Compiles on dolphin, finally
This commit is contained in:
@@ -22,13 +22,13 @@ int moduleMapLoad(lua_State *L) {
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// Potentially provide up to 3 params
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chunkpos_t initial = { .x = 0, .y = 0, .z = 0 };
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if(lua_isnumber(L, 2)) {
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initial.x = (chunkunit_t)luaL_checkinteger(L, 2);
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initial.x = (chunkunit_t)lua_tonumber(L, 2);
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}
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if(lua_isnumber(L, 3)) {
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initial.y = (chunkunit_t)luaL_checkinteger(L, 3);
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initial.y = (chunkunit_t)lua_tonumber(L, 3);
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}
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if(lua_isnumber(L, 4)) {
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initial.z = (chunkunit_t)luaL_checkinteger(L, 4);
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initial.z = (chunkunit_t)lua_tonumber(L, 4);
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}
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// Load the map.
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@@ -12,10 +12,9 @@
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int scriptFuncEntityAdd(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL");
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assertTrue(lua_isnumber(L, 1), "Expected integer entity type");
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assertTrue(lua_isinteger(L, 1), "Expected integer entity type");
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lua_Integer entityType = luaL_checkinteger(L, 1);
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entitytype_t entityType = (entitytype_t)luaL_checknumber(L, 1);
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assertTrue(
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entityType >= ENTITY_TYPE_NULL && entityType < ENTITY_TYPE_COUNT,
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"Invalid entity type passed to scriptFuncEntityAdd"
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@@ -1,5 +1,5 @@
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module('platform')
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module('input')
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module('platform')
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module('scene')
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module('locale')
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@@ -22,8 +22,8 @@ elseif DOLPHIN then
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inputBind("down", INPUT_ACTION_DOWN)
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inputBind("left", INPUT_ACTION_LEFT)
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inputBind("right", INPUT_ACTION_RIGHT)
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inputBind("circle", INPUT_ACTION_CANCEL)
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inputBind("cross", INPUT_ACTION_ACCEPT)
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inputBind("b", INPUT_ACTION_CANCEL)
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inputBind("a", INPUT_ACTION_ACCEPT)
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inputBind("z", INPUT_ACTION_RAGEQUIT)
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inputBind("lstick_up", INPUT_ACTION_UP)
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inputBind("lstick_down", INPUT_ACTION_DOWN)
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@@ -11,7 +11,6 @@ module('glm')
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screenSetBackground(colorBlack())
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-- mapLoad('map/testmap/testmap.dmf')
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camera = cameraCreate(CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC)
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mapCamera = cameraCreate()
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text = "Hello World"
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@@ -23,11 +22,10 @@ end
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function sceneRender()
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-- Map Test
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-- mapCamera.position = vec3(300, 300, 300)
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-- cameraPushMatrix(mapCamera)
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-- mapRender()
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-- cameraPopMatrix()
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-- UI Test
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cameraPushMatrix(camera)
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camera.bottom = screenGetHeight()
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@@ -3,5 +3,4 @@
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_asset(TILESET minogram.png type=ALPHA tileWidth=6 tileHeight=10 columns=16 rows=6)
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# add_asset(TILESET minogram.png type=PALETTIZED tileWidth=6 tileHeight=10 columns=16 rows=6)# Fixes PSP rendering
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add_asset(TILESET minogram.png type=ALPHA tileWidth=6 tileHeight=10 columns=16 rows=6)
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@@ -57,10 +57,10 @@ void cameraPushMatrix(camera_t *camera) {
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case CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC:
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guOrtho(
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guProjection,
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camera->orthographic.top,
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camera->orthographic.bottom,
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camera->orthographic.left,
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camera->orthographic.right,
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camera->orthographic.bottom,
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camera->orthographic.top,
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camera->nearClip,
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camera->farClip
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);
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@@ -115,16 +115,9 @@ void cameraPushMatrix(camera_t *camera) {
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break;
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case CAMERA_VIEW_TYPE_2D:
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guOrtho(
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guProjection,
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camera->orthographic.top,
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camera->orthographic.bottom,
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camera->orthographic.left,
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camera->orthographic.right,
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camera->nearClip,
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camera->farClip
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);
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assertUnreachable("2D camera not implemented");
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guMtxIdentity(guView);
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guMtxTrans(guView, -camera->_2d.position[0], -camera->_2d.position[1], 0.0f);
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guMtxScale(guView, camera->_2d.zoom, camera->_2d.zoom, 1.0f);
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break;
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default:
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@@ -39,7 +39,7 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
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errorChain(mapInit());
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errorChain(sceneInit());
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backpackInit();
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// Run the initial script.
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scriptcontext_t ctx;
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errorChain(scriptContextInit(&ctx));
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@@ -82,7 +82,11 @@ int moduleCameraCreate(lua_State *L) {
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// If we are provided a projection type, use it.
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cameraprojectiontype_t projType = CAMERA_PROJECTION_TYPE_PERSPECTIVE;
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if(lua_gettop(L) >= 1) {
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projType = (cameraprojectiontype_t)luaL_checkinteger(L, 1);
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if(!lua_isnumber(L, 1)) {
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luaL_error(L, "Camera projection type must be a number.");
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return 0;
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}
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projType = (cameraprojectiontype_t)lua_tonumber(L, 1);
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}
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// Create camera that Lua will own
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@@ -78,19 +78,19 @@ int moduleColorIndex(lua_State *L) {
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assertNotNull(color, "Color struct cannot be NULL.");
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if(stringCompare(key, "r") == 0) {
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lua_pushinteger(L, color->r);
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lua_pushnumber(L, color->r);
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return 1;
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}
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if(stringCompare(key, "g") == 0) {
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lua_pushinteger(L, color->g);
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lua_pushnumber(L, color->g);
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return 1;
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}
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if(stringCompare(key, "b") == 0) {
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lua_pushinteger(L, color->b);
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lua_pushnumber(L, color->b);
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return 1;
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}
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if(stringCompare(key, "a") == 0) {
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lua_pushinteger(L, color->a);
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lua_pushnumber(L, color->a);
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return 1;
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}
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@@ -19,13 +19,13 @@ void moduleScreen(scriptcontext_t *context) {
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int moduleScreenGetWidth(lua_State *L) {
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assertNotNull(L, "Lua state is null");
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lua_pushinteger(L, SCREEN.width);
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lua_pushnumber(L, SCREEN.width);
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return 1;
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}
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int moduleScreenGetHeight(lua_State *L) {
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assertNotNull(L, "Lua state is null");
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lua_pushinteger(L, SCREEN.height);
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lua_pushnumber(L, SCREEN.height);
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return 1;
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}
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@@ -77,7 +77,7 @@ int moduleTextMeasure(lua_State *L) {
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&height
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);
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lua_pushinteger(L, width);
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lua_pushinteger(L, height);
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lua_pushnumber(L, width);
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lua_pushnumber(L, height);
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return 2;
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}
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@@ -35,7 +35,7 @@ int moduleEventSubscribe(lua_State *L) {
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eventsub_t id = eventSubscribeScriptContext(event, context, 2);
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// Pass back to lua.
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lua_pushinteger(L, id);
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lua_pushnumber(L, id);
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return 1;
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}
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@@ -39,9 +39,8 @@ void moduleInput(scriptcontext_t *context) {
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if(luaL_newmetatable(context->luaState, "input_mt")) {
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lua_pushcfunction(context->luaState, moduleInputIndex);
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lua_setfield(context->luaState, -2, "__index");
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lua_pop(context->luaState, 1);
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}
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lua_pop(context->luaState, 1);
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// Events
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lua_pushlightuserdata(context->luaState, &INPUT.eventPressed);
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@@ -61,10 +60,13 @@ int moduleInputIndex(lua_State *l) {
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assertStrLenMin(key, 1, "Key cannot be empty.");
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if(stringCompare(key, "action") == 0) {
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lua_pushinteger(
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l,
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((const inputevent_t*)lua_touserdata(l, 1))->action
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);
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const inputevent_t *event = (const inputevent_t*)lua_touserdata(l, 1);
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if(event == NULL) {
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luaL_error(l, "Expected input event as first argument");
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return 0;
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}
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lua_pushnumber(l, event->action);
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return 1;
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}
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@@ -82,24 +84,29 @@ int moduleInputBind(lua_State *L) {
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}
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// Expect action ID
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if(!lua_isinteger(L, 2)) {
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if(!lua_isnumber(L, 2)) {
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luaL_error(L, "inputBind: Expected action ID as second argument");
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return 0;
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}
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const char_t *strBtn = lua_tostring(L, 1);
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const inputaction_t action = (inputaction_t)lua_tointeger(L, 2);
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const inputaction_t action = (inputaction_t)lua_tonumber(L, 2);
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if(strBtn == NULL || strlen(strBtn) == 0) {
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luaL_error(L, "inputBind: Button name cannot be NULL or empty");
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return 0;
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}
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// Validate action
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if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
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luaL_error(L, "inputBind: Invalid action ID %d", (int)action);
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luaL_error(L, "inputBind: Invalid action ID %d with str %s", action, strBtn);
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return 0;
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}
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// Get button by name
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inputbutton_t btn = inputButtonGetByName(strBtn);
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if(btn.type == INPUT_BUTTON_TYPE_NONE) {
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printf("inputBind: Unknown button name '%s'\n", strBtn);
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luaL_error(L, "inputBind: Invalid button name '%s'", strBtn);
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return 0;
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}
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@@ -42,13 +42,13 @@ int moduleInventoryItemExists(lua_State *L) {
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return 0;
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}
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if(!lua_isinteger(L, 2)) {
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if(!lua_isnumber(L, 2)) {
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luaL_error(L, "inventoryItemExists: Expected item ID as second argument");
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return 0;
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}
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inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
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itemid_t item = (itemid_t)lua_tointeger(L, 2);
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itemid_t item = (itemid_t)lua_tonumber(L, 2);
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assertNotNull(inventory, "Inventory pointer cannot be NULL.");
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@@ -72,19 +72,19 @@ int moduleInventorySet(lua_State *L) {
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return 0;
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}
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if(!lua_isinteger(L, 2)) {
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if(!lua_isnumber(L, 2)) {
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luaL_error(L, "inventorySet: Expected item ID as second argument");
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return 0;
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}
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if(!lua_isinteger(L, 3)) {
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if(!lua_isnumber(L, 3)) {
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luaL_error(L, "inventorySet: Expected quantity as third argument");
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return 0;
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}
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inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
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itemid_t item = (itemid_t)lua_tointeger(L, 2);
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uint8_t quantity = (uint8_t)lua_tointeger(L, 3);
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itemid_t item = (itemid_t)lua_tonumber(L, 2);
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uint8_t quantity = (uint8_t)lua_tonumber(L, 3);
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assertNotNull(inventory, "Inventory pointer cannot be NULL.");
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inventorySet(inventory, item, quantity);
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@@ -100,19 +100,19 @@ int moduleInventoryAdd(lua_State *L) {
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return 0;
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}
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if(!lua_isinteger(L, 2)) {
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if(!lua_isnumber(L, 2)) {
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luaL_error(L, "inventoryAdd: Expected item ID as second argument");
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return 0;
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}
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if(!lua_isinteger(L, 3)) {
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if(!lua_isnumber(L, 3)) {
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luaL_error(L, "inventoryAdd: Expected quantity as third argument");
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return 0;
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}
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inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
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itemid_t item = (itemid_t)lua_tointeger(L, 2);
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uint8_t quantity = (uint8_t)lua_tointeger(L, 3);
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itemid_t item = (itemid_t)lua_tonumber(L, 2);
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uint8_t quantity = (uint8_t)lua_tonumber(L, 3);
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assertNotNull(inventory, "Inventory pointer cannot be NULL.");
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inventoryAdd(inventory, item, quantity);
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@@ -128,23 +128,23 @@ int moduleInventoryRemove(lua_State *L) {
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return 0;
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}
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if(!lua_isinteger(L, 2)) {
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if(!lua_isnumber(L, 2)) {
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luaL_error(L, "inventoryRemove: Expected item ID as second argument");
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return 0;
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}
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inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
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itemid_t item = (itemid_t)lua_tointeger(L, 2);
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itemid_t item = (itemid_t)lua_tonumber(L, 2);
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assertNotNull(inventory, "Inventory pointer cannot be NULL.");
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// if there is a third argument (quantity), then we are actually doing a
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// partial removal.
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if(lua_gettop(L) >= 3) {
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if(!lua_isinteger(L, 3)) {
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if(!lua_isnumber(L, 3)) {
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luaL_error(L, "inventoryRemove: Expected quantity as third argument");
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return 0;
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}
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uint8_t amount = (uint8_t)lua_tointeger(L, 3);
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uint8_t amount = (uint8_t)lua_tonumber(L, 3);
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uint8_t currentQuantity = inventoryGetCount(inventory, item);
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if(amount >= currentQuantity) {
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// Remove entire stack
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@@ -170,18 +170,18 @@ int moduleInventoryGetCount(lua_State *L) {
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return 0;
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}
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|
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if(!lua_isinteger(L, 2)) {
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if(!lua_isnumber(L, 2)) {
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luaL_error(L, "inventoryGetCount: Expected item ID as second argument");
|
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return 0;
|
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}
|
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|
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inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
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itemid_t item = (itemid_t)lua_tointeger(L, 2);
|
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itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
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|
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assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
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|
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uint8_t count = inventoryGetCount(inventory, item);
|
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lua_pushinteger(L, count);
|
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lua_pushnumber(L, count);
|
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return 1;
|
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}
|
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|
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@@ -212,13 +212,13 @@ int moduleInventoryItemFull(lua_State *L) {
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return 0;
|
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}
|
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|
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if(!lua_isinteger(L, 2)) {
|
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if(!lua_isnumber(L, 2)) {
|
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luaL_error(L, "inventoryItemFull: Expected item ID as second argument");
|
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return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tointeger(L, 2);
|
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itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
@@ -236,7 +236,7 @@ int moduleInventorySort(lua_State *L) {
|
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return 0;
|
||||
}
|
||||
|
||||
if(!lua_isinteger(L, 2)) {
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventorySort: Expected sort type as second argument");
|
||||
return 0;
|
||||
}
|
||||
@@ -253,7 +253,7 @@ int moduleInventorySort(lua_State *L) {
|
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}
|
||||
|
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inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
inventorysort_t sortBy = (inventorysort_t)lua_tointeger(L, 2);
|
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inventorysort_t sortBy = (inventorysort_t)lua_tonumber(L, 2);
|
||||
|
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assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
inventorySort(inventory, sortBy, reverse);
|
||||
|
||||
@@ -25,7 +25,7 @@ int moduleLocaleGet(lua_State *L) {
|
||||
|
||||
// No arguments expected
|
||||
dusklocale_t locale = LOCALE.locale;
|
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lua_pushinteger(L, (lua_Integer)locale);
|
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lua_pushnumber(L, (lua_Number)locale);
|
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return 1;
|
||||
}
|
||||
|
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@@ -33,13 +33,13 @@ int moduleLocaleSet(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires locale ID
|
||||
if(!lua_isinteger(L, 1)) {
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "localeSet: Expected locale ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
errorret_t err;
|
||||
dusklocale_t locale = (dusklocale_t)lua_tointeger(L, 1);
|
||||
dusklocale_t locale = (dusklocale_t)lua_tonumber(L, 1);
|
||||
if(locale >= DUSK_LOCALE_COUNT || locale == DUSK_LOCALE_NULL) {
|
||||
luaL_error(L, "localeSet: Invalid locale ID");
|
||||
return 0;
|
||||
@@ -61,11 +61,11 @@ int moduleLocaleGetName(lua_State *L) {
|
||||
// Optional ID, otherwise return current locale name
|
||||
dusklocale_t locale = LOCALE.locale;
|
||||
if(lua_gettop(L) >= 1) {
|
||||
if(!lua_isinteger(L, 1)) {
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "localeGetName: Expected locale ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
locale = (dusklocale_t)lua_tointeger(L, 1);
|
||||
locale = (dusklocale_t)lua_tonumber(L, 1);
|
||||
if(locale >= DUSK_LOCALE_COUNT || locale == DUSK_LOCALE_NULL) {
|
||||
luaL_error(L, "localeGetName: Invalid locale ID");
|
||||
return 0;
|
||||
|
||||
@@ -13,13 +13,13 @@
|
||||
#error "DUSK_TARGET_SYSTEM must be defined"
|
||||
#endif
|
||||
|
||||
#define PLATFORM_VALUE "PLATFORM = '" DUSK_TARGET_SYSTEM "'"
|
||||
#define PLATFORM_VALUE "PLATFORM = '" DUSK_TARGET_SYSTEM "'\n"
|
||||
|
||||
void modulePlatform(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
scriptContextExec(ctx, PLATFORM_VALUE);
|
||||
#if DOLPHIN
|
||||
scriptContextExec(ctx, "DOLPHIN = true");
|
||||
scriptContextExec(ctx, "DOLPHIN = true\n");
|
||||
#endif
|
||||
}
|
||||
@@ -31,14 +31,14 @@ int moduleStoryFlagGet(lua_State *L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tointeger(L, 1);
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = storyFlagGet(flag);
|
||||
lua_pushinteger(L, value);
|
||||
lua_pushnumber(L, value);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -57,13 +57,13 @@ int moduleStoryFlagSet(lua_State *L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tointeger(L, 1);
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = (storyflagvalue_t)lua_tointeger(L, 2);
|
||||
storyflagvalue_t value = (storyflagvalue_t)lua_tonumber(L, 2);
|
||||
storyFlagSet(flag, value);
|
||||
return 0;
|
||||
}
|
||||
@@ -77,7 +77,7 @@ int moduleStoryFlagIncrement(lua_State *L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tointeger(L, 1);
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
@@ -97,7 +97,7 @@ int moduleStoryFlagDecrement(lua_State *L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tointeger(L, 1);
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
|
||||
@@ -33,13 +33,13 @@ with open(args.csv, newline="", encoding="utf-8") as csvfile:
|
||||
# For each ID, create enum entry.
|
||||
count = 0
|
||||
outHeader += "typedef enum {\n"
|
||||
outHeader += f" INPUT_ACTION_NULL = {count},\n\n"
|
||||
outHeader += f" INPUT_ACTION_NULL = 0x{count:x},\n\n"
|
||||
count += 1
|
||||
for inputId in inputIds:
|
||||
inputIdValues[inputId] = count
|
||||
outHeader += f" {csvIdToEnumName(inputId)} = {count},\n"
|
||||
outHeader += f" {csvIdToEnumName(inputId)} = 0x{count:x},\n"
|
||||
count += 1
|
||||
outHeader += f"\n INPUT_ACTION_COUNT = {count}\n"
|
||||
outHeader += f"\n INPUT_ACTION_COUNT = 0x{count:x}\n"
|
||||
outHeader += "} inputaction_t;\n\n"
|
||||
|
||||
# Write IDs to char array.
|
||||
|
||||
Reference in New Issue
Block a user