include(cmake/targets/dolphin.cmake) target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC DUSK_WII ) # Wii save storage method - see src/duskdolphin/save/savedeviceplatform.h. set(DUSK_SAVE_WII_METHOD "NAND" CACHE STRING "Wii save storage: NAND (internal storage via ISFS), CARD (GameCube-\ compatible memory card emulation), or SD (SD card via libfat)" ) set_property(CACHE DUSK_SAVE_WII_METHOD PROPERTY STRINGS "NAND" "CARD" "SD") target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC DUSK_SAVE_WII_METHOD_${DUSK_SAVE_WII_METHOD} ) # Generate Homebrew Channel meta.xml from project identity variables string(TIMESTAMP DUSK_BUILD_DATE "%Y%m%d000000" UTC) configure_file( "${CMAKE_SOURCE_DIR}/docker/dolphin/meta.xml.in" "${DUSK_BUILD_DIR}/meta.xml" @ONLY ) # ISO post-build: produce NTSC-J, NTSC-U and PAL disc images if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO") add_custom_command(TARGET ${DUSK_BINARY_TARGET_NAME} POST_BUILD COMMAND ${Python3_EXECUTABLE} "${CMAKE_SOURCE_DIR}/tools/makedolphiniso.py" "WII" "${DUSK_BINARY_TARGET_NAME_DOL}" "${DUSK_ASSETS_ZIP}" "${DUSK_GAME_NAME}" "${DUSK_BUILD_DIR}" COMMENT "Building Wii ISO images (NTSC-J, NTSC-U, PAL)" ) endif()