Removed old font parts

This commit is contained in:
2023-06-17 20:26:26 -07:00
parent 4e1e1cacfb
commit 9431ecfe00
12 changed files with 0 additions and 13 deletions

@ -3,13 +3,4 @@
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DAWN_TARGET_NAME}
PRIVATE
BitmapFont.cpp
ExampleFont.cpp
TrueTypeFont.cpp
FontMeasure.cpp
)
add_subdirectory(truetype)

@ -35,8 +35,6 @@ void RenderManager::init() {
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask(GL_TRUE);
glDepthFunc(GL_LESS);
this->defaultFont.init();
}
RenderTarget * RenderManager::getBackBuffer() {

@ -10,7 +10,6 @@
#include "display/shader/shaders/FontShader.hpp"
#include "display/shader/shaders/UIShader.hpp"
#include "display/RenderPipeline.hpp"
#include "display/font/ExampleFont.hpp"
namespace Dawn {
class RenderManager : public IRenderManager {
@ -26,7 +25,6 @@ namespace Dawn {
SimpleTexturedShader *simpleTexturedShader = nullptr;
UIShader *uiShader = nullptr;
FontShader *fontShader = nullptr;
ExampleFont defaultFont;
/**
* Construct a new RenderManager for a game instance.