d7223d7387
PSP checks memory-stick reachability via sceIoGetstat. GameCube gets two devices (CARD_SLOTA/CARD_SLOTB), each mounted via CARD_Init/CARD_Mount and checked for free space via CARD_GetDirectory/CARD_GetBlockCount. Wii picks between three storage methods at compile time (DUSK_SAVE_WII_METHOD = NAND/CARD/SD in wii.cmake, default NAND via ISFS) since real hardware behavior for the default is unverified. Also fixes two pre-existing bugs found while build/runtime-testing this across PPSSPP and Dolphin: wrong libogc language macros in systemGetLocaleDolphin, and a missing SYS_STDIO_Report(true) call that silently swallowed all guest console output in Dolphin. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
39 lines
1.3 KiB
CMake
39 lines
1.3 KiB
CMake
include(cmake/targets/dolphin.cmake)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_WII
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)
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# Wii save storage method - see src/duskdolphin/save/savedeviceplatform.h.
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set(DUSK_SAVE_WII_METHOD "NAND" CACHE STRING
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"Wii save storage: NAND (internal storage via ISFS), CARD (GameCube-\
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compatible memory card emulation), or SD (SD card via libfat)"
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)
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set_property(CACHE DUSK_SAVE_WII_METHOD PROPERTY STRINGS "NAND" "CARD" "SD")
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_SAVE_WII_METHOD_${DUSK_SAVE_WII_METHOD}
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)
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# Generate Homebrew Channel meta.xml from project identity variables
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string(TIMESTAMP DUSK_BUILD_DATE "%Y%m%d000000" UTC)
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configure_file(
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"${CMAKE_SOURCE_DIR}/docker/dolphin/meta.xml.in"
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"${DUSK_BUILD_DIR}/meta.xml"
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@ONLY
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)
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# ISO post-build: produce NTSC-J, NTSC-U and PAL disc images
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if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")
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add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD
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COMMAND ${Python3_EXECUTABLE}
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"${CMAKE_SOURCE_DIR}/tools/makedolphiniso.py"
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"WII"
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"${DUSK_BINARY_TARGET_NAME_DOL}"
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"${DUSK_ASSETS_ZIP}"
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"${DUSK_GAME_NAME}"
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"${DUSK_BUILD_DIR}"
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COMMENT "Building Wii ISO images (NTSC-J, NTSC-U, PAL)"
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)
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endif()
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