810 Commits

Author SHA1 Message Date
3836d68033 More standard pointers. 2023-11-12 19:52:41 -06:00
aa7ea94669 Removed RenderTarget event pointer. 2023-11-12 19:28:01 -06:00
9363e6bc17 Nuked Transform 2023-11-12 10:41:47 -06:00
7b1933159b Changed scene item components to smart pointers 2023-11-10 23:21:59 -06:00
085facd079 Even more shared pointers. 2023-11-10 22:33:21 -06:00
732a90931c Converted a couple more things to shared pointers. 2023-11-10 20:12:18 -06:00
0beb1d9cb7 Converted first thing to shared pointers. 2023-11-02 20:35:11 -05:00
5547c7c236 Push 2023-11-02 17:56:18 -05:00
b4c7953c93 Sunset old state system finally. 2023-11-02 12:36:14 -05:00
79b7e235ab Commit prog. 2023-11-02 10:39:50 -05:00
f573ff8366 Adding unit tests. 2023-11-01 23:52:36 -05:00
c4032b4a84 Bit of cleanup. 2023-11-01 23:08:20 -05:00
d530210bed Starting refactor now. 2023-11-01 22:03:16 -05:00
c5cfc31436 Rewrote assertions 2023-11-01 21:48:10 -05:00
ab1d39aa57 Nuked dawnshared 2023-11-01 21:34:32 -05:00
0590883c0d prog. 2023-11-01 20:33:46 -05:00
96291cbd88 Fixed simple textured shader. 2023-11-01 10:49:02 -05:00
4315a7e847 Made emscripten work a bit better 2023-11-01 10:42:51 -05:00
8ca8358aa5 Moved C++ tools out 2023-10-31 21:15:03 -05:00
da928acb57 Got Hello World Working prior to refactor. 2023-10-31 21:08:31 -05:00
cf9dd63148 About to refactor all the tools to python. 2023-10-22 00:59:04 -05:00
b9493840f4 prog 2023-10-18 23:32:04 -05:00
9ad9995663 First pass memory tool 2023-10-10 08:55:50 -05:00
2423fd9f70 Scene cutover and LoadingScene sample. 2023-10-09 22:26:10 -05:00
8df7cd23ea Added text alignment support. 2023-10-09 17:55:46 -05:00
52c473b029 Added libarchive support to Dawn. 2023-10-09 13:16:52 -05:00
4f33f208ea Work resumed 2023-10-05 17:19:48 -05:00
5ec1659865 Button test 2023-08-10 22:40:02 -07:00
0cde186bf7 Cleanup of some code 2023-08-10 19:14:19 -07:00
9fd31edc4a Added ave and craig 2023-08-01 23:06:47 -07:00
24ab09b451 Made directory name coded. 2023-07-25 19:22:35 -07:00
ee34dae5a3 Fixed broken JSON 2023-07-25 19:17:32 -07:00
4aedfff98b Added building and debugging 2023-07-25 19:16:47 -07:00
057f35c1b7 Adding compiling docs. 2023-07-25 18:58:35 -07:00
404d1c6227 Added UI Scaling support 2023-07-24 11:01:29 -07:00
34ff460343 Standardizing Shader Buffers a bit more 2023-07-23 22:28:50 -07:00
427be68e63 Attemping apple fix (1) 2023-07-23 20:05:53 -07:00
a062b5a376 Fixed Mac OSX Bugs 2023-07-23 15:02:44 -07:00
a94b16e23f Inserted OpenGL Error checking 2023-07-23 13:57:25 -07:00
5b01eb904d Added reasons to assertions 2023-07-23 10:15:37 -07:00
ef6b269141 Starting to support OSX 2023-07-21 08:56:36 -07:00
0a103c9283 Added really unfinished text decoration support 2023-07-15 23:42:24 -07:00
370ebaf992 Working on Prologue 4 2023-07-15 20:34:32 -07:00
d4101f3446 Few more bugs fixed 2023-07-12 22:47:19 -07:00
9aaaa94406 Fixed tiny bugs, prepping for rest of scene 2023-07-12 22:29:37 -07:00
54932cd348 Added default font editing to VN 2023-07-12 22:17:11 -07:00
4649469fee Fixed VN Scrolling bug 2023-07-12 21:08:07 -07:00
c2831f54e8 Sunset old XML child system 2023-07-12 10:54:02 -07:00
19c6575aaf New XML System, first pass. 2023-07-12 10:34:51 -07:00
1c7abbf140 Pre-subnode update. 2023-07-10 12:04:34 -07:00