YourWishes
e61914bad4
Finish JerryScript Entity/Scene wiring; remove JSON serialize/deserialize
...
Register Entity, the generic Component wrapper, and Scene as JerryScript
classes (modulelist.c ties them together, plus their .d.ts stubs), so
scenes/entities can be built from script going forward instead of the
JSON scene format.
With scripting now the intended authoring path, drop the JSON
serialize/deserialize machinery entirely: componentdefinition_t's
serialize/deserialize callbacks, every component's *Serialize/
*Deserialize function, entitySerialize/entityDeserialize,
sceneSerialize/sceneDeserialize, and the "prefabs/<name>.json"/
"scenes/<name>.json" asset fallback in entityPrefabResolveAndApply/
scenePrefabResolveAndApply (C-coded prefabs only now). physicsshape.c
and its test are removed outright since they only existed for this.
game.c's test scene now comes from the existing overworldSceneCreate()
C builder instead of loading the now-deleted assets/scenes/test.json.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com >
2026-07-30 11:19:08 -05:00
YourWishes
0667a44e14
Restored cutscene code
2026-07-23 09:15:47 -05:00
YourWishes
7ceb9e571d
Scene prefabs
2026-07-20 15:11:38 -05:00
YourWishes
38c2f6b6f9
Add prefab support
2026-07-20 14:44:14 -05:00
YourWishes
b9f06fef7a
Add area and flag on physics
2026-07-20 12:31:14 -05:00
YourWishes
373f1c1010
test
2026-07-19 22:12:53 -05:00
YourWishes
ca02ee0352
Add camera shake
2026-07-11 11:02:09 -05:00
YourWishes
b693ea4102
Starting item and battle stuff
2026-07-08 10:05:21 -05:00
YourWishes
a73f55beb0
Battle stuff
Build Dusk / build-linux (push) Successful in 7m5s
Build Dusk / build-psp (push) Successful in 1m33s
Build Dusk / build-knulli (push) Successful in 4m0s
Build Dusk / build-gamecube (push) Successful in 3m31s
Build Dusk / build-gamecube-iso (push) Successful in 3m39s
Build Dusk / build-wii (push) Successful in 3m5s
Build Dusk / build-wii-iso (push) Successful in 3m25s
2026-07-08 07:55:15 -05:00
YourWishes
0bd2491ab7
Dropdown test.
2026-07-07 15:18:33 -05:00
YourWishes
38c5080f9f
Collapsing more ui settings code
2026-07-07 14:36:19 -05:00
YourWishes
fae191d8fe
Settings improvements
2026-07-07 14:00:37 -05:00
YourWishes
d83a953e2d
First pass of language
2026-07-07 11:14:02 -05:00
YourWishes
a292f1992b
Change to use the Z tile system
2026-07-04 08:40:53 -05:00
YourWishes
7b98e40ccf
Cutscene tests
2026-07-02 11:18:36 -05:00
YourWishes
172dc5d37b
Tile Z is now hypotenused to 1 rather than stretching to have Z of 1.
2026-07-01 16:27:59 -05:00
YourWishes
874c6258ab
New ramp types
Build Dusk / run-tests (push) Failing after 5m33s
Build Dusk / build-linux (push) Successful in 5m3s
Build Dusk / build-psp (push) Successful in 1m17s
Build Dusk / build-knulli (push) Successful in 4m45s
Build Dusk / build-gamecube (push) Successful in 3m49s
Build Dusk / build-gamecube-iso (push) Successful in 3m50s
Build Dusk / build-wii (push) Successful in 3m29s
Build Dusk / build-wii-iso (push) Successful in 4m4s
2026-07-01 16:05:02 -05:00
YourWishes
a2d0a12c1a
more editor stuff
2026-07-01 15:58:59 -05:00
YourWishes
a9ab8dc1d8
Chunks, models, and more
2026-07-01 08:35:01 -05:00
YourWishes
84ebaa0751
A lot of PSP optimizations
2026-06-30 21:01:11 -05:00
YourWishes
c0a3f2e16a
Add scene scaling
2026-06-30 19:30:13 -05:00
YourWishes
28ff331a28
Create some test chunks and buildings
2026-06-30 19:08:39 -05:00
YourWishes
6a403e6caf
Add test hill
2026-06-30 18:21:46 -05:00
YourWishes
a6f449bb93
example building 2
2026-06-30 16:21:47 -05:00
YourWishes
0614bfc446
example building
2026-06-30 16:21:46 -05:00
YourWishes
bb020c36c1
CHUNK STUFF
2026-06-27 17:19:44 -05:00
YourWishes
f17b0bfcfb
Tiles
2026-06-27 08:50:55 -05:00
YourWishes
8181a28557
Bunch of stuff done
2026-06-26 19:42:34 -05:00
YourWishes
1301d9a718
idk why I btoher with github actions
2026-06-08 12:23:18 -05:00
YourWishes
da3db50ca8
Want to test this in PSP
2026-06-08 11:32:59 -05:00
YourWishes
2ca6780305
Just trying to fix things now
2026-06-08 09:39:09 -05:00
YourWishes
be68fe5a35
Emdashless
2026-06-07 21:27:59 -05:00
YourWishes
51388c90d5
we ball I guess
2026-06-07 19:51:54 -05:00
YourWishes
f8c9d33df2
Fix some script bugs
2026-06-07 18:47:34 -05:00
YourWishes
ed0420fdce
Cleanup of script modules.
2026-06-07 12:59:17 -05:00
YourWishes
9edb2aa0c1
Example scene working
2026-06-06 18:46:08 -05:00
YourWishes
79054080c0
Cleanup a bit.
2026-06-06 16:39:27 -05:00
YourWishes
81024c4c09
Require async
2026-06-06 10:55:10 -05:00
YourWishes
9068d96130
Add timeouts
2026-06-06 10:38:10 -05:00
YourWishes
6f47543720
Update jerryscript each frame.
2026-06-06 10:30:22 -05:00
YourWishes
45d8fda0e4
require() working as I like
2026-06-05 18:49:10 -05:00
YourWishes
3c8b6cb2cc
Scene script code
2026-06-04 13:36:35 -05:00
YourWishes
2b3abbe13b
ABout to try scene and script merger
2026-06-02 16:46:39 -05:00
YourWishes
0f8b629e20
Add logging to Wii
2026-06-02 11:01:54 -05:00
YourWishes
36f6ac65f2
Builds and works on Gamecube
2026-06-02 09:53:56 -05:00
YourWishes
a25871a849
Test sprite from script
2026-06-02 09:32:07 -05:00
YourWishes
d73edb403f
Example Camera
2026-06-01 23:04:55 -05:00
YourWishes
b14196ff0d
Basic entity script
2026-06-01 22:56:37 -05:00
YourWishes
8f78bba9e9
Restoring JerryScript a bit cleaner
2026-06-01 21:52:36 -05:00
YourWishes
130fe4ca5d
Delete JS assets
2026-05-22 00:00:23 -05:00