|
0c0650a2c3
|
Fixed camera
|
2025-10-13 12:26:59 -05:00 |
|
|
2c0fd84c72
|
commit deez
|
2025-10-12 18:24:09 -05:00 |
|
|
fc52afdb00
|
Refator pass 1
|
2025-10-06 19:14:52 -05:00 |
|
|
c0cd4ead04
|
Frame
|
2025-10-02 18:53:47 -05:00 |
|
|
061352bcff
|
load map first pass
|
2025-09-19 12:43:57 -05:00 |
|
|
2f40724258
|
Map saving first pass
|
2025-09-18 17:01:10 -05:00 |
|
|
cafeda4368
|
Subdirize assets, add TSX support
|
2025-09-15 09:28:12 -05:00 |
|
|
9b98181d28
|
Process tileset.
|
2025-09-12 12:43:56 -05:00 |
|
|
e32d1f0900
|
Add exec command
|
2025-09-07 23:24:21 -05:00 |
|
|
1af2b8f47b
|
Render text working.
|
2025-09-02 22:47:07 -05:00 |
|
|
87f18d0e13
|
Rendering on PSP again.
|
2025-09-02 21:14:07 -05:00 |
|
|
14c41d33a7
|
Asset manager refactor begin.
|
2025-09-01 21:00:50 -05:00 |
|
|
3e61d6f84d
|
Palette assets improved.
|
2025-09-01 20:07:12 -05:00 |
|
|
4541d5219b
|
About to refator tools... again
|
2025-09-01 17:22:33 -05:00 |
|
|
30232d1275
|
Palette image (incomplete)
|
2025-08-27 22:55:47 -05:00 |
|
|
31fa4948d5
|
Image generation?
|
2025-08-27 22:43:38 -05:00 |
|
|
6c11096fd2
|
Palette loading done.
|
2025-08-27 19:59:55 -05:00 |
|
|
8af2f044ed
|
Asset prog
|
2025-08-25 10:16:55 -05:00 |
|
|
947f21cac7
|
Relative
|
2025-08-24 15:18:01 -05:00 |
|
|
479aad2f06
|
Going to redo assets.
|
2025-08-24 13:57:12 -05:00 |
|
|
6f42a6e195
|
Moved entitydir to direction_t
|
2025-08-18 22:28:22 -05:00 |
|
|
1e57183ca1
|
Load is now rounded compile time.
|
2025-08-18 21:46:12 -05:00 |
|
|
26ecf67472
|
Suspiciously everything worked when changing to floats
|
2025-08-10 09:00:00 -05:00 |
|
|
577bef8fb7
|
Events base.
|
2025-06-25 14:03:32 -05:00 |
|
|
6ba03235dd
|
Events starting
|
2025-06-24 23:56:31 -05:00 |
|
|
5520945022
|
NPC full circle.
|
2025-06-23 23:33:52 -05:00 |
|
|
57d231b561
|
About to start parsing different ent types.
|
2025-06-23 23:24:00 -05:00 |
|
|
24eab84f4f
|
Update parsers to use more real C data.
|
2025-06-23 22:23:18 -05:00 |
|
|
22af9d1507
|
Started entity parser
|
2025-06-23 16:30:56 -05:00 |
|
|
39ac4b9fb9
|
Moved a bit more code out of mapcompile
|
2025-06-23 16:00:38 -05:00 |
|
|
be5e972b32
|
Seperating mapcompile into files.
|
2025-06-23 14:02:32 -05:00 |
|
|
344aaa7e4f
|
Abt to update mapcompile into files
|
2025-06-23 09:26:42 -05:00 |
|
|
140f4f1ca2
|
Added basic locale support
|
2025-06-22 19:42:42 -05:00 |
|
|
8ab17dae6c
|
Add language compile tool
|
2025-06-22 19:24:13 -05:00 |
|
|
c176078df2
|
Custom font rendering.
|
2025-06-22 18:29:05 -05:00 |
|
|
9b07cf710b
|
Add font data
|
2025-06-22 17:52:31 -05:00 |
|
|
2a8183e9a3
|
Read in tile data from tilemap
|
2025-06-20 00:24:34 -05:00 |
|
|
1022f45565
|
Starting on shaped tile hitboxes
|
2025-06-19 23:49:53 -05:00 |
|
|
78837b3212
|
hot entity on entity action
|
2025-06-19 09:55:56 -05:00 |
|
|
3f22665e21
|
Fixed entity unloading on chunk
|
2025-06-18 21:20:46 -05:00 |
|
|
ee22aadcc7
|
made player position be fixed248_t
|
2025-06-18 15:03:53 -05:00 |
|
|
c9f795e55c
|
test tiles
|
2025-06-16 20:46:03 -05:00 |
|
|
ba6ecf9006
|
Add base overlay
|
2025-06-16 12:49:51 -05:00 |
|
|
0728a332ac
|
Entities are loading.
|
2025-06-16 09:40:06 -05:00 |
|
|
832732bde7
|
Testing more infinite map stuff
|
2025-06-16 08:41:20 -05:00 |
|
|
ef6b9473fc
|
Prepping for entities in map compiler
|
2025-06-15 10:43:01 -05:00 |
|
|
1e75471f5a
|
Map generator done
|
2025-06-15 09:49:02 -05:00 |
|
|
238c417012
|
unfinished chunk generator
|
2025-06-14 23:37:59 -05:00 |
|
|
d89d458487
|
map crap
|
2025-06-14 20:09:34 -05:00 |
|
|
f6f6194b4d
|
Dusk progress
|
2025-06-13 19:53:55 -05:00 |
|