Consistent
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
@@ -11,8 +11,8 @@ assetloadercallbacks_t ASSET_LOADER_CALLBACKS[ASSET_LOADER_TYPE_COUNT] = {
|
||||
[ASSET_LOADER_TYPE_NULL] = { 0 },
|
||||
|
||||
[ASSET_LOADER_TYPE_MESH] = {
|
||||
.loadSync = assetMeshLoaderNEW,
|
||||
.dispose = assetMeshDisposeNEW
|
||||
.loadSync = assetMeshLoaderSync,
|
||||
.dispose = assetMeshDispose
|
||||
},
|
||||
|
||||
[ASSET_LOADER_TYPE_TEXTURE] = {
|
||||
@@ -20,19 +20,18 @@ assetloadercallbacks_t ASSET_LOADER_CALLBACKS[ASSET_LOADER_TYPE_COUNT] = {
|
||||
.dispose = assetTextureDispose
|
||||
},
|
||||
|
||||
|
||||
[ASSET_LOADER_TYPE_TILESET] = {
|
||||
.loadSync = assetTilesetLoaderNEW,
|
||||
.dispose = assetTilesetDisposeNEW
|
||||
.loadSync = assetTilesetLoaderSync,
|
||||
.dispose = assetTilesetDispose
|
||||
},
|
||||
|
||||
[ASSET_LOADER_TYPE_LOCALE] = {
|
||||
.loadSync = assetLocaleLoaderNEW,
|
||||
.dispose = assetLocaleDisposeNEW
|
||||
.loadSync = assetLocaleLoaderSync,
|
||||
.dispose = assetLocaleDispose
|
||||
},
|
||||
|
||||
[ASSET_LOADER_TYPE_JSON] = {
|
||||
.loadSync = assetJsonLoaderNEW,
|
||||
.dispose = assetJsonDisposeNEW
|
||||
.loadSync = assetJsonLoaderSync,
|
||||
.dispose = assetJsonDispose
|
||||
},
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,212 +1,127 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "asset/loader/display/assetmeshloader.h"
|
||||
#include "asset/asset.h"
|
||||
#include "assetmeshloader.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/endian.h"
|
||||
#include "util/memory.h"
|
||||
|
||||
#include "asset/loader/assetloading.h"
|
||||
#include "asset/loader/assetentry.h"
|
||||
|
||||
errorret_t assetMeshLoaderNEW(assetloading_t *loading) {
|
||||
errorret_t assetMeshLoaderSync(assetloading_t *loading) {
|
||||
assertNotNull(loading, "Loading cannot be NULL");
|
||||
assertTrue(loading->type == ASSET_LOADER_TYPE_MESH, "Invalid type.");
|
||||
|
||||
assetmeshoutput_t *out = &loading->entry->data.mesh;
|
||||
assetfile_t *file = &loading->loading.mesh.file;
|
||||
assetmeshinputaxis_t axis = loading->entry->input->mesh;
|
||||
|
||||
assetmeshloaderparams_t params = {
|
||||
.outMesh = &out->mesh,
|
||||
.outVertices = &out->vertices,
|
||||
.inputAxis = loading->entry->input->mesh
|
||||
};
|
||||
errorChain(assetFileInit(file, loading->entry->name, NULL, NULL));
|
||||
errorChain(assetFileOpen(file));
|
||||
|
||||
errorChain(assetFileInit(file, loading->entry->name, NULL, ¶ms));
|
||||
errorChain(assetMeshLoader(file));
|
||||
// Skip the 80-byte STL header
|
||||
errorChain(assetFileRead(file, NULL, 80));
|
||||
if(file->lastRead != 80) errorThrow("Failed to skip STL header");
|
||||
|
||||
uint32_t triangleCount;
|
||||
errorChain(assetFileRead(file, &triangleCount, sizeof(uint32_t)));
|
||||
if(file->lastRead != sizeof(uint32_t)) errorThrow("Failed to read tri count");
|
||||
triangleCount = endianLittleToHost32(triangleCount);
|
||||
|
||||
out->vertices = memoryAllocate(sizeof(meshvertex_t) * triangleCount * 3);
|
||||
meshvertex_t *verts = out->vertices;
|
||||
|
||||
errorret_t ret;
|
||||
for(uint32_t i = 0; i < triangleCount; i++) {
|
||||
assetmeshstltriangle_t triData;
|
||||
ret = assetFileRead(file, &triData, sizeof(triData));
|
||||
if(ret.code != ERROR_OK) {
|
||||
memoryFree(verts);
|
||||
out->vertices = NULL;
|
||||
errorChain(ret);
|
||||
}
|
||||
if(file->lastRead != sizeof(triData)) {
|
||||
memoryFree(verts);
|
||||
out->vertices = NULL;
|
||||
errorThrow("Failed to read triangle data");
|
||||
}
|
||||
|
||||
for(uint8_t j = 0; j < 3; j++) {
|
||||
#if MESH_ENABLE_COLOR
|
||||
verts[i * 3 + j].color.r = (uint8_t)(endianLittleToHostFloat(triData.normal[0]) * 255.0f);
|
||||
verts[i * 3 + j].color.g = (uint8_t)(endianLittleToHostFloat(triData.normal[1]) * 255.0f);
|
||||
verts[i * 3 + j].color.b = (uint8_t)(endianLittleToHostFloat(triData.normal[2]) * 255.0f);
|
||||
verts[i * 3 + j].color.a = 0xFF;
|
||||
#endif
|
||||
|
||||
verts[i * 3 + j].uv[0] = 0.0f;
|
||||
verts[i * 3 + j].uv[1] = 0.0f;
|
||||
|
||||
for(uint8_t k = 0; k < 3; k++) {
|
||||
verts[i * 3 + j].pos[k] = endianLittleToHostFloat(triData.positions[j][k]);
|
||||
}
|
||||
|
||||
switch(axis) {
|
||||
case MESH_INPUT_AXIS_Z_UP: {
|
||||
float_t temp = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = verts[i * 3 + j].pos[2];
|
||||
verts[i * 3 + j].pos[2] = temp;
|
||||
break;
|
||||
}
|
||||
case MESH_INPUT_AXIS_X_UP: {
|
||||
float_t temp = verts[i * 3 + j].pos[0];
|
||||
verts[i * 3 + j].pos[0] = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = temp;
|
||||
break;
|
||||
}
|
||||
case MESH_INPUT_AXIS_Y_DOWN:
|
||||
verts[i * 3 + j].pos[1] = -verts[i * 3 + j].pos[1];
|
||||
break;
|
||||
case MESH_INPUT_AXIS_Z_DOWN: {
|
||||
float_t temp = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = -verts[i * 3 + j].pos[2];
|
||||
verts[i * 3 + j].pos[2] = temp;
|
||||
break;
|
||||
}
|
||||
case MESH_INPUT_AXIS_X_DOWN: {
|
||||
float_t temp = verts[i * 3 + j].pos[0];
|
||||
verts[i * 3 + j].pos[0] = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = -temp;
|
||||
break;
|
||||
}
|
||||
case MESH_INPUT_AXIS_Y_UP:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ret = assetFileClose(file);
|
||||
if(ret.code != ERROR_OK) {
|
||||
memoryFree(verts);
|
||||
out->vertices = NULL;
|
||||
errorChain(ret);
|
||||
}
|
||||
assetFileDispose(file);
|
||||
|
||||
ret = meshInit(&out->mesh, MESH_PRIMITIVE_TYPE_TRIANGLES, triangleCount * 3, verts);
|
||||
if(ret.code != ERROR_OK) {
|
||||
memoryFree(verts);
|
||||
out->vertices = NULL;
|
||||
errorChain(ret);
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetMeshDisposeNEW(assetentry_t *entry) {
|
||||
errorret_t assetMeshDispose(assetentry_t *entry) {
|
||||
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||
assertTrue(entry->type == ASSET_LOADER_TYPE_MESH, "Invalid type.");
|
||||
errorChain(meshDispose(&entry->data.mesh.mesh));
|
||||
memoryFree(entry->data.mesh.vertices);
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetMeshLoader(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file cannot be null");
|
||||
|
||||
assetmeshloaderparams_t *output = (assetmeshloaderparams_t *)file->output;
|
||||
assertNotNull(output, "Output cannot be null");
|
||||
assertNotNull(output->outMesh, "Output mesh cannot be null");
|
||||
assertNotNull(output->outVertices, "Output vertices cannot be null");
|
||||
|
||||
// STL file loading
|
||||
errorChain(assetFileOpen(file));
|
||||
|
||||
// Skip the 80 byte header
|
||||
errorChain(assetFileRead(file, NULL, 80));
|
||||
if(file->lastRead != 80) errorThrow("Failed to skip STL header");
|
||||
|
||||
uint32_t triangleCount;
|
||||
errorChain(assetFileRead(file, &triangleCount, sizeof(uint32_t)));
|
||||
if(file->lastRead != sizeof(uint32_t)) errorThrow("Failed read tri count");
|
||||
// normalize
|
||||
triangleCount = endianLittleToHost32(triangleCount);
|
||||
|
||||
// Allocate mesh and vertex data
|
||||
errorret_t ret;
|
||||
meshvertex_t *verts = memoryAllocate(
|
||||
sizeof(meshvertex_t) * triangleCount * 3
|
||||
);
|
||||
*output->outVertices = verts;
|
||||
|
||||
// Read triangle data
|
||||
for(uint32_t i = 0; i < triangleCount; i++) {
|
||||
assetmeshstltriangle_t triData;
|
||||
ret = assetFileRead(file, &triData, sizeof(triData));
|
||||
if(ret.code != ERROR_OK) {
|
||||
memoryFree(verts);
|
||||
errorChain(ret);
|
||||
}
|
||||
|
||||
if(file->lastRead != sizeof(triData)) {
|
||||
memoryFree(verts);
|
||||
errorThrow("Failed to read triangle data");
|
||||
}
|
||||
|
||||
// Skip normals, we don't use them
|
||||
|
||||
// Fix endianess of of data
|
||||
for(uint8_t j = 0; j < 3; j++) {
|
||||
#if MESH_ENABLE_COLOR
|
||||
verts[i * 3 + j].color.r = (uint8_t)(endianLittleToHostFloat(
|
||||
triData.normal[0]
|
||||
) * 255.0f);
|
||||
verts[i * 3 + j].color.g = (uint8_t)(endianLittleToHostFloat(
|
||||
triData.normal[1]
|
||||
) * 255.0f);
|
||||
verts[i * 3 + j].color.b = (uint8_t)(endianLittleToHostFloat(
|
||||
triData.normal[2]
|
||||
) * 255.0f);
|
||||
verts[i * 3 + j].color.a = 0xFF;
|
||||
#endif
|
||||
|
||||
verts[i * 3 + j].uv[0] = 0.0f; // No UV data in STL, just set to 0
|
||||
verts[i * 3 + j].uv[1] = 0.0f;
|
||||
|
||||
for(uint8_t k = 0; k < 3; k++) {
|
||||
verts[i * 3 + j].pos[k] = endianLittleToHostFloat(
|
||||
triData.positions[j][k]
|
||||
);
|
||||
}
|
||||
|
||||
switch(output->inputAxis) {
|
||||
case MESH_INPUT_AXIS_Z_UP:
|
||||
// Convert Z-Up to Y-Up
|
||||
{
|
||||
float_t temp = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = verts[i * 3 + j].pos[2];
|
||||
verts[i * 3 + j].pos[2] = temp;
|
||||
}
|
||||
break;
|
||||
|
||||
case MESH_INPUT_AXIS_X_UP:
|
||||
// Convert X-Up to Y-Up
|
||||
{
|
||||
float_t temp = verts[i * 3 + j].pos[0];
|
||||
verts[i * 3 + j].pos[0] = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = temp;
|
||||
}
|
||||
break;
|
||||
|
||||
case MESH_INPUT_AXIS_Y_DOWN:
|
||||
// Invert Y axis
|
||||
verts[i * 3 + j].pos[1] = -verts[i * 3 + j].pos[1];
|
||||
break;
|
||||
|
||||
case MESH_INPUT_AXIS_Z_DOWN:
|
||||
// Convert Z-Up to Y-Up and invert Y axis
|
||||
{
|
||||
float_t temp = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = -verts[i * 3 + j].pos[2];
|
||||
verts[i * 3 + j].pos[2] = temp;
|
||||
}
|
||||
break;
|
||||
|
||||
case MESH_INPUT_AXIS_X_DOWN:
|
||||
// Convert X-Up to Y-Up and invert Y axis
|
||||
{
|
||||
float_t temp = verts[i * 3 + j].pos[0];
|
||||
verts[i * 3 + j].pos[0] = verts[i * 3 + j].pos[1];
|
||||
verts[i * 3 + j].pos[1] = -temp;
|
||||
}
|
||||
break;
|
||||
|
||||
case MESH_INPUT_AXIS_Y_UP:
|
||||
default:
|
||||
// No covnersion possible / Needed
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Finally, init mesh
|
||||
ret = meshInit(
|
||||
output->outMesh,
|
||||
MESH_PRIMITIVE_TYPE_TRIANGLES,
|
||||
triangleCount * 3,
|
||||
verts
|
||||
);
|
||||
if(ret.code != ERROR_OK) {
|
||||
memoryFree(verts);
|
||||
errorChain(ret);
|
||||
}
|
||||
|
||||
ret = assetFileClose(file);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(meshDispose(output->outMesh)));
|
||||
memoryFree(verts);
|
||||
errorChain(ret);
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
// errorret_t assetMeshLoadToOutput(
|
||||
// const char_t *path,
|
||||
// assetmeshoutput_t *output
|
||||
// ) {
|
||||
// assertNotNull(path, "Path cannot be null");
|
||||
// assertNotNull(output, "Output cannot be null");
|
||||
// assertNotNull(output->outMesh, "Output mesh cannot be null");
|
||||
// assertNotNull(output->outVertices, "Output vertices cannot be null");
|
||||
|
||||
// return assetLoad(path, &assetMeshLoader, NULL, output);
|
||||
// }
|
||||
|
||||
// errorret_t assetMeshLoad(
|
||||
// const char_t *path,
|
||||
// mesh_t *outMesh,
|
||||
// meshvertex_t **outVertices,
|
||||
// const assetmeshinputaxis_t inputAxis
|
||||
// ) {
|
||||
// assertNotNull(path, "Path cannot be null");
|
||||
// assertNotNull(outMesh, "Output mesh cannot be null");
|
||||
// assertNotNull(outVertices, "Output vertices cannot be null");
|
||||
|
||||
// assetmeshoutput_t output = {
|
||||
// outMesh,
|
||||
// outVertices,
|
||||
// inputAxis
|
||||
// };
|
||||
// return assetMeshLoadToOutput(path, &output);
|
||||
// }
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
@@ -10,8 +10,11 @@
|
||||
#include "display/mesh/mesh.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
typedef struct assetloading_s assetloading_t;
|
||||
typedef struct assetentry_s assetentry_t;
|
||||
|
||||
typedef enum {
|
||||
MESH_INPUT_AXIS_Y_UP,// Default
|
||||
MESH_INPUT_AXIS_Y_UP,
|
||||
MESH_INPUT_AXIS_Z_UP,
|
||||
MESH_INPUT_AXIS_X_UP,
|
||||
|
||||
@@ -20,30 +23,17 @@ typedef enum {
|
||||
MESH_INPUT_AXIS_X_DOWN,
|
||||
} assetmeshinputaxis_t;
|
||||
|
||||
typedef struct {
|
||||
mesh_t *outMesh;
|
||||
meshvertex_t **outVertices;
|
||||
assetmeshinputaxis_t inputAxis;
|
||||
} assetmeshloaderparams_t;
|
||||
|
||||
// NEW STUFF
|
||||
typedef struct assetloading_s assetloading_t;
|
||||
typedef struct assetentry_s assetentry_t;
|
||||
|
||||
typedef assetmeshinputaxis_t assetmeshloaderinput_t;
|
||||
|
||||
typedef struct {
|
||||
assetfile_t file;
|
||||
} assetmeshloaderloading_t;
|
||||
|
||||
typedef struct {
|
||||
mesh_t mesh;
|
||||
meshvertex_t *vertices;
|
||||
} assetmeshoutput_t;
|
||||
|
||||
errorret_t assetMeshLoaderNEW(assetloading_t *loading);
|
||||
errorret_t assetMeshDisposeNEW(assetentry_t *entry);
|
||||
|
||||
// END NEW STUFF
|
||||
|
||||
#pragma pack(push, 1)
|
||||
typedef struct {
|
||||
vec3 normal;
|
||||
@@ -54,10 +44,5 @@ typedef struct {
|
||||
|
||||
assertStructSize(assetmeshstltriangle_t, 50);
|
||||
|
||||
/**
|
||||
* Loader for mesh assets.
|
||||
*
|
||||
* @param file Asset file to load the mesh from.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetMeshLoader(assetfile_t *file);
|
||||
errorret_t assetMeshLoaderSync(assetloading_t *loading);
|
||||
errorret_t assetMeshDispose(assetentry_t *entry);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
@@ -9,97 +9,60 @@
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/endian.h"
|
||||
|
||||
#include "asset/loader/assetloading.h"
|
||||
#include "asset/loader/assetentry.h"
|
||||
|
||||
errorret_t assetTilesetLoaderNEW(assetloading_t *loading) {
|
||||
errorret_t assetTilesetLoaderSync(assetloading_t *loading) {
|
||||
assertNotNull(loading, "Loading cannot be NULL");
|
||||
assertTrue(loading->type == ASSET_LOADER_TYPE_TILESET, "Invalid type.");
|
||||
|
||||
assetfile_t *file = &loading->loading.tileset.file;
|
||||
tileset_t *out = &loading->entry->data.tileset;
|
||||
assertNotNull(file, "File cannot be NULL");
|
||||
assertNotNull(out, "Output cannot be NULL");
|
||||
|
||||
errorChain(assetFileInit(file, loading->entry->name, NULL, out));
|
||||
errorChain(assetTilesetLoader(file));
|
||||
errorChain(assetFileDispose(file));
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetTilesetDisposeNEW(assetentry_t *entry) {
|
||||
assertNotNull(entry, "Entry cannot be NULL");
|
||||
assertTrue(entry->type == ASSET_LOADER_TYPE_TILESET, "Invalid type.");
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetTilesetLoader(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file pointer for tileset loader is null.");
|
||||
|
||||
tileset_t *out = (tileset_t *)file->output;
|
||||
assertNotNull(out, "Output pointer for tileset loader is null.");
|
||||
errorChain(assetFileInit(file, loading->entry->name, NULL, NULL));
|
||||
|
||||
uint8_t *entire = memoryAllocate(file->size);
|
||||
errorChain(assetFileOpen(file));
|
||||
errorChain(assetFileRead(file, entire, file->size));
|
||||
errorChain(assetFileClose(file));
|
||||
errorChain(assetFileDispose(file));
|
||||
assertTrue(file->lastRead == file->size, "Failed to read entire file.");
|
||||
|
||||
|
||||
if(
|
||||
entire[0] != 'D' ||
|
||||
entire[1] != 'T' ||
|
||||
entire[2] != 'F'
|
||||
) {
|
||||
if(entire[0] != 'D' || entire[1] != 'T' || entire[2] != 'F') {
|
||||
memoryFree(entire);
|
||||
errorThrow("Invalid tileset header");
|
||||
}
|
||||
|
||||
if(entire[3] != 0x00) {
|
||||
memoryFree(entire);
|
||||
errorThrow("Unsupported tileset version");
|
||||
}
|
||||
|
||||
// Fix endianness
|
||||
|
||||
out->tileWidth = endianLittleToHost16(*(uint16_t *)(entire + 4));
|
||||
out->tileHeight = endianLittleToHost16(*(uint16_t *)(entire + 6));
|
||||
out->columns = endianLittleToHost16(*(uint16_t *)(entire + 8));
|
||||
out->rows = endianLittleToHost16(*(uint16_t *)(entire + 10));
|
||||
// out->right = endianLittleToHost16(*(uint16_t *)(entire + 12));
|
||||
// out->bottom = endianLittleToHost16(*(uint16_t *)(entire + 14));
|
||||
|
||||
if(out->tileWidth == 0) {
|
||||
errorThrow("Tile width cannot be 0");
|
||||
}
|
||||
if(out->tileHeight == 0) {
|
||||
errorThrow("Tile height cannot be 0");
|
||||
}
|
||||
if(out->columns == 0) {
|
||||
errorThrow("Column count cannot be 0");
|
||||
}
|
||||
if(out->rows == 0) {
|
||||
errorThrow("Row count cannot be 0");
|
||||
}
|
||||
if(out->tileWidth == 0) { memoryFree(entire); errorThrow("Tile width cannot be 0"); }
|
||||
if(out->tileHeight == 0) { memoryFree(entire); errorThrow("Tile height cannot be 0"); }
|
||||
if(out->columns == 0) { memoryFree(entire); errorThrow("Column count cannot be 0"); }
|
||||
if(out->rows == 0) { memoryFree(entire); errorThrow("Row count cannot be 0"); }
|
||||
|
||||
out->uv[0] = endianLittleToHostFloat(*(float *)(entire + 16));
|
||||
out->uv[1] = endianLittleToHostFloat(*(float *)(entire + 20));
|
||||
|
||||
if(out->uv[1] < 0.0f || out->uv[1] > 1.0f) {
|
||||
memoryFree(entire);
|
||||
errorThrow("Invalid v0 value in tileset");
|
||||
}
|
||||
|
||||
// Setup tileset
|
||||
out->tileCount = out->columns * out->rows;
|
||||
|
||||
memoryFree(entire);
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
// errorret_t assetTilesetLoad(
|
||||
// const char_t *path,
|
||||
// tileset_t *out
|
||||
// ) {
|
||||
// return assetLoad(path, assetTilesetLoader, NULL, out);
|
||||
// }
|
||||
errorret_t assetTilesetDispose(assetentry_t *entry) {
|
||||
assertNotNull(entry, "Entry cannot be NULL");
|
||||
assertTrue(entry->type == ASSET_LOADER_TYPE_TILESET, "Invalid type.");
|
||||
errorOk();
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
@@ -9,27 +9,18 @@
|
||||
#include "asset/assetfile.h"
|
||||
#include "display/texture/tileset.h"
|
||||
|
||||
typedef struct assetloading_s assetloading_t;
|
||||
typedef struct assetentry_s assetentry_t;
|
||||
|
||||
typedef struct {
|
||||
void *nothing;
|
||||
} assettilesetloaderinput_t;
|
||||
|
||||
// NEW STUFF
|
||||
typedef struct assetloading_s assetloading_t;
|
||||
typedef struct assetentry_s assetentry_t;
|
||||
|
||||
typedef struct {
|
||||
assetfile_t file;
|
||||
} assettilesetloaderloading_t;
|
||||
|
||||
typedef tileset_t assettilesetoutput_t;
|
||||
|
||||
errorret_t assetTilesetLoaderNEW(assetloading_t *loading);
|
||||
errorret_t assetTilesetDisposeNEW(assetentry_t *entry);
|
||||
|
||||
/**
|
||||
* Handler for tileset assets.
|
||||
*
|
||||
* @param file Asset file to load the tileset from.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetTilesetLoader(assetfile_t *file);
|
||||
errorret_t assetTilesetLoaderSync(assetloading_t *loading);
|
||||
errorret_t assetTilesetDispose(assetentry_t *entry);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
@@ -8,66 +8,42 @@
|
||||
#include "assetjsonloader.h"
|
||||
#include "util/memory.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
#include "asset/loader/assetloading.h"
|
||||
#include "asset/loader/assetentry.h"
|
||||
|
||||
errorret_t assetJsonLoaderNEW(assetloading_t *loading) {
|
||||
errorret_t assetJsonLoaderSync(assetloading_t *loading) {
|
||||
assertNotNull(loading, "Loading cannot be NULL");
|
||||
assertTrue(loading->type == ASSET_LOADER_TYPE_JSON, "Invalid type.");
|
||||
|
||||
assetfile_t *file = &loading->loading.json.file;
|
||||
errorChain(assetFileInit(file, loading->entry->name, NULL, &loading->entry->data.json));
|
||||
return assetJsonLoader(file);
|
||||
errorChain(assetFileInit(file, loading->entry->name, NULL, NULL));
|
||||
|
||||
if(file->size > ASSET_JSON_FILE_SIZE_MAX) {
|
||||
errorThrow("JSON exceeds maximum allowed size");
|
||||
}
|
||||
|
||||
uint8_t *buffer = memoryAllocate(file->size);
|
||||
errorChain(assetFileOpen(file));
|
||||
errorChain(assetFileRead(file, buffer, file->size));
|
||||
assertTrue(file->lastRead == file->size, "Failed to read entire JSON file.");
|
||||
errorChain(assetFileClose(file));
|
||||
errorChain(assetFileDispose(file));
|
||||
|
||||
loading->entry->data.json = yyjson_read(
|
||||
(char *)buffer,
|
||||
file->size,
|
||||
YYJSON_READ_ALLOW_COMMENTS | YYJSON_READ_ALLOW_TRAILING_COMMAS
|
||||
);
|
||||
memoryFree(buffer);
|
||||
|
||||
if(!loading->entry->data.json) errorThrow("Failed to parse JSON");
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetJsonDisposeNEW(assetentry_t *entry) {
|
||||
errorret_t assetJsonDispose(assetentry_t *entry) {
|
||||
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||
assertTrue(entry->type == ASSET_LOADER_TYPE_JSON, "Invalid type.");
|
||||
yyjson_doc_free(entry->data.json);
|
||||
entry->data.json = NULL;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetJsonLoadFileToDoc(assetfile_t *file, yyjson_doc **outDoc) {
|
||||
assertNotNull(file, "Asset file pointer for JSON loader is null.");
|
||||
assertNotNull(outDoc, "Output pointer for JSON loader is null.");
|
||||
|
||||
if(file->size > ASSET_JSON_FILE_SIZE_MAX) {
|
||||
errorThrow("JSON exceeds maximum allowed size");
|
||||
}
|
||||
|
||||
// Create buffer
|
||||
uint8_t *buffer = memoryAllocate(file->size);
|
||||
|
||||
errorChain(assetFileOpen(file));
|
||||
|
||||
// Read entire file
|
||||
errorChain(assetFileRead(file, buffer, file->size));
|
||||
assertTrue(file->lastRead == file->size, "Failed to read entire JSON file.");
|
||||
|
||||
errorChain(assetFileClose(file));
|
||||
|
||||
*outDoc = yyjson_read(
|
||||
buffer,
|
||||
file->size,
|
||||
YYJSON_READ_ALLOW_COMMENTS | YYJSON_READ_ALLOW_TRAILING_COMMAS
|
||||
);
|
||||
memoryFree(buffer);
|
||||
|
||||
if(!*outDoc) errorThrow("Failed to parse JSON");
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetJsonLoader(assetfile_t *file) {
|
||||
yyjson_doc **outDoc = (yyjson_doc **)file->output;
|
||||
assertNotNull(outDoc, "Output pointer for JSON loader is null.");
|
||||
return assetJsonLoadFileToDoc(file, outDoc);
|
||||
}
|
||||
|
||||
// errorret_t assetJsonLoad(
|
||||
// const char_t *path,
|
||||
// yyjson_doc **outDoc
|
||||
// ) {
|
||||
// return assetLoad(path, assetJsonLoader, NULL, outDoc);
|
||||
// }
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
@@ -11,11 +11,6 @@
|
||||
|
||||
#define ASSET_JSON_FILE_SIZE_MAX 1024*256
|
||||
|
||||
typedef struct {
|
||||
void *nothing;
|
||||
} assetjsonloaderparams_t;
|
||||
|
||||
// NEW STUFF
|
||||
typedef struct assetloading_s assetloading_t;
|
||||
typedef struct assetentry_s assetentry_t;
|
||||
|
||||
@@ -25,24 +20,5 @@ typedef struct {
|
||||
} assetjsonloaderloading_t;
|
||||
typedef yyjson_doc * assetjsonoutput_t;
|
||||
|
||||
errorret_t assetJsonLoaderNEW(assetloading_t *loading);
|
||||
errorret_t assetJsonDisposeNEW(assetentry_t *entry);
|
||||
|
||||
// END NEW STUFF
|
||||
|
||||
/**
|
||||
* Loads a JSON document from the specified asset file.
|
||||
*
|
||||
* @param file Asset file to load the JSON document from.
|
||||
* @param outDoc Pointer to store the loaded JSON document.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetJsonLoadFileToDoc(assetfile_t *file, yyjson_doc **outDoc);
|
||||
|
||||
/**
|
||||
* Handler for locale assets.
|
||||
*
|
||||
* @param file Asset file to load the locale from.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetJsonLoader(assetfile_t *file);
|
||||
errorret_t assetJsonLoaderSync(assetloading_t *loading);
|
||||
errorret_t assetJsonDispose(assetentry_t *entry);
|
||||
|
||||
@@ -14,51 +14,27 @@
|
||||
#include "asset/loader/assetloading.h"
|
||||
#include "asset/loader/assetentry.h"
|
||||
|
||||
errorret_t assetLocaleLoaderNEW(assetloading_t *loading) {
|
||||
errorret_t assetLocaleLoaderSync(assetloading_t *loading) {
|
||||
assertNotNull(loading, "Loading cannot be NULL");
|
||||
assertTrue(loading->type == ASSET_LOADER_TYPE_LOCALE, "Invalid type.");
|
||||
return assetLocaleFileInit(
|
||||
&loading->entry->data.locale,
|
||||
loading->entry->name
|
||||
);
|
||||
}
|
||||
|
||||
errorret_t assetLocaleDisposeNEW(assetentry_t *entry) {
|
||||
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||
assertTrue(entry->type == ASSET_LOADER_TYPE_LOCALE, "Invalid type.");
|
||||
return assetLocaleFileDispose(&entry->data.locale);
|
||||
}
|
||||
|
||||
errorret_t assetLocaleFileInit(
|
||||
assetlocalefile_t *localeFile,
|
||||
const char_t *path
|
||||
) {
|
||||
assertNotNull(localeFile, "Locale file cannot be NULL.");
|
||||
assertNotNull(path, "Locale file path cannot be NULL.");
|
||||
|
||||
assetlocalefile_t *localeFile = &loading->entry->data.locale;
|
||||
memoryZero(localeFile, sizeof(assetlocalefile_t));
|
||||
|
||||
// Init the asset file.
|
||||
errorChain(assetFileInit(&localeFile->file, path, NULL, NULL));
|
||||
|
||||
// Open the file handle
|
||||
errorChain(assetFileInit(&localeFile->file, loading->entry->name, NULL, NULL));
|
||||
errorChain(assetFileOpen(&localeFile->file));
|
||||
|
||||
// Get the blank key, this is basically the header info for po files
|
||||
char_t buffer[1024];
|
||||
errorChain(assetLocaleGetString(localeFile, "", 0, buffer, sizeof(buffer)));
|
||||
errorChain(assetLocaleParseHeader(localeFile, buffer, sizeof(buffer)));
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetLocaleFileDispose(assetlocalefile_t *localeFile) {
|
||||
assertNotNull(localeFile, "Locale file cannot be NULL.");
|
||||
|
||||
errorret_t assetLocaleDispose(assetentry_t *entry) {
|
||||
assertNotNull(entry, "Asset entry cannot be NULL");
|
||||
assertTrue(entry->type == ASSET_LOADER_TYPE_LOCALE, "Invalid type.");
|
||||
assetlocalefile_t *localeFile = &entry->data.locale;
|
||||
errorChain(assetFileClose(&localeFile->file));
|
||||
errorChain(assetFileDispose(&localeFile->file));
|
||||
|
||||
errorOk();
|
||||
return assetFileDispose(&localeFile->file);
|
||||
}
|
||||
|
||||
errorret_t assetLocaleParseHeader(
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#pragma once
|
||||
#include "asset/assetfile.h"
|
||||
|
||||
// NEW STUFF
|
||||
typedef struct assetloading_s assetloading_t;
|
||||
typedef struct assetentry_s assetentry_t;
|
||||
|
||||
@@ -52,30 +51,8 @@ typedef struct {
|
||||
|
||||
typedef assetlocalefile_t assetlocaleoutput_t;
|
||||
|
||||
errorret_t assetLocaleLoaderNEW(assetloading_t *loading);
|
||||
errorret_t assetLocaleDisposeNEW(assetentry_t *entry);
|
||||
|
||||
// END NEW STUFF
|
||||
|
||||
/**
|
||||
* Initialize a locale asset file.
|
||||
*
|
||||
* @param localeFile The locale file to initialize.
|
||||
* @param path The path to the locale file.
|
||||
* @return An error code if a failure occurs.
|
||||
*/
|
||||
errorret_t assetLocaleFileInit(
|
||||
assetlocalefile_t *localeFile,
|
||||
const char_t *path
|
||||
);
|
||||
|
||||
/**
|
||||
* Dispose of a locale asset file.
|
||||
*
|
||||
* @param localeFile The locale file to dispose of.
|
||||
* @return An error code if a failure occurs.
|
||||
*/
|
||||
errorret_t assetLocaleFileDispose(assetlocalefile_t *localeFile);
|
||||
errorret_t assetLocaleLoaderSync(assetloading_t *loading);
|
||||
errorret_t assetLocaleDispose(assetentry_t *entry);
|
||||
|
||||
errorret_t assetLocaleParseHeader(
|
||||
assetlocalefile_t *localeFile,
|
||||
|
||||
Reference in New Issue
Block a user