require() working as I like
This commit is contained in:
@@ -10,6 +10,13 @@ const platformNames = {
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Console.print('Platform: ' + (platformNames[System.platform] || 'Unknown'));
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const test = require('test.js');
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Console.print(test.str());
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test.increment();
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Console.print(test.str());
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test.decrement();
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Console.print(test.str());
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// Scene.set('testscene.js');
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// Console.print('Loading scene...');
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// requireAsync('./testscene.js', function(scene) {
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@@ -0,0 +1,15 @@
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Console.print('test included');
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var x = 1 + 2;
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module.exports = {
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str: function() {
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return x.toString();
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},
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increment: function() {
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x++;
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},
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decrement: function() {
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x--;
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}
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}
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+56
-8
@@ -78,6 +78,24 @@ assetentry_t * assetGetEntry(
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return NULL;
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}
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uint32_t assetGetEntriesOfType(
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assetentry_t **outEntries,
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const assetloadertype_t type
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) {
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assertNotNull(outEntries, "Output entries cannot be NULL.");
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uint32_t count = 0;
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assetentry_t *entry = ASSET.entries;
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do {
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if(entry->type == type) {
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outEntries[count++] = entry;
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}
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entry++;
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} while(entry < ASSET.entries + ASSET_ENTRY_COUNT_MAX);
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return count;
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}
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errorret_t assetRequireLoaded(assetentry_t *entry) {
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assertNotNull(entry, "Entry cannot be NULL.");
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assertTrue(entry->type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
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@@ -103,6 +121,43 @@ errorret_t assetRequireLoaded(assetentry_t *entry) {
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errorOk();
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}
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errorret_t assetRequireDisposed(assetentry_t *entry) {
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assertNotNull(entry, "Entry cannot be NULL.");
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assertTrue(entry->type != ASSET_LOADER_TYPE_NULL, "Invalid loader type.");
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assertIsMainThread("Currently only works on main thread.");
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if(entry->type == ASSET_LOADER_TYPE_NULL) {
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errorOk();
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}
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if(
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entry->state == ASSET_ENTRY_STATE_NOT_STARTED ||
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entry->state == ASSET_ENTRY_STATE_ERROR
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) {
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errorOk();
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}
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assertTrue(
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entry->refs.count == 0,
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"Cannot require disposal of an entry with active references."
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);
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// Lock to prevent the reaper from collecting the entry mid-spin.
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assetEntryLock(entry);
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while(entry->type != ASSET_LOADER_TYPE_NULL) {
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usleep(1000);
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errorret_t ret = assetUpdate();
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if(errorIsNotOk(ret)) {
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assetEntryUnlock(entry);
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errorChain(ret);
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}
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}
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assetEntryUnlock(entry);
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errorOk();
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}
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assetentry_t * assetLock(
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const char_t *name,
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const assetloadertype_t type,
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@@ -265,9 +320,7 @@ errorret_t assetUpdate(void) {
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} while(loading < ASSET.loading + ASSET_LOADING_COUNT_MAX);
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// Reap entries that have no external locks (refs.count == 0) AND have been
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// explicitly locked at least once. Entries that were never locked are left
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// alone — raw-pointer callers hold no ref but should not lose the entry.
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// Reap unused entries.
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entry = ASSET.entries;
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do {
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if(entry->state != ASSET_ENTRY_STATE_LOADED) {
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@@ -280,11 +333,6 @@ errorret_t assetUpdate(void) {
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continue;
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}
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if(!entry->wasLocked) {
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entry++;
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continue;
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}
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if(entry->refs.count > 0) {
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entry++;
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continue;
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@@ -68,6 +68,18 @@ assetentry_t * assetGetEntry(
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assetloaderinput_t *input
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);
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/**
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* Gets all asset entries of a given type.
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*
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* @param outEntries Output array to write the entries to.
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* @param type Type of the asset entries to get.
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* @return The number of entries written to outEntries.
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*/
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uint32_t assetGetEntriesOfType(
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assetentry_t **outEntries,
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const assetloadertype_t type
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);
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/**
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* Gets, creates, and locks an asset entry. The asset will begin loading on
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* the next assetUpdate. Call assetUnlock when done to allow the entry to be
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@@ -109,6 +121,15 @@ void assetUnlockEntry(assetentry_t *entry);
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*/
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errorret_t assetRequireLoaded(assetentry_t *entry);
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/**
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* Requires an asset entry to be disposed. This will block until the asset entry
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* is fully disposed.
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*
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* @param entry The asset entry to require disposal of.
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* @return An error code if the asset entry could not be disposed properly.
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*/
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errorret_t assetRequireDisposed(assetentry_t *entry);
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/**
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* Updates the asset system.
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*
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@@ -25,33 +25,21 @@ errorret_t assetScriptLoaderAsync(assetloading_t *loading) {
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assertNull(loading->loading.script.buffer, "Buffer already defined?");
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assetfile_t *file = &loading->loading.script.file;
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assetLoaderErrorChain(loading, assetFileInit(file, loading->entry->name, NULL, NULL));
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assetLoaderErrorChain(loading, assetFileOpen(file));
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assetLoaderErrorChain(
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loading, assetFileInit(file, loading->entry->name, NULL, NULL)
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);
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size_t capacity = ASSET_SCRIPT_CHUNK_SIZE;
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uint8_t *buffer = memoryAllocate(capacity + 1);
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size_t offset = 0;
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while(1) {
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if(offset + ASSET_SCRIPT_CHUNK_SIZE > capacity) {
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size_t oldCapacity = capacity + 1;
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capacity += ASSET_SCRIPT_CHUNK_SIZE;
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memoryResize((void **)&buffer, oldCapacity, capacity + 1);
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}
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assetLoaderErrorChain(loading, assetFileRead(
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file, buffer + offset, ASSET_SCRIPT_CHUNK_SIZE
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));
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size_t chunk = (size_t)file->lastRead;
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offset += chunk;
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if(chunk == 0) break;
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}
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buffer[offset] = '\0';
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assetLoaderErrorChain(loading, assetFileClose(file));
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uint8_t *buffer = NULL;
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size_t size = 0;
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assetLoaderErrorChain(loading, assetFileReadEntire(file, &buffer, &size));
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assetLoaderErrorChain(loading, assetFileDispose(file));
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// Null-terminate for jerry_eval.
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memoryResize((void **)&buffer, size, size + 1);
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buffer[size] = '\0';
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loading->loading.script.buffer = buffer;
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loading->loading.script.size = offset;
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loading->loading.script.size = size;
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loading->loading.script.state = ASSET_SCRIPT_LOADING_STATE_EXEC;
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loading->entry->state = ASSET_ENTRY_STATE_PENDING_SYNC;
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errorOk();
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@@ -76,51 +64,58 @@ errorret_t assetScriptLoaderSync(assetloading_t *loading) {
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errorOk();
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}
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// Get read buffer
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uint8_t *buffer = loading->loading.script.buffer;
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assertNotNull(buffer, "Script buffer should have been loaded by now.");
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bool_t isModule = (
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loading->entry->input != NULL &&
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loading->entry->input->script.isModule
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// Get the current global script realm
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jerry_value_t global = jerry_current_realm();
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// Replace globalThis.module with a new `module = {}`
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jerry_value_t oldModule = jerry_object_get_sz(global, "module");
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jerry_value_t module = jerry_object();
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jerry_object_set_sz(global, "module", module);
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// Eval the script, we handle failure later down the code.
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jerry_value_t result = jerry_eval(
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buffer,
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loading->loading.script.size,
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JERRY_PARSE_NO_OPTS
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);
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jerry_value_t result;
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if(isModule) {
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result = moduleRequireExecModule(
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loading->entry->name,
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(const jerry_char_t *)buffer,
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loading->loading.script.size
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);
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} else {
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moduleRequirePushDir(loading->entry->name);
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result = jerry_eval(
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(const jerry_char_t *)buffer,
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loading->loading.script.size,
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JERRY_PARSE_NO_OPTS
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);
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moduleRequirePopDir();
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}
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// Free the read buffer
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memoryFree(buffer);
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loading->loading.script.buffer = NULL;
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// Restore globalThis.module
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jerry_object_set_sz(global, "module", oldModule);
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jerry_value_free(oldModule);
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jerry_value_free(global);
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if(jerry_value_is_exception(result)) {
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jerry_value_t errVal = jerry_exception_value(result, false);
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jerry_value_t errStr = jerry_value_to_string(errVal);
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jerry_value_free(module);
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loading->entry->data.script.exports = jerry_undefined();
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loading->entry->state = ASSET_ENTRY_STATE_ERROR;
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// Get error string
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char_t buf[256];
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jerry_size_t len = jerry_string_to_buffer(
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errStr, JERRY_ENCODING_UTF8, (jerry_char_t *)buf, sizeof(buf) - 1
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);
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buf[len] = '\0';
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jerry_value_free(errStr);
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jerry_value_free(errVal);
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moduleBaseExceptionMessage(result, buf, sizeof(buf));
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jerry_value_free(result);
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assetLoaderErrorThrow(loading, "Script error in '%s': %s",
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loading->entry->name, buf
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assetLoaderErrorThrow(
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loading,
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"Script execution failed: %s: %s", loading->entry->name, buf
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);
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}
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// Get module.exports
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jerry_value_t exports = jerry_object_get_sz(module, "exports");
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jerry_value_free(result);
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jerry_value_free(module);
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loading->entry->data.script = (assetscriptoutput_t)result;
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// Store the exports.
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loading->entry->data.script.exports = exports;
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loading->entry->state = ASSET_ENTRY_STATE_LOADED;
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errorOk();
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}
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@@ -130,9 +125,12 @@ errorret_t assetScriptDispose(assetentry_t *entry) {
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assertTrue(entry->type == ASSET_LOADER_TYPE_SCRIPT, "Invalid type.");
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assertIsMainThread("Must be called from the main thread.");
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if(entry->data.script != 0) {
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jerry_value_free((jerry_value_t)entry->data.script);
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entry->data.script = 0;
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if(
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entry->data.script.exports != 0 &&
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!jerry_value_is_undefined(entry->data.script.exports)
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) {
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jerry_value_free(entry->data.script.exports);
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entry->data.script.exports = 0;
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}
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errorOk();
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@@ -7,19 +7,18 @@
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#pragma once
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#include "asset/assetfile.h"
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#include "script/scriptmodule.h"
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#define ASSET_SCRIPT_CHUNK_SIZE 1024
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typedef struct assetloading_s assetloading_t;
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typedef struct assetentry_s assetentry_t;
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/**
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* Pass isModule = true to evaluate in isolated module scope.
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* The loaded result (entry->data.script) will be module.exports rather than
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* the script's return value.
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*/
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typedef struct { bool_t isModule; } assetscriptloaderinput_t;
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typedef uint32_t assetscriptoutput_t;
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typedef struct {
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void *nothing;
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} assetscriptloaderinput_t;
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typedef scriptmodule_t assetscriptoutput_t;
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typedef enum {
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ASSET_SCRIPT_LOADING_STATE_INITIAL,
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@@ -35,6 +34,27 @@ typedef struct {
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size_t size;
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} assetscriptloaderloading_t;
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/**
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* Asynchronous loader for a script asset/module.
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*
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* @param loading The loading context.
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* @returns An error code and state.
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*/
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errorret_t assetScriptLoaderAsync(assetloading_t *loading);
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/**
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* Synchronous loader for a script asset/module. This executes the script after
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* it has been loaded by the async loader.
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*
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* @param loading The loading context.
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* @returns An error code and state.
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*/
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errorret_t assetScriptLoaderSync(assetloading_t *loading);
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/**
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* Disposes of a loaded script asset/module.
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*
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* @param entry The asset entry to dispose.
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* @returns An error code and state.
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*/
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errorret_t assetScriptDispose(assetentry_t *entry);
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+24
-25
@@ -84,35 +84,34 @@ errorret_t sceneSet(const char_t *jsFile) {
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// Dispose any active scene before switching.
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errorChain(sceneDispose());
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// Lock the asset
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assetloaderinput_t input;
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memoryZero(&input, sizeof(input));
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input.script.isModule = true;
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assetentry_t *entry = assetLock(jsFile, ASSET_LOADER_TYPE_SCRIPT, &input);
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if(!entry) errorThrow("sceneSet: failed to lock '%s'", jsFile);
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// // Lock the asset
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// assetloaderinput_t input;
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// memoryZero(&input, sizeof(input));
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// assetentry_t *entry = assetLock(jsFile, ASSET_LOADER_TYPE_SCRIPT, &input);
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// if(!entry) errorThrow("sceneSet: failed to lock '%s'", jsFile);
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// Wait for loaded.
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errorret_t err = assetRequireLoaded(entry);
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if(errorIsNotOk(err)) {
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assetUnlockEntry(entry);
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errorChain(err);
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}
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// // Wait for loaded.
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// errorret_t err = assetRequireLoaded(entry);
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// if(errorIsNotOk(err)) {
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// assetUnlockEntry(entry);
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// errorChain(err);
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// }
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// Any export?
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if(entry->data.script == 0) {
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assetUnlockEntry(entry);
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errorThrow("sceneSet: '%s' produced no exports", jsFile);
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}
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// // Any export?
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// if(entry->data.script.exportedModule == 0) {
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// assetUnlockEntry(entry);
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// errorThrow("sceneSet: '%s' produced no exports", jsFile);
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// }
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// Copy the exports reference before unlocking (entry may be reaped).
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jerry_value_t exports = jerry_value_copy((jerry_value_t)entry->data.script);
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assetUnlockEntry(entry);
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// // Copy the exports reference before unlocking (entry may be reaped).
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// jerry_value_t exports = jerry_value_copy(entry->data.script.exportedModule);
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// assetUnlockEntry(entry);
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// Extract the three lifecycle callbacks.
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SCENE.jsInit = sceneExtractFn(exports, "init");
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SCENE.jsUpdate = sceneExtractFn(exports, "update");
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SCENE.jsDispose = sceneExtractFn(exports, "dispose");
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jerry_value_free(exports);
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// // Extract the three lifecycle callbacks.
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// SCENE.jsInit = sceneExtractFn(exports, "init");
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// SCENE.jsUpdate = sceneExtractFn(exports, "update");
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// SCENE.jsDispose = sceneExtractFn(exports, "dispose");
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// jerry_value_free(exports);
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|
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SCENE.state |= SCENE_STATE_LOADED;
|
||||
|
||||
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@@ -6,6 +6,7 @@
|
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target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
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PUBLIC
|
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modulebase.c
|
||||
modulelist.c
|
||||
)
|
||||
|
||||
# Subdirs
|
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|
||||
@@ -0,0 +1,56 @@
|
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/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
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#include "modulelist.h"
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#include "script/module/asset/moduleasset.h"
|
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#include "script/module/console/moduleconsole.h"
|
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#include "script/module/display/modulecolor.h"
|
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#include "script/module/display/modulescreen.h"
|
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#include "script/module/engine/moduleengine.h"
|
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#include "script/module/entity/component/modulecomponentlist.h"
|
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#include "script/module/entity/modulecomponent.h"
|
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#include "script/module/entity/moduleentity.h"
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#include "script/module/input/moduleinput.h"
|
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#include "script/module/math/modulevec3.h"
|
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#include "script/module/require/modulerequire.h"
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#include "script/module/scene/modulescene.h"
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#include "script/module/system/modulesystem.h"
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|
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void moduleListInit(void) {
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moduleTextureInit();
|
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moduleColorInit();
|
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moduleAssetInit();
|
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moduleConsoleInit();
|
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moduleScreenInit();
|
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moduleEngineInit();
|
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moduleVec3Init();
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moduleComponentInit();
|
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moduleEntityInit();
|
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moduleComponentListInit();
|
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moduleInputInit();
|
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moduleRequireInit();
|
||||
moduleSceneInit();
|
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moduleSystemInit();
|
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}
|
||||
|
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void moduleListDispose(void) {
|
||||
moduleSystemDispose();
|
||||
moduleSceneDispose();
|
||||
moduleRequireDispose();
|
||||
moduleInputDispose();
|
||||
moduleComponentListDispose();
|
||||
moduleEntityDispose();
|
||||
moduleComponentDispose();
|
||||
moduleVec3Dispose();
|
||||
moduleEngineDispose();
|
||||
moduleScreenDispose();
|
||||
moduleConsoleDispose();
|
||||
moduleAssetDispose();
|
||||
moduleColorDispose();
|
||||
moduleTextureDispose();
|
||||
}
|
||||
@@ -6,50 +6,14 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/module/asset/moduleasset.h"
|
||||
#include "script/module/console/moduleconsole.h"
|
||||
#include "script/module/display/modulecolor.h"
|
||||
#include "script/module/display/modulescreen.h"
|
||||
#include "script/module/engine/moduleengine.h"
|
||||
#include "script/module/entity/component/modulecomponentlist.h"
|
||||
#include "script/module/entity/modulecomponent.h"
|
||||
#include "script/module/entity/moduleentity.h"
|
||||
#include "script/module/input/moduleinput.h"
|
||||
#include "script/module/math/modulevec3.h"
|
||||
#include "script/module/require/modulerequire.h"
|
||||
#include "script/module/scene/modulescene.h"
|
||||
#include "script/module/system/modulesystem.h"
|
||||
#include "dusk.h"
|
||||
|
||||
static void moduleListInit(void) {
|
||||
moduleTextureInit();
|
||||
moduleColorInit();
|
||||
moduleAssetInit();
|
||||
moduleConsoleInit();
|
||||
moduleScreenInit();
|
||||
moduleEngineInit();
|
||||
moduleVec3Init();
|
||||
moduleComponentInit();
|
||||
moduleEntityInit();
|
||||
moduleComponentListInit();
|
||||
moduleInputInit();
|
||||
moduleRequireInit();
|
||||
moduleSceneInit();
|
||||
moduleSystemInit();
|
||||
}
|
||||
/**
|
||||
* Initializes all of the internal (C) script modules.
|
||||
*/
|
||||
void moduleListInit(void);
|
||||
|
||||
static void moduleListDispose(void) {
|
||||
moduleSystemDispose();
|
||||
moduleSceneDispose();
|
||||
moduleRequireDispose();
|
||||
moduleInputDispose();
|
||||
moduleComponentListDispose();
|
||||
moduleEntityDispose();
|
||||
moduleComponentDispose();
|
||||
moduleVec3Dispose();
|
||||
moduleEngineDispose();
|
||||
moduleScreenDispose();
|
||||
moduleConsoleDispose();
|
||||
moduleAssetDispose();
|
||||
moduleColorDispose();
|
||||
moduleTextureDispose();
|
||||
}
|
||||
/**
|
||||
* Disposes all of the internal (C) script modules.
|
||||
*/
|
||||
void moduleListDispose(void);
|
||||
@@ -11,617 +11,72 @@
|
||||
#include "util/string.h"
|
||||
#include "assert/assert.h"
|
||||
#include "console/console.h"
|
||||
#include <string.h>
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Constants
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#define REQUIRE_CACHE_MAX 32
|
||||
#define REQUIRE_DIR_STACK_MAX 16
|
||||
#define REQUIRE_SEG_MAX 12
|
||||
#define REQUIRE_ASYNC_MULTI_MAX 16
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Static state
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
typedef struct {
|
||||
char_t path[ASSET_FILE_NAME_MAX];
|
||||
jerry_value_t exports;
|
||||
} requirecacheentry_t;
|
||||
|
||||
static requirecacheentry_t g_cache[REQUIRE_CACHE_MAX];
|
||||
static uint16_t g_cacheCount;
|
||||
|
||||
static char_t g_dirStack[REQUIRE_DIR_STACK_MAX][ASSET_FILE_NAME_MAX];
|
||||
static uint16_t g_dirDepth;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Async context types (forward-declared so items can back-pointer to ctx)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
typedef struct requireasyncmulti_s requireasyncmulti_t;
|
||||
|
||||
typedef struct {
|
||||
requireasyncmulti_t *ctx;
|
||||
uint16_t index;
|
||||
assetentry_t *entry;
|
||||
char_t resolvedPath[ASSET_FILE_NAME_MAX];
|
||||
} requireasyncmultiitem_t;
|
||||
|
||||
struct requireasyncmulti_s {
|
||||
jerry_value_t jscallback;
|
||||
jerry_value_t resultArray;
|
||||
uint16_t remaining;
|
||||
requireasyncmultiitem_t items[REQUIRE_ASYNC_MULTI_MAX];
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
jerry_value_t jscallback;
|
||||
assetentry_t *entry;
|
||||
char_t resolvedPath[ASSET_FILE_NAME_MAX];
|
||||
} requireasynctask_t;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Path resolution
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static void requireResolvePath(
|
||||
const char_t *path,
|
||||
char_t *out,
|
||||
const size_t outLen
|
||||
) {
|
||||
// Build the raw combined path (base dir + requested path if relative).
|
||||
char_t combined[ASSET_FILE_NAME_MAX];
|
||||
bool_t isRelative = (
|
||||
path[0] == '.' && (
|
||||
path[1] == '/' ||
|
||||
(path[1] == '.' && path[2] == '/')
|
||||
)
|
||||
);
|
||||
|
||||
if(isRelative && g_dirDepth > 0) {
|
||||
stringFormat(combined, sizeof(combined), "%s/%s",
|
||||
g_dirStack[g_dirDepth - 1], path);
|
||||
} else {
|
||||
stringCopy(combined, path, sizeof(combined));
|
||||
}
|
||||
|
||||
// Normalise: split on '/', resolve '.' and '..'.
|
||||
char_t seg[REQUIRE_SEG_MAX][ASSET_FILE_NAME_MAX];
|
||||
int32_t segCnt = 0;
|
||||
const char_t *p = combined;
|
||||
|
||||
while (*p) {
|
||||
while (*p == '/') p++;
|
||||
if(!*p) break;
|
||||
const char_t *start = p;
|
||||
while (*p && *p != '/') p++;
|
||||
size_t len = (size_t)(p - start);
|
||||
|
||||
if(len == 1 && start[0] == '.') {
|
||||
// skip current-dir marker
|
||||
} else if(len == 2 && start[0] == '.' && start[1] == '.') {
|
||||
if(segCnt > 0) segCnt--;
|
||||
} else if(segCnt < REQUIRE_SEG_MAX) {
|
||||
size_t copy = len < ASSET_FILE_NAME_MAX - 1 ? len : ASSET_FILE_NAME_MAX - 1;
|
||||
memoryCopy(seg[segCnt], start, copy);
|
||||
seg[segCnt][copy] = '\0';
|
||||
segCnt++;
|
||||
}
|
||||
}
|
||||
|
||||
// Reconstruct normalised path.
|
||||
size_t pos = 0;
|
||||
out[0] = '\0';
|
||||
for(int32_t i = 0; i < segCnt; i++) {
|
||||
if(i > 0 && pos < outLen - 1) {
|
||||
out[pos++] = '/';
|
||||
out[pos] = '\0';
|
||||
}
|
||||
size_t slen = strlen(seg[i]);
|
||||
size_t avail = outLen - pos - 1;
|
||||
if(slen > avail) slen = avail;
|
||||
memoryCopy(out + pos, seg[i], slen);
|
||||
pos += slen;
|
||||
out[pos] = '\0';
|
||||
}
|
||||
|
||||
// Append .js extension when absent.
|
||||
if(!stringEndsWith(out, ".js")) {
|
||||
size_t curLen = strlen(out);
|
||||
size_t avail = outLen - curLen - 1;
|
||||
size_t extLen = avail < 3u ? avail : 3u;
|
||||
memoryCopy(out + curLen, ".js", extLen);
|
||||
out[curLen + extLen] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Directory stack
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void moduleRequirePushDir(const char_t *filePath) {
|
||||
assertTrue(g_dirDepth < REQUIRE_DIR_STACK_MAX, "Require dir stack overflow.");
|
||||
char_t *lastSlash = stringFindLastChar(filePath, '/');
|
||||
if(lastSlash) {
|
||||
size_t dirLen = (size_t)(lastSlash - filePath);
|
||||
if(dirLen > ASSET_FILE_NAME_MAX - 1) dirLen = ASSET_FILE_NAME_MAX - 1;
|
||||
memoryCopy(g_dirStack[g_dirDepth], filePath, dirLen);
|
||||
g_dirStack[g_dirDepth][dirLen] = '\0';
|
||||
} else {
|
||||
g_dirStack[g_dirDepth][0] = '\0';
|
||||
}
|
||||
g_dirDepth++;
|
||||
}
|
||||
|
||||
void moduleRequirePopDir(void) {
|
||||
assertTrue(g_dirDepth > 0, "Require dir stack underflow.");
|
||||
g_dirDepth--;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Module cache
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static bool_t requireCacheHas(const char_t *resolvedPath) {
|
||||
for(uint16_t i = 0; i < g_cacheCount; i++) {
|
||||
if(stringEquals(g_cache[i].path, resolvedPath)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Returns a new reference on cache hit, jerry_undefined() on miss.
|
||||
static jerry_value_t requireCacheLookup(const char_t *resolvedPath) {
|
||||
for(uint16_t i = 0; i < g_cacheCount; i++) {
|
||||
if(stringEquals(g_cache[i].path, resolvedPath)) {
|
||||
return jerry_value_copy(g_cache[i].exports);
|
||||
}
|
||||
}
|
||||
return jerry_undefined();
|
||||
}
|
||||
|
||||
// Stores an additional reference to exports in the cache.
|
||||
static void requireCacheStore(
|
||||
const char_t *resolvedPath,
|
||||
jerry_value_t exports
|
||||
) {
|
||||
if(g_cacheCount >= REQUIRE_CACHE_MAX) return;
|
||||
stringCopy(g_cache[g_cacheCount].path, resolvedPath, ASSET_FILE_NAME_MAX);
|
||||
g_cache[g_cacheCount].exports = jerry_value_copy(exports);
|
||||
g_cacheCount++;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Module execution
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
jerry_value_t moduleRequireExecModule(
|
||||
const char_t *path,
|
||||
const jerry_char_t *src,
|
||||
const size_t size
|
||||
) {
|
||||
jerry_value_t global = jerry_current_realm();
|
||||
jerry_value_t modKey = jerry_string_sz("module");
|
||||
jerry_value_t expKey = jerry_string_sz("exports");
|
||||
|
||||
// Save existing module/exports globals so nested modules can be restored.
|
||||
jerry_value_t oldModule = jerry_object_get(global, modKey);
|
||||
jerry_value_t oldExports = jerry_object_get(global, expKey);
|
||||
|
||||
// Create fresh: module = { exports: {} }
|
||||
jerry_value_t moduleObj = jerry_object();
|
||||
jerry_value_t emptyExports = jerry_object();
|
||||
jerry_object_set(moduleObj, expKey, emptyExports);
|
||||
jerry_value_free(emptyExports);
|
||||
|
||||
jerry_object_set(global, modKey, moduleObj);
|
||||
|
||||
// Also expose exports as a top-level shorthand.
|
||||
jerry_value_t freshExports = jerry_object_get(moduleObj, expKey);
|
||||
jerry_object_set(global, expKey, freshExports);
|
||||
jerry_value_free(freshExports);
|
||||
jerry_value_free(moduleObj);
|
||||
|
||||
// Push this module's directory so nested require() calls resolve correctly.
|
||||
moduleRequirePushDir(path);
|
||||
|
||||
jerry_value_t evalResult = jerry_eval(src, size, JERRY_PARSE_NO_OPTS);
|
||||
|
||||
moduleRequirePopDir();
|
||||
|
||||
// Collect module.exports (the script may have replaced the object entirely).
|
||||
jerry_value_t result;
|
||||
if(jerry_value_is_exception(evalResult)) {
|
||||
result = evalResult;
|
||||
} else {
|
||||
jerry_value_free(evalResult);
|
||||
jerry_value_t currentModule = jerry_object_get(global, modKey);
|
||||
result = jerry_object_get(currentModule, expKey);
|
||||
jerry_value_free(currentModule);
|
||||
}
|
||||
|
||||
// Restore caller's module/exports globals.
|
||||
jerry_object_set(global, modKey, oldModule);
|
||||
jerry_object_set(global, expKey, oldExports);
|
||||
jerry_value_free(oldModule);
|
||||
jerry_value_free(oldExports);
|
||||
jerry_value_free(modKey);
|
||||
jerry_value_free(expKey);
|
||||
jerry_value_free(global);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Callback error logging
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static void requireLogCallbackException(
|
||||
jerry_value_t ret,
|
||||
const char_t *modulePath
|
||||
) {
|
||||
if(!jerry_value_is_exception(ret)) return;
|
||||
char_t buf[256];
|
||||
moduleBaseExceptionMessage(ret, buf, sizeof(buf));
|
||||
consolePrint("requireAsync callback error (in '%s'): %s", modulePath, buf);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Async callbacks — single path
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static void requireAsyncOnLoaded(void *params, void *user) {
|
||||
assetentry_t *entry = (assetentry_t *)params;
|
||||
requireasynctask_t *task = (requireasynctask_t *)user;
|
||||
|
||||
jerry_value_t exports = jerry_value_copy((jerry_value_t)entry->data.script);
|
||||
|
||||
if(!requireCacheHas(task->resolvedPath)) {
|
||||
requireCacheStore(task->resolvedPath, exports);
|
||||
}
|
||||
|
||||
jerry_value_t callArgs[1] = { exports };
|
||||
jerry_value_t ret = jerry_call(task->jscallback, jerry_undefined(), callArgs, 1);
|
||||
requireLogCallbackException(ret, task->resolvedPath);
|
||||
jerry_value_free(ret);
|
||||
jerry_value_free(exports);
|
||||
jerry_value_free(task->jscallback);
|
||||
assetUnlockEntry(task->entry);
|
||||
memoryFree(task);
|
||||
}
|
||||
|
||||
static void requireAsyncOnError(void *params, void *user) {
|
||||
(void)params;
|
||||
requireasynctask_t *task = (requireasynctask_t *)user;
|
||||
|
||||
consolePrint("requireAsync: failed to load '%s'", task->resolvedPath);
|
||||
|
||||
jerry_value_t jsnull = jerry_null();
|
||||
jerry_value_t callArgs[1] = { jsnull };
|
||||
jerry_value_t ret = jerry_call(task->jscallback, jerry_undefined(), callArgs, 1);
|
||||
requireLogCallbackException(ret, task->resolvedPath);
|
||||
jerry_value_free(ret);
|
||||
jerry_value_free(jsnull);
|
||||
jerry_value_free(task->jscallback);
|
||||
assetUnlockEntry(task->entry);
|
||||
memoryFree(task);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Async callbacks — multi-path
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static void requireAsyncMultiFinish(requireasyncmulti_t *ctx) {
|
||||
jerry_value_t callArgs[1] = { ctx->resultArray };
|
||||
jerry_value_t ret = jerry_call(ctx->jscallback, jerry_undefined(), callArgs, 1);
|
||||
requireLogCallbackException(ret, "multi-path requireAsync");
|
||||
jerry_value_free(ret);
|
||||
jerry_value_free(ctx->resultArray);
|
||||
jerry_value_free(ctx->jscallback);
|
||||
memoryFree(ctx);
|
||||
}
|
||||
|
||||
static void requireAsyncMultiOnLoaded(void *params, void *user) {
|
||||
assetentry_t *entry = (assetentry_t *)params;
|
||||
requireasyncmultiitem_t *item = (requireasyncmultiitem_t *)user;
|
||||
requireasyncmulti_t *ctx = item->ctx;
|
||||
|
||||
jerry_value_t exports = jerry_value_copy((jerry_value_t)entry->data.script);
|
||||
|
||||
if(!requireCacheHas(item->resolvedPath)) {
|
||||
requireCacheStore(item->resolvedPath, exports);
|
||||
}
|
||||
|
||||
jerry_object_set_index(ctx->resultArray, (uint32_t)item->index, exports);
|
||||
jerry_value_free(exports);
|
||||
assetUnlockEntry(entry);
|
||||
item->entry = NULL;
|
||||
|
||||
ctx->remaining--;
|
||||
if(ctx->remaining == 0) requireAsyncMultiFinish(ctx);
|
||||
}
|
||||
|
||||
static void requireAsyncMultiOnError(void *params, void *user) {
|
||||
(void)params;
|
||||
requireasyncmultiitem_t *item = (requireasyncmultiitem_t *)user;
|
||||
consolePrint("requireAsync: failed to load '%s'", item->resolvedPath);
|
||||
requireasyncmulti_t *ctx = item->ctx;
|
||||
|
||||
jerry_value_t jsnull = jerry_null();
|
||||
jerry_object_set_index(ctx->resultArray, (uint32_t)item->index, jsnull);
|
||||
jerry_value_free(jsnull);
|
||||
assetUnlockEntry(item->entry);
|
||||
item->entry = NULL;
|
||||
|
||||
ctx->remaining--;
|
||||
if(ctx->remaining == 0) requireAsyncMultiFinish(ctx);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Sync load helper — resolves, checks cache, locks, and blocks until loaded.
|
||||
// Returns an owned jerry_value_t on success, or an exception on failure.
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static jerry_value_t requireLoad(const char_t *resolved) {
|
||||
// Fast path: return cached exports.
|
||||
jerry_value_t cached = requireCacheLookup(resolved);
|
||||
if(!jerry_value_is_undefined(cached)) return cached;
|
||||
jerry_value_free(cached);
|
||||
|
||||
assetloaderinput_t input;
|
||||
memoryZero(&input, sizeof(input));
|
||||
input.script.isModule = true;
|
||||
|
||||
assetentry_t *entry = assetLock(resolved, ASSET_LOADER_TYPE_SCRIPT, &input);
|
||||
if(!entry) return moduleBaseThrow("require: failed to lock asset");
|
||||
|
||||
errorret_t err = assetRequireLoaded(entry);
|
||||
if(errorIsNotOk(err)) {
|
||||
assetUnlockEntry(entry);
|
||||
return moduleBaseThrowError(err);
|
||||
}
|
||||
|
||||
if(entry->data.script == 0) {
|
||||
assetUnlockEntry(entry);
|
||||
return moduleBaseThrow("require: module produced no exports");
|
||||
}
|
||||
|
||||
jerry_value_t exports = jerry_value_copy((jerry_value_t)entry->data.script);
|
||||
requireCacheStore(resolved, exports);
|
||||
assetUnlockEntry(entry);
|
||||
return exports;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// JS require()
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
jerry_value_t moduleRequireFunc(
|
||||
const jerry_call_info_t *callInfo,
|
||||
const jerry_value_t args[],
|
||||
const jerry_length_t argc
|
||||
) {
|
||||
(void)callInfo;
|
||||
if(argc < 1) return moduleBaseThrow("require: expected path argument");
|
||||
assertNotNull(callInfo, "callInfo must not be null.");
|
||||
assertNotNull(args, "args must not be null.");
|
||||
|
||||
// Multi-path: require(['a', 'b', ...])
|
||||
if(jerry_value_is_array(args[0])) {
|
||||
uint32_t count = jerry_array_length(args[0]);
|
||||
jerry_value_t result = jerry_array(count);
|
||||
|
||||
for(uint32_t i = 0; i < count; i++) {
|
||||
jerry_value_t pathVal = jerry_object_get_index(args[0], i);
|
||||
if(!jerry_value_is_string(pathVal)) {
|
||||
jerry_value_free(pathVal);
|
||||
jerry_value_free(result);
|
||||
return moduleBaseThrow("require: each path must be a string");
|
||||
}
|
||||
char_t rawPath[ASSET_FILE_NAME_MAX];
|
||||
moduleBaseToString(pathVal, rawPath, sizeof(rawPath));
|
||||
jerry_value_free(pathVal);
|
||||
|
||||
char_t resolved[ASSET_FILE_NAME_MAX];
|
||||
requireResolvePath(rawPath, resolved, sizeof(resolved));
|
||||
|
||||
jerry_value_t exports = requireLoad(resolved);
|
||||
if(jerry_value_is_exception(exports)) {
|
||||
jerry_value_free(result);
|
||||
return exports;
|
||||
}
|
||||
jerry_object_set_index(result, i, exports);
|
||||
jerry_value_free(exports);
|
||||
}
|
||||
return result;
|
||||
if(argc < 1 || !jerry_value_is_string(args[0])) {
|
||||
return moduleBaseThrow("Expected a string argument for module name.");
|
||||
}
|
||||
|
||||
// Is filename too long?
|
||||
if(
|
||||
jerry_string_size(args[0], JERRY_ENCODING_UTF8) >= ASSET_FILE_NAME_MAX
|
||||
) {
|
||||
return moduleBaseThrow("Module name too long.");
|
||||
}
|
||||
|
||||
// Single path: require('./foo')
|
||||
if(!jerry_value_is_string(args[0])) {
|
||||
return moduleBaseThrow("require: path must be a string or array of strings");
|
||||
// Get C string
|
||||
char_t moduleName[ASSET_FILE_NAME_MAX];
|
||||
moduleBaseToString(args[0], moduleName, sizeof(moduleName));
|
||||
|
||||
// Lock and load the asset.
|
||||
assetloaderinput_t input;
|
||||
input.script.nothing = NULL;
|
||||
|
||||
assetentry_t *entry = assetLock(
|
||||
moduleName,
|
||||
ASSET_LOADER_TYPE_SCRIPT,
|
||||
&input
|
||||
);
|
||||
|
||||
errorret_t err = assetRequireLoaded(entry);
|
||||
|
||||
if(errorIsNotOk(err)) {
|
||||
assetUnlockEntry(entry);
|
||||
return moduleBaseThrowError(err);
|
||||
}
|
||||
|
||||
char_t rawPath[ASSET_FILE_NAME_MAX];
|
||||
moduleBaseToString(args[0], rawPath, sizeof(rawPath));
|
||||
// Now the module is loaded, copy it before unlocking.
|
||||
if(jerry_value_is_undefined(entry->data.script.exports)) {
|
||||
assetUnlockEntry(entry);
|
||||
return jerry_undefined();
|
||||
}
|
||||
|
||||
char_t resolved[ASSET_FILE_NAME_MAX];
|
||||
requireResolvePath(rawPath, resolved, sizeof(resolved));
|
||||
|
||||
return requireLoad(resolved);
|
||||
jerry_value_t exportsCopy = jerry_value_copy(
|
||||
entry->data.script.exports
|
||||
);
|
||||
assetUnlockEntry(entry);// Frees entry->data.script.exports
|
||||
return exportsCopy;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// JS requireAsync()
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
jerry_value_t moduleRequireAsyncFunc(
|
||||
const jerry_call_info_t *callInfo,
|
||||
const jerry_value_t args[],
|
||||
const jerry_length_t argc
|
||||
) {
|
||||
(void)callInfo;
|
||||
if(argc < 2) {
|
||||
return moduleBaseThrow("requireAsync: expected (path, callback)");
|
||||
}
|
||||
if(!jerry_value_is_function(args[1])) {
|
||||
return moduleBaseThrow("requireAsync: second argument must be a function");
|
||||
}
|
||||
|
||||
// ---- Single path -------------------------------------------------------
|
||||
if(jerry_value_is_string(args[0])) {
|
||||
char_t rawPath[ASSET_FILE_NAME_MAX];
|
||||
moduleBaseToString(args[0], rawPath, sizeof(rawPath));
|
||||
|
||||
char_t resolved[ASSET_FILE_NAME_MAX];
|
||||
requireResolvePath(rawPath, resolved, sizeof(resolved));
|
||||
|
||||
// Cache hit: invoke callback synchronously.
|
||||
jerry_value_t cached = requireCacheLookup(resolved);
|
||||
if(!jerry_value_is_undefined(cached)) {
|
||||
jerry_value_t callArgs[1] = { cached };
|
||||
jerry_value_t ret = jerry_call(args[1], jerry_undefined(), callArgs, 1);
|
||||
jerry_value_free(ret);
|
||||
jerry_value_free(cached);
|
||||
return jerry_undefined();
|
||||
}
|
||||
jerry_value_free(cached);
|
||||
|
||||
assetloaderinput_t input;
|
||||
memoryZero(&input, sizeof(input));
|
||||
input.script.isModule = true;
|
||||
assetentry_t *entry = assetLock(resolved, ASSET_LOADER_TYPE_SCRIPT, &input);
|
||||
|
||||
if(!entry) {
|
||||
jerry_value_t jsnull = jerry_null();
|
||||
jerry_value_t callArgs[1] = { jsnull };
|
||||
jerry_value_t ret = jerry_call(args[1], jerry_undefined(), callArgs, 1);
|
||||
jerry_value_free(ret);
|
||||
jerry_value_free(jsnull);
|
||||
return jerry_undefined();
|
||||
}
|
||||
|
||||
// Already loaded (e.g. locked previously and still alive).
|
||||
if(entry->state == ASSET_ENTRY_STATE_LOADED && entry->data.script != 0) {
|
||||
jerry_value_t exports = jerry_value_copy((jerry_value_t)entry->data.script);
|
||||
requireCacheStore(resolved, exports);
|
||||
jerry_value_t callArgs[1] = { exports };
|
||||
jerry_value_t ret = jerry_call(args[1], jerry_undefined(), callArgs, 1);
|
||||
jerry_value_free(ret);
|
||||
jerry_value_free(exports);
|
||||
assetUnlockEntry(entry);
|
||||
return jerry_undefined();
|
||||
}
|
||||
|
||||
requireasynctask_t *task =
|
||||
(requireasynctask_t *)memoryAllocate(sizeof(requireasynctask_t));
|
||||
task->jscallback = jerry_value_copy(args[1]);
|
||||
task->entry = entry;
|
||||
stringCopy(task->resolvedPath, resolved, ASSET_FILE_NAME_MAX);
|
||||
|
||||
eventSubscribe(&entry->onLoaded, requireAsyncOnLoaded, task);
|
||||
eventSubscribe(&entry->onError, requireAsyncOnError, task);
|
||||
return jerry_undefined();
|
||||
}
|
||||
|
||||
// ---- Multi-path --------------------------------------------------------
|
||||
if(jerry_value_is_array(args[0])) {
|
||||
uint32_t count = jerry_array_length(args[0]);
|
||||
if(count == 0 || count > (uint32_t)REQUIRE_ASYNC_MULTI_MAX) {
|
||||
return moduleBaseThrow("requireAsync: path array out of range");
|
||||
}
|
||||
|
||||
requireasyncmulti_t *ctx =
|
||||
(requireasyncmulti_t *)memoryAllocate(sizeof(requireasyncmulti_t));
|
||||
ctx->jscallback = jerry_value_copy(args[1]);
|
||||
ctx->resultArray = jerry_array(count);
|
||||
ctx->remaining = (uint16_t)count;
|
||||
|
||||
for(uint32_t i = 0; i < count; i++) {
|
||||
ctx->items[i].ctx = ctx;
|
||||
ctx->items[i].index = (uint16_t)i;
|
||||
ctx->items[i].entry = NULL;
|
||||
|
||||
jerry_value_t pathVal = jerry_object_get_index(args[0], i);
|
||||
if(!jerry_value_is_string(pathVal)) {
|
||||
jerry_value_free(pathVal);
|
||||
jerry_value_t jsnull = jerry_null();
|
||||
jerry_object_set_index(ctx->resultArray, i, jsnull);
|
||||
jerry_value_free(jsnull);
|
||||
ctx->remaining--;
|
||||
continue;
|
||||
}
|
||||
|
||||
char_t rawPath[ASSET_FILE_NAME_MAX];
|
||||
moduleBaseToString(pathVal, rawPath, sizeof(rawPath));
|
||||
jerry_value_free(pathVal);
|
||||
|
||||
char_t resolved[ASSET_FILE_NAME_MAX];
|
||||
requireResolvePath(rawPath, resolved, sizeof(resolved));
|
||||
stringCopy(ctx->items[i].resolvedPath, resolved, ASSET_FILE_NAME_MAX);
|
||||
|
||||
// Cache hit.
|
||||
jerry_value_t cached = requireCacheLookup(resolved);
|
||||
if(!jerry_value_is_undefined(cached)) {
|
||||
jerry_object_set_index(ctx->resultArray, i, cached);
|
||||
jerry_value_free(cached);
|
||||
ctx->remaining--;
|
||||
continue;
|
||||
}
|
||||
jerry_value_free(cached);
|
||||
|
||||
assetloaderinput_t input;
|
||||
memoryZero(&input, sizeof(input));
|
||||
input.script.isModule = true;
|
||||
assetentry_t *entry = assetLock(resolved, ASSET_LOADER_TYPE_SCRIPT, &input);
|
||||
|
||||
if(!entry) {
|
||||
jerry_value_t jsnull = jerry_null();
|
||||
jerry_object_set_index(ctx->resultArray, i, jsnull);
|
||||
jerry_value_free(jsnull);
|
||||
ctx->remaining--;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Already loaded.
|
||||
if(entry->state == ASSET_ENTRY_STATE_LOADED && entry->data.script != 0) {
|
||||
jerry_value_t exports = jerry_value_copy((jerry_value_t)entry->data.script);
|
||||
requireCacheStore(resolved, exports);
|
||||
jerry_object_set_index(ctx->resultArray, i, exports);
|
||||
jerry_value_free(exports);
|
||||
assetUnlockEntry(entry);
|
||||
ctx->remaining--;
|
||||
continue;
|
||||
}
|
||||
|
||||
ctx->items[i].entry = entry;
|
||||
eventSubscribe(&entry->onLoaded, requireAsyncMultiOnLoaded, &ctx->items[i]);
|
||||
eventSubscribe(&entry->onError, requireAsyncMultiOnError, &ctx->items[i]);
|
||||
}
|
||||
|
||||
// All resolved immediately.
|
||||
if(ctx->remaining == 0) requireAsyncMultiFinish(ctx);
|
||||
return jerry_undefined();
|
||||
}
|
||||
|
||||
return moduleBaseThrow("requireAsync: path must be a string or array of strings");
|
||||
return jerry_undefined();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Init / Dispose
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void moduleRequireInit(void) {
|
||||
memoryZero(g_cache, sizeof(g_cache));
|
||||
g_cacheCount = 0;
|
||||
g_dirDepth = 0;
|
||||
moduleBaseDefineGlobalMethod("require", moduleRequireFunc);
|
||||
moduleBaseDefineGlobalMethod("require", moduleRequireFunc);
|
||||
moduleBaseDefineGlobalMethod("requireAsync", moduleRequireAsyncFunc);
|
||||
}
|
||||
|
||||
void moduleRequireDispose(void) {
|
||||
for(uint16_t i = 0; i < g_cacheCount; i++) {
|
||||
jerry_value_free(g_cache[i].exports);
|
||||
}
|
||||
memoryZero(g_cache, sizeof(g_cache));
|
||||
g_cacheCount = 0;
|
||||
}
|
||||
|
||||
@@ -9,46 +9,11 @@
|
||||
#include "script/module/modulebase.h"
|
||||
|
||||
/**
|
||||
* Initializes the require() module system: creates the module cache and
|
||||
* registers the global require() and requireAsync() functions.
|
||||
* Initializes the require module.
|
||||
*/
|
||||
void moduleRequireInit(void);
|
||||
|
||||
/**
|
||||
* Disposes of the require() module system, releasing the module cache.
|
||||
* Disposes the require module.
|
||||
*/
|
||||
void moduleRequireDispose(void);
|
||||
|
||||
/**
|
||||
* Records the directory of the script about to be evaluated so that relative
|
||||
* require() paths can be resolved correctly. Call before jerry_eval; pair each
|
||||
* call with moduleRequirePopDir().
|
||||
*
|
||||
* @param filePath Full asset path of the script (e.g. "scripts/Main.js").
|
||||
*/
|
||||
void moduleRequirePushDir(const char_t *filePath);
|
||||
|
||||
/**
|
||||
* Pops the most recently pushed directory off the resolution stack.
|
||||
*/
|
||||
void moduleRequirePopDir(void);
|
||||
|
||||
/**
|
||||
* Evaluates a script source in an isolated module scope.
|
||||
*
|
||||
* Sets up fresh module/exports globals, pushes the directory for nested
|
||||
* require() calls, evaluates the source, then restores everything.
|
||||
*
|
||||
* On success returns module.exports (caller owns the reference).
|
||||
* On eval error returns the exception value (caller must check with
|
||||
* jerry_value_is_exception and free appropriately).
|
||||
*
|
||||
* @param path Full asset path — used only for directory resolution.
|
||||
* @param src Source bytes.
|
||||
* @param size Byte count of src (not including any null terminator).
|
||||
*/
|
||||
jerry_value_t moduleRequireExecModule(
|
||||
const char_t *path,
|
||||
const jerry_char_t *src,
|
||||
const size_t size
|
||||
);
|
||||
void moduleRequireDispose(void);
|
||||
@@ -69,8 +69,26 @@ errorret_t scriptExecFile(const char_t *path) {
|
||||
|
||||
errorret_t scriptDispose(void) {
|
||||
if(!SCRIPT.initialized) errorOk();
|
||||
|
||||
// Make a long story short we need to dispose script assets here, because the
|
||||
// asset reaper isn't called until later.
|
||||
assetentry_t *entries[ASSET_ENTRY_COUNT_MAX];
|
||||
uint32_t count = assetGetEntriesOfType(entries, ASSET_LOADER_TYPE_SCRIPT);
|
||||
|
||||
// Release the locks
|
||||
for(size_t i = 0; i < count; i++) {
|
||||
assetUnlockEntry(entries[i]);
|
||||
assetRequireDisposed(entries[i]);
|
||||
}
|
||||
|
||||
assertTrue(
|
||||
assetGetEntriesOfType(entries, ASSET_LOADER_TYPE_SCRIPT) == 0,
|
||||
"All script assets should be disposed by now."
|
||||
);
|
||||
|
||||
moduleListDispose();
|
||||
jerry_cleanup();
|
||||
SCRIPT.initialized = false;
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "scriptproto.h"
|
||||
|
||||
typedef struct {
|
||||
jerry_value_t exports;
|
||||
} scriptmodule_t;
|
||||
Reference in New Issue
Block a user