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bed6e3e1f4
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Even more shared pointers.
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2023-11-10 22:33:21 -06:00 |
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aaa8573312
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Converted a couple more things to shared pointers.
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2023-11-10 20:12:18 -06:00 |
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7ed019b2c4
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Inserted OpenGL Error checking
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2023-07-23 13:57:25 -07:00 |
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9431ecfe00
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Removed old font parts
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2023-06-17 20:26:26 -07:00 |
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4acf77257a
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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89ab1800ec
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First working example
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2023-05-29 19:50:04 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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685bc5b9c9
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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9a8aae4d5e
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Testing UI without assets.
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2023-03-20 21:12:03 -07:00 |
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c20d85913c
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The fruits of my labor
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2023-01-20 00:00:36 -08:00 |
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2dacb6f904
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Stuff I've fixed so far.
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2023-01-19 20:24:43 -08:00 |
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77cf0e574d
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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e6d475d170
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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bc74e6782b
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UI Hello World
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2022-10-23 01:01:16 -07:00 |
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23df65a241
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Material
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2022-10-19 22:59:48 -07:00 |
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70f14ee2e5
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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fd7c075fa0
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Working on RenderTarget example
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2022-10-19 00:43:16 -07:00 |
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