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c9f795e55c
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test tiles
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2025-06-16 20:46:03 -05:00 |
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ba6ecf9006
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Add base overlay
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2025-06-16 12:49:51 -05:00 |
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6c7faedd74
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Render entities first pass.
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2025-06-16 09:42:36 -05:00 |
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0728a332ac
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Entities are loading.
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2025-06-16 09:40:06 -05:00 |
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832732bde7
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Testing more infinite map stuff
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2025-06-16 08:41:20 -05:00 |
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aa524f169c
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Render tileset test
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2025-06-16 08:09:14 -05:00 |
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ef6b9473fc
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Prepping for entities in map compiler
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2025-06-15 10:43:01 -05:00 |
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1e75471f5a
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Map generator done
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2025-06-15 09:49:02 -05:00 |
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238c417012
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unfinished chunk generator
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2025-06-14 23:37:59 -05:00 |
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d89d458487
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map crap
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2025-06-14 20:09:34 -05:00 |
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f6f6194b4d
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Dusk progress
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2025-06-13 19:53:55 -05:00 |
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8289cac039
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Entity loading and unloading implemented somewhat
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2025-06-13 17:29:26 -05:00 |
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9288c01887
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Basic NPC loading (half done)
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2025-06-13 17:07:28 -05:00 |
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49989e0272
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First pass chunk loading.
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2025-06-13 13:33:27 -05:00 |
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bb1c7259ca
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Camera finally working.
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2025-06-13 12:11:23 -05:00 |
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e508d6575d
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Comitting before AI destroys it.
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2025-06-12 21:52:19 -05:00 |
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ffaef7aa8d
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Refactor
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2025-06-11 21:07:07 -05:00 |
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7d8e1051fe
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BG implemented
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2025-06-11 16:42:00 -05:00 |
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e3438cae77
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whatever
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2025-06-11 09:42:20 -05:00 |
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d1b1ecf3ca
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NPCs
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2025-06-10 21:26:00 -05:00 |
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ac917901e4
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Triangle
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2025-06-10 17:24:12 -05:00 |
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1b6db0c643
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Render test
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2025-06-10 17:09:33 -05:00 |
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a2fd58fda7
|
input
|
2025-06-08 18:32:36 -05:00 |
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2309fea9f3
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Input test.
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2025-06-08 17:36:13 -05:00 |
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5cc38e14d6
|
Term
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2025-06-08 15:55:41 -05:00 |
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823aa454bd
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Inventory
|
2025-06-08 14:47:15 -05:00 |
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0b6b33721b
|
Prog
|
2025-06-08 14:38:22 -05:00 |
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8411c2981b
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net changes?
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2025-05-05 10:55:54 -05:00 |
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28e8466a2a
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Abt to refactor again
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2025-04-28 07:49:03 -05:00 |
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3639fb211c
|
Pre big refactor.
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2025-04-24 17:35:03 -05:00 |
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05523c1cf9
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Moved network code under /network
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2025-04-23 08:07:17 -05:00 |
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44ebe1e1da
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Packet system basically working
|
2025-04-22 22:52:45 -05:00 |
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d0a8f3813d
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Basic packet system done.
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2025-04-22 20:03:23 -05:00 |
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6b523301ab
|
Fixed segfault on networked client.
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2025-04-21 20:33:31 -05:00 |
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923726902b
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Setup server client to have two threads.
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2025-04-21 20:18:10 -05:00 |
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8108a2bb0f
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Replaced tight loops in server/client with mutexes
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2025-04-21 19:26:36 -05:00 |
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4aaabb3882
|
Restore console, server/client stuff.
|
2025-04-21 08:23:58 -05:00 |
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697b5f7ee2
|
About to make the processing queue lock properly
|
2025-04-10 17:14:25 -05:00 |
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1b336ff559
|
Partially finished client
|
2025-04-09 17:21:49 -05:00 |
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6c71debd05
|
Changed networkedclient to networkedserverclient
|
2025-04-09 14:36:28 -05:00 |
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a04014c054
|
Prepping for singleplayer style client and server.
|
2025-04-09 14:24:36 -05:00 |
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9208ebb685
|
abt to big refactor
|
2025-04-08 20:24:00 -05:00 |
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a779da6c72
|
iuno
|
2025-04-07 17:57:06 -05:00 |
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7a3d7a5868
|
Fixed empty string args
|
2025-03-28 16:12:33 -05:00 |
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5ab7dd1f57
|
Fixed cmd bugs
|
2025-03-28 16:02:44 -05:00 |
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4eb933c3f6
|
Improved command processing.
|
2025-03-28 15:20:15 -05:00 |
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2135217843
|
New basic console
|
2025-03-28 11:23:13 -05:00 |
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b9de46a16b
|
Working on UI MEnu
|
2025-03-05 19:06:43 -06:00 |
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05bdd76508
|
Updated font, added interactions and testing frames.
|
2025-03-05 18:52:56 -06:00 |
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150b67cc7a
|
Add interactions.
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2025-03-05 18:36:45 -06:00 |
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