: en_US\n"
|
"Project-Id-Version: ExampleApp 1.0\n"
|
||||||
|
"Language: en\n"
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n==2 ? 1 : (n<7 ? 2 : 3));\n"
|
||||||
|
|
||||||
msgid "ui.test"
|
#: ui/menu.c:10
|
||||||
msgstr "Hello this is a test."
|
msgid "ui.title"
|
||||||
|
msgstr ""
|
||||||
|
"Welcome"
|
||||||
|
|
||||||
|
#: ui/user.c:22
|
||||||
|
msgid "ui.greeting"
|
||||||
|
msgstr "Hello, %s!"
|
||||||
|
|
||||||
|
#: ui/files.c:40
|
||||||
|
msgid "ui.file_status"
|
||||||
|
msgstr "%s has %d files."
|
||||||
|
|
||||||
|
#: ui/cart.c:55
|
||||||
|
msgid "cart.item_count"
|
||||||
|
msgid_plural "cart.item_count"
|
||||||
|
msgstr[0] "%d item"
|
||||||
|
msgstr[1] "%d items (dual)"
|
||||||
|
msgstr[2] "%d items (few)"
|
||||||
|
msgstr[3] "%d items (many)"
|
||||||
|
|
||||||
|
#: ui/notifications.c:71
|
||||||
|
msgid ""
|
||||||
|
"ui.multiline_help"
|
||||||
|
msgstr ""
|
||||||
|
"Line one of the help text.\n"
|
||||||
|
"Line two continues here.\n"
|
||||||
|
"Line three ends here."
|
||||||
|
|
||||||
|
#: ui/errors.c:90
|
||||||
|
msgid ""
|
||||||
|
"error.upload_failed.long"
|
||||||
|
msgstr ""
|
||||||
|
"Upload failed for file \"%s\".\n"
|
||||||
|
"Please try again later or contact support."
|
||||||
|
|
||||||
|
#: ui/messages.c:110
|
||||||
|
msgid ""
|
||||||
|
"user.invite_status"
|
||||||
|
msgid_plural ""
|
||||||
|
"user.invite_status"
|
||||||
|
msgstr[0] ""
|
||||||
|
"%s invited %d user.\n"
|
||||||
|
"Please review the request."
|
||||||
|
msgstr[1] ""
|
||||||
|
"%s invited %d users (dual).\n"
|
||||||
|
"Please review the requests."
|
||||||
|
msgstr[2] ""
|
||||||
|
"%s invited %d users (few).\n"
|
||||||
|
"Please review the requests."
|
||||||
|
msgstr[3] ""
|
||||||
|
"%s invited %d users (many).\n"
|
||||||
|
"Please review the requests."
|
||||||
Binary file not shown.
@@ -1,264 +0,0 @@
|
|||||||
module('spritebatch')
|
|
||||||
module('camera')
|
|
||||||
module('color')
|
|
||||||
module('ui')
|
|
||||||
module('screen')
|
|
||||||
module('time')
|
|
||||||
module('glm')
|
|
||||||
module('text')
|
|
||||||
module('tileset')
|
|
||||||
module('texture')
|
|
||||||
module('input')
|
|
||||||
module('shader')
|
|
||||||
|
|
||||||
CELL_STATE_DEFAULT = 0
|
|
||||||
CELL_STATE_HOVER = 1
|
|
||||||
CELL_STATE_DOWN = 2
|
|
||||||
CELL_STATE_DISABLED = 3
|
|
||||||
|
|
||||||
screenSetBackground(colorCornflowerBlue())
|
|
||||||
camera = cameraCreate(CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC)
|
|
||||||
|
|
||||||
-- tilesetUi = tilesetGetByName("ui")
|
|
||||||
-- textureUi = textureLoad(tilesetUi.texture)
|
|
||||||
|
|
||||||
-- tilesetBorder = tilesetGetByName("border")
|
|
||||||
-- textureBorder = textureLoad(tilesetBorder.texture)
|
|
||||||
|
|
||||||
-- textureGrid = textureLoad("minesweeper/grid_bg.dpi")
|
|
||||||
|
|
||||||
-- tilesetCell = tilesetGetByName("cell")
|
|
||||||
-- textureCell = textureLoad(tilesetCell.texture)
|
|
||||||
-- cellSliceDefault = tilesetPositionGetUV(tilesetCell, 3, 5)
|
|
||||||
-- cellSliceHover = tilesetPositionGetUV(tilesetCell, 3, 4)
|
|
||||||
-- cellSliceDown = tilesetPositionGetUV(tilesetCell, 3, 6)
|
|
||||||
-- cellSliceDisabled = tilesetPositionGetUV(tilesetCell, 3, 7)
|
|
||||||
|
|
||||||
-- sweepwerCols = 10
|
|
||||||
-- sweeperRows = 14
|
|
||||||
|
|
||||||
-- mouseX = -1
|
|
||||||
-- mouseY = -1
|
|
||||||
-- centerX = 0
|
|
||||||
-- centerY = 0
|
|
||||||
-- boardWidth = sweepwerCols * tilesetCell.tileWidth
|
|
||||||
-- boardHeight = sweeperRows * tilesetCell.tileHeight
|
|
||||||
|
|
||||||
-- i = 0
|
|
||||||
-- cells = {}
|
|
||||||
-- for y = 1, sweeperRows do
|
|
||||||
-- for x = 1, sweepwerCols do
|
|
||||||
-- cells[i] = CELL_STATE_DEFAULT
|
|
||||||
-- i = i + 1
|
|
||||||
-- end
|
|
||||||
-- end
|
|
||||||
|
|
||||||
function cellDraw(x, y, type)
|
|
||||||
local slice = cellSliceDefault
|
|
||||||
if type == CELL_STATE_HOVER then
|
|
||||||
slice = cellSliceHover
|
|
||||||
elseif type == CELL_STATE_DOWN then
|
|
||||||
slice = cellSliceDown
|
|
||||||
elseif type == CELL_STATE_DISABLED then
|
|
||||||
slice = cellSliceDisabled
|
|
||||||
end
|
|
||||||
|
|
||||||
spriteBatchPush(
|
|
||||||
x, y,
|
|
||||||
x + tilesetCell.tileWidth, y + tilesetCell.tileHeight,
|
|
||||||
colorWhite(),
|
|
||||||
slice.u0, slice.v0,
|
|
||||||
slice.u1, slice.v1
|
|
||||||
)
|
|
||||||
end
|
|
||||||
|
|
||||||
function backgroundDraw()
|
|
||||||
local t = (TIME.time / 40) % 1
|
|
||||||
local scaleX = screenGetWidth() / textureGrid.width
|
|
||||||
local scaleY = screenGetHeight() / textureGrid.height
|
|
||||||
local u0 = t * scaleX
|
|
||||||
local v0 = t * scaleY
|
|
||||||
local u1 = scaleX + u0
|
|
||||||
local v1 = scaleY + v0
|
|
||||||
|
|
||||||
spriteBatchPush(textureGrid,
|
|
||||||
0, 0,
|
|
||||||
screenGetWidth(), screenGetHeight(),
|
|
||||||
colorWhite(),
|
|
||||||
u0, v0,
|
|
||||||
u1, v1
|
|
||||||
)
|
|
||||||
end
|
|
||||||
|
|
||||||
function borderDraw(x, y, innerWidth, innerHeight)
|
|
||||||
-- Top Left
|
|
||||||
local uv = tilesetPositionGetUV(tilesetBorder, 0, 0)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x - tilesetBorder.tileWidth, y - tilesetBorder.tileWidth,
|
|
||||||
x, y,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Top Right
|
|
||||||
uv = tilesetPositionGetUV(tilesetBorder, 10, 0)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x + innerWidth, y - tilesetBorder.tileHeight,
|
|
||||||
x + innerWidth + tilesetBorder.tileWidth, y,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Bottom Left
|
|
||||||
uv = tilesetPositionGetUV(tilesetBorder, 0, 10)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x - tilesetBorder.tileWidth, y + innerHeight,
|
|
||||||
x, y + innerHeight + tilesetBorder.tileHeight,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Bottom Right
|
|
||||||
uv = tilesetPositionGetUV(tilesetBorder, 10, 10)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x + innerWidth, y + innerHeight,
|
|
||||||
x + innerWidth + tilesetBorder.tileWidth, y + innerHeight + tilesetBorder.tileHeight,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Top
|
|
||||||
uv = tilesetPositionGetUV(tilesetBorder, 1, 0)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x, y - tilesetBorder.tileHeight,
|
|
||||||
x + innerWidth, y,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Bottom
|
|
||||||
uv = tilesetPositionGetUV(tilesetBorder, 1, 10)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x, y + innerHeight,
|
|
||||||
x + innerWidth, y + innerHeight + tilesetBorder.tileHeight,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Left
|
|
||||||
uv = tilesetPositionGetUV(tilesetBorder, 0, 1)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x - tilesetBorder.tileWidth, y,
|
|
||||||
x, y + innerHeight,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Right
|
|
||||||
uv = tilesetPositionGetUV(tilesetBorder, 10, 1)
|
|
||||||
spriteBatchPush(textureBorder,
|
|
||||||
x + innerWidth, y,
|
|
||||||
x + innerWidth + tilesetBorder.tileWidth, y + innerHeight,
|
|
||||||
colorWhite(),
|
|
||||||
uv.u0, uv.v0,
|
|
||||||
uv.u1, uv.v1
|
|
||||||
)
|
|
||||||
end
|
|
||||||
|
|
||||||
x = 0
|
|
||||||
y = 0
|
|
||||||
|
|
||||||
function sceneDispose()
|
|
||||||
end
|
|
||||||
|
|
||||||
function sceneUpdate()
|
|
||||||
x = x + inputAxis(INPUT_ACTION_LEFT, INPUT_ACTION_RIGHT)
|
|
||||||
y = y + inputAxis(INPUT_ACTION_UP, INPUT_ACTION_DOWN)
|
|
||||||
end
|
|
||||||
|
|
||||||
function sceneRender()
|
|
||||||
-- Update camera
|
|
||||||
camera.bottom = 0
|
|
||||||
camera.top = screenGetHeight()
|
|
||||||
camera.right = screenGetWidth()
|
|
||||||
|
|
||||||
shaderBind(SHADER_UNLIT)
|
|
||||||
proj = cameraGetProjectionMatrix(camera)
|
|
||||||
shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj)
|
|
||||||
view = cameraGetViewMatrix(camera)
|
|
||||||
shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_VIEW, view)
|
|
||||||
|
|
||||||
shaderSetTexture(SHADER_UNLIT, SHADER_UNLIT_TEXTURE, nil)
|
|
||||||
spriteBatchPush(
|
|
||||||
x, y,
|
|
||||||
x + 32, y + 32,
|
|
||||||
colorWhite()
|
|
||||||
)
|
|
||||||
spriteBatchFlush()
|
|
||||||
|
|
||||||
textDraw(10, 10, "Hello World\nHow are you?", colorRed())
|
|
||||||
spriteBatchFlush()
|
|
||||||
|
|
||||||
-- Update mouse position
|
|
||||||
-- if INPUT_POINTER then
|
|
||||||
-- mouseX = inputGetValue(INPUT_ACTION_POINTERX) * screenGetWidth()
|
|
||||||
-- mouseY = inputGetValue(INPUT_ACTION_POINTERY) * screenGetHeight()
|
|
||||||
|
|
||||||
-- -- Draw cursor
|
|
||||||
-- spriteBatchPush(
|
|
||||||
-- nil,
|
|
||||||
-- mouseX - 2, mouseY - 2,
|
|
||||||
-- mouseX + 2, mouseY + 2,
|
|
||||||
-- colorRed(),
|
|
||||||
-- 0, 0,
|
|
||||||
-- 1, 1
|
|
||||||
-- )
|
|
||||||
-- end
|
|
||||||
|
|
||||||
|
|
||||||
-- textDraw(10, 10, "Hello World")
|
|
||||||
|
|
||||||
-- centerX = math.floor(screenGetWidth() / 2)
|
|
||||||
-- centerY = math.floor(screenGetHeight() / 2)
|
|
||||||
|
|
||||||
-- Draw elements
|
|
||||||
-- backgroundDraw()
|
|
||||||
-- borderDraw(
|
|
||||||
-- centerX - (boardWidth / 2), centerY - (boardHeight / 2),
|
|
||||||
-- boardWidth, boardHeight
|
|
||||||
-- )
|
|
||||||
|
|
||||||
-- i = 0
|
|
||||||
-- -- Foreach cell
|
|
||||||
-- local offX = centerX - (boardWidth / 2)
|
|
||||||
-- local offY = centerY - (boardHeight / 2)
|
|
||||||
-- for y = 0, sweeperRows - 1 do
|
|
||||||
-- for x = 0, sweepwerCols - 1 do
|
|
||||||
-- i = y * sweepwerCols + x
|
|
||||||
|
|
||||||
-- -- Hovered
|
|
||||||
-- if
|
|
||||||
-- cells[i] == CELL_STATE_DEFAULT and
|
|
||||||
-- mouseX >= x * tilesetCell.tileWidth + offX and mouseX < (x + 1) * tilesetCell.tileWidth + offX and
|
|
||||||
-- mouseY >= y * tilesetCell.tileHeight + offY and mouseY < (y + 1) * tilesetCell.tileHeight + offY
|
|
||||||
-- then
|
|
||||||
-- cells[i] = CELL_STATE_HOVER
|
|
||||||
-- else
|
|
||||||
-- cells[i] = CELL_STATE_DEFAULT
|
|
||||||
-- end
|
|
||||||
|
|
||||||
-- cellDraw(
|
|
||||||
-- x * tilesetCell.tileWidth + offX,
|
|
||||||
-- y * tilesetCell.tileHeight + offY,
|
|
||||||
-- cells[i]
|
|
||||||
-- )
|
|
||||||
-- end
|
|
||||||
-- end
|
|
||||||
end
|
|
||||||
Binary file not shown.
Binary file not shown.
|
After Width: | Height: | Size: 1.2 KiB |
@@ -0,0 +1,6 @@
|
|||||||
|
module = {
|
||||||
|
render() {
|
||||||
|
Text.draw(0, 0, "Hello World");
|
||||||
|
SpriteBatch.flush();
|
||||||
|
}
|
||||||
|
};
|
||||||
@@ -0,0 +1,96 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
# Turn things off we don't need
|
||||||
|
set(JERRY_CMDLINE OFF CACHE BOOL "" FORCE)
|
||||||
|
set(JERRY_EXT ON CACHE BOOL "" FORCE)
|
||||||
|
set(JERRY_DEBUGGER OFF CACHE BOOL "" FORCE)
|
||||||
|
set(JERRY_BUILTIN_DATE OFF CACHE BOOL "" FORCE)
|
||||||
|
set(ENABLE_LTO OFF CACHE BOOL "" FORCE)
|
||||||
|
|
||||||
|
# Fetch Jerry
|
||||||
|
include(FetchContent)
|
||||||
|
FetchContent_Declare(
|
||||||
|
jerryscript
|
||||||
|
GIT_REPOSITORY https://git.wish.moe/YourWishes/jerryscript
|
||||||
|
GIT_TAG float32-fix
|
||||||
|
)
|
||||||
|
FetchContent_MakeAvailable(jerryscript)
|
||||||
|
|
||||||
|
# Mark found
|
||||||
|
set(jerryscript_FOUND ON)
|
||||||
|
|
||||||
|
# Define targets
|
||||||
|
if(TARGET jerryscript-core)
|
||||||
|
set(JERRY_CORE_TARGET jerryscript-core)
|
||||||
|
elseif(TARGET jerry-core)
|
||||||
|
set(JERRY_CORE_TARGET jerry-core)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(TARGET jerryscript-ext)
|
||||||
|
set(JERRY_EXT_TARGET jerryscript-ext)
|
||||||
|
elseif(TARGET jerry-ext)
|
||||||
|
set(JERRY_EXT_TARGET jerry-ext)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(TARGET jerryscript-port-default)
|
||||||
|
set(JERRY_PORT_TARGET jerryscript-port-default)
|
||||||
|
elseif(TARGET jerry-port-default)
|
||||||
|
set(JERRY_PORT_TARGET jerry-port-default)
|
||||||
|
elseif(TARGET jerryscript-port)
|
||||||
|
set(JERRY_PORT_TARGET jerryscript-port)
|
||||||
|
elseif(TARGET jerry-port)
|
||||||
|
set(JERRY_PORT_TARGET jerry-port)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT JERRY_CORE_TARGET)
|
||||||
|
message(FATAL_ERROR "JerryScript core target not found")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT JERRY_EXT_TARGET)
|
||||||
|
message(FATAL_ERROR "JerryScript ext target not found")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT JERRY_PORT_TARGET)
|
||||||
|
message(FATAL_ERROR "JerryScript port target not found")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
foreach(tgt IN ITEMS
|
||||||
|
${JERRY_CORE_TARGET}
|
||||||
|
${JERRY_EXT_TARGET}
|
||||||
|
${JERRY_PORT_TARGET}
|
||||||
|
)
|
||||||
|
if(TARGET ${tgt})
|
||||||
|
set_property(TARGET ${tgt} PROPERTY INTERPROCEDURAL_OPTIMIZATION OFF)
|
||||||
|
target_compile_definitions(${JERRY_CORE_TARGET} PRIVATE
|
||||||
|
JERRY_NUMBER_TYPE_FLOAT64=0
|
||||||
|
JERRY_BUILTIN_DATE=0
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
|
||||||
|
# Export include dirs through the targets
|
||||||
|
target_include_directories(${JERRY_CORE_TARGET} INTERFACE
|
||||||
|
${jerryscript_SOURCE_DIR}/jerry-core/include
|
||||||
|
)
|
||||||
|
|
||||||
|
target_include_directories(${JERRY_EXT_TARGET} INTERFACE
|
||||||
|
${jerryscript_SOURCE_DIR}/jerry-ext/include
|
||||||
|
)
|
||||||
|
|
||||||
|
target_include_directories(${JERRY_PORT_TARGET} INTERFACE
|
||||||
|
${jerryscript_SOURCE_DIR}/jerry-port/default/include
|
||||||
|
)
|
||||||
|
|
||||||
|
# Suppress JerryScript-only warning
|
||||||
|
if(CMAKE_C_COMPILER_ID MATCHES "GNU|Clang")
|
||||||
|
target_compile_options(${JERRY_CORE_TARGET} PRIVATE
|
||||||
|
-Wno-error
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
add_library(jerryscript::core ALIAS ${JERRY_CORE_TARGET})
|
||||||
|
add_library(jerryscript::ext ALIAS ${JERRY_EXT_TARGET})
|
||||||
|
add_library(jerryscript::port ALIAS ${JERRY_PORT_TARGET})
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
include(FetchContent)
|
||||||
|
FetchContent_Declare(
|
||||||
|
stb
|
||||||
|
GIT_REPOSITORY https://github.com/nothings/stb.git
|
||||||
|
)
|
||||||
|
|
||||||
|
# Fetch stb if not already done
|
||||||
|
FetchContent_MakeAvailable(stb)
|
||||||
|
|
||||||
|
# Find the stb_image.h header
|
||||||
|
set(STB_INCLUDE_DIR "${stb_SOURCE_DIR}")
|
||||||
|
set(STB_IMAGE_HEADER "${stb_SOURCE_DIR}/stb_image.h")
|
||||||
|
|
||||||
|
if(EXISTS "${STB_IMAGE_HEADER}")
|
||||||
|
add_library(stb_image INTERFACE)
|
||||||
|
target_include_directories(stb_image INTERFACE "${STB_INCLUDE_DIR}")
|
||||||
|
set(STB_IMAGE_FOUND TRUE)
|
||||||
|
else()
|
||||||
|
set(STB_IMAGE_FOUND FALSE)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Standard CMake variables
|
||||||
|
set(STB_IMAGE_INCLUDE_DIRS "${STB_INCLUDE_DIR}")
|
||||||
|
set(STB_IMAGE_LIBRARIES stb_image)
|
||||||
|
|
||||||
|
mark_as_advanced(STB_IMAGE_INCLUDE_DIRS STB_IMAGE_LIBRARIES STB_IMAGE_FOUND)
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
include(FetchContent)
|
||||||
|
|
||||||
|
if(NOT TARGET yyjson)
|
||||||
|
FetchContent_Declare(
|
||||||
|
yyjson
|
||||||
|
GIT_REPOSITORY https://github.com/ibireme/yyjson.git
|
||||||
|
GIT_TAG 0.12.0
|
||||||
|
)
|
||||||
|
FetchContent_MakeAvailable(yyjson)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Provide an imported target if not already available
|
||||||
|
if(NOT TARGET yyjson::yyjson)
|
||||||
|
add_library(yyjson::yyjson ALIAS yyjson)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Mark yyjson as found for find_package compatibility
|
||||||
|
set(yyjson_FOUND TRUE)
|
||||||
+42
-33
@@ -1,61 +1,70 @@
|
|||||||
|
# Build type: FAT (SD/USB via libfat) or ISO (DVD disc via libogc DVD driver)
|
||||||
|
set(DUSK_DOLPHIN_BUILD_TYPE "FAT" CACHE STRING "Dolphin asset source: FAT (SD/USB) or ISO (DVD disc)")
|
||||||
|
set_property(CACHE DUSK_DOLPHIN_BUILD_TYPE PROPERTY STRINGS "FAT" "ISO")
|
||||||
|
|
||||||
# Target definitions
|
# Target definitions
|
||||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
DUSK_DOLPHIN
|
DUSK_DOLPHIN
|
||||||
DUSK_INPUT_GAMEPAD
|
DUSK_INPUT_GAMEPAD
|
||||||
DUSK_DISPLAY_WIDTH=640
|
DUSK_DISPLAY_WIDTH=640
|
||||||
DUSK_DISPLAY_HEIGHT=480
|
DUSK_DISPLAY_HEIGHT=480
|
||||||
|
DUSK_THREAD_PTHREAD
|
||||||
|
DUSK_DOLPHIN_BUILD_TYPE="${DUSK_DOLPHIN_BUILD_TYPE}"
|
||||||
)
|
)
|
||||||
|
|
||||||
# Custom compiler flags
|
# Custom compiler flags
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti -fno-exceptions")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti -fno-exceptions")
|
||||||
|
|
||||||
# Need PkgConfig
|
|
||||||
find_package(PkgConfig REQUIRED)
|
|
||||||
pkg_check_modules(zip IMPORTED_TARGET libzip)
|
|
||||||
|
|
||||||
# Disable all warnings
|
# Disable all warnings
|
||||||
target_compile_options(${DUSK_LIBRARY_TARGET_NAME} PRIVATE -w)
|
target_compile_options(${DUSK_LIBRARY_TARGET_NAME} PRIVATE -w)
|
||||||
|
|
||||||
# Custom flags for cglm
|
# cglm: fetched at source level via Findcglm.cmake (FetchContent, headers only)
|
||||||
set(CGLM_SHARED OFF CACHE BOOL "Build cglm shared" FORCE)
|
|
||||||
set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
|
|
||||||
find_package(cglm REQUIRED)
|
find_package(cglm REQUIRED)
|
||||||
|
|
||||||
# Compile lua
|
# Pre-create ZLIB::ZLIB so any downstream cmake module that resolves it
|
||||||
include(FetchContent)
|
# (FindZLIB, pkg-config IMPORTED_TARGET Requires processing) gets plain -lz
|
||||||
FetchContent_Declare(
|
# rather than an unresolvable IMPORTED target that the PPC linker rejects.
|
||||||
liblua
|
if(NOT TARGET ZLIB::ZLIB)
|
||||||
URL https://www.lua.org/ftp/lua-5.5.0.tar.gz
|
add_library(ZLIB::ZLIB INTERFACE IMPORTED GLOBAL)
|
||||||
)
|
set_target_properties(ZLIB::ZLIB PROPERTIES INTERFACE_LINK_LIBRARIES "z")
|
||||||
FetchContent_MakeAvailable(liblua)
|
endif()
|
||||||
set(LUA_SRC_DIR "${liblua_SOURCE_DIR}/src")
|
|
||||||
set(LUA_C_FILES
|
|
||||||
lapi.c lauxlib.c lbaselib.c lcode.c lcorolib.c lctype.c ldblib.c ldebug.c
|
|
||||||
ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c
|
|
||||||
loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c
|
|
||||||
lstrlib.c ltable.c ltablib.c ltm.c lundump.c lutf8lib.c lvm.c lzio.c
|
|
||||||
)
|
|
||||||
list(TRANSFORM LUA_C_FILES PREPEND "${LUA_SRC_DIR}/")
|
|
||||||
add_library(liblua STATIC ${LUA_C_FILES})
|
|
||||||
target_include_directories(liblua PUBLIC "${LUA_SRC_DIR}")
|
|
||||||
target_compile_definitions(liblua PRIVATE LUA_USE_C89)
|
|
||||||
add_library(lua::lua ALIAS liblua)
|
|
||||||
set(Lua_FOUND TRUE CACHE BOOL "Lua found" FORCE)
|
|
||||||
|
|
||||||
# Link libraries
|
# Mark libzip as found so src/dusk/CMakeLists.txt skips Findlibzip.cmake.
|
||||||
|
# Findlibzip.cmake calls find_package(ZLIB) which can recreate a broken
|
||||||
|
# ZLIB::ZLIB IMPORTED target, bypassing the shim above.
|
||||||
|
set(libzip_FOUND TRUE CACHE BOOL "libzip found (devkitpro portlibs)" FORCE)
|
||||||
|
|
||||||
|
# Locate zip.h in the devkitpro sysroot (respects CMAKE_FIND_ROOT_PATH).
|
||||||
|
find_path(_dusk_zip_inc NAMES zip.h)
|
||||||
|
if(_dusk_zip_inc)
|
||||||
|
target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE "${_dusk_zip_inc}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Link libraries.
|
||||||
|
# zip/z/lzma use target_link_options (raw flags) to bypass cmake target
|
||||||
|
# resolution — pkg-config-generated targets for these carry ZLIB::ZLIB in
|
||||||
|
# INTERFACE_LINK_LIBRARIES which breaks the PPC link step.
|
||||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
||||||
cglm
|
cglm
|
||||||
liblua
|
|
||||||
m
|
m
|
||||||
fat
|
zip
|
||||||
PkgConfig::zip
|
bz2
|
||||||
|
zstd
|
||||||
|
z
|
||||||
|
lzma
|
||||||
)
|
)
|
||||||
|
|
||||||
# Postbuild
|
if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")
|
||||||
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC DUSK_DOLPHIN_BUILD_ISO)
|
||||||
|
else()
|
||||||
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE fat)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Postbuild: ELF -> DOL
|
||||||
set(DUSK_BINARY_TARGET_NAME_DOL "${DUSK_BUILD_DIR}/Dusk.dol")
|
set(DUSK_BINARY_TARGET_NAME_DOL "${DUSK_BUILD_DIR}/Dusk.dol")
|
||||||
add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
|
add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
|
||||||
COMMAND elf2dol
|
COMMAND elf2dol
|
||||||
"$<TARGET_FILE:${DUSK_BINARY_TARGET_NAME}>"
|
"$<TARGET_FILE:${DUSK_BINARY_TARGET_NAME}>"
|
||||||
"${DUSK_BINARY_TARGET_NAME_DOL}"
|
"${DUSK_BINARY_TARGET_NAME_DOL}"
|
||||||
COMMENT "Generating ${DUSK_BINARY_TARGET_NAME_DOL} from ${DUSK_BINARY_TARGET_NAME}"
|
COMMENT "Generating ${DUSK_BINARY_TARGET_NAME_DOL} from ${DUSK_BINARY_TARGET_NAME}"
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -2,4 +2,23 @@ include(cmake/targets/dolphin.cmake)
|
|||||||
|
|
||||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
DUSK_GAMECUBE
|
DUSK_GAMECUBE
|
||||||
)
|
)
|
||||||
|
|
||||||
|
# Link libraries
|
||||||
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
||||||
|
# bba
|
||||||
|
)
|
||||||
|
|
||||||
|
# ISO post-build: produce NTSC-J, NTSC-U and PAL disc images
|
||||||
|
if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")
|
||||||
|
add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
|
||||||
|
COMMAND ${Python3_EXECUTABLE}
|
||||||
|
"${CMAKE_SOURCE_DIR}/tools/makedolphiniso.py"
|
||||||
|
"GCN"
|
||||||
|
"${DUSK_BINARY_TARGET_NAME_DOL}"
|
||||||
|
"${DUSK_ASSETS_ZIP}"
|
||||||
|
"${DUSK_GAME_NAME}"
|
||||||
|
"${DUSK_BUILD_DIR}"
|
||||||
|
COMMENT "Building GameCube ISO images (NTSC-J, NTSC-U, PAL)"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|||||||
@@ -34,6 +34,7 @@ target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
|||||||
DUSK_OPENGL
|
DUSK_OPENGL
|
||||||
DUSK_OPENGL_ES
|
DUSK_OPENGL_ES
|
||||||
DUSK_LINUX
|
DUSK_LINUX
|
||||||
|
DUSK_KNULLI
|
||||||
DUSK_DISPLAY_SIZE_DYNAMIC
|
DUSK_DISPLAY_SIZE_DYNAMIC
|
||||||
DUSK_DISPLAY_WIDTH_DEFAULT=640
|
DUSK_DISPLAY_WIDTH_DEFAULT=640
|
||||||
DUSK_DISPLAY_HEIGHT_DEFAULT=480
|
DUSK_DISPLAY_HEIGHT_DEFAULT=480
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
# Find link platform-specific libraries
|
# Find link platform-specific libraries
|
||||||
find_package(SDL2 REQUIRED)
|
find_package(SDL2 REQUIRED)
|
||||||
find_package(OpenGL REQUIRED)
|
find_package(OpenGL REQUIRED)
|
||||||
|
# find_package(CURL REQUIRED)
|
||||||
|
|
||||||
# Setup endianess at compile time to optimize.
|
# Setup endianess at compile time to optimize.
|
||||||
include(TestBigEndian)
|
include(TestBigEndian)
|
||||||
@@ -16,18 +17,22 @@ else()
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Link required libraries.
|
# Link required libraries.
|
||||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
SDL2
|
SDL2
|
||||||
pthread
|
pthread
|
||||||
OpenGL::GL
|
OpenGL::GL
|
||||||
GL
|
GL
|
||||||
m
|
m
|
||||||
|
# CURL::libcurl
|
||||||
)
|
)
|
||||||
|
|
||||||
|
set(DUSK_BACKTRACE ON CACHE BOOL "Enable backtrace support for assert failures.")
|
||||||
|
|
||||||
# Define platform-specific macros.
|
# Define platform-specific macros.
|
||||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
DUSK_SDL2
|
DUSK_SDL2
|
||||||
DUSK_OPENGL
|
DUSK_OPENGL
|
||||||
|
DUSK_CONSOLE_POSIX
|
||||||
# DUSK_OPENGL_LEGACY
|
# DUSK_OPENGL_LEGACY
|
||||||
DUSK_LINUX
|
DUSK_LINUX
|
||||||
DUSK_DISPLAY_SIZE_DYNAMIC
|
DUSK_DISPLAY_SIZE_DYNAMIC
|
||||||
@@ -38,4 +43,6 @@ target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
|||||||
DUSK_INPUT_POINTER
|
DUSK_INPUT_POINTER
|
||||||
DUSK_INPUT_GAMEPAD
|
DUSK_INPUT_GAMEPAD
|
||||||
DUSK_TIME_DYNAMIC
|
DUSK_TIME_DYNAMIC
|
||||||
|
DUSK_NETWORK_IPV6
|
||||||
|
DUSK_THREAD_PTHREAD
|
||||||
)
|
)
|
||||||
+19
-3
@@ -1,6 +1,16 @@
|
|||||||
|
set(CMAKE_AR "$ENV{PSPDEV}/bin/psp-ar" CACHE FILEPATH "" FORCE)
|
||||||
|
set(CMAKE_RANLIB "$ENV{PSPDEV}/bin/psp-ranlib" CACHE FILEPATH "" FORCE)
|
||||||
|
set(CMAKE_C_COMPILER_AR "$ENV{PSPDEV}/bin/psp-ar" CACHE FILEPATH "" FORCE)
|
||||||
|
set(CMAKE_C_COMPILER_RANLIB "$ENV{PSPDEV}/bin/psp-ranlib" CACHE FILEPATH "" FORCE)
|
||||||
|
set(CMAKE_C_ARCHIVE_CREATE "$ENV{PSPDEV}/bin/psp-ar qc <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||||
|
set(CMAKE_C_ARCHIVE_APPEND "$ENV{PSPDEV}/bin/psp-ar q <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||||
|
set(CMAKE_C_ARCHIVE_FINISH "$ENV{PSPDEV}/bin/psp-ranlib <TARGET>")
|
||||||
|
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION OFF CACHE BOOL "" FORCE)
|
||||||
|
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_C OFF CACHE BOOL "" FORCE)
|
||||||
|
|
||||||
find_package(SDL2 REQUIRED)
|
find_package(SDL2 REQUIRED)
|
||||||
find_package(OpenGL REQUIRED)
|
find_package(OpenGL REQUIRED)
|
||||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
target_link_libraries(${DUSK_BINARY_TARGET_NAME} PUBLIC
|
||||||
${SDL2_LIBRARIES}
|
${SDL2_LIBRARIES}
|
||||||
SDL2
|
SDL2
|
||||||
pthread
|
pthread
|
||||||
@@ -24,13 +34,18 @@ target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
|||||||
pspvfpu
|
pspvfpu
|
||||||
pspvram
|
pspvram
|
||||||
psphprm
|
psphprm
|
||||||
|
pspnet
|
||||||
|
pspnet_inet
|
||||||
|
pspnet_apctl
|
||||||
|
psphttp
|
||||||
|
pspssl
|
||||||
)
|
)
|
||||||
|
|
||||||
target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
target_include_directories(${DUSK_BINARY_TARGET_NAME} PRIVATE
|
||||||
${SDL2_INCLUDE_DIRS}
|
${SDL2_INCLUDE_DIRS}
|
||||||
)
|
)
|
||||||
|
|
||||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
target_compile_definitions(${DUSK_BINARY_TARGET_NAME} PUBLIC
|
||||||
DUSK_SDL2
|
DUSK_SDL2
|
||||||
DUSK_OPENGL
|
DUSK_OPENGL
|
||||||
DUSK_PSP
|
DUSK_PSP
|
||||||
@@ -39,6 +54,7 @@ target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
|||||||
DUSK_OPENGL_LEGACY
|
DUSK_OPENGL_LEGACY
|
||||||
DUSK_DISPLAY_WIDTH=480
|
DUSK_DISPLAY_WIDTH=480
|
||||||
DUSK_DISPLAY_HEIGHT=272
|
DUSK_DISPLAY_HEIGHT=272
|
||||||
|
DUSK_THREAD_PTHREAD
|
||||||
)
|
)
|
||||||
|
|
||||||
# Postbuild, create .pbp file for PSP.
|
# Postbuild, create .pbp file for PSP.
|
||||||
|
|||||||
@@ -0,0 +1,88 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
if(NOT DEFINED ENV{VITASDK})
|
||||||
|
message(FATAL_ERROR "VITASDK environment variable is not set.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
include("$ENV{VITASDK}/share/vita.cmake" REQUIRED)
|
||||||
|
|
||||||
|
set(VITA_APP_NAME "Dusk")
|
||||||
|
set(VITA_TITLEID "DUSK00001")
|
||||||
|
set(VITA_VERSION "01.00")
|
||||||
|
|
||||||
|
find_package(SDL2 REQUIRED)
|
||||||
|
|
||||||
|
# Custom flags for cglm
|
||||||
|
set(CGLM_SHARED OFF CACHE BOOL "Build cglm shared" FORCE)
|
||||||
|
set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
|
||||||
|
find_package(cglm REQUIRED)
|
||||||
|
|
||||||
|
# Link libraries
|
||||||
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
|
${SDL2_LIBRARIES}
|
||||||
|
cglm
|
||||||
|
SDL2
|
||||||
|
SDL2main
|
||||||
|
zip
|
||||||
|
bz2
|
||||||
|
z
|
||||||
|
zstd
|
||||||
|
crypto
|
||||||
|
lzma
|
||||||
|
m
|
||||||
|
pthread
|
||||||
|
stdc++
|
||||||
|
vitaGL
|
||||||
|
mathneon
|
||||||
|
vitashark
|
||||||
|
kubridge_stub
|
||||||
|
SceAppMgr_stub
|
||||||
|
SceAudio_stub
|
||||||
|
SceCtrl_stub
|
||||||
|
SceCommonDialog_stub
|
||||||
|
SceDisplay_stub
|
||||||
|
SceKernelDmacMgr_stub
|
||||||
|
SceGxm_stub
|
||||||
|
SceShaccCg_stub
|
||||||
|
SceSysmodule_stub
|
||||||
|
ScePower_stub
|
||||||
|
SceTouch_stub
|
||||||
|
SceVshBridge_stub
|
||||||
|
SceIofilemgr_stub
|
||||||
|
SceShaccCgExt
|
||||||
|
libtaihen_stub.a
|
||||||
|
|
||||||
|
|
||||||
|
# SceKernel_stub
|
||||||
|
SceAppUtil_stub
|
||||||
|
SceHid_stub
|
||||||
|
SceRtc_stub
|
||||||
|
)
|
||||||
|
|
||||||
|
target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
||||||
|
${SDL2_INCLUDE_DIRS}
|
||||||
|
)
|
||||||
|
|
||||||
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
|
DUSK_SDL2
|
||||||
|
DUSK_OPENGL
|
||||||
|
DUSK_VITA
|
||||||
|
DUSK_INPUT_GAMEPAD
|
||||||
|
DUSK_PLATFORM_ENDIAN_LITTLE
|
||||||
|
DUSK_OPENGL_LEGACY
|
||||||
|
DUSK_DISPLAY_WIDTH=960
|
||||||
|
DUSK_DISPLAY_HEIGHT=544
|
||||||
|
)
|
||||||
|
|
||||||
|
# Post-build: create SELF from the ELF binary (UNSAFE = homebrew, no signing)
|
||||||
|
vita_create_self(${DUSK_BINARY_TARGET_NAME}.self ${DUSK_BINARY_TARGET_NAME} UNSAFE)
|
||||||
|
|
||||||
|
# Post-build: package SELF + assets into a .vpk installable on the Vita
|
||||||
|
vita_create_vpk(${DUSK_BINARY_TARGET_NAME}.vpk ${VITA_TITLEID} ${DUSK_BINARY_TARGET_NAME}.self
|
||||||
|
VERSION ${VITA_VERSION}
|
||||||
|
NAME ${VITA_APP_NAME}
|
||||||
|
FILE ${DUSK_ASSETS_ZIP} dusk.dsk
|
||||||
|
)
|
||||||
+23
-1
@@ -2,4 +2,26 @@ include(cmake/targets/dolphin.cmake)
|
|||||||
|
|
||||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
DUSK_WII
|
DUSK_WII
|
||||||
)
|
)
|
||||||
|
|
||||||
|
# Generate Homebrew Channel meta.xml from project identity variables
|
||||||
|
string(TIMESTAMP DUSK_BUILD_DATE "%Y%m%d000000" UTC)
|
||||||
|
configure_file(
|
||||||
|
"${CMAKE_SOURCE_DIR}/docker/dolphin/meta.xml.in"
|
||||||
|
"${DUSK_BUILD_DIR}/meta.xml"
|
||||||
|
@ONLY
|
||||||
|
)
|
||||||
|
|
||||||
|
# ISO post-build: produce NTSC-J, NTSC-U and PAL disc images
|
||||||
|
if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")
|
||||||
|
add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
|
||||||
|
COMMAND ${Python3_EXECUTABLE}
|
||||||
|
"${CMAKE_SOURCE_DIR}/tools/makedolphiniso.py"
|
||||||
|
"WII"
|
||||||
|
"${DUSK_BINARY_TARGET_NAME_DOL}"
|
||||||
|
"${DUSK_ASSETS_ZIP}"
|
||||||
|
"${DUSK_GAME_NAME}"
|
||||||
|
"${DUSK_BUILD_DIR}"
|
||||||
|
COMMENT "Building Wii ISO images (NTSC-J, NTSC-U, PAL)"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
FROM devkitpro/devkitppc
|
FROM ghcr.io/extremscorner/libogc2
|
||||||
WORKDIR /workdir
|
WORKDIR /workdir
|
||||||
RUN apt update && \
|
RUN apt update && \
|
||||||
apt install -y python3 python3-pip python3-polib python3-pil python3-dotenv python3-pyqt5 python3-opengl && \
|
dkp-pacman -Syu --noconfirm && \
|
||||||
dkp-pacman -S --needed --noconfirm gamecube-sdl2 ppc-liblzma ppc-libzip
|
apt install -y python3 python3-pip python3-polib python3-pil python3-dotenv python3-pyqt5 python3-opengl xorriso && \
|
||||||
|
dkp-pacman -S --needed --noconfirm gamecube-sdl2 ppc-liblzma ppc-libzip libogc2 gamecube-tools ppc-libmad ppc-zlib-ng ppc-liblzma ppc-bzip2 ppc-zstd
|
||||||
VOLUME ["/workdir"]
|
VOLUME ["/workdir"]
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
|
||||||
<app version="1">
|
|
||||||
<name>Dusk</name>
|
|
||||||
<version>1.00</version>
|
|
||||||
<release_date></release_date>
|
|
||||||
<coder>YouWish</coder>
|
|
||||||
<short_description>Dusk game</short_description>
|
|
||||||
<long_description>No description yet.</long_description>
|
|
||||||
<ahb_access/>
|
|
||||||
</app>
|
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
<app version="1">
|
||||||
|
<name>@DUSK_GAME_NAME@</name>
|
||||||
|
<version>@PROJECT_VERSION@</version>
|
||||||
|
<release_date>@DUSK_BUILD_DATE@</release_date>
|
||||||
|
<coder>@DUSK_GAME_AUTHOR@</coder>
|
||||||
|
<short_description>@DUSK_GAME_SHORT_DESCRIPTION@</short_description>
|
||||||
|
<long_description>@DUSK_GAME_LONG_DESCRIPTION@</long_description>
|
||||||
|
<ahb_access/>
|
||||||
|
</app>
|
||||||
@@ -14,8 +14,8 @@ RUN apt-get install -y \
|
|||||||
python3-dotenv \
|
python3-dotenv \
|
||||||
python3-pyqt5 \
|
python3-pyqt5 \
|
||||||
python3-opengl \
|
python3-opengl \
|
||||||
liblua5.3-dev \
|
|
||||||
xz-utils \
|
xz-utils \
|
||||||
|
liblzma-dev \
|
||||||
libbz2-dev \
|
libbz2-dev \
|
||||||
zlib1g-dev \
|
zlib1g-dev \
|
||||||
libzip-dev \
|
libzip-dev \
|
||||||
|
|||||||
@@ -0,0 +1,13 @@
|
|||||||
|
FROM vitasdk/vitasdk:latest
|
||||||
|
WORKDIR /workdir
|
||||||
|
|
||||||
|
# Install vitaGL and its dependencies (vitashark, SceShaccCg) via vdpm
|
||||||
|
RUN which vdpm
|
||||||
|
|
||||||
|
# Install Python (needed for Dusk code generation tools)
|
||||||
|
RUN apk add --no-cache \
|
||||||
|
python3 \
|
||||||
|
py3-pip \
|
||||||
|
py3-dotenv
|
||||||
|
|
||||||
|
VOLUME ["/workdir"]
|
||||||
Executable
+3
@@ -0,0 +1,3 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
docker build -t dusk-dolphin -f docker/dolphin/Dockerfile .
|
||||||
|
docker run --rm -v $(pwd):/workdir dusk-dolphin /bin/bash -c "./scripts/build-gamecube-iso.sh"
|
||||||
Executable
+13
@@ -0,0 +1,13 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
if [ -z "$DEVKITPRO" ]; then
|
||||||
|
echo "DEVKITPRO environment variable is not set. Please set it to the path of your DEVKITPRO installation."
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
mkdir -p build-gamecube-iso
|
||||||
|
cmake -S. -Bbuild-gamecube-iso \
|
||||||
|
-DDUSK_TARGET_SYSTEM=gamecube \
|
||||||
|
-DDUSK_DOLPHIN_BUILD_TYPE=ISO \
|
||||||
|
-DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/GameCube.cmake"
|
||||||
|
cd build-gamecube-iso
|
||||||
|
make -j$(nproc) VERBOSE=1
|
||||||
@@ -5,6 +5,9 @@ if [ -z "$DEVKITPRO" ]; then
|
|||||||
fi
|
fi
|
||||||
|
|
||||||
mkdir -p build-gamecube
|
mkdir -p build-gamecube
|
||||||
cmake -S. -Bbuild-gamecube -DDUSK_TARGET_SYSTEM=gamecube -DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/GameCube.cmake"
|
cmake -S. -Bbuild-gamecube \
|
||||||
|
-DDUSK_TARGET_SYSTEM=gamecube \
|
||||||
|
-DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/GameCube.cmake" \
|
||||||
|
-DDKP_OGC_PLATFORM_LIBRARY=libogc2
|
||||||
cd build-gamecube
|
cd build-gamecube
|
||||||
make -j$(nproc) VERBOSE=1
|
make -j$(nproc) VERBOSE=1
|
||||||
Executable
+3
@@ -0,0 +1,3 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
docker build -t dusk-vita -f docker/vita/Dockerfile .
|
||||||
|
docker run --rm -v $(pwd):/workdir dusk-vita /bin/bash -c "./scripts/build-vita.sh"
|
||||||
Executable
+13
@@ -0,0 +1,13 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
if [ -z "$VITASDK" ]; then
|
||||||
|
echo "VITASDK environment variable is not set. Please set it to the path of your VitaSDK installation."
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
mkdir -p build-vita
|
||||||
|
cd build-vita
|
||||||
|
cmake \
|
||||||
|
-DCMAKE_TOOLCHAIN_FILE=$VITASDK/share/vita.toolchain.cmake \
|
||||||
|
-DDUSK_TARGET_SYSTEM=vita \
|
||||||
|
..
|
||||||
|
make -j$(nproc)
|
||||||
Executable
+3
@@ -0,0 +1,3 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
docker build -t dusk-dolphin -f docker/dolphin/Dockerfile .
|
||||||
|
docker run --rm -v $(pwd):/workdir dusk-dolphin /bin/bash -c "./scripts/build-wii-iso.sh"
|
||||||
Executable
+13
@@ -0,0 +1,13 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
if [ -z "$DEVKITPRO" ]; then
|
||||||
|
echo "DEVKITPRO environment variable is not set. Please set it to the path of your DEVKITPRO installation."
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
mkdir -p build-wii-iso
|
||||||
|
cmake -S. -Bbuild-wii-iso \
|
||||||
|
-DDUSK_TARGET_SYSTEM=wii \
|
||||||
|
-DDUSK_DOLPHIN_BUILD_TYPE=ISO \
|
||||||
|
-DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/Wii.cmake"
|
||||||
|
cd build-wii-iso
|
||||||
|
make -j$(nproc) VERBOSE=1
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
#!/bin/bash
|
#!/bin/bash
|
||||||
|
set -e
|
||||||
|
rm -rf build-tests
|
||||||
cmake -S . -B build-tests -DDUSK_BUILD_TESTS=ON -DDUSK_TARGET_SYSTEM=linux
|
cmake -S . -B build-tests -DDUSK_BUILD_TESTS=ON -DDUSK_TARGET_SYSTEM=linux
|
||||||
cmake --build build-tests -- -j$(nproc)
|
cmake --build build-tests -- -j$(nproc)
|
||||||
ctest --output-on-failure --test-dir build-tests
|
ctest --output-on-failure --test-dir build-tests
|
||||||
+6
-2
@@ -4,7 +4,6 @@
|
|||||||
# https://opensource.org/licenses/MIT
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
add_subdirectory(dusk)
|
add_subdirectory(dusk)
|
||||||
add_subdirectory(duskrpg)
|
|
||||||
|
|
||||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "knulli")
|
if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "knulli")
|
||||||
add_subdirectory(dusklinux)
|
add_subdirectory(dusklinux)
|
||||||
@@ -16,7 +15,12 @@ elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
|||||||
add_subdirectory(dusksdl2)
|
add_subdirectory(dusksdl2)
|
||||||
add_subdirectory(duskgl)
|
add_subdirectory(duskgl)
|
||||||
|
|
||||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
|
elseif(DUSK_TARGET_SYSTEM STREQUAL "vita")
|
||||||
|
add_subdirectory(duskvita)
|
||||||
|
add_subdirectory(dusksdl2)
|
||||||
|
add_subdirectory(duskgl)
|
||||||
|
|
||||||
|
elseif(DUSK_TARGET_SYSTEM STREQUAL "wii" OR DUSK_TARGET_SYSTEM STREQUAL "gamecube")
|
||||||
add_subdirectory(duskdolphin)
|
add_subdirectory(duskdolphin)
|
||||||
|
|
||||||
endif()
|
endif()
|
||||||
+45
-20
@@ -14,18 +14,38 @@ if(NOT libzip_FOUND)
|
|||||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC zip)
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC zip)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(NOT Lua_FOUND)
|
if(NOT stb_image_FOUND)
|
||||||
find_package(Lua REQUIRED)
|
find_package(stb REQUIRED)
|
||||||
if(Lua_FOUND AND NOT TARGET Lua::Lua)
|
if(STB_IMAGE_FOUND)
|
||||||
add_library(Lua::Lua INTERFACE IMPORTED)
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC stb_image)
|
||||||
set_target_properties(
|
else()
|
||||||
Lua::Lua
|
message(FATAL_ERROR "stb_image not found. Please ensure stb is correctly fetched.")
|
||||||
PROPERTIES
|
|
||||||
INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}"
|
|
||||||
INTERFACE_LINK_LIBRARIES "${LUA_LIBRARIES}"
|
|
||||||
)
|
|
||||||
endif()
|
endif()
|
||||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC Lua::Lua)
|
endif()
|
||||||
|
|
||||||
|
if(NOT yyjson_FOUND)
|
||||||
|
find_package(yyjson REQUIRED)
|
||||||
|
if(yyjson_FOUND)
|
||||||
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC yyjson::yyjson)
|
||||||
|
else()
|
||||||
|
message(FATAL_ERROR "yyjson not found. Please ensure yyjson is correctly fetched.")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT jerryscript_FOUND)
|
||||||
|
find_package(jerryscript REQUIRED)
|
||||||
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
|
jerryscript::core
|
||||||
|
jerryscript::ext
|
||||||
|
jerryscript::port
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(DUSK_BACKTRACE)
|
||||||
|
target_link_options(${DUSK_LIBRARY_TARGET_NAME} PUBLIC -rdynamic)
|
||||||
|
target_compile_definitions(${DUSK_BINARY_TARGET_NAME} PUBLIC
|
||||||
|
DUSK_BACKTRACE
|
||||||
|
)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Includes
|
# Includes
|
||||||
@@ -40,25 +60,30 @@ target_sources(${DUSK_BINARY_TARGET_NAME}
|
|||||||
main.c
|
main.c
|
||||||
)
|
)
|
||||||
|
|
||||||
# Defs
|
|
||||||
dusk_env_to_h(duskdefs.env duskdefs.h)
|
|
||||||
|
|
||||||
# Subdirs
|
# Subdirs
|
||||||
|
add_subdirectory(animation)
|
||||||
|
add_subdirectory(event)
|
||||||
add_subdirectory(assert)
|
add_subdirectory(assert)
|
||||||
add_subdirectory(asset)
|
add_subdirectory(asset)
|
||||||
add_subdirectory(log)
|
add_subdirectory(cutscene)
|
||||||
|
add_subdirectory(item)
|
||||||
|
add_subdirectory(story)
|
||||||
|
add_subdirectory(console)
|
||||||
add_subdirectory(display)
|
add_subdirectory(display)
|
||||||
|
add_subdirectory(log)
|
||||||
add_subdirectory(engine)
|
add_subdirectory(engine)
|
||||||
|
add_subdirectory(entity)
|
||||||
add_subdirectory(error)
|
add_subdirectory(error)
|
||||||
add_subdirectory(event)
|
|
||||||
add_subdirectory(input)
|
add_subdirectory(input)
|
||||||
add_subdirectory(locale)
|
add_subdirectory(locale)
|
||||||
|
add_subdirectory(physics)
|
||||||
add_subdirectory(scene)
|
add_subdirectory(scene)
|
||||||
add_subdirectory(script)
|
add_subdirectory(script)
|
||||||
|
add_subdirectory(system)
|
||||||
add_subdirectory(time)
|
add_subdirectory(time)
|
||||||
add_subdirectory(ui)
|
add_subdirectory(ui)
|
||||||
|
add_subdirectory(network)
|
||||||
|
add_subdirectory(overworld)
|
||||||
|
add_subdirectory(save)
|
||||||
add_subdirectory(util)
|
add_subdirectory(util)
|
||||||
|
add_subdirectory(thread)
|
||||||
# if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "psp")
|
|
||||||
# add_subdirectory(thread)
|
|
||||||
# endif()
|
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
|
PUBLIC
|
||||||
|
easing.c
|
||||||
|
animation.c
|
||||||
|
)
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
// Copyright (c) 2026 Dominic Masters
|
||||||
|
//
|
||||||
|
// This software is released under the MIT License.
|
||||||
|
// https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
#include "animation.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "util/math.h"
|
||||||
|
|
||||||
|
void animationInit(
|
||||||
|
animation_t *anim,
|
||||||
|
keyframe_t *keyframes,
|
||||||
|
uint16_t keyframeCount
|
||||||
|
) {
|
||||||
|
assertNotNull(anim, "Animation pointer cannot be null.");
|
||||||
|
assertNotNull(keyframes, "Keyframes pointer cannot be null.");
|
||||||
|
assertTrue(keyframeCount > 0, "Keyframe count must be more than 0.");
|
||||||
|
|
||||||
|
anim->keyframes = keyframes;
|
||||||
|
anim->keyframeCount = keyframeCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t animationGetValue(animation_t *anim, const float_t time) {
|
||||||
|
assertNotNull(anim, "Animation pointer cannot be null.");
|
||||||
|
assertNotNull(anim->keyframes, "Keyframes pointer cannot be null.");
|
||||||
|
assertTrue(anim->keyframeCount > 0, "Keyframe count invalid.");
|
||||||
|
assertTrue(time >= 0, "Time must be non-negative.");
|
||||||
|
|
||||||
|
keyframe_t *start;
|
||||||
|
keyframe_t *end;
|
||||||
|
keyframe_t *last = anim->keyframes + anim->keyframeCount - 1;
|
||||||
|
keyframe_t *current = anim->keyframes;
|
||||||
|
start = current;
|
||||||
|
|
||||||
|
do {
|
||||||
|
if(current->time > time) {
|
||||||
|
end = current;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
start = current;
|
||||||
|
current++;
|
||||||
|
|
||||||
|
if(current > last) {
|
||||||
|
end = start;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} while(true);
|
||||||
|
|
||||||
|
float_t t = (time - start->time) / (end->time - start->time);
|
||||||
|
return mathLerp(start->value, end->value, easingApply(start->easing, t));
|
||||||
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
// Copyright (c) 2026 Dominic Masters
|
||||||
|
//
|
||||||
|
// This software is released under the MIT License.
|
||||||
|
// https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "keyframe.h"
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
keyframe_t *keyframes;
|
||||||
|
uint16_t keyframeCount;
|
||||||
|
} animation_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initializes an animation.
|
||||||
|
*
|
||||||
|
* @param anim The animation to initialize.
|
||||||
|
* @param keyframes The keyframes to use for the animation.
|
||||||
|
* @param keyframeCount The number of keyframes in the animation.
|
||||||
|
*/
|
||||||
|
void animationInit(
|
||||||
|
animation_t *anim,
|
||||||
|
keyframe_t *keyframes,
|
||||||
|
uint16_t keyframeCount
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the value of the animation at a given time.
|
||||||
|
*
|
||||||
|
* @param anim The animation to get the value from.
|
||||||
|
* @param time The time at which to get the value, in seconds.
|
||||||
|
* @return The value of the animation at the given time.
|
||||||
|
*/
|
||||||
|
float_t animationGetValue(animation_t *anim, const float_t time);
|
||||||
@@ -0,0 +1,111 @@
|
|||||||
|
// Copyright (c) 2026 Dominic Masters
|
||||||
|
//
|
||||||
|
// This software is released under the MIT License.
|
||||||
|
// https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
#include "easing.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
const easingfn_t EASING_FUNCTIONS[EASING_COUNT] = {
|
||||||
|
easingLinear,
|
||||||
|
easingInSine,
|
||||||
|
easingOutSine,
|
||||||
|
easingInOutSine,
|
||||||
|
easingInQuad,
|
||||||
|
easingOutQuad,
|
||||||
|
easingInOutQuad,
|
||||||
|
easingInCubic,
|
||||||
|
easingOutCubic,
|
||||||
|
easingInOutCubic,
|
||||||
|
easingInQuart,
|
||||||
|
easingOutQuart,
|
||||||
|
easingInOutQuart,
|
||||||
|
easingInBack,
|
||||||
|
easingOutBack,
|
||||||
|
easingInOutBack,
|
||||||
|
};
|
||||||
|
|
||||||
|
float_t easingApply(const easingtype_t type, const float_t t) {
|
||||||
|
assertTrue(type < EASING_COUNT, "Invalid easing type");
|
||||||
|
return EASING_FUNCTIONS[type](t);
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingLinear(const float_t t) {
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInSine(const float_t t) {
|
||||||
|
return 1.0f - cosf(t * EASING_PI * 0.5f);
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingOutSine(const float_t t) {
|
||||||
|
return sinf(t * EASING_PI * 0.5f);
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInOutSine(const float_t t) {
|
||||||
|
return -(cosf(EASING_PI * t) - 1.0f) * 0.5f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInQuad(const float_t t) {
|
||||||
|
return t * t;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingOutQuad(const float_t t) {
|
||||||
|
float_t u = 1.0f - t;
|
||||||
|
return 1.0f - u * u;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInOutQuad(const float_t t) {
|
||||||
|
if(t < 0.5f) return 2.0f * t * t;
|
||||||
|
float_t u = -2.0f * t + 2.0f;
|
||||||
|
return 1.0f - u * u * 0.5f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInCubic(const float_t t) {
|
||||||
|
return t * t * t;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingOutCubic(const float_t t) {
|
||||||
|
float_t u = 1.0f - t;
|
||||||
|
return 1.0f - u * u * u;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInOutCubic(const float_t t) {
|
||||||
|
if(t < 0.5f) return 4.0f * t * t * t;
|
||||||
|
float_t u = -2.0f * t + 2.0f;
|
||||||
|
return 1.0f - u * u * u * 0.5f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInQuart(const float_t t) {
|
||||||
|
return t * t * t * t;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingOutQuart(const float_t t) {
|
||||||
|
float_t u = 1.0f - t;
|
||||||
|
return 1.0f - u * u * u * u;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInOutQuart(const float_t t) {
|
||||||
|
if(t < 0.5f) return 8.0f * t * t * t * t;
|
||||||
|
float_t u = -2.0f * t + 2.0f;
|
||||||
|
return 1.0f - u * u * u * u * 0.5f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInBack(const float_t t) {
|
||||||
|
return EASING_C3 * t * t * t - EASING_C1 * t * t;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingOutBack(const float_t t) {
|
||||||
|
float_t u = t - 1.0f;
|
||||||
|
return 1.0f + EASING_C3 * u * u * u + EASING_C1 * u * u;
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t easingInOutBack(const float_t t) {
|
||||||
|
if(t < 0.5f) {
|
||||||
|
float_t u = 2.0f * t;
|
||||||
|
return u * u * ((EASING_C2 + 1.0f) * u - EASING_C2) * 0.5f;
|
||||||
|
}
|
||||||
|
float_t u = 2.0f * t - 2.0f;
|
||||||
|
return (u * u * ((EASING_C2 + 1.0f) * u + EASING_C2) + 2.0f) * 0.5f;
|
||||||
|
}
|
||||||
@@ -0,0 +1,63 @@
|
|||||||
|
// Copyright (c) 2026 Dominic Masters
|
||||||
|
//
|
||||||
|
// This software is released under the MIT License.
|
||||||
|
// https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "dusk.h"
|
||||||
|
|
||||||
|
#define EASING_PI 3.14159265358979323846f
|
||||||
|
#define EASING_C1 1.70158f
|
||||||
|
#define EASING_C2 (EASING_C1 * 1.525f)
|
||||||
|
#define EASING_C3 (EASING_C1 + 1.0f)
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
EASING_LINEAR,
|
||||||
|
EASING_IN_SINE,
|
||||||
|
EASING_OUT_SINE,
|
||||||
|
EASING_IN_OUT_SINE,
|
||||||
|
EASING_IN_QUAD,
|
||||||
|
EASING_OUT_QUAD,
|
||||||
|
EASING_IN_OUT_QUAD,
|
||||||
|
EASING_IN_CUBIC,
|
||||||
|
EASING_OUT_CUBIC,
|
||||||
|
EASING_IN_OUT_CUBIC,
|
||||||
|
EASING_IN_QUART,
|
||||||
|
EASING_OUT_QUART,
|
||||||
|
EASING_IN_OUT_QUART,
|
||||||
|
EASING_IN_BACK,
|
||||||
|
EASING_OUT_BACK,
|
||||||
|
EASING_IN_OUT_BACK,
|
||||||
|
|
||||||
|
EASING_COUNT
|
||||||
|
} easingtype_t;
|
||||||
|
|
||||||
|
typedef float_t (*easingfn_t)(const float_t t);
|
||||||
|
|
||||||
|
extern const easingfn_t EASING_FUNCTIONS[EASING_COUNT];
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Applies the specified easing function to t.
|
||||||
|
*
|
||||||
|
* @param type The easing type to apply.
|
||||||
|
* @param t The input time, in the range [0, 1].
|
||||||
|
* @return The eased value, in the range [0, 1].
|
||||||
|
*/
|
||||||
|
float_t easingApply(const easingtype_t type, const float_t t);
|
||||||
|
|
||||||
|
float_t easingLinear(const float_t t);
|
||||||
|
float_t easingInSine(const float_t t);
|
||||||
|
float_t easingOutSine(const float_t t);
|
||||||
|
float_t easingInOutSine(const float_t t);
|
||||||
|
float_t easingInQuad(const float_t t);
|
||||||
|
float_t easingOutQuad(const float_t t);
|
||||||
|
float_t easingInOutQuad(const float_t t);
|
||||||
|
float_t easingInCubic(const float_t t);
|
||||||
|
float_t easingOutCubic(const float_t t);
|
||||||
|
float_t easingInOutCubic(const float_t t);
|
||||||
|
float_t easingInQuart(const float_t t);
|
||||||
|
float_t easingOutQuart(const float_t t);
|
||||||
|
float_t easingInOutQuart(const float_t t);
|
||||||
|
float_t easingInBack(const float_t t);
|
||||||
|
float_t easingOutBack(const float_t t);
|
||||||
|
float_t easingInOutBack(const float_t t);
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
// Copyright (c) 2026 Dominic Masters
|
||||||
|
//
|
||||||
|
// This software is released under the MIT License.
|
||||||
|
// https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "easing.h"
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
float_t time;
|
||||||
|
float_t value;
|
||||||
|
easingtype_t easing;
|
||||||
|
} keyframe_t;
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
#include "assert.h"
|
#include "assert.h"
|
||||||
#include "log/log.h"
|
#include "log/log.h"
|
||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
|
||||||
#ifndef DUSK_ASSERTIONS_FAKED
|
#ifndef DUSK_ASSERTIONS_FAKED
|
||||||
#ifdef DUSK_TEST_ASSERT
|
#ifdef DUSK_TEST_ASSERT
|
||||||
@@ -25,6 +26,25 @@
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
|
#ifdef DUSK_BACKTRACE
|
||||||
|
#include <execinfo.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static void assertLogBacktrace(void) {
|
||||||
|
void *frames[64];
|
||||||
|
int count = backtrace(frames, 64);
|
||||||
|
char **symbols = backtrace_symbols(frames, count);
|
||||||
|
memoryTrack(symbols);
|
||||||
|
logError("Stack trace:\n");
|
||||||
|
if(symbols) {
|
||||||
|
for(int i = 0; i < count; i++) {
|
||||||
|
logError(" %s\n", symbols[i]);
|
||||||
|
}
|
||||||
|
memoryFree(symbols);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void assertTrueImpl(
|
void assertTrueImpl(
|
||||||
const char *file,
|
const char *file,
|
||||||
const int32_t line,
|
const int32_t line,
|
||||||
@@ -33,11 +53,14 @@
|
|||||||
) {
|
) {
|
||||||
if(x != true) {
|
if(x != true) {
|
||||||
logError(
|
logError(
|
||||||
"Assertion Failed in %s:%i\n\n%s\n",
|
"Assertion Failed in %s:%i\n\n%s\n\n",
|
||||||
file,
|
file,
|
||||||
line,
|
line,
|
||||||
message
|
message
|
||||||
);
|
);
|
||||||
|
#ifdef DUSK_BACKTRACE
|
||||||
|
assertLogBacktrace();
|
||||||
|
#endif
|
||||||
abort();
|
abort();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -216,4 +216,11 @@
|
|||||||
#define assertStrLenMax(str, len, message) ((void)0)
|
#define assertStrLenMax(str, len, message) ((void)0)
|
||||||
#define assertStrLenMin(str, len, message) ((void)0)
|
#define assertStrLenMin(str, len, message) ((void)0)
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Static Assertions
|
||||||
|
|
||||||
|
#define assertStructSize(struct, size) \
|
||||||
|
_Static_assert(sizeof(struct) == size, "Size of " #struct " must be " #size)
|
||||||
|
|
||||||
|
// EOF
|
||||||
|
|||||||
@@ -7,7 +7,9 @@
|
|||||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
PUBLIC
|
PUBLIC
|
||||||
asset.c
|
asset.c
|
||||||
|
assetbatch.c
|
||||||
|
assetfile.c
|
||||||
)
|
)
|
||||||
|
|
||||||
# Subdirs
|
# Subdirs
|
||||||
add_subdirectory(type)
|
add_subdirectory(loader)
|
||||||
+300
-100
@@ -9,142 +9,342 @@
|
|||||||
#include "util/memory.h"
|
#include "util/memory.h"
|
||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
#include "assert/assert.h"
|
#include "assert/assert.h"
|
||||||
#include "asset/assettype.h"
|
|
||||||
#include "engine/engine.h"
|
#include "engine/engine.h"
|
||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
|
#include "console/console.h"
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
asset_t ASSET;
|
asset_t ASSET;
|
||||||
|
|
||||||
errorret_t assetInit(void) {
|
errorret_t assetInit(void) {
|
||||||
memoryZero(&ASSET, sizeof(asset_t));
|
memoryZero(&ASSET, sizeof(asset_t));
|
||||||
|
|
||||||
|
for(size_t i = 0; i < ASSET_LOADING_COUNT_MAX; i++) {
|
||||||
|
threadMutexInit(&ASSET.loading[i].mutex);
|
||||||
|
}
|
||||||
|
|
||||||
// assetInitPlatform must either define ASSET.zip or throw an error.
|
// assetInitPlatform must either define ASSET.zip or throw an error.
|
||||||
errorChain(assetInitPlatform());
|
errorChain(assetInitPlatform());
|
||||||
assertNotNull(ASSET.zip, "Asset zip null without error.");
|
assertNotNull(ASSET.zip, "Asset zip null without error.");
|
||||||
|
threadInit(&ASSET.loadThread, assetUpdateAsync);
|
||||||
|
threadStart(&ASSET.loadThread);
|
||||||
|
|
||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool_t assetFileExists(const char_t *filename) {
|
bool_t assetFileExists(const char_t *filename) {
|
||||||
assertStrLenMax(filename, FILENAME_MAX, "Filename too long.");
|
assertStrLenMax(filename, ASSET_FILE_NAME_MAX, "Filename too long.");
|
||||||
|
|
||||||
zip_int64_t idx = zip_name_locate(ASSET.zip, filename, 0);
|
zip_int64_t idx = zip_name_locate(ASSET.zip, filename, 0);
|
||||||
if(idx < 0) return false;
|
if(idx < 0) return false;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
errorret_t assetLoad(const char_t *filename, void *output) {
|
assetentry_t * assetGetEntry(
|
||||||
assertStrLenMax(filename, FILENAME_MAX, "Filename too long.");
|
const char_t *name,
|
||||||
assertNotNull(output, "Output pointer cannot be NULL.");
|
const assetloadertype_t type,
|
||||||
|
assetloaderinput_t *input
|
||||||
|
) {
|
||||||
|
// Is there an existing asset?
|
||||||
|
assetentry_t *entry = ASSET.entries;
|
||||||
|
do {
|
||||||
|
if(entry->type == ASSET_LOADER_TYPE_NULL) {
|
||||||
|
entry++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if(stringEquals(entry->name, name)) {
|
||||||
|
assertTrue(entry->type == type, "Asset entry type mismatch.");
|
||||||
|
return entry;
|
||||||
|
}
|
||||||
|
entry++;
|
||||||
|
} while(entry < ASSET.entries + ASSET_ENTRY_COUNT_MAX);
|
||||||
|
|
||||||
|
// We did not find one existing, Find first available slot.
|
||||||
|
entry = ASSET.entries;
|
||||||
|
do {
|
||||||
|
if(entry->type != ASSET_LOADER_TYPE_NULL) {
|
||||||
|
entry++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
// Determine the asset type by reading the extension
|
if(entry->state == ASSET_ENTRY_STATE_NOT_STARTED) {
|
||||||
const assettypedef_t *def = NULL;
|
assetEntryInit(entry, name, type, input);
|
||||||
for(uint_fast8_t i = 0; i < ASSET_TYPE_COUNT; i++) {
|
return entry;
|
||||||
const assettypedef_t *cmp = &ASSET_TYPE_DEFINITIONS[i];
|
}
|
||||||
assertNotNull(cmp, "Asset type definition cannot be NULL.");
|
entry++;
|
||||||
if(cmp->extension == NULL) continue;
|
} while(entry < ASSET.entries + ASSET_ENTRY_COUNT_MAX);
|
||||||
if(!stringEndsWithCaseInsensitive(filename, cmp->extension)) continue;
|
|
||||||
def = cmp;
|
assertUnreachable("No available asset entry slots.");
|
||||||
break;
|
return NULL;
|
||||||
}
|
}
|
||||||
if(def == NULL) {
|
|
||||||
errorThrow("Unknown asset type for file: %s", filename);
|
errorret_t assetRequireLoaded(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL.");
|
||||||
|
assertTrue(entry->type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
|
||||||
|
|
||||||
|
// Already loaded?
|
||||||
|
if(entry->state == ASSET_ENTRY_STATE_LOADED) {
|
||||||
|
errorOk();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get file size of the asset.
|
// Not loaded, just spin the wheel
|
||||||
zip_stat_t st;
|
while(entry->state != ASSET_ENTRY_STATE_LOADED) {
|
||||||
zip_stat_init(&st);
|
usleep(1000);
|
||||||
if(!zip_stat(ASSET.zip, filename, 0, &st) == 0) {
|
errorChain(assetUpdate());
|
||||||
errorThrow("Failed to stat asset file: %s", filename);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Minimum file size.
|
|
||||||
zip_int64_t fileSize = (zip_int64_t)st.size;
|
|
||||||
if(fileSize <= 0) {
|
|
||||||
errorThrow("Asset file is empty: %s", filename);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Try to open the file
|
|
||||||
zip_file_t *file = zip_fopen(ASSET.zip, filename, 0);
|
|
||||||
if(file == NULL) {
|
|
||||||
errorThrow("Failed to open asset file: %s", filename);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Load the asset data
|
|
||||||
switch(def->loadStrategy) {
|
|
||||||
case ASSET_LOAD_STRAT_ENTIRE:
|
|
||||||
assertNotNull(def->entire, "Asset load function cannot be NULL.");
|
|
||||||
|
|
||||||
// Must have more to read
|
|
||||||
if(fileSize <= 0) {
|
|
||||||
zip_fclose(file);
|
|
||||||
errorThrow("No data remaining to read for asset: %s", filename);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(fileSize > def->dataSize) {
|
|
||||||
zip_fclose(file);
|
|
||||||
errorThrow(
|
|
||||||
"Asset file has too much data remaining after header: %s",
|
|
||||||
filename
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create space to read the entire asset data
|
|
||||||
void *data = memoryAllocate(fileSize);
|
|
||||||
if(!data) {
|
|
||||||
zip_fclose(file);
|
|
||||||
errorThrow(
|
|
||||||
"Failed to allocate memory for asset data of file: %s", filename
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read in the asset data.
|
|
||||||
zip_int64_t bytesRead = zip_fread(file, data, fileSize);
|
|
||||||
if(bytesRead == 0 || bytesRead > fileSize) {
|
|
||||||
memoryFree(data);
|
|
||||||
zip_fclose(file);
|
|
||||||
errorThrow("Failed to read asset data for file: %s", filename);
|
|
||||||
}
|
|
||||||
fileSize -= bytesRead;
|
|
||||||
|
|
||||||
// Close the file now we have the data
|
|
||||||
zip_fclose(file);
|
|
||||||
|
|
||||||
// Pass to the asset type loader
|
|
||||||
assetentire_t entire = {
|
|
||||||
.data = data,
|
|
||||||
.output = output
|
|
||||||
};
|
|
||||||
errorret_t ret = def->entire(entire);
|
|
||||||
memoryFree(data);
|
|
||||||
|
|
||||||
errorChain(ret);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ASSET_LOAD_STRAT_CUSTOM:
|
|
||||||
assertNotNull(def->custom, "Asset load function cannot be NULL.");
|
|
||||||
assetcustom_t customData = {
|
|
||||||
.zipFile = file,
|
|
||||||
.output = output
|
|
||||||
};
|
|
||||||
errorChain(def->custom(customData));
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
assertUnreachable("Unknown asset load strategy.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
assetentry_t * assetLock(
|
||||||
|
const char_t *name,
|
||||||
|
const assetloadertype_t type,
|
||||||
|
assetloaderinput_t *input
|
||||||
|
) {
|
||||||
|
assetentry_t *entry = assetGetEntry(name, type, input);
|
||||||
|
assetEntryLock(entry);
|
||||||
|
return entry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetUnlock(const char_t *name) {
|
||||||
|
assertNotNull(name, "Name cannot be NULL.");
|
||||||
|
assetentry_t *entry = ASSET.entries;
|
||||||
|
do {
|
||||||
|
if(entry->type != ASSET_LOADER_TYPE_NULL && stringEquals(entry->name, name)) {
|
||||||
|
assetEntryUnlock(entry);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
entry++;
|
||||||
|
} while(entry < ASSET.entries + ASSET_ENTRY_COUNT_MAX);
|
||||||
|
assertUnreachable("Asset entry not found for unlock.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetUnlockEntry(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL.");
|
||||||
|
assetEntryUnlock(entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetUpdate(void) {
|
||||||
|
// Determine how many available loading slots we have.
|
||||||
|
assetloading_t *availableLoading[ASSET_LOADING_COUNT_MAX];
|
||||||
|
uint8_t availableLoadingCount = 0;
|
||||||
|
assetloading_t *loading = ASSET.loading;
|
||||||
|
assetentry_t *entry;
|
||||||
|
|
||||||
|
|
||||||
|
do {
|
||||||
|
// We only care about NULL entry references. Nothing async touches this so
|
||||||
|
// it's fine to use raw here.
|
||||||
|
if(loading->entry != NULL) {
|
||||||
|
loading++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
availableLoading[availableLoadingCount++] = loading;
|
||||||
|
loading++;
|
||||||
|
} while(loading < ASSET.loading + ASSET_LOADING_COUNT_MAX);
|
||||||
|
|
||||||
|
|
||||||
|
// Now we can check for pending asset entries, we can't do anything if there
|
||||||
|
// is no available slots though.
|
||||||
|
if(availableLoadingCount > 0) {
|
||||||
|
entry = ASSET.entries;
|
||||||
|
do {
|
||||||
|
// Is this asset "ready to start loading" ?
|
||||||
|
if(entry->type == ASSET_LOADER_TYPE_NULL) {
|
||||||
|
entry++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// We only care about assets not started.
|
||||||
|
if(entry->state != ASSET_ENTRY_STATE_NOT_STARTED) {
|
||||||
|
entry++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pop a loading slot for this asset entry.
|
||||||
|
loading = availableLoading[--availableLoadingCount];
|
||||||
|
|
||||||
|
// Start loading this asset.
|
||||||
|
assetEntryStartLoading(entry, loading);
|
||||||
|
entry++;
|
||||||
|
|
||||||
|
// Did we run out of loading slots?
|
||||||
|
if(availableLoadingCount == 0) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} while(entry < ASSET.entries + ASSET_ENTRY_COUNT_MAX);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Now walk over all the loading slots and see what needs to be done.
|
||||||
|
loading = ASSET.loading;
|
||||||
|
do {
|
||||||
|
// Is the loading slot in use? Entry can only be modified synchronously.
|
||||||
|
if(loading->entry == NULL) {
|
||||||
|
loading++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Lock the loading slot. This will prevent any async modifications.
|
||||||
|
threadMutexLock(&loading->mutex);
|
||||||
|
|
||||||
|
// Check the state of the entry.
|
||||||
|
switch(loading->entry->state) {
|
||||||
|
// This thing is pending synchronous loading.
|
||||||
|
case ASSET_ENTRY_STATE_PENDING_SYNC:
|
||||||
|
// Perform sync load.
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADING_SYNC;
|
||||||
|
errorret_t ret = (
|
||||||
|
ASSET_LOADER_CALLBACKS[loading->type].loadSync(loading)
|
||||||
|
);
|
||||||
|
|
||||||
|
// After a sync load, these are the only valid states.
|
||||||
|
assertTrue(
|
||||||
|
loading->entry->state == ASSET_ENTRY_STATE_LOADED ||
|
||||||
|
loading->entry->state == ASSET_ENTRY_STATE_ERROR ||
|
||||||
|
loading->entry->state == ASSET_ENTRY_STATE_PENDING_SYNC ||
|
||||||
|
loading->entry->state == ASSET_ENTRY_STATE_PENDING_ASYNC,
|
||||||
|
"Loader did not set entry state to loaded or error on finished load."
|
||||||
|
);
|
||||||
|
|
||||||
|
// If an error occured these things need to be true, basically just
|
||||||
|
// ensuring the sync loader is setting the error correctly.
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
errorCatch(errorPrint(ret));
|
||||||
|
assertTrue(
|
||||||
|
loading->entry->state == ASSET_ENTRY_STATE_ERROR,
|
||||||
|
"Loader did not set entry state to error on failed load."
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
threadMutexUnlock(&loading->mutex);
|
||||||
|
loading++;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_ENTRY_STATE_LOADING_SYNC:
|
||||||
|
assertUnreachable(
|
||||||
|
"Entry is in a pending sync state still?"
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Done loading, we can just free it up.
|
||||||
|
case ASSET_ENTRY_STATE_LOADED:
|
||||||
|
loading->entry = NULL;
|
||||||
|
threadMutexUnlock(&loading->mutex);
|
||||||
|
loading++;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_ENTRY_STATE_ERROR:
|
||||||
|
threadMutexUnlock(&loading->mutex);
|
||||||
|
errorThrow("Failed to load asset asynchronously.");
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
threadMutexUnlock(&loading->mutex);
|
||||||
|
loading++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
} while(loading < ASSET.loading + ASSET_LOADING_COUNT_MAX);
|
||||||
|
|
||||||
|
|
||||||
|
// Reap entries that have no external locks (refs.count == 1 means only the
|
||||||
|
// system hold remains). Only safe to reap LOADED and NOT_STARTED states —
|
||||||
|
// mid-load entries are left for the next cycle.
|
||||||
|
entry = ASSET.entries;
|
||||||
|
do {
|
||||||
|
if(entry->state != ASSET_ENTRY_STATE_LOADED) {
|
||||||
|
entry++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(entry->type == ASSET_LOADER_TYPE_NULL) {
|
||||||
|
entry++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(entry->refs.count > 0) {
|
||||||
|
entry++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
consolePrint("Reaping asset %s", entry->name);
|
||||||
|
errorChain(assetEntryDispose(entry));
|
||||||
|
entry++;
|
||||||
|
} while(entry < ASSET.entries + ASSET_ENTRY_COUNT_MAX);
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetUpdateAsync(thread_t *thread) {
|
||||||
|
while(!threadShouldStop(thread)) {
|
||||||
|
// Walk over each asset
|
||||||
|
assetloading_t *loading;
|
||||||
|
loading = ASSET.loading;
|
||||||
|
|
||||||
|
do {
|
||||||
|
threadMutexLock(&loading->mutex);
|
||||||
|
|
||||||
|
if(loading->entry == NULL) {
|
||||||
|
threadMutexUnlock(&loading->mutex);
|
||||||
|
loading++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch(loading->entry->state) {
|
||||||
|
case ASSET_ENTRY_STATE_PENDING_ASYNC:
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADING_ASYNC;
|
||||||
|
assertNotNull(
|
||||||
|
ASSET_LOADER_CALLBACKS[loading->type].loadAsync,
|
||||||
|
"Loader does not support async loading."
|
||||||
|
);
|
||||||
|
errorret_t ret = (
|
||||||
|
ASSET_LOADER_CALLBACKS[loading->type].loadAsync(loading)
|
||||||
|
);
|
||||||
|
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
errorCatch(errorPrint(ret));
|
||||||
|
assertTrue(
|
||||||
|
loading->entry->state == ASSET_ENTRY_STATE_ERROR,
|
||||||
|
"Loader did not set entry state to error on failed load."
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
threadMutexUnlock(&loading->mutex);
|
||||||
|
loading++;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_ENTRY_STATE_LOADING_ASYNC:
|
||||||
|
assertUnreachable(
|
||||||
|
"Entry is in a pending async state still?"
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
threadMutexUnlock(&loading->mutex);
|
||||||
|
loading++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
} while(loading < ASSET.loading + ASSET_LOADING_COUNT_MAX);
|
||||||
|
|
||||||
|
if(threadShouldStop(thread)) break;
|
||||||
|
usleep(1000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
errorret_t assetDispose(void) {
|
errorret_t assetDispose(void) {
|
||||||
|
threadStop(&ASSET.loadThread);
|
||||||
|
|
||||||
|
for(size_t i = 0; i < ASSET_LOADING_COUNT_MAX; i++) {
|
||||||
|
threadMutexDispose(&ASSET.loading[i].mutex);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cleanup zip file.
|
||||||
if(ASSET.zip != NULL) {
|
if(ASSET.zip != NULL) {
|
||||||
if(zip_close(ASSET.zip) != 0) {
|
if(zip_close(ASSET.zip) != 0) {
|
||||||
errorThrow("Failed to close asset zip archive.");
|
errorThrow("Failed to close asset zip archive.");
|
||||||
}
|
}
|
||||||
ASSET.zip = NULL;
|
ASSET.zip = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
errorChain(assetDisposePlatform());
|
errorChain(assetDisposePlatform());
|
||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
+83
-8
@@ -7,8 +7,11 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "error/error.h"
|
#include "error/error.h"
|
||||||
#include "assettype.h"
|
|
||||||
#include "asset/assetplatform.h"
|
#include "asset/assetplatform.h"
|
||||||
|
#include "assetfile.h"
|
||||||
|
#include "thread/thread.h"
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
|
||||||
#ifndef assetInitPlatform
|
#ifndef assetInitPlatform
|
||||||
#error "Platform must define assetInitPlatform function."
|
#error "Platform must define assetInitPlatform function."
|
||||||
@@ -20,15 +23,27 @@
|
|||||||
#define ASSET_FILE_NAME "dusk.dsk"
|
#define ASSET_FILE_NAME "dusk.dsk"
|
||||||
#define ASSET_HEADER_SIZE 3
|
#define ASSET_HEADER_SIZE 3
|
||||||
|
|
||||||
typedef struct {
|
#define ASSET_LOADING_COUNT_MAX 4
|
||||||
|
#define ASSET_ENTRY_COUNT_MAX 128
|
||||||
|
|
||||||
|
typedef struct asset_s {
|
||||||
zip_t *zip;
|
zip_t *zip;
|
||||||
assetplatform_t platform;
|
assetplatform_t platform;
|
||||||
|
|
||||||
|
// Background loading thread.
|
||||||
|
thread_t loadThread;
|
||||||
|
|
||||||
|
// Assets that are mid loading.
|
||||||
|
assetloading_t loading[ASSET_LOADING_COUNT_MAX];
|
||||||
|
assetentry_t entries[ASSET_ENTRY_COUNT_MAX];
|
||||||
} asset_t;
|
} asset_t;
|
||||||
|
|
||||||
extern asset_t ASSET;
|
extern asset_t ASSET;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initializes the asset system.
|
* Initializes the asset system.
|
||||||
|
*
|
||||||
|
* @return An error code if the asset system could not be initialized properly.
|
||||||
*/
|
*/
|
||||||
errorret_t assetInit(void);
|
errorret_t assetInit(void);
|
||||||
|
|
||||||
@@ -41,13 +56,73 @@ errorret_t assetInit(void);
|
|||||||
bool_t assetFileExists(const char_t *filename);
|
bool_t assetFileExists(const char_t *filename);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Loads an asset by its filename, the output type depends on the asset type.
|
* Gets, or creates, a new asset entry. Internal — prefer assetLock.
|
||||||
*
|
*
|
||||||
* @param filename The filename of the asset to retrieve.
|
* @param name Filename of the asset.
|
||||||
* @param output The output pointer to store the loaded asset data.
|
* @param type Type of the asset.
|
||||||
* @return An error code if the asset could not be loaded.
|
* @param input Loader-specific parameters.
|
||||||
*/
|
*/
|
||||||
errorret_t assetLoad(const char_t *filename, void *output);
|
assetentry_t * assetGetEntry(
|
||||||
|
const char_t *name,
|
||||||
|
const assetloadertype_t type,
|
||||||
|
assetloaderinput_t *input
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets, creates, and locks an asset entry. The asset will begin loading on
|
||||||
|
* the next assetUpdate. Call assetUnlock when done to allow the entry to be
|
||||||
|
* reclaimed.
|
||||||
|
*
|
||||||
|
* @param name Filename of the asset.
|
||||||
|
* @param type Type of the asset.
|
||||||
|
* @param input Loader-specific parameters.
|
||||||
|
* @return The locked asset entry.
|
||||||
|
*/
|
||||||
|
assetentry_t * assetLock(
|
||||||
|
const char_t *name,
|
||||||
|
const assetloadertype_t type,
|
||||||
|
assetloaderinput_t *input
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Releases a lock on an asset entry by name. When all locks are released the
|
||||||
|
* entry will be reclaimed at the start of the next assetUpdate.
|
||||||
|
*
|
||||||
|
* @param name Filename of the asset to unlock.
|
||||||
|
*/
|
||||||
|
void assetUnlock(const char_t *name);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Releases a lock on an asset entry by pointer. When all locks are released
|
||||||
|
* the entry will be reclaimed at the start of the next assetUpdate.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to unlock.
|
||||||
|
*/
|
||||||
|
void assetUnlockEntry(assetentry_t *entry);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requires an asset entry to be loaded. This will block until the asset entry
|
||||||
|
* is fully loaded.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to require.
|
||||||
|
* @return An error code if the asset entry could not be loaded properly.
|
||||||
|
*/
|
||||||
|
errorret_t assetRequireLoaded(assetentry_t *entry);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Updates the asset system.
|
||||||
|
*
|
||||||
|
* @return An error code if the asset system could not be updated properly.
|
||||||
|
*/
|
||||||
|
errorret_t assetUpdate(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Starts the background asset loading thread. The thread runs assetUpdate
|
||||||
|
* in a loop with a short sleep until stopped.
|
||||||
|
*
|
||||||
|
* @param thread The thread runner.
|
||||||
|
*/
|
||||||
|
void assetUpdateAsync(thread_t *thread);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Disposes/cleans up the asset system.
|
* Disposes/cleans up the asset system.
|
||||||
|
|||||||
@@ -0,0 +1,94 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assetbatch.h"
|
||||||
|
#include "asset.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
|
void assetBatchInit(
|
||||||
|
assetbatch_t *batch,
|
||||||
|
const uint16_t count,
|
||||||
|
const assetbatchdesc_t *descs
|
||||||
|
) {
|
||||||
|
assertNotNull(batch, "Batch cannot be NULL.");
|
||||||
|
assertNotNull(descs, "Descs cannot be NULL.");
|
||||||
|
assertTrue(count > 0, "Count must be greater than 0.");
|
||||||
|
assertTrue(count <= ASSET_BATCH_COUNT_MAX, "Count exceeds ASSET_BATCH_COUNT_MAX.");
|
||||||
|
|
||||||
|
memoryZero(batch, sizeof(assetbatch_t));
|
||||||
|
batch->count = count;
|
||||||
|
|
||||||
|
for(uint16_t i = 0; i < count; i++) {
|
||||||
|
// Copy input into batch-owned storage so the descriptor need not persist.
|
||||||
|
batch->inputs[i] = descs[i].input;
|
||||||
|
batch->entries[i] = assetLock(descs[i].path, descs[i].type, &batch->inputs[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetBatchLock(assetbatch_t *batch) {
|
||||||
|
assertNotNull(batch, "Batch cannot be NULL.");
|
||||||
|
for(uint16_t i = 0; i < batch->count; i++) {
|
||||||
|
assetEntryLock(batch->entries[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetBatchUnlock(assetbatch_t *batch) {
|
||||||
|
assertNotNull(batch, "Batch cannot be NULL.");
|
||||||
|
for(uint16_t i = 0; i < batch->count; i++) {
|
||||||
|
assetEntryUnlock(batch->entries[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool_t assetBatchIsLoaded(const assetbatch_t *batch) {
|
||||||
|
assertNotNull(batch, "Batch cannot be NULL.");
|
||||||
|
for(uint16_t i = 0; i < batch->count; i++) {
|
||||||
|
if(batch->entries[i]->state != ASSET_ENTRY_STATE_LOADED) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool_t assetBatchHasError(const assetbatch_t *batch) {
|
||||||
|
assertNotNull(batch, "Batch cannot be NULL.");
|
||||||
|
for(uint16_t i = 0; i < batch->count; i++) {
|
||||||
|
if(batch->entries[i]->state == ASSET_ENTRY_STATE_ERROR) return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetBatchRequireLoaded(assetbatch_t *batch) {
|
||||||
|
assertNotNull(batch, "Batch cannot be NULL.");
|
||||||
|
|
||||||
|
bool_t allDone;
|
||||||
|
do {
|
||||||
|
allDone = true;
|
||||||
|
for(uint16_t i = 0; i < batch->count; i++) {
|
||||||
|
const assetentrystate_t state = batch->entries[i]->state;
|
||||||
|
if(state == ASSET_ENTRY_STATE_ERROR) {
|
||||||
|
errorThrow("Asset '%s' failed to load.", batch->entries[i]->name);
|
||||||
|
}
|
||||||
|
if(state != ASSET_ENTRY_STATE_LOADED) {
|
||||||
|
allDone = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!allDone) {
|
||||||
|
usleep(1000);
|
||||||
|
errorChain(assetUpdate());
|
||||||
|
}
|
||||||
|
} while(!allDone);
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetBatchDispose(assetbatch_t *batch) {
|
||||||
|
assertNotNull(batch, "Batch cannot be NULL.");
|
||||||
|
for(uint16_t i = 0; i < batch->count; i++) {
|
||||||
|
assetUnlockEntry(batch->entries[i]);
|
||||||
|
}
|
||||||
|
memoryZero(batch, sizeof(assetbatch_t));
|
||||||
|
}
|
||||||
@@ -0,0 +1,82 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
#include "asset/loader/assetloader.h"
|
||||||
|
|
||||||
|
#define ASSET_BATCH_COUNT_MAX 64
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
const char_t *path;
|
||||||
|
assetloadertype_t type;
|
||||||
|
assetloaderinput_t input;
|
||||||
|
} assetbatchdesc_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetentry_t *entries[ASSET_BATCH_COUNT_MAX];
|
||||||
|
assetloaderinput_t inputs[ASSET_BATCH_COUNT_MAX];
|
||||||
|
uint16_t count;
|
||||||
|
} assetbatch_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initialises the batch from an array of descriptors. Each entry is locked
|
||||||
|
* and queued for loading immediately.
|
||||||
|
*
|
||||||
|
* @param batch Batch to initialise.
|
||||||
|
* @param descs Array of entry descriptors (need not outlive this call).
|
||||||
|
* @param count Number of descriptors (must be <= ASSET_BATCH_COUNT_MAX).
|
||||||
|
*/
|
||||||
|
void assetBatchInit(
|
||||||
|
assetbatch_t *batch,
|
||||||
|
uint16_t count,
|
||||||
|
const assetbatchdesc_t *descs
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Acquires one additional lock on every entry in the batch.
|
||||||
|
*
|
||||||
|
* @param batch Batch to lock.
|
||||||
|
*/
|
||||||
|
void assetBatchLock(assetbatch_t *batch);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Releases one lock from every entry in the batch. When an entry's lock
|
||||||
|
* count reaches zero it will be reaped on the next assetUpdate.
|
||||||
|
*
|
||||||
|
* @param batch Batch to unlock.
|
||||||
|
*/
|
||||||
|
void assetBatchUnlock(assetbatch_t *batch);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns true if every entry in the batch has finished loading.
|
||||||
|
*
|
||||||
|
* @param batch Batch to query.
|
||||||
|
*/
|
||||||
|
bool_t assetBatchIsLoaded(const assetbatch_t *batch);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns true if any entry in the batch is in an error state.
|
||||||
|
*
|
||||||
|
* @param batch Batch to query.
|
||||||
|
*/
|
||||||
|
bool_t assetBatchHasError(const assetbatch_t *batch);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Blocks until every entry is loaded. Returns an error if any entry fails.
|
||||||
|
*
|
||||||
|
* @param batch Batch to wait on.
|
||||||
|
*/
|
||||||
|
errorret_t assetBatchRequireLoaded(assetbatch_t *batch);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Releases the batch's lock on every entry and clears the batch. After this
|
||||||
|
* call the batch struct may be reused with assetBatchInit.
|
||||||
|
*
|
||||||
|
* @param batch Batch to dispose.
|
||||||
|
*/
|
||||||
|
void assetBatchDispose(assetbatch_t *batch);
|
||||||
@@ -0,0 +1,335 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "asset/asset.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "util/math.h"
|
||||||
|
|
||||||
|
errorret_t assetFileInit(
|
||||||
|
assetfile_t *file,
|
||||||
|
const char_t *filename,
|
||||||
|
void *params,
|
||||||
|
void *output
|
||||||
|
) {
|
||||||
|
assertNotNull(file, "Asset file cannot be NULL.");
|
||||||
|
assertStrLenMax(filename, ASSET_FILE_NAME_MAX, "Filename too long.");
|
||||||
|
|
||||||
|
memoryZero(file, sizeof(assetfile_t));
|
||||||
|
memoryCopy(file->filename, filename, ASSET_FILE_NAME_MAX);
|
||||||
|
file->params = params;
|
||||||
|
file->output = output;
|
||||||
|
|
||||||
|
// Stat the file
|
||||||
|
zip_stat_init(&file->stat);
|
||||||
|
if(!zip_stat(ASSET.zip, filename, 0, &file->stat) == 0) {
|
||||||
|
errorThrow("Failed to stat asset file: %s", filename);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Minimum file size.
|
||||||
|
file->size = (zip_int64_t)file->stat.size;
|
||||||
|
if(file->size <= 0) {
|
||||||
|
errorThrow("Invalid asset file size: %s", filename);
|
||||||
|
}
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetFileRewind(assetfile_t *file) {
|
||||||
|
assertNotNull(file, "Asset file cannot be NULL.");
|
||||||
|
assertNotNull(file->zipFile, "Asset file must be opened before rewinding.");
|
||||||
|
|
||||||
|
if(file->position == 0) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorChain(assetFileClose(file));
|
||||||
|
errorChain(assetFileOpen(file));
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetFileOpen(assetfile_t *file) {
|
||||||
|
assertNotNull(file, "Asset file cannot be NULL.");
|
||||||
|
assertNotNull(file->filename, "Asset file filename cannot be NULL.");
|
||||||
|
assertNotNull(ASSET.zip, "Asset zip cannot be NULL.");
|
||||||
|
assertNull(file->zipFile, "Asset file already open.");
|
||||||
|
|
||||||
|
file->zipFile = zip_fopen(ASSET.zip, file->filename, 0);
|
||||||
|
if(file->zipFile == NULL) {
|
||||||
|
errorThrow("Failed to open asset file: %s", file->filename);
|
||||||
|
}
|
||||||
|
file->position = 0;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetFileRead(
|
||||||
|
assetfile_t *file,
|
||||||
|
void *buffer,
|
||||||
|
const size_t bufferSize
|
||||||
|
) {
|
||||||
|
assertNotNull(file, "Asset file cannot be NULL.");
|
||||||
|
assertNotNull(file->zipFile, "Asset file must be opened before reading.");
|
||||||
|
|
||||||
|
if(buffer == NULL) {
|
||||||
|
size_t bytesRemaining = bufferSize;
|
||||||
|
uint8_t tempBuffer[256];
|
||||||
|
while(bytesRemaining > 0) {
|
||||||
|
size_t chunkSize = mathMin(bytesRemaining, sizeof(tempBuffer));
|
||||||
|
errorChain(assetFileRead(file, tempBuffer, chunkSize));
|
||||||
|
file->position += chunkSize;
|
||||||
|
bytesRemaining -= chunkSize;
|
||||||
|
}
|
||||||
|
file->lastRead = bufferSize;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
// I assume zip_fread takes buffer NULL for skipping?
|
||||||
|
zip_int64_t bytesRead = zip_fread(file->zipFile, buffer, bufferSize);
|
||||||
|
if(bytesRead < 0) {
|
||||||
|
errorThrow("Failed to read from asset file: %s", file->filename);
|
||||||
|
}
|
||||||
|
file->position += bytesRead;
|
||||||
|
file->lastRead = bytesRead;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetFileClose(assetfile_t *file) {
|
||||||
|
assertNotNull(file, "Asset file cannot be NULL.");
|
||||||
|
assertNotNull(file->zipFile, "Asset file must be opened before closing.");
|
||||||
|
|
||||||
|
if(zip_fclose(file->zipFile) != 0) {
|
||||||
|
errorThrow("Failed to close asset file: %s", file->filename);
|
||||||
|
}
|
||||||
|
file->zipFile = NULL;
|
||||||
|
file->position = 0;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetFileDispose(assetfile_t *file) {
|
||||||
|
if(file->zipFile != NULL) {
|
||||||
|
errorChain(assetFileClose(file));
|
||||||
|
}
|
||||||
|
memoryZero(file, sizeof(assetfile_t));
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Line Reader;
|
||||||
|
void assetFileLineReaderInit(
|
||||||
|
assetfilelinereader_t *reader,
|
||||||
|
assetfile_t *file,
|
||||||
|
uint8_t *readBuffer,
|
||||||
|
const size_t readBufferSize,
|
||||||
|
uint8_t *outBuffer,
|
||||||
|
const size_t outBufferSize
|
||||||
|
) {
|
||||||
|
assertNotNull(reader, "Line reader cannot be NULL.");
|
||||||
|
assertNotNull(file, " File cannot be NULL.");
|
||||||
|
assertNotNull(readBuffer, "Read buffer cannot be NULL.");
|
||||||
|
assertNotNull(outBuffer, "Output buffer cannot be NULL.");
|
||||||
|
assertTrue(readBufferSize > 0, "Read buffer size must be greater than 0.");
|
||||||
|
assertTrue(outBufferSize > 0, "Output buffer size must be greater than 0.");
|
||||||
|
|
||||||
|
memoryZero(reader, sizeof(assetfilelinereader_t));
|
||||||
|
|
||||||
|
reader->file = file;
|
||||||
|
reader->readBuffer = readBuffer;
|
||||||
|
reader->readBufferSize = readBufferSize;
|
||||||
|
reader->outBuffer = outBuffer;
|
||||||
|
reader->outBufferSize = outBufferSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t assetFileLineReaderUnreadBytes(const assetfilelinereader_t *reader) {
|
||||||
|
assertNotNull(reader, "Reader cannot be NULL.");
|
||||||
|
assertTrue(reader->bufferEnd >= reader->bufferStart, "Invalid buffer state.");
|
||||||
|
return reader->bufferEnd - reader->bufferStart;
|
||||||
|
}
|
||||||
|
|
||||||
|
const uint8_t *assetFileLineReaderUnreadPtr(
|
||||||
|
const assetfilelinereader_t *reader
|
||||||
|
) {
|
||||||
|
assertNotNull(reader, "Reader cannot be NULL.");
|
||||||
|
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||||
|
return reader->readBuffer + reader->bufferStart;
|
||||||
|
}
|
||||||
|
|
||||||
|
static errorret_t assetFileLineReaderAppend(
|
||||||
|
assetfilelinereader_t *reader,
|
||||||
|
const uint8_t *src,
|
||||||
|
size_t srcLength
|
||||||
|
) {
|
||||||
|
assertNotNull(reader, "Reader cannot be NULL.");
|
||||||
|
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
|
||||||
|
|
||||||
|
if(srcLength == 0) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
/* reserve room for optional NUL terminator */
|
||||||
|
if(reader->lineLength + srcLength >= reader->outBufferSize) {
|
||||||
|
errorThrow("Line length exceeds output buffer size.");
|
||||||
|
}
|
||||||
|
|
||||||
|
memoryCopy(reader->outBuffer + reader->lineLength, src, srcLength);
|
||||||
|
reader->lineLength += srcLength;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void assetFileLineReaderTerminate(assetfilelinereader_t *reader) {
|
||||||
|
assertNotNull(reader, "Reader cannot be NULL.");
|
||||||
|
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
|
||||||
|
assertTrue(
|
||||||
|
reader->lineLength < reader->outBufferSize,
|
||||||
|
"Line length exceeds out buffer."
|
||||||
|
);
|
||||||
|
reader->outBuffer[reader->lineLength] = '\0';
|
||||||
|
}
|
||||||
|
|
||||||
|
static ssize_t assetFileLineReaderFindNewline(
|
||||||
|
const assetfilelinereader_t *reader
|
||||||
|
) {
|
||||||
|
size_t i;
|
||||||
|
|
||||||
|
assertNotNull(reader, "Reader cannot be NULL.");
|
||||||
|
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||||
|
|
||||||
|
for(i = reader->bufferStart; i < reader->bufferEnd; ++i) {
|
||||||
|
if(reader->readBuffer[i] == '\n') {
|
||||||
|
return (ssize_t)i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetFileLineReaderFill(assetfilelinereader_t *reader) {
|
||||||
|
|
||||||
|
assertNotNull(reader, "Reader cannot be NULL.");
|
||||||
|
assertNotNull(reader->file, "File cannot be NULL.");
|
||||||
|
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||||
|
|
||||||
|
if(reader->eof) errorOk();
|
||||||
|
|
||||||
|
errorret_t ret;
|
||||||
|
|
||||||
|
size_t unreadBytes = assetFileLineReaderUnreadBytes(reader);
|
||||||
|
|
||||||
|
/* If buffer is fully consumed, refill from start. */
|
||||||
|
if(unreadBytes == 0) {
|
||||||
|
reader->bufferStart = 0;
|
||||||
|
reader->bufferEnd = 0;
|
||||||
|
|
||||||
|
errorChain(assetFileRead(
|
||||||
|
reader->file,
|
||||||
|
reader->readBuffer,
|
||||||
|
reader->readBufferSize
|
||||||
|
));
|
||||||
|
|
||||||
|
if(reader->file->lastRead == 0) {
|
||||||
|
reader->eof = true;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
reader->bufferStart = 0;
|
||||||
|
reader->bufferEnd = reader->file->lastRead;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* There are unread bytes left but no newline in them.
|
||||||
|
* If bufferStart > 0, slide unread bytes to front so we can read more.
|
||||||
|
* This only happens when necessary to make space.
|
||||||
|
*/
|
||||||
|
if(reader->bufferEnd == reader->readBufferSize) {
|
||||||
|
if(reader->bufferStart == 0) {
|
||||||
|
/*
|
||||||
|
* Entire read buffer is unread and contains no newline.
|
||||||
|
* Caller must have a large enough outBuffer to accumulate across fills,
|
||||||
|
* so we consume these bytes into outBuffer before refilling.
|
||||||
|
*/
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
memoryMove(
|
||||||
|
reader->readBuffer,
|
||||||
|
reader->readBuffer + reader->bufferStart,
|
||||||
|
unreadBytes
|
||||||
|
);
|
||||||
|
reader->bufferStart = 0;
|
||||||
|
reader->bufferEnd = unreadBytes;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorChain(assetFileRead(
|
||||||
|
reader->file,
|
||||||
|
reader->readBuffer + reader->bufferEnd,
|
||||||
|
reader->readBufferSize - reader->bufferEnd
|
||||||
|
));
|
||||||
|
|
||||||
|
if(reader->file->lastRead == 0) {
|
||||||
|
reader->eof = true;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
reader->bufferEnd += reader->file->lastRead;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetFileLineReaderNext(assetfilelinereader_t *reader) {
|
||||||
|
assertNotNull(reader, "Reader cannot be NULL.");
|
||||||
|
assertNotNull(reader->file, "File cannot be NULL.");
|
||||||
|
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||||
|
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
|
||||||
|
|
||||||
|
reader->lineLength = 0;
|
||||||
|
|
||||||
|
for(;;) {
|
||||||
|
ssize_t newlineIndex = assetFileLineReaderFindNewline(reader);
|
||||||
|
|
||||||
|
if(newlineIndex >= 0) {
|
||||||
|
size_t chunkLength = (size_t)newlineIndex - reader->bufferStart;
|
||||||
|
errorret_t ret;
|
||||||
|
|
||||||
|
/* strip CR in CRLF */
|
||||||
|
if(
|
||||||
|
chunkLength > 0 &&
|
||||||
|
reader->readBuffer[(size_t)newlineIndex - 1] == '\r'
|
||||||
|
) {
|
||||||
|
chunkLength--;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorChain(assetFileLineReaderAppend(
|
||||||
|
reader,
|
||||||
|
reader->readBuffer + reader->bufferStart,
|
||||||
|
chunkLength
|
||||||
|
));
|
||||||
|
|
||||||
|
reader->bufferStart = (size_t)newlineIndex + 1;
|
||||||
|
assetFileLineReaderTerminate(reader);
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
if(assetFileLineReaderUnreadBytes(reader) > 0) {
|
||||||
|
errorChain(assetFileLineReaderAppend(
|
||||||
|
reader,
|
||||||
|
assetFileLineReaderUnreadPtr(reader),
|
||||||
|
assetFileLineReaderUnreadBytes(reader)
|
||||||
|
));
|
||||||
|
|
||||||
|
reader->bufferStart = reader->bufferEnd;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(reader->eof) {
|
||||||
|
if(reader->lineLength > 0) {
|
||||||
|
assetFileLineReaderTerminate(reader);
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorThrow("End of file reached.");
|
||||||
|
}
|
||||||
|
|
||||||
|
errorChain(assetFileLineReaderFill(reader));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,141 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "error/error.h"
|
||||||
|
#include <zip.h>
|
||||||
|
|
||||||
|
#define ASSET_FILE_NAME_MAX 48
|
||||||
|
|
||||||
|
typedef struct assetfile_s assetfile_t;
|
||||||
|
|
||||||
|
typedef errorret_t (*assetfileloader_t)(assetfile_t *file);
|
||||||
|
|
||||||
|
// Describes a file not yet loaded.
|
||||||
|
typedef struct assetfile_s {
|
||||||
|
char_t filename[ASSET_FILE_NAME_MAX];
|
||||||
|
void *params;
|
||||||
|
void *output;
|
||||||
|
|
||||||
|
zip_stat_t stat;
|
||||||
|
zip_int64_t size;
|
||||||
|
zip_int64_t position;
|
||||||
|
zip_int64_t lastRead;
|
||||||
|
zip_file_t *zipFile;
|
||||||
|
} assetfile_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initializes the asset file structure in preparation for loading. This will
|
||||||
|
* stat the file but not open the handle.
|
||||||
|
*
|
||||||
|
* @param file The asset file structure to initialize.
|
||||||
|
* @param filename The name of the asset file to load.
|
||||||
|
* @param params Optional loader params.
|
||||||
|
* @param output Output pointer for the loader.
|
||||||
|
* @return Error indicating success or failure.
|
||||||
|
*/
|
||||||
|
errorret_t assetFileInit(
|
||||||
|
assetfile_t *file,
|
||||||
|
const char_t *filename,
|
||||||
|
void *params,
|
||||||
|
void *output
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Opens the asset file for reading. After opening the loader is responsible
|
||||||
|
* for closing the file.
|
||||||
|
*
|
||||||
|
* @param file The asset file to open.
|
||||||
|
* @return An error code if the file could not be opened.
|
||||||
|
*/
|
||||||
|
errorret_t assetFileOpen(assetfile_t *file);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rewind the file to the initial position.
|
||||||
|
*
|
||||||
|
* @param file The asset file to rewind.
|
||||||
|
*/
|
||||||
|
errorret_t assetFileRewind(assetfile_t *file);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Read bytes from the asset file. Assumes the file has already been opened
|
||||||
|
* prior to trying to read anything.
|
||||||
|
*
|
||||||
|
* @param file File to read from.
|
||||||
|
* @param buffer Buffer to read the file data into., or NULL to skip bytes.
|
||||||
|
* @param size Size of the buffer to read into.
|
||||||
|
*/
|
||||||
|
errorret_t assetFileRead(
|
||||||
|
assetfile_t *file,
|
||||||
|
void *buffer,
|
||||||
|
const size_t bufferSize
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Closes the asset file and releases any resources associated with it.
|
||||||
|
*
|
||||||
|
* @param file The asset file to close.
|
||||||
|
* @return An error code if the file could not be closed properly.
|
||||||
|
*/
|
||||||
|
errorret_t assetFileClose(assetfile_t *file);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disposes the asset file structure, closing any open handles and zeroing
|
||||||
|
* out the structure.
|
||||||
|
*
|
||||||
|
* @param file The asset file to dispose.
|
||||||
|
* @return An error code if the file could not be disposed properly.
|
||||||
|
*/
|
||||||
|
errorret_t assetFileDispose(assetfile_t *file);
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetfile_t *file;
|
||||||
|
uint8_t *readBuffer;
|
||||||
|
size_t readBufferSize;
|
||||||
|
uint8_t *outBuffer;
|
||||||
|
size_t outBufferSize;
|
||||||
|
|
||||||
|
// A
|
||||||
|
size_t bufferStart;
|
||||||
|
size_t bufferEnd;
|
||||||
|
bool_t eof;//?
|
||||||
|
|
||||||
|
// Updated each reach:
|
||||||
|
size_t lineLength;
|
||||||
|
} assetfilelinereader_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initializes a line reader for the given asset file. The line reader will read
|
||||||
|
* lines from the file into the provided line buffer, using the provided buffer
|
||||||
|
* for reading chunks of the file.
|
||||||
|
*
|
||||||
|
* @param file The asset file to read from. Must already be opened.
|
||||||
|
* @param readBuffer Buffer to use for reading chunks of the file.
|
||||||
|
* @param readBufferSize Size of the read buffer.
|
||||||
|
* @param outBuffer Buffer to read lines into. Lines will be null-terminated.
|
||||||
|
* @param outBufferSize Size of the output buffer.
|
||||||
|
* @return An initialized line reader structure.
|
||||||
|
*/
|
||||||
|
void assetFileLineReaderInit(
|
||||||
|
assetfilelinereader_t *reader,
|
||||||
|
assetfile_t *file,
|
||||||
|
uint8_t *readBuffer,
|
||||||
|
const size_t readBufferSize,
|
||||||
|
uint8_t *outBuffer,
|
||||||
|
const size_t outBufferSize
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reads the next line from the asset file into the line buffer. The line
|
||||||
|
* buffer is null-terminated and does not include the newline character.
|
||||||
|
*
|
||||||
|
* @param reader The line reader to read from.
|
||||||
|
* @return An error code if a failure occurs, or errorOk() if a line was read
|
||||||
|
* successfully. If the end of the file is reached, errorEndOfFile() is
|
||||||
|
* returned.
|
||||||
|
*/
|
||||||
|
errorret_t assetFileLineReaderNext(assetfilelinereader_t *reader);
|
||||||
@@ -1,84 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (c) 2025 Dominic Masters
|
|
||||||
*
|
|
||||||
* This software is released under the MIT License.
|
|
||||||
* https://opensource.org/licenses/MIT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
#include "type/assettexture.h"
|
|
||||||
// #include "type/assetpalette.h"
|
|
||||||
#include "type/assettileset.h"
|
|
||||||
#include "type/assetlanguage.h"
|
|
||||||
#include "type/assetscript.h"
|
|
||||||
#include "type/assetmap.h"
|
|
||||||
#include "type/assetmapchunk.h"
|
|
||||||
#include <zip.h>
|
|
||||||
|
|
||||||
typedef enum {
|
|
||||||
ASSET_TYPE_NULL,
|
|
||||||
|
|
||||||
ASSET_TYPE_TEXTURE,
|
|
||||||
ASSET_TYPE_TILESET,
|
|
||||||
ASSET_TYPE_LANGUAGE,
|
|
||||||
ASSET_TYPE_SCRIPT,
|
|
||||||
|
|
||||||
ASSET_TYPE_COUNT,
|
|
||||||
} assettype_t;
|
|
||||||
|
|
||||||
typedef enum {
|
|
||||||
ASSET_LOAD_STRAT_ENTIRE,
|
|
||||||
ASSET_LOAD_STRAT_CUSTOM
|
|
||||||
} assetloadstrat_t;
|
|
||||||
|
|
||||||
typedef struct assetentire_s {
|
|
||||||
void *data;
|
|
||||||
void *output;
|
|
||||||
} assetentire_t;
|
|
||||||
|
|
||||||
typedef struct assetcustom_s {
|
|
||||||
zip_file_t *zipFile;
|
|
||||||
void *output;
|
|
||||||
} assetcustom_t;
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
const char_t *extension;
|
|
||||||
const size_t dataSize;
|
|
||||||
const assetloadstrat_t loadStrategy;
|
|
||||||
union {
|
|
||||||
errorret_t (*entire)(assetentire_t entire);
|
|
||||||
errorret_t (*custom)(assetcustom_t custom);
|
|
||||||
};
|
|
||||||
} assettypedef_t;
|
|
||||||
|
|
||||||
static const assettypedef_t ASSET_TYPE_DEFINITIONS[ASSET_TYPE_COUNT] = {
|
|
||||||
[ASSET_TYPE_NULL] = {
|
|
||||||
0
|
|
||||||
},
|
|
||||||
|
|
||||||
[ASSET_TYPE_TEXTURE] = {
|
|
||||||
.extension = "DTX",
|
|
||||||
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
|
|
||||||
.dataSize = sizeof(assettexture_t),
|
|
||||||
.entire = assetTextureLoad
|
|
||||||
},
|
|
||||||
|
|
||||||
[ASSET_TYPE_TILESET] = {
|
|
||||||
.extension = "DTF",
|
|
||||||
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
|
|
||||||
.dataSize = sizeof(assettileset_t),
|
|
||||||
.entire = assetTilesetLoad
|
|
||||||
},
|
|
||||||
|
|
||||||
[ASSET_TYPE_LANGUAGE] = {
|
|
||||||
.extension = "DLF",
|
|
||||||
.loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
|
|
||||||
.custom = assetLanguageHandler
|
|
||||||
},
|
|
||||||
|
|
||||||
[ASSET_TYPE_SCRIPT] = {
|
|
||||||
.extension = "lua",
|
|
||||||
.loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
|
|
||||||
.custom = assetScriptHandler
|
|
||||||
},
|
|
||||||
};
|
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
# Sources
|
||||||
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
|
PUBLIC
|
||||||
|
assetentry.c
|
||||||
|
assetloader.c
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
# Subdirs
|
||||||
|
add_subdirectory(display)
|
||||||
|
add_subdirectory(locale)
|
||||||
|
add_subdirectory(json)
|
||||||
|
add_subdirectory(script)
|
||||||
@@ -0,0 +1,73 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assetentry.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "util/string.h"
|
||||||
|
|
||||||
|
void assetEntryInit(
|
||||||
|
assetentry_t *entry,
|
||||||
|
const char_t *name,
|
||||||
|
const assetloadertype_t type,
|
||||||
|
assetloaderinput_t *input
|
||||||
|
) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL");
|
||||||
|
assertStrLenMin(name, 1, "Name cannot be empty");
|
||||||
|
assertStrLenMax(name, ASSET_FILE_NAME_MAX - 1, "Name too long");
|
||||||
|
assertTrue(type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
|
||||||
|
assertTrue(type < ASSET_LOADER_TYPE_COUNT, "Invalid loader type.");
|
||||||
|
|
||||||
|
memoryZero(entry, sizeof(assetentry_t));
|
||||||
|
stringCopy(entry->name, name, ASSET_FILE_NAME_MAX);
|
||||||
|
entry->type = type;
|
||||||
|
entry->input = input;
|
||||||
|
entry->state = ASSET_ENTRY_STATE_NOT_STARTED;
|
||||||
|
refInit(&entry->refs, entry, NULL, NULL, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetEntryLock(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL");
|
||||||
|
assertTrue(entry->type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
|
||||||
|
refLock(&entry->refs);
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetEntryUnlock(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL");
|
||||||
|
assertTrue(entry->type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
|
||||||
|
refUnlock(&entry->refs);
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetEntryStartLoading(
|
||||||
|
assetentry_t *entry,
|
||||||
|
assetloading_t *loading
|
||||||
|
) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL");
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
assertTrue(entry->type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
|
||||||
|
assertTrue(
|
||||||
|
entry->state == ASSET_ENTRY_STATE_NOT_STARTED,
|
||||||
|
"Can only start loading from NOT_STARTED state."
|
||||||
|
);
|
||||||
|
|
||||||
|
entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
|
||||||
|
memoryZero(&loading->loading, sizeof(assetloaderloading_t));
|
||||||
|
loading->type = entry->type;
|
||||||
|
loading->entry = entry;
|
||||||
|
// At this point the asset manager will manage this thing's loading
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetEntryDispose(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL");
|
||||||
|
|
||||||
|
assertTrue(entry->type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
|
||||||
|
assertTrue(entry->type < ASSET_LOADER_TYPE_COUNT, "Invalid loader type.");
|
||||||
|
|
||||||
|
errorChain(ASSET_LOADER_CALLBACKS[entry->type].dispose(entry));
|
||||||
|
memoryZero(entry, sizeof(assetentry_t));
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
@@ -0,0 +1,86 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
#include "util/ref.h"
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_ENTRY_STATE_NOT_STARTED,
|
||||||
|
ASSET_ENTRY_STATE_PENDING_ASYNC,
|
||||||
|
ASSET_ENTRY_STATE_LOADING_ASYNC,
|
||||||
|
ASSET_ENTRY_STATE_PENDING_SYNC,
|
||||||
|
ASSET_ENTRY_STATE_LOADING_SYNC,
|
||||||
|
ASSET_ENTRY_STATE_LOADED,
|
||||||
|
ASSET_ENTRY_STATE_ERROR
|
||||||
|
} assetentrystate_t;
|
||||||
|
|
||||||
|
typedef struct assetentry_s {
|
||||||
|
// Filename and cache key
|
||||||
|
char_t name[ASSET_FILE_NAME_MAX];
|
||||||
|
// What type of asset is this?
|
||||||
|
assetloadertype_t type;
|
||||||
|
// Data
|
||||||
|
assetloaderoutput_t data;
|
||||||
|
// What state is this asset entry in currently?
|
||||||
|
assetentrystate_t state;
|
||||||
|
// What is referencing this asset entry.
|
||||||
|
ref_t refs;
|
||||||
|
// Data that will be passed to the loader about how it should load.
|
||||||
|
assetloaderinput_t *input;
|
||||||
|
} assetentry_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initializes an asset entry with the given name and type. This does not load
|
||||||
|
* the asset.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to initialize.
|
||||||
|
* @param name The name of the asset, used as a key for loading and caching.
|
||||||
|
* @param type The type of asset this entry represents.
|
||||||
|
* @param input Data that will be passed to the loader about how it should load.
|
||||||
|
*/
|
||||||
|
void assetEntryInit(
|
||||||
|
assetentry_t *entry,
|
||||||
|
const char_t *name,
|
||||||
|
const assetloadertype_t type,
|
||||||
|
assetloaderinput_t *input
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Locks an asset entry, preventing it from being freed until it is unlocked.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to lock.
|
||||||
|
*/
|
||||||
|
void assetEntryLock(assetentry_t *entry);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Unlocks an asset entry, allowing it to be freed if there are no more locks.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to unlock.
|
||||||
|
*/
|
||||||
|
void assetEntryUnlock(assetentry_t *entry);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Starts loading the given asset entry using an assetloading slot. This will
|
||||||
|
* be called by the asset manager when it deems it's a good time to begin the
|
||||||
|
* loading of this asset entry.
|
||||||
|
*
|
||||||
|
* Currently we return the error but in future this will not be returned.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to start loading.
|
||||||
|
* @param loading The assetloading slot to use for loading this asset entry.
|
||||||
|
* @return Any error that occurs during loading.
|
||||||
|
*/
|
||||||
|
void assetEntryStartLoading(assetentry_t *entry, assetloading_t *loading);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disposes an asset entry, freeing any resources it holds.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to dispose.
|
||||||
|
* @return Any error that occurs during disposal.
|
||||||
|
*/
|
||||||
|
errorret_t assetEntryDispose(assetentry_t *entry);
|
||||||
@@ -0,0 +1,48 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assetloader.h"
|
||||||
|
|
||||||
|
assetloadercallbacks_t ASSET_LOADER_CALLBACKS[ASSET_LOADER_TYPE_COUNT] = {
|
||||||
|
[ASSET_LOADER_TYPE_NULL] = { 0 },
|
||||||
|
|
||||||
|
[ASSET_LOADER_TYPE_MESH] = {
|
||||||
|
.loadSync = assetMeshLoaderSync,
|
||||||
|
.loadAsync = assetMeshLoaderAsync,
|
||||||
|
.dispose = assetMeshDispose
|
||||||
|
},
|
||||||
|
|
||||||
|
[ASSET_LOADER_TYPE_TEXTURE] = {
|
||||||
|
.loadSync = assetTextureLoaderSync,
|
||||||
|
.loadAsync = assetTextureLoaderAsync,
|
||||||
|
.dispose = assetTextureDispose
|
||||||
|
},
|
||||||
|
|
||||||
|
[ASSET_LOADER_TYPE_TILESET] = {
|
||||||
|
.loadSync = assetTilesetLoaderSync,
|
||||||
|
.loadAsync = assetTilesetLoaderAsync,
|
||||||
|
.dispose = assetTilesetDispose
|
||||||
|
},
|
||||||
|
|
||||||
|
[ASSET_LOADER_TYPE_LOCALE] = {
|
||||||
|
.loadSync = assetLocaleLoaderSync,
|
||||||
|
.loadAsync = assetLocaleLoaderAsync,
|
||||||
|
.dispose = assetLocaleDispose
|
||||||
|
},
|
||||||
|
|
||||||
|
[ASSET_LOADER_TYPE_JSON] = {
|
||||||
|
.loadSync = assetJsonLoaderSync,
|
||||||
|
.loadAsync = assetJsonLoaderAsync,
|
||||||
|
.dispose = assetJsonDispose
|
||||||
|
},
|
||||||
|
|
||||||
|
[ASSET_LOADER_TYPE_SCRIPT] = {
|
||||||
|
.loadSync = assetScriptLoaderSync,
|
||||||
|
.loadAsync = assetScriptLoaderAsync,
|
||||||
|
.dispose = assetScriptDispose
|
||||||
|
},
|
||||||
|
};
|
||||||
@@ -0,0 +1,96 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/loader/display/assetmeshloader.h"
|
||||||
|
#include "asset/loader/display/assettextureloader.h"
|
||||||
|
#include "asset/loader/display/assettilesetloader.h"
|
||||||
|
#include "asset/loader/locale/assetlocaleloader.h"
|
||||||
|
#include "asset/loader/json/assetjsonloader.h"
|
||||||
|
#include "asset/loader/script/assetscriptloader.h"
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_LOADER_TYPE_NULL,
|
||||||
|
|
||||||
|
ASSET_LOADER_TYPE_MESH,
|
||||||
|
ASSET_LOADER_TYPE_TEXTURE,
|
||||||
|
ASSET_LOADER_TYPE_TILESET,
|
||||||
|
ASSET_LOADER_TYPE_LOCALE,
|
||||||
|
ASSET_LOADER_TYPE_JSON,
|
||||||
|
ASSET_LOADER_TYPE_SCRIPT,
|
||||||
|
|
||||||
|
ASSET_LOADER_TYPE_COUNT
|
||||||
|
} assetloadertype_t;
|
||||||
|
|
||||||
|
typedef union {
|
||||||
|
assetmeshloaderinput_t mesh;
|
||||||
|
assettextureloaderinput_t texture;
|
||||||
|
assettilesetloaderinput_t tileset;
|
||||||
|
assetlocaleloaderinput_t locale;
|
||||||
|
assetjsonloaderinput_t json;
|
||||||
|
assetscriptloaderinput_t script;
|
||||||
|
} assetloaderinput_t;
|
||||||
|
|
||||||
|
typedef union {
|
||||||
|
assetmeshloaderloading_t mesh;
|
||||||
|
assettextureloaderloading_t texture;
|
||||||
|
assettilesetloaderloading_t tileset;
|
||||||
|
assetlocaleloaderloading_t locale;
|
||||||
|
assetjsonloaderloading_t json;
|
||||||
|
assetscriptloaderloading_t script;
|
||||||
|
} assetloaderloading_t;
|
||||||
|
|
||||||
|
typedef union {
|
||||||
|
assetmeshoutput_t mesh;
|
||||||
|
assettextureoutput_t texture;
|
||||||
|
assettilesetoutput_t tileset;
|
||||||
|
assetlocaleoutput_t locale;
|
||||||
|
assetjsonoutput_t json;
|
||||||
|
assetscriptoutput_t script;
|
||||||
|
} assetloaderoutput_t;
|
||||||
|
|
||||||
|
typedef struct assetloading_s assetloading_t;
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
|
||||||
|
typedef errorret_t (assetloadersynccallback_t)(assetloading_t *loading);
|
||||||
|
typedef errorret_t (assetloaderasynccallback_t)(assetloading_t *loading);
|
||||||
|
typedef errorret_t (assetloaderdisposecallback_t)(assetentry_t *entry);
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetloadersynccallback_t *loadSync;
|
||||||
|
assetloaderasynccallback_t *loadAsync;
|
||||||
|
assetloaderdisposecallback_t *dispose;
|
||||||
|
} assetloadercallbacks_t;
|
||||||
|
|
||||||
|
extern assetloadercallbacks_t ASSET_LOADER_CALLBACKS[ASSET_LOADER_TYPE_COUNT];
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shorthand method to both chain an error (against the loader state) and to
|
||||||
|
* set the asset entry state to error.
|
||||||
|
*
|
||||||
|
* @param loading The asset loading slot.
|
||||||
|
* @param ret The error return value to check and chain if it's an error.
|
||||||
|
*/
|
||||||
|
#define assetLoaderErrorChain(loading, _expr) {\
|
||||||
|
errorret_t _alec = (_expr); \
|
||||||
|
if(errorIsNotOk(_alec)) { \
|
||||||
|
(loading)->entry->state = ASSET_ENTRY_STATE_ERROR; \
|
||||||
|
errorChain(_alec); \
|
||||||
|
} \
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shorthand method to both throw an error (against the loader state) and to
|
||||||
|
* set the asset entry state to error.
|
||||||
|
*
|
||||||
|
* @param loading The asset loading slot.
|
||||||
|
* @param ... Format string and arguments for the error message.
|
||||||
|
*/
|
||||||
|
#define assetLoaderErrorThrow(loading, ...) {\
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_ERROR; \
|
||||||
|
errorThrow(__VA_ARGS__); \
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "assetloader.h"
|
||||||
|
#include "asset/assetfile.h"
|
||||||
|
#include "thread/threadmutex.h"
|
||||||
|
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
|
||||||
|
typedef struct assetloading_s {
|
||||||
|
// Protects entry pointer and entry->state from concurrent access.
|
||||||
|
threadmutex_t mutex;
|
||||||
|
// What type of asset is being loaded.
|
||||||
|
assetloadertype_t type;
|
||||||
|
// Referral back to the asset entry that will be kept alive after load done.
|
||||||
|
assetentry_t *entry;
|
||||||
|
// Information used during the load operation only.
|
||||||
|
assetloaderloading_t loading;
|
||||||
|
} assetloading_t;
|
||||||
|
|
||||||
|
typedef errorret_t (assetloadingcallback_t)(assetloading_t *loading);
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetloadingcallback_t *loadSync;
|
||||||
|
} assetloadingcallbacks_t;
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
# Sources
|
||||||
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
|
PUBLIC
|
||||||
|
assetmeshloader.c
|
||||||
|
assettextureloader.c
|
||||||
|
assettilesetloader.c
|
||||||
|
)
|
||||||
@@ -0,0 +1,174 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assetmeshloader.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/endian.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
|
||||||
|
errorret_t assetMeshLoaderAsync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
|
||||||
|
if(loading->loading.mesh.state != ASSET_MESH_LOADING_STATE_READ_FILE) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
assetmeshoutput_t *out = &loading->entry->data.mesh;
|
||||||
|
assetfile_t *file = &loading->loading.mesh.file;
|
||||||
|
assetmeshinputaxis_t axis = loading->entry->input->mesh;
|
||||||
|
|
||||||
|
assetLoaderErrorChain(loading, assetFileInit(file, loading->entry->name, NULL, NULL));
|
||||||
|
assetLoaderErrorChain(loading, assetFileOpen(file));
|
||||||
|
|
||||||
|
// Skip the 80-byte STL header.
|
||||||
|
assetLoaderErrorChain(loading, assetFileRead(file, NULL, 80));
|
||||||
|
if(file->lastRead != 80) {
|
||||||
|
assetLoaderErrorThrow(loading, "Failed to skip STL header.");
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t triangleCount;
|
||||||
|
assetLoaderErrorChain(loading, assetFileRead(file, &triangleCount, sizeof(uint32_t)));
|
||||||
|
if(file->lastRead != sizeof(uint32_t)) {
|
||||||
|
assetLoaderErrorThrow(loading, "Failed to read tri count");
|
||||||
|
}
|
||||||
|
triangleCount = endianLittleToHost32(triangleCount);
|
||||||
|
|
||||||
|
out->vertices = memoryAllocate(sizeof(meshvertex_t) * triangleCount * 3);
|
||||||
|
meshvertex_t *verts = out->vertices;
|
||||||
|
|
||||||
|
errorret_t ret;
|
||||||
|
for(uint32_t i = 0; i < triangleCount; i++) {
|
||||||
|
assetmeshstltriangle_t triData;
|
||||||
|
ret = assetFileRead(file, &triData, sizeof(triData));
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
memoryFree(verts);
|
||||||
|
out->vertices = NULL;
|
||||||
|
assetLoaderErrorChain(loading, ret);
|
||||||
|
}
|
||||||
|
if(file->lastRead != sizeof(triData)) {
|
||||||
|
memoryFree(verts);
|
||||||
|
out->vertices = NULL;
|
||||||
|
assetLoaderErrorThrow(loading, "Failed to read triangle data");
|
||||||
|
}
|
||||||
|
|
||||||
|
for(uint8_t j = 0; j < 3; j++) {
|
||||||
|
#if MESH_ENABLE_COLOR
|
||||||
|
verts[i * 3 + j].color.r = (
|
||||||
|
(uint8_t)(endianLittleToHostFloat(triData.normal[0]) * 255.0f)
|
||||||
|
);
|
||||||
|
verts[i * 3 + j].color.g = (
|
||||||
|
(uint8_t)(endianLittleToHostFloat(triData.normal[1]) * 255.0f)
|
||||||
|
);
|
||||||
|
verts[i * 3 + j].color.b = (
|
||||||
|
(uint8_t)(endianLittleToHostFloat(triData.normal[2]) * 255.0f)
|
||||||
|
);
|
||||||
|
verts[i * 3 + j].color.a = 0xFF;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
verts[i * 3 + j].uv[0] = 0.0f;
|
||||||
|
verts[i * 3 + j].uv[1] = 0.0f;
|
||||||
|
|
||||||
|
for(uint8_t k = 0; k < 3; k++) {
|
||||||
|
verts[i * 3 + j].pos[k] = endianLittleToHostFloat(triData.positions[j][k]);
|
||||||
|
}
|
||||||
|
|
||||||
|
switch(axis) {
|
||||||
|
case MESH_INPUT_AXIS_Z_UP: {
|
||||||
|
float_t temp = verts[i * 3 + j].pos[1];
|
||||||
|
verts[i * 3 + j].pos[1] = verts[i * 3 + j].pos[2];
|
||||||
|
verts[i * 3 + j].pos[2] = temp;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case MESH_INPUT_AXIS_X_UP: {
|
||||||
|
float_t temp = verts[i * 3 + j].pos[0];
|
||||||
|
verts[i * 3 + j].pos[0] = verts[i * 3 + j].pos[1];
|
||||||
|
verts[i * 3 + j].pos[1] = temp;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case MESH_INPUT_AXIS_Y_DOWN:
|
||||||
|
verts[i * 3 + j].pos[1] = -verts[i * 3 + j].pos[1];
|
||||||
|
break;
|
||||||
|
case MESH_INPUT_AXIS_Z_DOWN: {
|
||||||
|
float_t temp = verts[i * 3 + j].pos[1];
|
||||||
|
verts[i * 3 + j].pos[1] = -verts[i * 3 + j].pos[2];
|
||||||
|
verts[i * 3 + j].pos[2] = temp;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case MESH_INPUT_AXIS_X_DOWN: {
|
||||||
|
float_t temp = verts[i * 3 + j].pos[0];
|
||||||
|
verts[i * 3 + j].pos[0] = verts[i * 3 + j].pos[1];
|
||||||
|
verts[i * 3 + j].pos[1] = -temp;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case MESH_INPUT_AXIS_Y_UP:
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ret = assetFileClose(file);
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
memoryFree(verts);
|
||||||
|
out->vertices = NULL;
|
||||||
|
assetLoaderErrorChain(loading, ret);
|
||||||
|
}
|
||||||
|
assetFileDispose(file);
|
||||||
|
|
||||||
|
loading->loading.mesh.triangleCount = triangleCount;
|
||||||
|
loading->loading.mesh.state = ASSET_MESH_LOADING_STATE_CREATE_MESH;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetMeshLoaderSync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
assertTrue(loading->type == ASSET_LOADER_TYPE_MESH, "Invalid type.");
|
||||||
|
|
||||||
|
switch(loading->loading.mesh.state) {
|
||||||
|
case ASSET_MESH_LOADING_STATE_INITIAL:
|
||||||
|
loading->loading.mesh.state = ASSET_MESH_LOADING_STATE_READ_FILE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_ASYNC;
|
||||||
|
errorOk();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_MESH_LOADING_STATE_CREATE_MESH:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
assetmeshoutput_t *out = &loading->entry->data.mesh;
|
||||||
|
assertNotNull(out->vertices, "Mesh vertices should have been loaded by now.");
|
||||||
|
|
||||||
|
errorret_t ret = meshInit(
|
||||||
|
&out->mesh,
|
||||||
|
MESH_PRIMITIVE_TYPE_TRIANGLES,
|
||||||
|
loading->loading.mesh.triangleCount * 3,
|
||||||
|
out->vertices
|
||||||
|
);
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_ERROR;
|
||||||
|
memoryFree(out->vertices);
|
||||||
|
out->vertices = NULL;
|
||||||
|
assetLoaderErrorChain(loading, ret);
|
||||||
|
}
|
||||||
|
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADED;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetMeshDispose(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||||
|
assertTrue(entry->type == ASSET_LOADER_TYPE_MESH, "Invalid type.");
|
||||||
|
errorChain(meshDispose(&entry->data.mesh.mesh));
|
||||||
|
memoryFree(entry->data.mesh.vertices);
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/assetfile.h"
|
||||||
|
#include "display/mesh/mesh.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
|
||||||
|
typedef struct assetloading_s assetloading_t;
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
MESH_INPUT_AXIS_Y_UP,
|
||||||
|
MESH_INPUT_AXIS_Z_UP,
|
||||||
|
MESH_INPUT_AXIS_X_UP,
|
||||||
|
|
||||||
|
MESH_INPUT_AXIS_Y_DOWN,
|
||||||
|
MESH_INPUT_AXIS_Z_DOWN,
|
||||||
|
MESH_INPUT_AXIS_X_DOWN,
|
||||||
|
} assetmeshinputaxis_t;
|
||||||
|
|
||||||
|
typedef assetmeshinputaxis_t assetmeshloaderinput_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_MESH_LOADING_STATE_INITIAL,
|
||||||
|
ASSET_MESH_LOADING_STATE_READ_FILE,
|
||||||
|
ASSET_MESH_LOADING_STATE_CREATE_MESH,
|
||||||
|
ASSET_MESH_LOADING_STATE_DONE
|
||||||
|
} assetmeshloadingstate_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetfile_t file;
|
||||||
|
assetmeshloadingstate_t state;
|
||||||
|
uint32_t triangleCount;
|
||||||
|
} assetmeshloaderloading_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
mesh_t mesh;
|
||||||
|
meshvertex_t *vertices;
|
||||||
|
} assetmeshoutput_t;
|
||||||
|
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
typedef struct {
|
||||||
|
vec3 normal;
|
||||||
|
float_t positions[3][3];
|
||||||
|
uint16_t attributeByteCount;
|
||||||
|
} assetmeshstltriangle_t;
|
||||||
|
#pragma pack(pop)
|
||||||
|
|
||||||
|
assertStructSize(assetmeshstltriangle_t, 50);
|
||||||
|
|
||||||
|
errorret_t assetMeshLoaderAsync(assetloading_t *loading);
|
||||||
|
errorret_t assetMeshLoaderSync(assetloading_t *loading);
|
||||||
|
errorret_t assetMeshDispose(assetentry_t *entry);
|
||||||
@@ -0,0 +1,165 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assettextureloader.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#define STB_IMAGE_IMPLEMENTATION
|
||||||
|
#include "stb_image.h"
|
||||||
|
#include "log/log.h"
|
||||||
|
#include "util/endian.h"
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
|
||||||
|
stbi_io_callbacks ASSET_TEXTURE_STB_CALLBACKS = {
|
||||||
|
.read = assetTextureReader,
|
||||||
|
.skip = assetTextureSkipper,
|
||||||
|
.eof = assetTextureEOF
|
||||||
|
};
|
||||||
|
|
||||||
|
int assetTextureReader(void *user, char *data, int size) {
|
||||||
|
assertNotNull(data, "Data buffer for stb_image callbacks cannot be NULL.");
|
||||||
|
|
||||||
|
assetfile_t *file = (assetfile_t*)user;
|
||||||
|
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
|
||||||
|
|
||||||
|
errorret_t ret = assetFileRead(file, data, (size_t)size);
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
errorCatch(errorPrint(ret));
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return file->lastRead;
|
||||||
|
}
|
||||||
|
|
||||||
|
void assetTextureSkipper(void *user, int n) {
|
||||||
|
assetfile_t *file = (assetfile_t*)user;
|
||||||
|
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
|
||||||
|
|
||||||
|
errorret_t ret = assetFileRead(file, NULL, (size_t)n);
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
errorCatch(errorPrint(ret));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int assetTextureEOF(void *user) {
|
||||||
|
assetfile_t *file = (assetfile_t*)user;
|
||||||
|
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
|
||||||
|
|
||||||
|
return file->position >= file->size;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetTextureLoaderAsync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
|
||||||
|
// Only care about loading pixels.
|
||||||
|
if(loading->loading.texture.state != ASSET_TEXTURE_LOADING_STATE_LOAD_PIXELS){
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Init the file
|
||||||
|
assertNull(
|
||||||
|
loading->loading.texture.data, "Pixels already defined?"
|
||||||
|
);
|
||||||
|
|
||||||
|
assetfile_t *file = &loading->loading.texture.file;
|
||||||
|
assetLoaderErrorChain(loading, assetFileInit(
|
||||||
|
file,
|
||||||
|
loading->entry->name,
|
||||||
|
NULL,
|
||||||
|
&loading->entry->data.texture
|
||||||
|
));
|
||||||
|
assetLoaderErrorChain(loading, assetFileOpen(file));
|
||||||
|
|
||||||
|
// Determine channels
|
||||||
|
int channelsDesired;
|
||||||
|
switch(loading->entry->input->texture) {
|
||||||
|
case TEXTURE_FORMAT_RGBA:
|
||||||
|
channelsDesired = 4;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
assetLoaderErrorThrow(loading, "Bad texture format.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Load image pixels.
|
||||||
|
loading->loading.texture.data = stbi_load_from_callbacks(
|
||||||
|
&ASSET_TEXTURE_STB_CALLBACKS,
|
||||||
|
file,
|
||||||
|
&loading->loading.texture.width,
|
||||||
|
&loading->loading.texture.height,
|
||||||
|
&loading->loading.texture.channels,
|
||||||
|
channelsDesired
|
||||||
|
);
|
||||||
|
|
||||||
|
// Close out the file.
|
||||||
|
assetLoaderErrorChain(loading, assetFileClose(file));
|
||||||
|
assetLoaderErrorChain(loading, assetFileDispose(file));
|
||||||
|
|
||||||
|
// Ensure we loaded correctly.
|
||||||
|
if(loading->loading.texture.data == NULL) {
|
||||||
|
const char_t *errorStr = stbi_failure_reason();
|
||||||
|
assetLoaderErrorThrow(loading, "Failed to load texture from file %s.", errorStr);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fixes a specific bug probably with Dolphin but for now just assuming endian
|
||||||
|
if(!isHostLittleEndian()) {
|
||||||
|
stbi__vertical_flip(
|
||||||
|
loading->loading.texture.data,
|
||||||
|
loading->loading.texture.width,
|
||||||
|
loading->loading.texture.height,
|
||||||
|
loading->loading.texture.channels
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
loading->loading.texture.state = ASSET_TEXTURE_LOADING_STATE_CREATE_TEXTURE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetTextureLoaderSync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
|
||||||
|
switch(loading->loading.texture.state) {
|
||||||
|
case ASSET_TEXTURE_LOADING_STATE_INITIAL:
|
||||||
|
loading->loading.texture.state = ASSET_TEXTURE_LOADING_STATE_LOAD_PIXELS;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_ASYNC;
|
||||||
|
errorOk();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_TEXTURE_LOADING_STATE_CREATE_TEXTURE:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create the texture.
|
||||||
|
assertNotNull(
|
||||||
|
loading->loading.texture.data, "Pixels should have been loaded by now."
|
||||||
|
);
|
||||||
|
|
||||||
|
assetLoaderErrorChain(loading, textureInit(
|
||||||
|
(texture_t*)&loading->entry->data.texture,
|
||||||
|
loading->loading.texture.width,
|
||||||
|
loading->loading.texture.height,
|
||||||
|
loading->entry->input->texture,
|
||||||
|
(texturedata_t){
|
||||||
|
.rgbaColors = (color_t*)loading->loading.texture.data
|
||||||
|
}
|
||||||
|
));
|
||||||
|
|
||||||
|
// Free the pixels.
|
||||||
|
stbi_image_free(loading->loading.texture.data);
|
||||||
|
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADED;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetTextureDispose(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||||
|
return textureDispose(&entry->data.texture);
|
||||||
|
}
|
||||||
@@ -0,0 +1,81 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/assetfile.h"
|
||||||
|
#include "display/texture/texture.h"
|
||||||
|
|
||||||
|
typedef struct assetloading_s assetloading_t;
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
typedef textureformat_t assettextureloaderinput_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_TEXTURE_LOADING_STATE_INITIAL,
|
||||||
|
ASSET_TEXTURE_LOADING_STATE_LOAD_PIXELS,
|
||||||
|
ASSET_TEXTURE_LOADING_STATE_CREATE_TEXTURE,
|
||||||
|
ASSET_TEXTURE_LOADING_STATE_DONE
|
||||||
|
} assettextureloadingstate_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetfile_t file;
|
||||||
|
assettextureloadingstate_t state;
|
||||||
|
|
||||||
|
int channels, width, height;
|
||||||
|
uint8_t *data;
|
||||||
|
} assettextureloaderloading_t;
|
||||||
|
|
||||||
|
typedef texture_t assettextureoutput_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* STB image read callback for asset files.
|
||||||
|
*
|
||||||
|
* @param user User data passed to the callback, should be an assetfile_t*.
|
||||||
|
* @param data Buffer to read the file data into.
|
||||||
|
* @param size Size of the buffer to read into.
|
||||||
|
* @return Number of bytes read, or -1 on error.
|
||||||
|
*/
|
||||||
|
int assetTextureReader(void *user, char *data, int size);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* STB image skip callback for asset files.
|
||||||
|
*
|
||||||
|
* @param user User data passed to the callback, should be an assetfile_t*.
|
||||||
|
* @param n Number of bytes to skip in the file.
|
||||||
|
*/
|
||||||
|
void assetTextureSkipper(void *user, int n);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* STB image EOF callback for asset files.
|
||||||
|
*
|
||||||
|
* @param user User data passed to the callback, should be an assetfile_t*.
|
||||||
|
* @return Non-zero if end of file has been reached, zero otherwise.
|
||||||
|
*/
|
||||||
|
int assetTextureEOF(void *user);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Synchronous loader for texture assets.
|
||||||
|
*
|
||||||
|
* @param loading Loading information for the asset being loaded.
|
||||||
|
* @return Error code indicating success or failure of the load operation.
|
||||||
|
*/
|
||||||
|
errorret_t assetTextureLoaderAsync(assetloading_t *loading);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Synchronous loader for texture assets.
|
||||||
|
*
|
||||||
|
* @param loading Loading information for the asset being loaded.
|
||||||
|
* @return Error code indicating success or failure of the load operation.
|
||||||
|
*/
|
||||||
|
errorret_t assetTextureLoaderSync(assetloading_t *loading);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disposer for texture assets.
|
||||||
|
*
|
||||||
|
* @param entry Asset entry containing the texture to dispose.
|
||||||
|
* @return Error code indicating success or failure of the dispose operation.
|
||||||
|
*/
|
||||||
|
errorret_t assetTextureDispose(assetentry_t *entry);
|
||||||
@@ -0,0 +1,115 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assettilesetloader.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "util/endian.h"
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
|
||||||
|
errorret_t assetTilesetLoaderAsync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
|
||||||
|
if(loading->loading.tileset.state != ASSET_TILESET_LOADING_STATE_READ_FILE) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
assertNull(loading->loading.tileset.data, "Data already defined?");
|
||||||
|
|
||||||
|
assetfile_t *file = &loading->loading.tileset.file;
|
||||||
|
assetLoaderErrorChain(loading, assetFileInit(file, loading->entry->name, NULL, NULL));
|
||||||
|
|
||||||
|
uint8_t *data = memoryAllocate(file->size);
|
||||||
|
assetLoaderErrorChain(loading, assetFileOpen(file));
|
||||||
|
assetLoaderErrorChain(loading, assetFileRead(file, data, file->size));
|
||||||
|
assetLoaderErrorChain(loading, assetFileClose(file));
|
||||||
|
assetLoaderErrorChain(loading, assetFileDispose(file));
|
||||||
|
assertTrue(file->lastRead == file->size, "Failed to read entire tileset file.");
|
||||||
|
|
||||||
|
loading->loading.tileset.data = data;
|
||||||
|
loading->loading.tileset.state = ASSET_TILESET_LOADING_STATE_PARSE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetTilesetLoaderSync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
assertTrue(loading->type == ASSET_LOADER_TYPE_TILESET, "Invalid type.");
|
||||||
|
|
||||||
|
switch(loading->loading.tileset.state) {
|
||||||
|
case ASSET_TILESET_LOADING_STATE_INITIAL:
|
||||||
|
loading->loading.tileset.state = ASSET_TILESET_LOADING_STATE_READ_FILE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_ASYNC;
|
||||||
|
errorOk();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_TILESET_LOADING_STATE_PARSE:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t *data = loading->loading.tileset.data;
|
||||||
|
assertNotNull(data, "Tileset data should have been loaded by now.");
|
||||||
|
|
||||||
|
tileset_t *out = &loading->entry->data.tileset;
|
||||||
|
|
||||||
|
if(data[0] != 'D' || data[1] != 'T' || data[2] != 'F') {
|
||||||
|
memoryFree(data);
|
||||||
|
assetLoaderErrorThrow(loading, "Invalid tileset header");
|
||||||
|
}
|
||||||
|
|
||||||
|
if(data[3] != 0x00) {
|
||||||
|
memoryFree(data);
|
||||||
|
assetLoaderErrorThrow(loading, "Unsupported tileset version");
|
||||||
|
}
|
||||||
|
|
||||||
|
out->tileWidth = endianLittleToHost16(*(uint16_t *)(data + 4));
|
||||||
|
out->tileHeight = endianLittleToHost16(*(uint16_t *)(data + 6));
|
||||||
|
out->columns = endianLittleToHost16(*(uint16_t *)(data + 8));
|
||||||
|
out->rows = endianLittleToHost16(*(uint16_t *)(data + 10));
|
||||||
|
|
||||||
|
if(out->tileWidth == 0) {
|
||||||
|
memoryFree(data);
|
||||||
|
assetLoaderErrorThrow(loading, "Tile width cannot be 0");
|
||||||
|
}
|
||||||
|
if(out->tileHeight == 0) {
|
||||||
|
memoryFree(data);
|
||||||
|
assetLoaderErrorThrow(loading, "Tile height cannot be 0");
|
||||||
|
}
|
||||||
|
if(out->columns == 0) {
|
||||||
|
memoryFree(data);
|
||||||
|
assetLoaderErrorThrow(loading, "Column count cannot be 0");
|
||||||
|
}
|
||||||
|
if(out->rows == 0) {
|
||||||
|
memoryFree(data);
|
||||||
|
assetLoaderErrorThrow(loading, "Row count cannot be 0");
|
||||||
|
}
|
||||||
|
|
||||||
|
out->uv[0] = endianLittleToHostFloat(*(float *)(data + 16));
|
||||||
|
out->uv[1] = endianLittleToHostFloat(*(float *)(data + 20));
|
||||||
|
|
||||||
|
if(out->uv[1] < 0.0f || out->uv[1] > 1.0f) {
|
||||||
|
memoryFree(data);
|
||||||
|
assetLoaderErrorThrow(loading, "Invalid v0 value in tileset");
|
||||||
|
}
|
||||||
|
|
||||||
|
out->tileCount = out->columns * out->rows;
|
||||||
|
memoryFree(data);
|
||||||
|
loading->loading.tileset.data = NULL;
|
||||||
|
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADED;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetTilesetDispose(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Entry cannot be NULL");
|
||||||
|
assertTrue(entry->type == ASSET_LOADER_TYPE_TILESET, "Invalid type.");
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/assetfile.h"
|
||||||
|
#include "display/texture/tileset.h"
|
||||||
|
|
||||||
|
typedef struct assetloading_s assetloading_t;
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
void *nothing;
|
||||||
|
} assettilesetloaderinput_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_TILESET_LOADING_STATE_INITIAL,
|
||||||
|
ASSET_TILESET_LOADING_STATE_READ_FILE,
|
||||||
|
ASSET_TILESET_LOADING_STATE_PARSE,
|
||||||
|
ASSET_TILESET_LOADING_STATE_DONE
|
||||||
|
} assettilesetloadingstate_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetfile_t file;
|
||||||
|
assettilesetloadingstate_t state;
|
||||||
|
|
||||||
|
uint8_t *data;
|
||||||
|
} assettilesetloaderloading_t;
|
||||||
|
|
||||||
|
typedef tileset_t assettilesetoutput_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Asynchronous loader for tileset assets. Reads the raw DTF file bytes into
|
||||||
|
* the loading buffer so the sync phase can parse without blocking the main
|
||||||
|
* thread on I/O.
|
||||||
|
*
|
||||||
|
* @param loading Loading information for the asset being loaded.
|
||||||
|
* @return Error code indicating success or failure of the load operation.
|
||||||
|
*/
|
||||||
|
errorret_t assetTilesetLoaderAsync(assetloading_t *loading);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Synchronous loader for tileset assets. Parses the DTF binary previously
|
||||||
|
* read by the async phase and populates the output tileset_t.
|
||||||
|
*
|
||||||
|
* @param loading Loading information for the asset being loaded.
|
||||||
|
* @return Error code indicating success or failure of the load operation.
|
||||||
|
*/
|
||||||
|
errorret_t assetTilesetLoaderSync(assetloading_t *loading);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disposer for tileset assets.
|
||||||
|
*
|
||||||
|
* @param entry Asset entry containing the tileset to dispose.
|
||||||
|
* @return Error code indicating success or failure of the dispose operation.
|
||||||
|
*/
|
||||||
|
errorret_t assetTilesetDispose(assetentry_t *entry);
|
||||||
+1
-1
@@ -6,5 +6,5 @@
|
|||||||
# Sources
|
# Sources
|
||||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
PUBLIC
|
PUBLIC
|
||||||
moduletime.c
|
assetjsonloader.c
|
||||||
)
|
)
|
||||||
@@ -0,0 +1,88 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assetjsonloader.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
|
||||||
|
errorret_t assetJsonLoaderAsync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
|
||||||
|
if(loading->loading.json.state != ASSET_JSON_LOADING_STATE_READ_FILE) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
assertNull(loading->loading.json.buffer, "Buffer already defined?");
|
||||||
|
|
||||||
|
assetfile_t *file = &loading->loading.json.file;
|
||||||
|
assetLoaderErrorChain(loading, assetFileInit(file, loading->entry->name, NULL, NULL));
|
||||||
|
|
||||||
|
if(file->size > ASSET_JSON_FILE_SIZE_MAX) {
|
||||||
|
assetLoaderErrorThrow(loading, "JSON exceeds maximum allowed size");
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t fileSize = (size_t)file->size;
|
||||||
|
uint8_t *buffer = memoryAllocate(fileSize);
|
||||||
|
assetLoaderErrorChain(loading, assetFileOpen(file));
|
||||||
|
assetLoaderErrorChain(loading, assetFileRead(file, buffer, fileSize));
|
||||||
|
assertTrue(file->lastRead == file->size, "Failed to read entire JSON file.");
|
||||||
|
assetLoaderErrorChain(loading, assetFileClose(file));
|
||||||
|
assetLoaderErrorChain(loading, assetFileDispose(file));
|
||||||
|
|
||||||
|
loading->loading.json.buffer = buffer;
|
||||||
|
loading->loading.json.size = fileSize;
|
||||||
|
loading->loading.json.state = ASSET_JSON_LOADING_STATE_PARSE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetJsonLoaderSync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
assertTrue(loading->type == ASSET_LOADER_TYPE_JSON, "Invalid type.");
|
||||||
|
|
||||||
|
switch(loading->loading.json.state) {
|
||||||
|
case ASSET_JSON_LOADING_STATE_INITIAL:
|
||||||
|
loading->loading.json.state = ASSET_JSON_LOADING_STATE_READ_FILE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_ASYNC;
|
||||||
|
errorOk();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_JSON_LOADING_STATE_PARSE:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t *buffer = loading->loading.json.buffer;
|
||||||
|
assertNotNull(buffer, "JSON buffer should have been loaded by now.");
|
||||||
|
|
||||||
|
loading->entry->data.json = yyjson_read(
|
||||||
|
(char *)buffer,
|
||||||
|
loading->loading.json.size,
|
||||||
|
YYJSON_READ_ALLOW_COMMENTS | YYJSON_READ_ALLOW_TRAILING_COMMAS
|
||||||
|
);
|
||||||
|
memoryFree(buffer);
|
||||||
|
loading->loading.json.buffer = NULL;
|
||||||
|
|
||||||
|
if(!loading->entry->data.json) {
|
||||||
|
assetLoaderErrorThrow(loading, "Failed to parse JSON");
|
||||||
|
}
|
||||||
|
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADED;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetJsonDispose(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||||
|
assertTrue(entry->type == ASSET_LOADER_TYPE_JSON, "Invalid type.");
|
||||||
|
yyjson_doc_free(entry->data.json);
|
||||||
|
entry->data.json = NULL;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/assetfile.h"
|
||||||
|
#include "yyjson.h"
|
||||||
|
|
||||||
|
#define ASSET_JSON_FILE_SIZE_MAX 1024*256
|
||||||
|
|
||||||
|
typedef struct assetloading_s assetloading_t;
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
|
||||||
|
typedef struct { void *nothing; } assetjsonloaderinput_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_JSON_LOADING_STATE_INITIAL,
|
||||||
|
ASSET_JSON_LOADING_STATE_READ_FILE,
|
||||||
|
ASSET_JSON_LOADING_STATE_PARSE,
|
||||||
|
ASSET_JSON_LOADING_STATE_DONE
|
||||||
|
} assetjsonloadingstate_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetfile_t file;
|
||||||
|
assetjsonloadingstate_t state;
|
||||||
|
uint8_t *buffer;
|
||||||
|
size_t size;
|
||||||
|
} assetjsonloaderloading_t;
|
||||||
|
|
||||||
|
typedef yyjson_doc * assetjsonoutput_t;
|
||||||
|
|
||||||
|
errorret_t assetJsonLoaderAsync(assetloading_t *loading);
|
||||||
|
errorret_t assetJsonLoaderSync(assetloading_t *loading);
|
||||||
|
errorret_t assetJsonDispose(assetentry_t *entry);
|
||||||
+1
-1
@@ -6,5 +6,5 @@
|
|||||||
# Sources
|
# Sources
|
||||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
PUBLIC
|
PUBLIC
|
||||||
modulelocale.c
|
assetlocaleloader.c
|
||||||
)
|
)
|
||||||
@@ -0,0 +1,849 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assetlocaleloader.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "util/math.h"
|
||||||
|
#include "util/string.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
|
||||||
|
errorret_t assetLocaleLoaderAsync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
|
||||||
|
if(loading->loading.locale.state != ASSET_LOCALE_LOADER_STATE_LOAD_HEADER) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
assetlocalefile_t *localeFile = &loading->entry->data.locale;
|
||||||
|
memoryZero(localeFile, sizeof(assetlocalefile_t));
|
||||||
|
assetLoaderErrorChain(loading, assetFileInit(&localeFile->file, loading->entry->name, NULL, NULL));
|
||||||
|
assetLoaderErrorChain(loading, assetFileOpen(&localeFile->file));
|
||||||
|
|
||||||
|
char_t buffer[1024];
|
||||||
|
assetLoaderErrorChain(loading, assetLocaleGetString(localeFile, "", 0, buffer, sizeof(buffer)));
|
||||||
|
assetLoaderErrorChain(loading, assetLocaleParseHeader(localeFile, buffer, sizeof(buffer)));
|
||||||
|
|
||||||
|
loading->loading.locale.state = ASSET_LOCALE_LOADER_STATE_DONE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleLoaderSync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
assertTrue(loading->type == ASSET_LOADER_TYPE_LOCALE, "Invalid type.");
|
||||||
|
|
||||||
|
switch(loading->loading.locale.state) {
|
||||||
|
case ASSET_LOCALE_LOADER_STATE_INITIAL:
|
||||||
|
loading->loading.locale.state = ASSET_LOCALE_LOADER_STATE_LOAD_HEADER;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_ASYNC;
|
||||||
|
errorOk();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_LOCALE_LOADER_STATE_DONE:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADED;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleDispose(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||||
|
assertTrue(entry->type == ASSET_LOADER_TYPE_LOCALE, "Invalid type.");
|
||||||
|
assetlocalefile_t *localeFile = &entry->data.locale;
|
||||||
|
errorChain(assetFileClose(&localeFile->file));
|
||||||
|
return assetFileDispose(&localeFile->file);
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleParseHeader(
|
||||||
|
assetlocalefile_t *localeFile,
|
||||||
|
char_t *headerBuffer,
|
||||||
|
const size_t headerBufferSize
|
||||||
|
) {
|
||||||
|
assertNotNull(localeFile, "Locale file cannot be NULL.");
|
||||||
|
assertNotNull(headerBuffer, "Header buffer cannot be NULL.");
|
||||||
|
assertTrue(headerBufferSize > 0, "Header buffer size must be > 0.");
|
||||||
|
|
||||||
|
// Find "Plural-Forms: " line and parse out plural form info
|
||||||
|
char_t *pluralFormsLine = strstr(headerBuffer, "Plural-Forms:");
|
||||||
|
if(!pluralFormsLine) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
pluralFormsLine += strlen("Plural-Forms:");
|
||||||
|
|
||||||
|
// Expect nplurals
|
||||||
|
char_t *npluralsStr = strstr(pluralFormsLine, "nplurals=");
|
||||||
|
if(!npluralsStr) {
|
||||||
|
errorThrow("Failed to find nplurals in Plural-Forms header.");
|
||||||
|
}
|
||||||
|
npluralsStr += strlen("nplurals=");
|
||||||
|
localeFile->pluralStateCount = (uint8_t)atoi(npluralsStr);
|
||||||
|
|
||||||
|
if(localeFile->pluralStateCount == 0) {
|
||||||
|
errorThrow("nplurals must be greater than 0.");
|
||||||
|
}
|
||||||
|
if(localeFile->pluralStateCount > ASSET_LOCALE_FILE_PLURAL_FORM_COUNT) {
|
||||||
|
errorThrow(
|
||||||
|
"nplurals exceeds maximum supported plural forms: %d > %d",
|
||||||
|
localeFile->pluralStateCount,
|
||||||
|
ASSET_LOCALE_FILE_PLURAL_FORM_COUNT
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Expect plural=
|
||||||
|
char_t *pluralStr = strstr(pluralFormsLine, "plural=");
|
||||||
|
if(!pluralStr) {
|
||||||
|
errorThrow("Failed to find plural in Plural-Forms header.");
|
||||||
|
}
|
||||||
|
pluralStr += strlen("plural=");
|
||||||
|
|
||||||
|
// Expect ( [expressions] )
|
||||||
|
char_t *openParen = strchr(pluralStr, '(');
|
||||||
|
char_t *closeParen = strrchr(pluralStr, ')');
|
||||||
|
if(!openParen || !closeParen || closeParen < openParen) {
|
||||||
|
errorThrow("Failed to find plural expression in Plural-Forms header.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse:
|
||||||
|
// n [op] value ? index : n [op] value ? index : ... : final_index
|
||||||
|
char_t *ptr = openParen + 1;
|
||||||
|
uint8_t pluralIndex = 0;
|
||||||
|
uint8_t definedCount = 0;
|
||||||
|
|
||||||
|
while(1) {
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
|
||||||
|
// Allow grouped subexpressions like:
|
||||||
|
// (n<7 ? 2 : 3)
|
||||||
|
// or
|
||||||
|
// (((3)))
|
||||||
|
uint8_t parenDepth = 0;
|
||||||
|
while(*ptr == '(') {
|
||||||
|
parenDepth++;
|
||||||
|
ptr++;
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Final fallback: just an integer
|
||||||
|
if(*ptr != 'n') {
|
||||||
|
char_t *endPtr = NULL;
|
||||||
|
int32_t finalIndex = (int32_t)strtol(ptr, &endPtr, 10);
|
||||||
|
if(endPtr == ptr) {
|
||||||
|
errorThrow("Expected final plural index.");
|
||||||
|
}
|
||||||
|
ptr = endPtr;
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
while(parenDepth > 0) {
|
||||||
|
if(*ptr != ')') {
|
||||||
|
errorThrow("Expected ')' after final plural index.");
|
||||||
|
}
|
||||||
|
ptr++;
|
||||||
|
parenDepth--;
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(*ptr != ')') {
|
||||||
|
errorThrow("Expected ')' at end of plural expression.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if(finalIndex < 0 || finalIndex >= localeFile->pluralStateCount) {
|
||||||
|
errorThrow(
|
||||||
|
"Final plural expression index out of bounds: %d (nplurals: %d)",
|
||||||
|
finalIndex,
|
||||||
|
localeFile->pluralStateCount
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
localeFile->pluralDefaultIndex = (uint8_t)finalIndex;
|
||||||
|
definedCount++;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(pluralIndex >= localeFile->pluralStateCount - 1) {
|
||||||
|
errorThrow(
|
||||||
|
"Too many plural conditions. Expected %d clauses for nplurals=%d.",
|
||||||
|
localeFile->pluralStateCount - 1,
|
||||||
|
localeFile->pluralStateCount
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
ptr++; // skip 'n'
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
|
||||||
|
// Determine operator
|
||||||
|
assetlocalepluraloperation_t op;
|
||||||
|
if(strncmp(ptr, "==", 2) == 0) {
|
||||||
|
op = ASSET_LOCALE_PLURAL_OP_EQUAL;
|
||||||
|
ptr += 2;
|
||||||
|
} else if(strncmp(ptr, "!=", 2) == 0) {
|
||||||
|
op = ASSET_LOCALE_PLURAL_OP_NOT_EQUAL;
|
||||||
|
ptr += 2;
|
||||||
|
} else if(strncmp(ptr, "<=", 2) == 0) {
|
||||||
|
op = ASSET_LOCALE_PLURAL_OP_LESS_EQUAL;
|
||||||
|
ptr += 2;
|
||||||
|
} else if(strncmp(ptr, ">=", 2) == 0) {
|
||||||
|
op = ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL;
|
||||||
|
ptr += 2;
|
||||||
|
} else if(*ptr == '<') {
|
||||||
|
op = ASSET_LOCALE_PLURAL_OP_LESS;
|
||||||
|
ptr++;
|
||||||
|
} else if(*ptr == '>') {
|
||||||
|
op = ASSET_LOCALE_PLURAL_OP_GREATER;
|
||||||
|
ptr++;
|
||||||
|
} else {
|
||||||
|
errorThrow("Unsupported plural operator.");
|
||||||
|
}
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
|
||||||
|
// Parse the comparitor value
|
||||||
|
char_t *endPtr = NULL;
|
||||||
|
int32_t value = (int32_t)strtol(ptr, &endPtr, 10);
|
||||||
|
if(endPtr == ptr) {
|
||||||
|
errorThrow("Expected value for plural expression.");
|
||||||
|
}
|
||||||
|
ptr = endPtr;
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
|
||||||
|
// Parse ternary operator
|
||||||
|
if(*ptr != '?') {
|
||||||
|
errorThrow("Expected '?' after plural expression.");
|
||||||
|
}
|
||||||
|
ptr++;
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
|
||||||
|
// Parse the indice
|
||||||
|
endPtr = NULL;
|
||||||
|
int32_t index = (int32_t)strtol(ptr, &endPtr, 10);
|
||||||
|
if(endPtr == ptr) {
|
||||||
|
errorThrow("Expected index for plural expression.");
|
||||||
|
}
|
||||||
|
ptr = endPtr;
|
||||||
|
|
||||||
|
if(index < 0 || index >= localeFile->pluralStateCount) {
|
||||||
|
errorThrow(
|
||||||
|
"Plural expression index out of bounds: %d (nplurals: %d)",
|
||||||
|
index,
|
||||||
|
localeFile->pluralStateCount
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Store plural expression.
|
||||||
|
localeFile->pluralIndices[pluralIndex] = (uint8_t)index;
|
||||||
|
localeFile->pluralOps[pluralIndex] = op;
|
||||||
|
localeFile->pluralValues[pluralIndex] = value;
|
||||||
|
pluralIndex++;
|
||||||
|
definedCount++;
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
|
||||||
|
// Close any grouping parens that wrapped this conditional branch
|
||||||
|
while(parenDepth > 0) {
|
||||||
|
if(*ptr != ')') {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
ptr++;
|
||||||
|
parenDepth--;
|
||||||
|
|
||||||
|
while(*ptr == ' ') ptr++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(*ptr != ':') {
|
||||||
|
errorThrow("Expected ':' after plural expression.");
|
||||||
|
}
|
||||||
|
ptr++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Must define exactly nplurals outcomes:
|
||||||
|
// (nplurals - 1) conditional results + 1 final fallback result
|
||||||
|
if(
|
||||||
|
pluralIndex != localeFile->pluralStateCount - 1 ||
|
||||||
|
definedCount != localeFile->pluralStateCount
|
||||||
|
) {
|
||||||
|
errorThrow("Plural expression count does not match nplurals.");
|
||||||
|
}
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
uint8_t assetLocaleEvaluatePlural(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const int32_t pluralCount
|
||||||
|
) {
|
||||||
|
assertNotNull(file, "Locale file cannot be NULL.");
|
||||||
|
assertTrue(pluralCount >= 0, "Plural count cannot be negative.");
|
||||||
|
|
||||||
|
for(uint8_t i = 0; i < file->pluralStateCount - 1; i++) {
|
||||||
|
int32_t value = file->pluralValues[i];
|
||||||
|
switch(file->pluralOps[i]) {
|
||||||
|
case ASSET_LOCALE_PLURAL_OP_EQUAL:
|
||||||
|
if(pluralCount == value) return file->pluralIndices[i];
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_LOCALE_PLURAL_OP_NOT_EQUAL:
|
||||||
|
if(pluralCount != value) return file->pluralIndices[i];
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_LOCALE_PLURAL_OP_LESS:
|
||||||
|
if(pluralCount < value) return file->pluralIndices[i];
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_LOCALE_PLURAL_OP_LESS_EQUAL:
|
||||||
|
if(pluralCount <= value) return file->pluralIndices[i];
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_LOCALE_PLURAL_OP_GREATER:
|
||||||
|
if(pluralCount > value) return file->pluralIndices[i];
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL:
|
||||||
|
if(pluralCount >= value) return file->pluralIndices[i];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return file->pluralDefaultIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleLineSkipBlanks(
|
||||||
|
assetfilelinereader_t *reader,
|
||||||
|
uint8_t *lineBuffer
|
||||||
|
) {
|
||||||
|
while(!reader->eof) {
|
||||||
|
// Skip blank lines
|
||||||
|
if(lineBuffer[0] == '\0') {
|
||||||
|
errorret_t r = assetFileLineReaderNext(reader);
|
||||||
|
if(errorIsNotOk(r)) {
|
||||||
|
errorCatch(r);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Skip comment lines
|
||||||
|
if(lineBuffer[0] == '#') {
|
||||||
|
errorret_t r = assetFileLineReaderNext(reader);
|
||||||
|
if(errorIsNotOk(r)) {
|
||||||
|
errorCatch(r);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Is line only spaces?
|
||||||
|
size_t lineLength = strlen((char_t *)lineBuffer);
|
||||||
|
size_t i;
|
||||||
|
bool_t onlySpaces = true;
|
||||||
|
for(i = 0; i < lineLength; i++) {
|
||||||
|
if(lineBuffer[i] != ' ') {
|
||||||
|
onlySpaces = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(onlySpaces) {
|
||||||
|
errorret_t r = assetFileLineReaderNext(reader);
|
||||||
|
if(errorIsNotOk(r)) {
|
||||||
|
errorCatch(r);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleLineUnbuffer(
|
||||||
|
assetfilelinereader_t *reader,
|
||||||
|
uint8_t *lineBuffer,
|
||||||
|
uint8_t *stringBuffer,
|
||||||
|
const size_t stringBufferSize
|
||||||
|
) {
|
||||||
|
stringBuffer[0] = '\0';
|
||||||
|
|
||||||
|
// At the point this funciton is called, we are looking for an opening quote.
|
||||||
|
char_t *start = strchr((char_t *)lineBuffer, '"');
|
||||||
|
if(!start) {
|
||||||
|
errorThrow("Expected open (0) \"");
|
||||||
|
}
|
||||||
|
|
||||||
|
char *end = strchr(start + 1, '"');
|
||||||
|
if(!end) {
|
||||||
|
errorThrow("Expected close (0) \"");
|
||||||
|
}
|
||||||
|
*end = '\0';
|
||||||
|
|
||||||
|
if(strlen(start) >= stringBufferSize) {
|
||||||
|
errorThrow("String buffer overflow");
|
||||||
|
}
|
||||||
|
memoryCopy(stringBuffer, start + 1, strlen(start));
|
||||||
|
|
||||||
|
// Now start buffering lines out
|
||||||
|
while(!reader->eof) {
|
||||||
|
errorret_t r = assetFileLineReaderNext(reader);
|
||||||
|
if(errorIsNotOk(r)) {
|
||||||
|
errorCatch(r);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Skip blank lines
|
||||||
|
r = assetLocaleLineSkipBlanks(reader, lineBuffer);
|
||||||
|
if(errorIsNotOk(r)) {
|
||||||
|
errorCatch(r);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Skip starting spaces
|
||||||
|
char_t *ptr = (char_t *)lineBuffer;
|
||||||
|
while(*ptr == ' ') {
|
||||||
|
ptr++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only consider lines starting with quote
|
||||||
|
if(*ptr != '"') {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
ptr++; // move past first quote
|
||||||
|
|
||||||
|
bool_t escaping = false;
|
||||||
|
char_t *dest = (char_t *)stringBuffer + strlen((char_t *)stringBuffer);
|
||||||
|
while(*ptr) {
|
||||||
|
if(escaping) {
|
||||||
|
// Handle escape sequences
|
||||||
|
switch(*ptr) {
|
||||||
|
case 'n': *dest++ = '\n'; break;
|
||||||
|
case 't': *dest++ = '\t'; break;
|
||||||
|
case '\\': *dest++ = '\\'; break;
|
||||||
|
case '"': *dest++ = '"'; break;
|
||||||
|
default:
|
||||||
|
errorThrow("Unknown escape sequence: \\%c", *ptr);
|
||||||
|
}
|
||||||
|
escaping = false;
|
||||||
|
} else if(*ptr == '\\') {
|
||||||
|
escaping = true;
|
||||||
|
} else if(*ptr == '"') {
|
||||||
|
// End of string
|
||||||
|
break;
|
||||||
|
} else {
|
||||||
|
// Regular character
|
||||||
|
*dest++ = *ptr;
|
||||||
|
}
|
||||||
|
if((size_t)(dest - (char_t *)stringBuffer) >= stringBufferSize) {
|
||||||
|
errorThrow("String buffer overflow");
|
||||||
|
}
|
||||||
|
ptr++;
|
||||||
|
}
|
||||||
|
*dest = '\0';
|
||||||
|
}
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleGetString(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const char_t *messageId,
|
||||||
|
const int32_t pluralCount,
|
||||||
|
char_t *stringBuffer,
|
||||||
|
const size_t stringBufferSize
|
||||||
|
) {
|
||||||
|
assertNotNull(file, "Asset file cannot be NULL.");
|
||||||
|
assertNotNull(messageId, "Message ID cannot be NULL.");
|
||||||
|
assertTrue(pluralCount >= 0, "Plural index cannot be negative.");
|
||||||
|
assertNotNull(stringBuffer, "String buffer cannot be NULL.");
|
||||||
|
assertTrue(stringBufferSize > 0, "String buffer size must be > 0");
|
||||||
|
assetfilelinereader_t reader;
|
||||||
|
|
||||||
|
bool_t msgidFound = false, msgidPluralFound = false, msgstrFound = false;
|
||||||
|
uint8_t msgidBuffer[256];
|
||||||
|
uint8_t msgidPluralBuffer[256];
|
||||||
|
uint8_t readBuffer[1024];
|
||||||
|
uint8_t lineBuffer[1024];
|
||||||
|
uint8_t pluralIndex = 0xFF;
|
||||||
|
|
||||||
|
msgidBuffer[0] = '\0';
|
||||||
|
msgidPluralBuffer[0] = '\0';
|
||||||
|
stringBuffer[0] = '\0';
|
||||||
|
|
||||||
|
// Rewind and start reading lines.
|
||||||
|
errorChain(assetFileRewind(&file->file));
|
||||||
|
assetFileLineReaderInit(
|
||||||
|
&reader,
|
||||||
|
&file->file,
|
||||||
|
readBuffer,
|
||||||
|
sizeof(readBuffer),
|
||||||
|
lineBuffer,
|
||||||
|
sizeof(lineBuffer)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Skip blanks, comments, etc and start looking for msgid's
|
||||||
|
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
|
||||||
|
|
||||||
|
while(!reader.eof) {
|
||||||
|
// Is this msgid?
|
||||||
|
if(memoryCompare(lineBuffer, "msgid", 5) != 0) {
|
||||||
|
errorChain(assetFileLineReaderNext(&reader));
|
||||||
|
msgidBuffer[0] = '\0';
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Unbuffer the msgid
|
||||||
|
assetLocaleLineUnbuffer(
|
||||||
|
&reader, lineBuffer, (uint8_t *)msgidBuffer, sizeof(msgidBuffer)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Is this the needle?
|
||||||
|
if(memoryCompare(msgidBuffer, messageId, strlen(messageId)) != 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
msgidFound = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if(!msgidFound) {
|
||||||
|
errorThrow("Failed to find message ID: %s", messageId);
|
||||||
|
}
|
||||||
|
|
||||||
|
// We are either going to see a msgstr or a msgid_plural
|
||||||
|
while(!reader.eof) {
|
||||||
|
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
|
||||||
|
|
||||||
|
// Is msgid_plural?
|
||||||
|
if(
|
||||||
|
!msgidPluralFound &&
|
||||||
|
memoryCompare(lineBuffer, "msgid_plural", 12) == 0
|
||||||
|
) {
|
||||||
|
// Yes, start reading plural ID
|
||||||
|
assetLocaleLineUnbuffer(
|
||||||
|
&reader,
|
||||||
|
lineBuffer,
|
||||||
|
(uint8_t *)msgidPluralBuffer,
|
||||||
|
sizeof(msgidPluralBuffer)
|
||||||
|
);
|
||||||
|
msgidPluralFound = true;
|
||||||
|
|
||||||
|
// At this point we determine the plural index to use by running the
|
||||||
|
// plural formula
|
||||||
|
pluralIndex = assetLocaleEvaluatePlural(
|
||||||
|
file,
|
||||||
|
pluralCount
|
||||||
|
);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Should be msgstr if not plural.
|
||||||
|
if(memoryCompare(lineBuffer, "msgstr", 6) != 0) {
|
||||||
|
errorThrow("Expected msgstr after msgid, found: %s", lineBuffer);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If plural we need an index
|
||||||
|
if(msgidPluralFound) {
|
||||||
|
// Skip blank chars
|
||||||
|
char_t *ptr = (char_t *)lineBuffer + 6;
|
||||||
|
while(*ptr == ' ') {
|
||||||
|
ptr++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(*ptr != '[') {
|
||||||
|
errorThrow("Expected [ for plural form, found: %s", lineBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
ptr++; // move past [
|
||||||
|
|
||||||
|
// Parse until ]
|
||||||
|
char *end = strchr(ptr, ']');
|
||||||
|
if(!end) {
|
||||||
|
errorThrow("Expected ] for plural form, found: %s", lineBuffer);
|
||||||
|
}
|
||||||
|
*end = '\0';
|
||||||
|
|
||||||
|
int32_t index = atoi(ptr);
|
||||||
|
if(index != pluralIndex) {
|
||||||
|
// Not the plural form we want, skip to the next useable line
|
||||||
|
while(!reader.eof) {
|
||||||
|
errorChain(assetFileLineReaderNext(&reader));
|
||||||
|
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
|
||||||
|
if(
|
||||||
|
lineBuffer[0] == '\"' ||
|
||||||
|
lineBuffer[0] == '\0' ||
|
||||||
|
lineBuffer[0] == '#'
|
||||||
|
) continue;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Undo damage to line buffer from unbuffering.
|
||||||
|
*end = ']';
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse out msgstr
|
||||||
|
errorChain(assetLocaleLineUnbuffer(
|
||||||
|
&reader, lineBuffer, (uint8_t *)stringBuffer, stringBufferSize
|
||||||
|
));
|
||||||
|
msgstrFound = true;
|
||||||
|
break;
|
||||||
|
};
|
||||||
|
|
||||||
|
if(!msgstrFound) {
|
||||||
|
errorThrow("Failed to find msgstr for message ID: %s", messageId);
|
||||||
|
}
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleGetStringWithVA(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const char_t *messageId,
|
||||||
|
const int32_t pluralIndex,
|
||||||
|
char_t *buffer,
|
||||||
|
const size_t bufferSize,
|
||||||
|
...
|
||||||
|
) {
|
||||||
|
assertNotNull(file, "Asset file cannot be NULL.");
|
||||||
|
assertNotNull(messageId, "Message ID cannot be NULL.");
|
||||||
|
assertNotNull(buffer, "Buffer cannot be NULL.");
|
||||||
|
assertTrue(bufferSize > 0, "Buffer size must be > 0.");
|
||||||
|
assertTrue(pluralIndex >= 0, "Plural cannot be negative.");
|
||||||
|
|
||||||
|
char_t *tempBuffer;
|
||||||
|
tempBuffer = memoryAllocate(bufferSize);
|
||||||
|
errorret_t ret = assetLocaleGetString(
|
||||||
|
file,
|
||||||
|
messageId,
|
||||||
|
pluralIndex,
|
||||||
|
tempBuffer,
|
||||||
|
bufferSize
|
||||||
|
);
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
memoryFree(tempBuffer);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
va_list args;
|
||||||
|
va_start(args, bufferSize);
|
||||||
|
int result = vsnprintf(buffer, bufferSize, tempBuffer, args);
|
||||||
|
va_end(args);
|
||||||
|
memoryFree(tempBuffer);
|
||||||
|
|
||||||
|
if(result < 0) {
|
||||||
|
errorThrow("Failed to format locale string for ID: %s", messageId);
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetLocaleGetStringWithArgs(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const char_t *id,
|
||||||
|
const int32_t plural,
|
||||||
|
char_t *buffer,
|
||||||
|
const size_t bufferSize,
|
||||||
|
const assetlocalearg_t *args,
|
||||||
|
const size_t argCount
|
||||||
|
) {
|
||||||
|
assertNotNull(id, "Message ID cannot be NULL.");
|
||||||
|
assertNotNull(buffer, "Buffer cannot be NULL.");
|
||||||
|
assertTrue(bufferSize > 0, "Buffer size must be > 0.");
|
||||||
|
assertTrue(plural >= 0, "Plural cannot be negative.");
|
||||||
|
assertTrue(
|
||||||
|
argCount == 0 || args != NULL,
|
||||||
|
"Args cannot be NULL when argCount > 0."
|
||||||
|
);
|
||||||
|
|
||||||
|
char_t *format = memoryAllocate(bufferSize);
|
||||||
|
if(format == NULL) {
|
||||||
|
errorThrow("Failed to allocate format buffer.");
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t ret = assetLocaleGetString(
|
||||||
|
file,
|
||||||
|
id,
|
||||||
|
plural,
|
||||||
|
format,
|
||||||
|
bufferSize
|
||||||
|
);
|
||||||
|
if(errorIsNotOk(ret)) {
|
||||||
|
memoryFree(format);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t inIndex = 0;
|
||||||
|
size_t outIndex = 0;
|
||||||
|
size_t nextArg = 0;
|
||||||
|
|
||||||
|
buffer[0] = '\0';
|
||||||
|
|
||||||
|
while(format[inIndex] != '\0') {
|
||||||
|
if(format[inIndex] != '%') {
|
||||||
|
if(outIndex + 1 >= bufferSize) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer[outIndex++] = format[inIndex++];
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
inIndex++;
|
||||||
|
|
||||||
|
/* Escaped percent */
|
||||||
|
if(format[inIndex] == '%') {
|
||||||
|
if(outIndex + 1 >= bufferSize) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer[outIndex++] = '%';
|
||||||
|
inIndex++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(nextArg >= argCount) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Not enough locale arguments for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
char_t specBuffer[32];
|
||||||
|
char_t valueBuffer[256];
|
||||||
|
size_t specLength = 0;
|
||||||
|
int written = 0;
|
||||||
|
char_t specifier;
|
||||||
|
|
||||||
|
specBuffer[specLength++] = '%';
|
||||||
|
|
||||||
|
/* Allow flags / width / precision */
|
||||||
|
while(format[inIndex] != '\0') {
|
||||||
|
char_t ch = format[inIndex];
|
||||||
|
|
||||||
|
if(
|
||||||
|
ch == '-' || ch == '+' || ch == ' ' || ch == '#' || ch == '0' ||
|
||||||
|
ch == '.' || (ch >= '0' && ch <= '9')
|
||||||
|
) {
|
||||||
|
if(specLength + 1 >= sizeof(specBuffer)) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Format specifier too long for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
specBuffer[specLength++] = ch;
|
||||||
|
inIndex++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(format[inIndex] == '\0') {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Incomplete format specifier for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
specifier = format[inIndex++];
|
||||||
|
|
||||||
|
if(specifier != 's' && specifier != 'd' && specifier != 'f') {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow(
|
||||||
|
"Unsupported format specifier '%%%c' for ID: %s",
|
||||||
|
specifier,
|
||||||
|
id
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
specBuffer[specLength++] = specifier;
|
||||||
|
specBuffer[specLength] = '\0';
|
||||||
|
|
||||||
|
switch(specifier) {
|
||||||
|
case 's':
|
||||||
|
if(args[nextArg].type != ASSET_LOCALE_ARG_STRING) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Expected string locale argument for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
written = snprintf(
|
||||||
|
valueBuffer,
|
||||||
|
sizeof(valueBuffer),
|
||||||
|
specBuffer,
|
||||||
|
args[nextArg].stringValue ? args[nextArg].stringValue : ""
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'd':
|
||||||
|
if(args[nextArg].type != ASSET_LOCALE_ARG_INT) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Expected int locale argument for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
written = snprintf(
|
||||||
|
valueBuffer,
|
||||||
|
sizeof(valueBuffer),
|
||||||
|
specBuffer,
|
||||||
|
args[nextArg].intValue
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'f':
|
||||||
|
if(
|
||||||
|
args[nextArg].type != ASSET_LOCALE_ARG_FLOAT &&
|
||||||
|
args[nextArg].type != ASSET_LOCALE_ARG_INT
|
||||||
|
) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Expected float or int locale argument for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
float_t floatValue = (
|
||||||
|
args[nextArg].type == ASSET_LOCALE_ARG_FLOAT ?
|
||||||
|
args[nextArg].floatValue :
|
||||||
|
(float_t)args[nextArg].intValue
|
||||||
|
);
|
||||||
|
|
||||||
|
written = snprintf(
|
||||||
|
valueBuffer,
|
||||||
|
sizeof(valueBuffer),
|
||||||
|
specBuffer,
|
||||||
|
floatValue
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
nextArg++;
|
||||||
|
|
||||||
|
if(written < 0) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Failed to format locale string for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(outIndex + (size_t)written >= bufferSize) {
|
||||||
|
memoryFree(format);
|
||||||
|
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
|
||||||
|
}
|
||||||
|
|
||||||
|
memoryCopy(buffer + outIndex, valueBuffer, (size_t)written);
|
||||||
|
outIndex += (size_t)written;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer[outIndex] = '\0';
|
||||||
|
memoryFree(format);
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
@@ -0,0 +1,281 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/assetfile.h"
|
||||||
|
|
||||||
|
typedef struct assetloading_s assetloading_t;
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
|
||||||
|
/** Input passed to the locale loader — currently unused. */
|
||||||
|
typedef struct { void *nothing; } assetlocaleloaderinput_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_LOCALE_LOADER_STATE_INITIAL,
|
||||||
|
ASSET_LOCALE_LOADER_STATE_LOAD_HEADER,
|
||||||
|
ASSET_LOCALE_LOADER_STATE_DONE
|
||||||
|
} assetlocaleloaderstate_t;
|
||||||
|
|
||||||
|
/** Per-slot scratch data used while the locale file is loading. */
|
||||||
|
typedef struct {
|
||||||
|
assetlocaleloaderstate_t state;
|
||||||
|
} assetlocaleloaderloading_t;
|
||||||
|
|
||||||
|
/** Maximum number of distinct plural forms a locale file may declare. */
|
||||||
|
#define ASSET_LOCALE_FILE_PLURAL_FORM_COUNT 6
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Comparison operator used in a plural-form expression.
|
||||||
|
*
|
||||||
|
* Each condition in the plural-form header is evaluated as
|
||||||
|
* `n <op> value`
|
||||||
|
* where `n` is the runtime plural count.
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
ASSET_LOCALE_PLURAL_OP_EQUAL,
|
||||||
|
ASSET_LOCALE_PLURAL_OP_NOT_EQUAL,
|
||||||
|
ASSET_LOCALE_PLURAL_OP_LESS,
|
||||||
|
ASSET_LOCALE_PLURAL_OP_LESS_EQUAL,
|
||||||
|
ASSET_LOCALE_PLURAL_OP_GREATER,
|
||||||
|
ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL
|
||||||
|
} assetlocalepluraloperation_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Discriminator tag for a locale string argument.
|
||||||
|
* @see assetlocalearg_t
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
ASSET_LOCALE_ARG_STRING,
|
||||||
|
ASSET_LOCALE_ARG_INT,
|
||||||
|
ASSET_LOCALE_ARG_FLOAT
|
||||||
|
} assetlocaleargtype_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A single typed argument for locale string substitution.
|
||||||
|
*
|
||||||
|
* Used with @ref assetLocaleGetStringWithArgs to fill `%s`, `%d`, or `%f`
|
||||||
|
* placeholders inside a translated string.
|
||||||
|
*/
|
||||||
|
typedef struct {
|
||||||
|
/** Which union member is active. */
|
||||||
|
assetlocaleargtype_t type;
|
||||||
|
union {
|
||||||
|
const char_t *stringValue;
|
||||||
|
int32_t intValue;
|
||||||
|
float_t floatValue;
|
||||||
|
};
|
||||||
|
} assetlocalearg_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Runtime state for an open locale file.
|
||||||
|
*
|
||||||
|
* Loaded once by @ref assetLocaleLoaderSync and kept alive for the lifetime
|
||||||
|
* of the asset entry. The plural-form fields are populated from the PO header
|
||||||
|
* by @ref assetLocaleParseHeader.
|
||||||
|
*
|
||||||
|
* Plural evaluation works as a linear scan over `pluralStateCount - 1`
|
||||||
|
* conditions; if none match, `pluralDefaultIndex` is returned.
|
||||||
|
*/
|
||||||
|
typedef struct {
|
||||||
|
/** Underlying file handle used to rewind and re-read the PO data. */
|
||||||
|
assetfile_t file;
|
||||||
|
|
||||||
|
/** Comparison operator for each conditional plural clause. */
|
||||||
|
assetlocalepluraloperation_t pluralOps[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
|
||||||
|
|
||||||
|
/** Right-hand value for each conditional plural clause. */
|
||||||
|
int32_t pluralValues[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
|
||||||
|
|
||||||
|
/** Form index returned when the corresponding condition is true. */
|
||||||
|
int32_t pluralIndices[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
|
||||||
|
|
||||||
|
/** Total number of plural forms declared by `nplurals=`. */
|
||||||
|
uint8_t pluralStateCount;
|
||||||
|
|
||||||
|
/** Form index used when no conditional clause matches. */
|
||||||
|
uint8_t pluralDefaultIndex;
|
||||||
|
} assetlocalefile_t;
|
||||||
|
|
||||||
|
/** Convenience alias — the loaded output type of a locale asset entry. */
|
||||||
|
typedef assetlocalefile_t assetlocaleoutput_t;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Asynchronous loader callback. Opens the locale file, reads the PO header,
|
||||||
|
* and parses plural-form rules. All I/O happens here so the main thread is
|
||||||
|
* not blocked. Sets entry state to `ASSET_ENTRY_STATE_PENDING_SYNC` on
|
||||||
|
* success or `ASSET_ENTRY_STATE_ERROR` on failure.
|
||||||
|
*
|
||||||
|
* @param loading The loading slot for this asset entry.
|
||||||
|
* @return OK on success, error otherwise.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleLoaderAsync(assetloading_t *loading);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Synchronous loader callback. Confirms the async phase completed and marks
|
||||||
|
* the entry as `ASSET_ENTRY_STATE_LOADED`.
|
||||||
|
*
|
||||||
|
* @param loading The loading slot for this asset entry.
|
||||||
|
* @return OK on success, error otherwise.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleLoaderSync(assetloading_t *loading);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Dispose callback. Closes the open file handle and zeros the locale data.
|
||||||
|
*
|
||||||
|
* @param entry The asset entry to dispose.
|
||||||
|
* @return OK on success, error otherwise.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleDispose(assetentry_t *entry);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Parses the `Plural-Forms:` line from a PO header string and populates the
|
||||||
|
* plural-form fields of `localeFile`. If no `Plural-Forms:` key is present
|
||||||
|
* the function returns OK without modifying the struct.
|
||||||
|
*
|
||||||
|
* Supports the `nplurals=N; plural=(<expr>);` syntax where `<expr>` is a
|
||||||
|
* chain of `n <op> value ? index : ...` ternary conditions ending with a
|
||||||
|
* fallback index.
|
||||||
|
*
|
||||||
|
* @param localeFile Struct whose plural fields will be filled in.
|
||||||
|
* @param headerBuffer The raw PO header string (msgstr of msgid "").
|
||||||
|
* @param headerBufferSize Size of `headerBuffer` in bytes.
|
||||||
|
* @return OK on success, error if the plural expression is malformed.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleParseHeader(
|
||||||
|
assetlocalefile_t *localeFile,
|
||||||
|
char_t *headerBuffer,
|
||||||
|
const size_t headerBufferSize
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Evaluates which plural form index to use for a given count.
|
||||||
|
*
|
||||||
|
* Walks the conditions stored in `file` in order; returns the index for the
|
||||||
|
* first condition that matches `pluralCount`. Falls back to
|
||||||
|
* `file->pluralDefaultIndex` if none match.
|
||||||
|
*
|
||||||
|
* @param file Locale file with parsed plural rules.
|
||||||
|
* @param pluralCount The runtime count (e.g. number of items).
|
||||||
|
* @return Zero-based plural form index.
|
||||||
|
*/
|
||||||
|
uint8_t assetLocaleEvaluatePlural(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const int32_t pluralCount
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Advances the line reader past blank lines, comment lines (starting with
|
||||||
|
* `#`), and lines containing only spaces. Stops at the first content line or
|
||||||
|
* end of file.
|
||||||
|
*
|
||||||
|
* @param reader Line reader positioned at the current line.
|
||||||
|
* @param lineBuffer Output buffer that the reader writes each line into.
|
||||||
|
* @return OK on success, error if reading fails.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleLineSkipBlanks(
|
||||||
|
assetfilelinereader_t *reader,
|
||||||
|
uint8_t *lineBuffer
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reads a PO quoted string value from the current line and any immediately
|
||||||
|
* following continuation lines that begin with `"`.
|
||||||
|
*
|
||||||
|
* Handles standard C escape sequences (`\n`, `\t`, `\\`, `\"`).
|
||||||
|
*
|
||||||
|
* @param reader Line reader positioned at the line containing the opening
|
||||||
|
* quote (e.g. `msgstr "..."`).
|
||||||
|
* @param lineBuffer Buffer the reader fills on each @ref assetFileLineReaderNext
|
||||||
|
* call; also used to detect continuation lines.
|
||||||
|
* @param stringBuffer Destination for the unescaped string content.
|
||||||
|
* @param stringBufferSize Capacity of `stringBuffer` in bytes.
|
||||||
|
* @return OK on success, error if a quote or escape sequence is malformed or
|
||||||
|
* the buffer would overflow.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleLineUnbuffer(
|
||||||
|
assetfilelinereader_t *reader,
|
||||||
|
uint8_t *lineBuffer,
|
||||||
|
uint8_t *stringBuffer,
|
||||||
|
const size_t stringBufferSize
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Looks up a translated string by message ID from the open locale file.
|
||||||
|
*
|
||||||
|
* Rewinds the file and scans from the beginning on every call. For plural
|
||||||
|
* entries (`msgid_plural`) the `pluralCount` is evaluated against the loaded
|
||||||
|
* plural rules to select the correct `msgstr[N]` form.
|
||||||
|
*
|
||||||
|
* @param file Locale file to search. Must be open.
|
||||||
|
* @param messageId PO message ID to find (`""` retrieves the header entry).
|
||||||
|
* @param pluralCount Count used to select the plural form (ignored for
|
||||||
|
* singular entries).
|
||||||
|
* @param stringBuffer Buffer to receive the translated string.
|
||||||
|
* @param stringBufferSize Capacity of `stringBuffer` in bytes.
|
||||||
|
* @return OK on success, error if the message ID is not found or I/O fails.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleGetString(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const char_t *messageId,
|
||||||
|
const int32_t pluralCount,
|
||||||
|
char_t *stringBuffer,
|
||||||
|
const size_t stringBufferSize
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Looks up a translated string and formats it with a `printf`-style variadic
|
||||||
|
* argument list.
|
||||||
|
*
|
||||||
|
* Retrieves the raw format string via @ref assetLocaleGetString then applies
|
||||||
|
* `vsnprintf` with the provided arguments.
|
||||||
|
*
|
||||||
|
* @param file Locale file to search. Must be open.
|
||||||
|
* @param messageId PO message ID to find.
|
||||||
|
* @param pluralCount Count used to select the plural form.
|
||||||
|
* @param buffer Buffer to receive the formatted string.
|
||||||
|
* @param bufferSize Capacity of `buffer` in bytes.
|
||||||
|
* @param ... Format arguments matching the specifiers in the translated
|
||||||
|
* string.
|
||||||
|
* @return OK on success, error if the message is not found or formatting
|
||||||
|
* fails.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleGetStringWithVA(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const char_t *messageId,
|
||||||
|
const int32_t pluralCount,
|
||||||
|
char_t *buffer,
|
||||||
|
const size_t bufferSize,
|
||||||
|
...
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Looks up a translated string and substitutes typed arguments into its
|
||||||
|
* `%s`, `%d`, and `%f` placeholders.
|
||||||
|
*
|
||||||
|
* Unlike @ref assetLocaleGetStringWithVA this variant accepts an explicit
|
||||||
|
* array of @ref assetlocalearg_t values, which is safer to use from
|
||||||
|
* generated or scripted call sites.
|
||||||
|
*
|
||||||
|
* @param file Locale file to search. Must be open.
|
||||||
|
* @param messageId PO message ID to find.
|
||||||
|
* @param pluralCount Count used to select the plural form.
|
||||||
|
* @param buffer Buffer to receive the formatted string.
|
||||||
|
* @param bufferSize Capacity of `buffer` in bytes.
|
||||||
|
* @param args Array of typed arguments; may be NULL when `argCount` is 0.
|
||||||
|
* @param argCount Number of elements in `args`.
|
||||||
|
* @return OK on success, error if the message is not found, an argument type
|
||||||
|
* mismatches the specifier, or the buffer would overflow.
|
||||||
|
*/
|
||||||
|
errorret_t assetLocaleGetStringWithArgs(
|
||||||
|
assetlocalefile_t *file,
|
||||||
|
const char_t *messageId,
|
||||||
|
const int32_t pluralCount,
|
||||||
|
char_t *buffer,
|
||||||
|
const size_t bufferSize,
|
||||||
|
const assetlocalearg_t *args,
|
||||||
|
const size_t argCount
|
||||||
|
);
|
||||||
+3
-4
@@ -1,10 +1,9 @@
|
|||||||
# Copyright (c) 2026 Dominic Masters
|
# Copyright (c) 2026 Dominic Masters
|
||||||
#
|
#
|
||||||
# This software is released under the MIT License.
|
# This software is released under the MIT License.
|
||||||
# https://opensource.org/licenses/MIT
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
# Sources
|
|
||||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
PUBLIC
|
PUBLIC
|
||||||
moduleitem.c
|
assetscriptloader.c
|
||||||
)
|
)
|
||||||
@@ -0,0 +1,116 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "assetscriptloader.h"
|
||||||
|
#include "asset/loader/assetloading.h"
|
||||||
|
#include "asset/loader/assetentry.h"
|
||||||
|
#include "asset/loader/assetloader.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include <jerryscript.h>
|
||||||
|
|
||||||
|
errorret_t assetScriptLoaderAsync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
|
||||||
|
if(loading->loading.script.state != ASSET_SCRIPT_LOADING_STATE_READ_FILE) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
assertNull(loading->loading.script.buffer, "Buffer already defined?");
|
||||||
|
|
||||||
|
assetfile_t *file = &loading->loading.script.file;
|
||||||
|
assetLoaderErrorChain(loading, assetFileInit(file, loading->entry->name, NULL, NULL));
|
||||||
|
assetLoaderErrorChain(loading, assetFileOpen(file));
|
||||||
|
|
||||||
|
size_t capacity = ASSET_SCRIPT_CHUNK_SIZE;
|
||||||
|
uint8_t *buffer = memoryAllocate(capacity + 1);
|
||||||
|
size_t offset = 0;
|
||||||
|
|
||||||
|
while(1) {
|
||||||
|
if(offset + ASSET_SCRIPT_CHUNK_SIZE > capacity) {
|
||||||
|
size_t oldCapacity = capacity + 1;
|
||||||
|
capacity += ASSET_SCRIPT_CHUNK_SIZE;
|
||||||
|
memoryResize((void **)&buffer, oldCapacity, capacity + 1);
|
||||||
|
}
|
||||||
|
assetLoaderErrorChain(loading, assetFileRead(
|
||||||
|
file, buffer + offset, ASSET_SCRIPT_CHUNK_SIZE
|
||||||
|
));
|
||||||
|
size_t chunk = (size_t)file->lastRead;
|
||||||
|
offset += chunk;
|
||||||
|
if(chunk == 0) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer[offset] = '\0';
|
||||||
|
assetLoaderErrorChain(loading, assetFileClose(file));
|
||||||
|
assetLoaderErrorChain(loading, assetFileDispose(file));
|
||||||
|
|
||||||
|
loading->loading.script.buffer = buffer;
|
||||||
|
loading->loading.script.size = offset;
|
||||||
|
loading->loading.script.state = ASSET_SCRIPT_LOADING_STATE_EXEC;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetScriptLoaderSync(assetloading_t *loading) {
|
||||||
|
assertNotNull(loading, "Loading cannot be NULL");
|
||||||
|
assertTrue(loading->type == ASSET_LOADER_TYPE_SCRIPT, "Invalid type.");
|
||||||
|
|
||||||
|
switch(loading->loading.script.state) {
|
||||||
|
case ASSET_SCRIPT_LOADING_STATE_INITIAL:
|
||||||
|
loading->loading.script.state = ASSET_SCRIPT_LOADING_STATE_READ_FILE;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_PENDING_ASYNC;
|
||||||
|
errorOk();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ASSET_SCRIPT_LOADING_STATE_EXEC:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t *buffer = loading->loading.script.buffer;
|
||||||
|
assertNotNull(buffer, "Script buffer should have been loaded by now.");
|
||||||
|
|
||||||
|
jerry_value_t result = jerry_eval(
|
||||||
|
(const jerry_char_t *)buffer,
|
||||||
|
loading->loading.script.size,
|
||||||
|
JERRY_PARSE_NO_OPTS
|
||||||
|
);
|
||||||
|
memoryFree(buffer);
|
||||||
|
loading->loading.script.buffer = NULL;
|
||||||
|
|
||||||
|
if(jerry_value_is_exception(result)) {
|
||||||
|
jerry_value_t errVal = jerry_exception_value(result, false);
|
||||||
|
jerry_value_t errStr = jerry_value_to_string(errVal);
|
||||||
|
char_t buf[256];
|
||||||
|
jerry_size_t len = jerry_string_to_buffer(
|
||||||
|
errStr, JERRY_ENCODING_UTF8, (jerry_char_t *)buf, sizeof(buf) - 1
|
||||||
|
);
|
||||||
|
buf[len] = '\0';
|
||||||
|
jerry_value_free(errStr);
|
||||||
|
jerry_value_free(errVal);
|
||||||
|
jerry_value_free(result);
|
||||||
|
assetLoaderErrorThrow(loading, "Script error in '%s': %s",
|
||||||
|
loading->entry->name, buf
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
loading->entry->data.script = (assetscriptoutput_t)result;
|
||||||
|
loading->entry->state = ASSET_ENTRY_STATE_LOADED;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t assetScriptDispose(assetentry_t *entry) {
|
||||||
|
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||||
|
assertTrue(entry->type == ASSET_LOADER_TYPE_SCRIPT, "Invalid type.");
|
||||||
|
if(entry->data.script != 0) {
|
||||||
|
jerry_value_free((jerry_value_t)entry->data.script);
|
||||||
|
entry->data.script = 0;
|
||||||
|
}
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "asset/assetfile.h"
|
||||||
|
|
||||||
|
#define ASSET_SCRIPT_CHUNK_SIZE 1024
|
||||||
|
|
||||||
|
typedef struct assetloading_s assetloading_t;
|
||||||
|
typedef struct assetentry_s assetentry_t;
|
||||||
|
|
||||||
|
typedef struct { void *nothing; } assetscriptloaderinput_t;
|
||||||
|
typedef uint32_t assetscriptoutput_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
ASSET_SCRIPT_LOADING_STATE_INITIAL,
|
||||||
|
ASSET_SCRIPT_LOADING_STATE_READ_FILE,
|
||||||
|
ASSET_SCRIPT_LOADING_STATE_EXEC,
|
||||||
|
ASSET_SCRIPT_LOADING_STATE_DONE
|
||||||
|
} assetscriptloadingstate_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
assetfile_t file;
|
||||||
|
assetscriptloadingstate_t state;
|
||||||
|
uint8_t *buffer;
|
||||||
|
size_t size;
|
||||||
|
} assetscriptloaderloading_t;
|
||||||
|
|
||||||
|
errorret_t assetScriptLoaderAsync(assetloading_t *loading);
|
||||||
|
errorret_t assetScriptLoaderSync(assetloading_t *loading);
|
||||||
|
errorret_t assetScriptDispose(assetentry_t *entry);
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (c) 2025 Dominic Masters
|
|
||||||
*
|
|
||||||
* This software is released under the MIT License.
|
|
||||||
* https://opensource.org/licenses/MIT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "asset/asset.h"
|
|
||||||
#include "assert/assert.h"
|
|
||||||
#include "util/memory.h"
|
|
||||||
|
|
||||||
errorret_t assetMapHandler(assetcustom_t custom) {
|
|
||||||
printf("Map Loaded from asset!\n");
|
|
||||||
errorOk();
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (c) 2025 Dominic Masters
|
|
||||||
*
|
|
||||||
* This software is released under the MIT License.
|
|
||||||
* https://opensource.org/licenses/MIT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
#include "error/error.h"
|
|
||||||
|
|
||||||
typedef struct assetcustom_s assetcustom_t;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Loads a map asset from the given data pointer into the output map structure.
|
|
||||||
*
|
|
||||||
* @param data Pointer to the raw assetmap_t data.
|
|
||||||
* @param output Pointer to the map_t to load the map into.
|
|
||||||
* @return An error code.
|
|
||||||
*/
|
|
||||||
errorret_t assetMapHandler(assetcustom_t custom);
|
|
||||||
@@ -1,185 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (c) 2025 Dominic Masters
|
|
||||||
*
|
|
||||||
* This software is released under the MIT License.
|
|
||||||
* https://opensource.org/licenses/MIT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "asset/asset.h"
|
|
||||||
#include "assert/assert.h"
|
|
||||||
#include "map/mapchunk.h"
|
|
||||||
#include "util/endian.h"
|
|
||||||
|
|
||||||
#pragma pack(push, 1)
|
|
||||||
typedef struct {
|
|
||||||
uint32_t tileCount;
|
|
||||||
uint8_t modelCount;
|
|
||||||
uint8_t entityCount;
|
|
||||||
} assetchunkheader_t;
|
|
||||||
#pragma pack(pop)
|
|
||||||
|
|
||||||
#pragma pack(push, 1)
|
|
||||||
typedef struct {
|
|
||||||
maptile_t tile;
|
|
||||||
} assetchunktiledata_t;
|
|
||||||
#pragma pack(pop)
|
|
||||||
|
|
||||||
#pragma pack(push, 1)
|
|
||||||
typedef struct {
|
|
||||||
uint32_t vertexCount;
|
|
||||||
} assetchunkmodelheader_t;
|
|
||||||
#pragma pack(pop)
|
|
||||||
|
|
||||||
#pragma pack(push, 1)
|
|
||||||
typedef struct {
|
|
||||||
uint8_t entityType;
|
|
||||||
uint8_t localX;
|
|
||||||
uint8_t localY;
|
|
||||||
uint8_t localZ;
|
|
||||||
} assetchunkentityheader_t;
|
|
||||||
#pragma pack(pop)
|
|
||||||
|
|
||||||
errorret_t assetMapChunkHandler(assetcustom_t custom) {
|
|
||||||
assertNotNull(custom.output, "Output pointer cannot be NULL");
|
|
||||||
assertNotNull(custom.zipFile, "Zip file pointer cannot be NULL");
|
|
||||||
|
|
||||||
mapchunk_t *chunk = (mapchunk_t *)custom.output;
|
|
||||||
assertTrue(chunk->meshCount == 0, "Chunk is not in a good state");
|
|
||||||
|
|
||||||
// Read header
|
|
||||||
assetchunkheader_t header;
|
|
||||||
size_t bytesRead = zip_fread(
|
|
||||||
custom.zipFile, &header, sizeof(assetchunkheader_t)
|
|
||||||
);
|
|
||||||
if(bytesRead != sizeof(assetchunkheader_t)) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow("Failed to read chunk asset header.");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fix endianess if necessary
|
|
||||||
header.tileCount = endianLittleToHost32(header.tileCount);
|
|
||||||
|
|
||||||
if(header.tileCount != CHUNK_TILE_COUNT) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow(
|
|
||||||
"Chunk asset has invalid tile count: %d (expected %d).",
|
|
||||||
header.tileCount,
|
|
||||||
CHUNK_TILE_COUNT
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(header.modelCount > CHUNK_MESH_COUNT_MAX) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow(
|
|
||||||
"Chunk asset has too many models: %d (max %d).",
|
|
||||||
header.modelCount,
|
|
||||||
CHUNK_MESH_COUNT_MAX
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(header.entityCount > CHUNK_ENTITY_COUNT_MAX) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow(
|
|
||||||
"Chunk asset has too many entities: %d (max %d).",
|
|
||||||
header.entityCount,
|
|
||||||
CHUNK_ENTITY_COUNT_MAX
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
chunk->meshCount = header.modelCount;
|
|
||||||
|
|
||||||
// Read tile data
|
|
||||||
bytesRead = zip_fread(
|
|
||||||
custom.zipFile,
|
|
||||||
chunk->tiles,
|
|
||||||
sizeof(assetchunktiledata_t) * header.tileCount
|
|
||||||
);
|
|
||||||
if(bytesRead != sizeof(assetchunktiledata_t) * header.tileCount) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow("Failed to read chunk tile data.");
|
|
||||||
}
|
|
||||||
|
|
||||||
// For each model...
|
|
||||||
uint32_t vertexIndex = 0;
|
|
||||||
for(uint8_t i = 0; i < header.modelCount; i++) {
|
|
||||||
assetchunkmodelheader_t modelHeader;
|
|
||||||
bytesRead = zip_fread(
|
|
||||||
custom.zipFile, &modelHeader, sizeof(assetchunkmodelheader_t)
|
|
||||||
);
|
|
||||||
if(bytesRead != sizeof(assetchunkmodelheader_t)) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow("Failed to read chunk model header.");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fix endianess if necessary
|
|
||||||
modelHeader.vertexCount = endianLittleToHost32(modelHeader.vertexCount);
|
|
||||||
|
|
||||||
if(
|
|
||||||
vertexIndex + modelHeader.vertexCount >
|
|
||||||
CHUNK_VERTEX_COUNT_MAX
|
|
||||||
) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow("Chunk model vertex count exceeds maximum.");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read vertex data.
|
|
||||||
bytesRead = zip_fread(
|
|
||||||
custom.zipFile,
|
|
||||||
&chunk->vertices[vertexIndex],
|
|
||||||
sizeof(meshvertex_t) * modelHeader.vertexCount
|
|
||||||
);
|
|
||||||
if(bytesRead != sizeof(meshvertex_t) * modelHeader.vertexCount) {
|
|
||||||
zip_fclose(custom.zipFile);
|
|
||||||
errorThrow("Failed to read chunk model vertex data.");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Init the mesh
|
|
||||||
if(modelHeader.vertexCount > 0) {
|
|
||||||
mesh_t *mesh = &chunk->meshes[i];
|
|
||||||
meshInit(
|
|
||||||
mesh,
|
|
||||||
MESH_PRIMITIVE_TYPE_TRIANGLES,
|
|
||||||
modelHeader.vertexCount,
|
|
||||||
&chunk->vertices[vertexIndex]
|
|
||||||
);
|
|
||||||
|
|
||||||
vertexIndex += modelHeader.vertexCount;
|
|
||||||
} else {
|
|
||||||
// chunk->meshes[i].vertexCount = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read entity data
|
|
||||||
// for(uint8_t i = 0; i < header.entityCount; i++) {
|
|
||||||
// assetchunkentityheader_t entityHeader;
|
|
||||||
// bytesRead = zip_fread(
|
|
||||||
// custom.zipFile, &entityHeader, sizeof(assetchunkentityheader_t)
|
|
||||||
// );
|
|
||||||
// if(bytesRead != sizeof(assetchunkentityheader_t)) {
|
|
||||||
// zip_fclose(custom.zipFile);
|
|
||||||
// errorThrow("Failed to read chunk entity header.");
|
|
||||||
// }
|
|
||||||
|
|
||||||
// uint8_t entityIndex = entityGetAvailable();
|
|
||||||
// if(entityIndex == 0xFF) {
|
|
||||||
// zip_fclose(custom.zipFile);
|
|
||||||
// errorThrow("No available entity slots.");
|
|
||||||
// }
|
|
||||||
|
|
||||||
// entity_t *entity = &ENTITIES[entityIndex];
|
|
||||||
// entityInit(entity, (entitytype_t)entityHeader.entityType);
|
|
||||||
// entity->position.x = (
|
|
||||||
// (chunk->position.x * CHUNK_WIDTH) + entityHeader.localX
|
|
||||||
// );
|
|
||||||
// entity->position.y = (
|
|
||||||
// (chunk->position.y * CHUNK_HEIGHT) + entityHeader.localY
|
|
||||||
// );
|
|
||||||
// entity->position.z = (
|
|
||||||
// (chunk->position.z * CHUNK_DEPTH) + entityHeader.localZ
|
|
||||||
// );
|
|
||||||
|
|
||||||
// chunk->entities[i] = entityIndex;
|
|
||||||
// }
|
|
||||||
|
|
||||||
errorOk();
|
|
||||||
}
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (c) 2025 Dominic Masters
|
|
||||||
*
|
|
||||||
* This software is released under the MIT License.
|
|
||||||
* https://opensource.org/licenses/MIT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
#include "error/error.h"
|
|
||||||
|
|
||||||
typedef struct assetcustom_s assetcustom_t;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles loading of map chunk data from a map chunk asset file.
|
|
||||||
*
|
|
||||||
* @param custom The custom asset loading parameters.
|
|
||||||
* @return An error code.
|
|
||||||
*/
|
|
||||||
errorret_t assetMapChunkHandler(assetcustom_t custom);
|
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
|
PUBLIC
|
||||||
|
console.c
|
||||||
|
)
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "console.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "util/string.h"
|
||||||
|
#include "input/input.h"
|
||||||
|
#include "log/log.h"
|
||||||
|
#include "engine/engine.h"
|
||||||
|
#include "display/shader/shaderunlit.h"
|
||||||
|
#include "display/text/text.h"
|
||||||
|
#include "display/spritebatch/spritebatch.h"
|
||||||
|
|
||||||
|
console_t CONSOLE;
|
||||||
|
|
||||||
|
void consoleInit(void) {
|
||||||
|
memoryZero(&CONSOLE, sizeof(console_t));
|
||||||
|
|
||||||
|
#ifdef DUSK_CONSOLE_POSIX
|
||||||
|
threadMutexInit(&CONSOLE.printMutex);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void consolePrint(const char_t *message, ...) {
|
||||||
|
char_t buffer[CONSOLE_LINE_MAX];
|
||||||
|
|
||||||
|
va_list args;
|
||||||
|
va_start(args, message);
|
||||||
|
int32_t len = stringFormatVA(buffer, CONSOLE_LINE_MAX, message, args);
|
||||||
|
va_end(args);
|
||||||
|
|
||||||
|
#ifdef DUSK_CONSOLE_POSIX
|
||||||
|
threadMutexLock(&CONSOLE.printMutex);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
memoryMove(
|
||||||
|
CONSOLE.line[0],
|
||||||
|
CONSOLE.line[1],
|
||||||
|
(CONSOLE_HISTORY_MAX - 1) * CONSOLE_LINE_MAX
|
||||||
|
);
|
||||||
|
memoryCopy(CONSOLE.line[CONSOLE_HISTORY_MAX - 1], buffer, len + 1);
|
||||||
|
|
||||||
|
#ifdef DUSK_CONSOLE_POSIX
|
||||||
|
threadMutexUnlock(&CONSOLE.printMutex);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
logDebug("%s\n", buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void consoleUpdate(void) {
|
||||||
|
#ifdef DUSK_TIME_DYNAMIC
|
||||||
|
if(TIME.dynamicUpdate) return;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if(inputPressed(INPUT_ACTION_CONSOLE)) {
|
||||||
|
CONSOLE.visible = !CONSOLE.visible;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t consoleDraw(void) {
|
||||||
|
if(!CONSOLE.visible) errorOk();
|
||||||
|
|
||||||
|
for(uint32_t i = 0; i < CONSOLE_HISTORY_MAX; i++) {
|
||||||
|
errorChain(textDraw(
|
||||||
|
0, FONT_DEFAULT.tileset->tileHeight * i,
|
||||||
|
CONSOLE.line[i],
|
||||||
|
COLOR_WHITE,
|
||||||
|
&FONT_DEFAULT
|
||||||
|
));
|
||||||
|
}
|
||||||
|
return spriteBatchFlush();
|
||||||
|
}
|
||||||
|
|
||||||
|
void consoleDispose(void) {
|
||||||
|
#ifdef DUSK_CONSOLE_POSIX
|
||||||
|
threadMutexDispose(&CONSOLE.printMutex);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "consoledefs.h"
|
||||||
|
#include "error/error.h"
|
||||||
|
#include "dusk.h"
|
||||||
|
|
||||||
|
#ifdef DUSK_CONSOLE_POSIX
|
||||||
|
#include "thread/thread.h"
|
||||||
|
#include <poll.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#define CONSOLE_POSIX_POLL_RATE 75
|
||||||
|
#endif
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
char_t line[CONSOLE_HISTORY_MAX][CONSOLE_LINE_MAX];
|
||||||
|
bool_t visible;
|
||||||
|
|
||||||
|
#ifdef DUSK_CONSOLE_POSIX
|
||||||
|
threadmutex_t printMutex;
|
||||||
|
#endif
|
||||||
|
} console_t;
|
||||||
|
|
||||||
|
extern console_t CONSOLE;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initializes the console.
|
||||||
|
*/
|
||||||
|
void consoleInit(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prints a message to the console history.
|
||||||
|
*
|
||||||
|
* @param message The message to print (printf-style).
|
||||||
|
*/
|
||||||
|
void consolePrint(const char_t *message, ...);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Processes pending queued script lines. Call once per frame from main thread.
|
||||||
|
*/
|
||||||
|
void consoleUpdate(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Renders the console history to the screen (UI space).
|
||||||
|
*
|
||||||
|
* @return The error return value.
|
||||||
|
*/
|
||||||
|
errorret_t consoleDraw(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disposes of the console.
|
||||||
|
*/
|
||||||
|
void consoleDispose(void);
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2026 Dominic Masters
|
||||||
|
*
|
||||||
|
* This software is released under the MIT License.
|
||||||
|
* https://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define CONSOLE_LINE_MAX 512
|
||||||
|
#define CONSOLE_HISTORY_MAX 16
|
||||||
|
#define CONSOLE_EXEC_BUFFER_MAX 32
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
# Copyright (c) 2026 Dominic Masters
|
||||||
|
#
|
||||||
|
# This software is released under the MIT License.
|
||||||
|
# https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||||
|
PUBLIC
|
||||||
|
cutscene.c
|
||||||
|
)
|
||||||
@@ -0,0 +1,96 @@
|
|||||||
|
// Copyright (c) 2026 Dominic Masters
|
||||||
|
//
|
||||||
|
// This software is released under the MIT License.
|
||||||
|
// https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
#include "cutscene.h"
|
||||||
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
#include "console/console.h"
|
||||||
|
#include "time/time.h"
|
||||||
|
|
||||||
|
cutscene_t CUTSCENE;
|
||||||
|
|
||||||
|
errorret_t cutsceneInit(void) {
|
||||||
|
memoryZero(&CUTSCENE, sizeof(cutscene_t));
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t cutsceneUpdate(void) {
|
||||||
|
#ifdef DUSK_TIME_DYNAMIC
|
||||||
|
if(TIME.dynamicUpdate) {
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if(!CUTSCENE.active) errorOk();
|
||||||
|
|
||||||
|
cutsceneevent_t *event = &CUTSCENE.events[CUTSCENE.eventCurrent];
|
||||||
|
if(event->onUpdate) errorChain(event->onUpdate());
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t cutscenePlay(
|
||||||
|
const cutsceneevent_t *events,
|
||||||
|
const uint8_t eventCount
|
||||||
|
) {
|
||||||
|
assertNotNull(events, "Events cannot be null");
|
||||||
|
assertTrue(eventCount > 0, "Event count must be greater than zero");
|
||||||
|
assertTrue(
|
||||||
|
eventCount <= CUTSCENE_EVENT_COUNT_MAX,
|
||||||
|
"Event count exceeds CUTSCENE_EVENT_COUNT_MAX"
|
||||||
|
);
|
||||||
|
|
||||||
|
if(CUTSCENE.active) {
|
||||||
|
errorChain(cutsceneStop());
|
||||||
|
}
|
||||||
|
|
||||||
|
memoryCopy(CUTSCENE.events, events, sizeof(cutsceneevent_t) * eventCount);
|
||||||
|
CUTSCENE.eventCount = eventCount;
|
||||||
|
CUTSCENE.eventCurrent = 0;
|
||||||
|
CUTSCENE.active = true;
|
||||||
|
|
||||||
|
cutsceneevent_t *firstEvent = &CUTSCENE.events[0];
|
||||||
|
if(firstEvent->onStart) errorChain(firstEvent->onStart());
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t cutsceneAdvance(void) {
|
||||||
|
if(!CUTSCENE.active) errorOk();
|
||||||
|
|
||||||
|
cutsceneevent_t *currentEvent = &CUTSCENE.events[CUTSCENE.eventCurrent];
|
||||||
|
if(currentEvent->onEnd) errorChain(currentEvent->onEnd());
|
||||||
|
CUTSCENE.eventCurrent++;
|
||||||
|
|
||||||
|
if(CUTSCENE.eventCurrent >= CUTSCENE.eventCount) {
|
||||||
|
if(CUTSCENE.onStop) errorChain(CUTSCENE.onStop());
|
||||||
|
CUTSCENE.active = false;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
cutsceneevent_t *nextEvent = &CUTSCENE.events[CUTSCENE.eventCurrent];
|
||||||
|
if(nextEvent->onStart) errorChain(nextEvent->onStart());
|
||||||
|
consolePrint("Cutscene advance");
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t cutsceneStop(void) {
|
||||||
|
if(!CUTSCENE.active) errorOk();
|
||||||
|
|
||||||
|
cutsceneevent_t *currentEvent = &CUTSCENE.events[CUTSCENE.eventCurrent];
|
||||||
|
if(currentEvent->onEnd) errorChain(currentEvent->onEnd());
|
||||||
|
|
||||||
|
if(CUTSCENE.onStop) errorChain(CUTSCENE.onStop());
|
||||||
|
|
||||||
|
CUTSCENE.active = false;
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
errorret_t cutsceneDispose(void) {
|
||||||
|
errorChain(cutsceneStop());
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool_t cutsceneIsActive(void) {
|
||||||
|
return CUTSCENE.active;
|
||||||
|
}
|
||||||
@@ -0,0 +1,85 @@
|
|||||||
|
// Copyright (c) 2026 Dominic Masters
|
||||||
|
//
|
||||||
|
// This software is released under the MIT License.
|
||||||
|
// https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "error/error.h"
|
||||||
|
|
||||||
|
#define CUTSCENE_EVENT_COUNT_MAX 16
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
errorret_t (*onStart)(void);
|
||||||
|
errorret_t (*onEnd)(void);
|
||||||
|
errorret_t (*onUpdate)(void);
|
||||||
|
} cutsceneevent_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
cutsceneevent_t events[CUTSCENE_EVENT_COUNT_MAX];
|
||||||
|
uint8_t eventCount;
|
||||||
|
uint8_t eventCurrent;
|
||||||
|
errorret_t (*onStop)(void);
|
||||||
|
bool_t active;
|
||||||
|
} cutscene_t;
|
||||||
|
|
||||||
|
extern cutscene_t CUTSCENE;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initializes the cutscene manager.
|
||||||
|
*
|
||||||
|
* @return Any error state that happened.
|
||||||
|
*/
|
||||||
|
errorret_t cutsceneInit(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ticks the active cutscene event, calling its onUpdate callback.
|
||||||
|
* Does nothing when no cutscene is playing.
|
||||||
|
*
|
||||||
|
* @return Any error state that happened.
|
||||||
|
*/
|
||||||
|
errorret_t cutsceneUpdate(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Copies the given event array and begins playing from the first
|
||||||
|
* event. If a cutscene is already playing it is stopped first.
|
||||||
|
*
|
||||||
|
* @param events Array of events to copy.
|
||||||
|
* @param eventCount Number of events. Must be > 0 and
|
||||||
|
* <= CUTSCENE_EVENT_COUNT_MAX.
|
||||||
|
* @return Any error state that happened.
|
||||||
|
*/
|
||||||
|
errorret_t cutscenePlay(
|
||||||
|
const cutsceneevent_t *events,
|
||||||
|
const uint8_t eventCount
|
||||||
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ends the current event and starts the next one.
|
||||||
|
* Marks the cutscene as inactive after the last event ends.
|
||||||
|
* Does nothing when no cutscene is playing.
|
||||||
|
*
|
||||||
|
* @return Any error state that happened.
|
||||||
|
*/
|
||||||
|
errorret_t cutsceneAdvance(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ends the current event and stops the cutscene immediately.
|
||||||
|
* Does nothing when no cutscene is playing.
|
||||||
|
*
|
||||||
|
* @return Any error state that happened.
|
||||||
|
*/
|
||||||
|
errorret_t cutsceneStop(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disposes of the cutscene manager, stopping any active cutscene.
|
||||||
|
*
|
||||||
|
* @return Any error state that happened.
|
||||||
|
*/
|
||||||
|
errorret_t cutsceneDispose(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns whether a cutscene is currently playing.
|
||||||
|
*
|
||||||
|
* @return true if a cutscene is active.
|
||||||
|
*/
|
||||||
|
bool_t cutsceneIsActive(void);
|
||||||
@@ -10,7 +10,6 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
|||||||
)
|
)
|
||||||
|
|
||||||
# Subdirectories
|
# Subdirectories
|
||||||
add_subdirectory(camera)
|
|
||||||
add_subdirectory(framebuffer)
|
add_subdirectory(framebuffer)
|
||||||
add_subdirectory(mesh)
|
add_subdirectory(mesh)
|
||||||
add_subdirectory(screen)
|
add_subdirectory(screen)
|
||||||
@@ -22,7 +21,7 @@ add_subdirectory(texture)
|
|||||||
# Color definitions
|
# Color definitions
|
||||||
dusk_run_python(
|
dusk_run_python(
|
||||||
dusk_color_defs
|
dusk_color_defs
|
||||||
tools.display.color.csv
|
tools.color.csv
|
||||||
--csv ${CMAKE_CURRENT_SOURCE_DIR}/color.csv
|
--csv ${CMAKE_CURRENT_SOURCE_DIR}/color.csv
|
||||||
--output ${DUSK_GENERATED_HEADERS_DIR}/display/color.h
|
--output ${DUSK_GENERATED_HEADERS_DIR}/display/color.h
|
||||||
)
|
)
|
||||||
|
|||||||
+28
-38
@@ -10,6 +10,11 @@
|
|||||||
#include "scene/scene.h"
|
#include "scene/scene.h"
|
||||||
#include "display/spritebatch/spritebatch.h"
|
#include "display/spritebatch/spritebatch.h"
|
||||||
#include "display/mesh/quad.h"
|
#include "display/mesh/quad.h"
|
||||||
|
#include "display/mesh/cube.h"
|
||||||
|
#include "display/mesh/sphere.h"
|
||||||
|
#include "display/mesh/plane.h"
|
||||||
|
#include "display/mesh/capsule.h"
|
||||||
|
#include "display/mesh/triprism.h"
|
||||||
#include "display/screen/screen.h"
|
#include "display/screen/screen.h"
|
||||||
#include "ui/ui.h"
|
#include "ui/ui.h"
|
||||||
#include "display/text/text.h"
|
#include "display/text/text.h"
|
||||||
@@ -17,30 +22,10 @@
|
|||||||
#include "util/memory.h"
|
#include "util/memory.h"
|
||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
#include "asset/asset.h"
|
#include "asset/asset.h"
|
||||||
#include "display/shader/shaderunlit.h"
|
#include "display/shader/shaderlist.h"
|
||||||
#include "time/time.h"
|
#include "time/time.h"
|
||||||
|
|
||||||
#include "script/module/display/moduleshader.h"
|
|
||||||
|
|
||||||
display_t DISPLAY = { 0 };
|
display_t DISPLAY = { 0 };
|
||||||
mesh_t mesh;
|
|
||||||
meshvertex_t vertices[3] = {
|
|
||||||
{
|
|
||||||
.color = { 255, 0, 0, 255 },
|
|
||||||
.uv = { 0.0f, 0.0f },
|
|
||||||
.pos = { 0.0f, 0.5f, 0.0f }
|
|
||||||
},
|
|
||||||
{
|
|
||||||
.color = { 0, 255, 0, 255 },
|
|
||||||
.uv = { 0.5f, 1.0f },
|
|
||||||
.pos = { -0.5f, -0.5f, 0.0f }
|
|
||||||
},
|
|
||||||
{
|
|
||||||
.color = { 0, 0, 255, 255 },
|
|
||||||
.uv = { 1.0f, 0.0f },
|
|
||||||
.pos = { 0.5f, -0.5f, 0.0f }
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
errorret_t displayInit(void) {
|
errorret_t displayInit(void) {
|
||||||
memoryZero(&DISPLAY, sizeof(DISPLAY));
|
memoryZero(&DISPLAY, sizeof(DISPLAY));
|
||||||
@@ -48,27 +33,28 @@ errorret_t displayInit(void) {
|
|||||||
#ifdef displayPlatformInit
|
#ifdef displayPlatformInit
|
||||||
errorChain(displayPlatformInit());
|
errorChain(displayPlatformInit());
|
||||||
#endif
|
#endif
|
||||||
|
errorChain(displaySetState((displaystate_t){ .flags = 0 }));
|
||||||
|
errorChain(textureInit(
|
||||||
|
&TEXTURE_WHITE, 4, 4,
|
||||||
|
TEXTURE_FORMAT_RGBA, (texturedata_t){ .rgbaColors = TEXTURE_WHITE_PIXELS }
|
||||||
|
));
|
||||||
|
|
||||||
|
// Standard meshes
|
||||||
errorChain(quadInit());
|
errorChain(quadInit());
|
||||||
|
errorChain(cubeInit());
|
||||||
|
errorChain(sphereInit());
|
||||||
|
errorChain(planeInit());
|
||||||
|
errorChain(capsuleInit());
|
||||||
|
errorChain(triPrismInit());
|
||||||
|
|
||||||
errorChain(frameBufferInitBackBuffer());
|
errorChain(frameBufferInitBackBuffer());
|
||||||
errorChain(spriteBatchInit());
|
errorChain(spriteBatchInit());
|
||||||
errorChain(textInit());
|
errorChain(textInit());
|
||||||
errorChain(screenInit());
|
errorChain(screenInit());
|
||||||
|
|
||||||
// Setup initial shader with default values
|
// Setup initial shader with default values
|
||||||
errorChain(shaderInit(&SHADER_UNLIT, &SHADER_UNLIT_DEFINITION));
|
|
||||||
camera_t cam;
|
|
||||||
cameraInit(&cam);
|
|
||||||
mat4 mat;
|
|
||||||
cameraGetProjectionMatrix(&cam, mat);
|
|
||||||
errorChain(shaderBind(&SHADER_UNLIT));
|
|
||||||
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_PROJECTION, mat));
|
|
||||||
cameraGetViewMatrix(&cam, mat);
|
|
||||||
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_VIEW, mat));
|
|
||||||
glm_mat4_identity(mat);
|
|
||||||
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_MODEL, mat));
|
|
||||||
errorChain(shaderSetTexture(&SHADER_UNLIT, SHADER_UNLIT_TEXTURE, NULL));
|
|
||||||
|
|
||||||
errorChain(meshInit(&mesh, MESH_PRIMITIVE_TYPE_TRIANGLES, 3, vertices));
|
errorChain(shaderListInit());
|
||||||
|
|
||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
@@ -91,9 +77,6 @@ errorret_t displayUpdate(void) {
|
|||||||
|
|
||||||
errorChain(sceneRender());
|
errorChain(sceneRender());
|
||||||
|
|
||||||
// Render UI
|
|
||||||
// uiRender();
|
|
||||||
|
|
||||||
// Finish up
|
// Finish up
|
||||||
screenUnbind();
|
screenUnbind();
|
||||||
screenRender();
|
screenRender();
|
||||||
@@ -105,8 +88,15 @@ errorret_t displayUpdate(void) {
|
|||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
errorret_t displaySetState(displaystate_t state) {
|
||||||
|
#ifdef displayPlatformSetState
|
||||||
|
errorChain(displayPlatformSetState(state));
|
||||||
|
#endif
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
errorret_t displayDispose(void) {
|
errorret_t displayDispose(void) {
|
||||||
errorChain(shaderDispose(&SHADER_UNLIT));
|
errorChain(shaderListDispose());
|
||||||
errorChain(spriteBatchDispose());
|
errorChain(spriteBatchDispose());
|
||||||
screenDispose();
|
screenDispose();
|
||||||
errorChain(textDispose());
|
errorChain(textDispose());
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user