|
|
be422d0a1e
|
More langtool improvements
Build Dusk / build-psp (push) Successful in 1m5s
Build Dusk / build-linux (push) Successful in 1m2s
|
2025-11-16 00:04:28 -06:00 |
|
|
|
68b63d3007
|
Start work on editor
Build Dusk / build-linux (push) Successful in 54s
Build Dusk / build-psp (push) Successful in 1m10s
|
2025-11-15 23:38:31 -06:00 |
|
|
|
c53439066e
|
Cleanup, prep for editor
Build Dusk / build-linux (push) Failing after 40s
Build Dusk / build-psp (push) Failing after 1m7s
|
2025-11-15 22:21:03 -06:00 |
|
|
|
b842e5821a
|
Add defs generator.
Build Dusk / build-linux (push) Failing after 52s
Build Dusk / build-psp (push) Failing after 1m9s
|
2025-11-12 19:25:10 -06:00 |
|
|
|
542aeadf0f
|
Handle stairs better
|
2025-11-11 23:40:50 -06:00 |
|
|
|
9f23533069
|
Make stairs work
|
2025-11-11 22:12:08 -06:00 |
|
|
|
4f8f6a47cb
|
Fixed some memory things on PSP
|
2025-11-11 20:07:28 -06:00 |
|
|
|
7d7a3f30e6
|
Test
|
2025-11-11 19:52:09 -06:00 |
|
|
|
d39ed1ea5a
|
Chunk loading improvements
|
2025-11-11 19:36:04 -06:00 |
|
|
|
5c8b314689
|
basically chunk loading
|
2025-11-11 19:24:56 -06:00 |
|
|
|
9953d7d388
|
Prog
|
2025-11-11 15:50:57 -06:00 |
|
|
|
5adf8a0773
|
Prepping map stuff
|
2025-11-11 12:25:46 -06:00 |
|
|
|
bc4776f096
|
Language finished.
|
2025-11-08 11:12:04 -06:00 |
|
|
|
cf2aacd75b
|
About to implement load strategy
|
2025-11-08 08:32:21 -06:00 |
|
|
|
9f88374627
|
Language chunking script done (untested)
|
2025-11-08 08:17:11 -06:00 |
|
|
|
b7d898b505
|
working on asset still
|
2025-11-07 23:04:40 -06:00 |
|
|
|
12c1fb6000
|
lang
|
2025-11-07 19:19:17 -06:00 |
|
|
|
7c11a7e5bc
|
Started asset refact
|
2025-11-04 10:15:19 -06:00 |
|
|
|
3ef6205ea3
|
Nuked console
|
2025-11-03 09:22:18 -06:00 |
|
|
|
bcb8bea0fe
|
Fixes build on the laptop? dunno why
|
2025-10-14 15:44:38 -05:00 |
|
|
|
0c0650a2c3
|
Fixed camera
|
2025-10-13 12:26:59 -05:00 |
|
|
|
2c0fd84c72
|
commit deez
|
2025-10-12 18:24:09 -05:00 |
|
|
|
fc52afdb00
|
Refator pass 1
|
2025-10-06 19:14:52 -05:00 |
|
|
|
c0cd4ead04
|
Frame
|
2025-10-02 18:53:47 -05:00 |
|
|
|
061352bcff
|
load map first pass
|
2025-09-19 12:43:57 -05:00 |
|
|
|
2f40724258
|
Map saving first pass
|
2025-09-18 17:01:10 -05:00 |
|
|
|
cafeda4368
|
Subdirize assets, add TSX support
|
2025-09-15 09:28:12 -05:00 |
|
|
|
9b98181d28
|
Process tileset.
|
2025-09-12 12:43:56 -05:00 |
|
|
|
e32d1f0900
|
Add exec command
|
2025-09-07 23:24:21 -05:00 |
|
|
|
1af2b8f47b
|
Render text working.
|
2025-09-02 22:47:07 -05:00 |
|
|
|
87f18d0e13
|
Rendering on PSP again.
|
2025-09-02 21:14:07 -05:00 |
|
|
|
14c41d33a7
|
Asset manager refactor begin.
|
2025-09-01 21:00:50 -05:00 |
|
|
|
3e61d6f84d
|
Palette assets improved.
|
2025-09-01 20:07:12 -05:00 |
|
|
|
4541d5219b
|
About to refator tools... again
|
2025-09-01 17:22:33 -05:00 |
|
|
|
30232d1275
|
Palette image (incomplete)
|
2025-08-27 22:55:47 -05:00 |
|
|
|
31fa4948d5
|
Image generation?
|
2025-08-27 22:43:38 -05:00 |
|
|
|
6c11096fd2
|
Palette loading done.
|
2025-08-27 19:59:55 -05:00 |
|
|
|
8af2f044ed
|
Asset prog
|
2025-08-25 10:16:55 -05:00 |
|
|
|
947f21cac7
|
Relative
|
2025-08-24 15:18:01 -05:00 |
|
|
|
479aad2f06
|
Going to redo assets.
|
2025-08-24 13:57:12 -05:00 |
|
|
|
6f42a6e195
|
Moved entitydir to direction_t
|
2025-08-18 22:28:22 -05:00 |
|
|
|
1e57183ca1
|
Load is now rounded compile time.
|
2025-08-18 21:46:12 -05:00 |
|
|
|
26ecf67472
|
Suspiciously everything worked when changing to floats
|
2025-08-10 09:00:00 -05:00 |
|
|
|
577bef8fb7
|
Events base.
|
2025-06-25 14:03:32 -05:00 |
|
|
|
6ba03235dd
|
Events starting
|
2025-06-24 23:56:31 -05:00 |
|
|
|
5520945022
|
NPC full circle.
|
2025-06-23 23:33:52 -05:00 |
|
|
|
57d231b561
|
About to start parsing different ent types.
|
2025-06-23 23:24:00 -05:00 |
|
|
|
24eab84f4f
|
Update parsers to use more real C data.
|
2025-06-23 22:23:18 -05:00 |
|
|
|
22af9d1507
|
Started entity parser
|
2025-06-23 16:30:56 -05:00 |
|
|
|
39ac4b9fb9
|
Moved a bit more code out of mapcompile
|
2025-06-23 16:00:38 -05:00 |
|