YourWishes
4b0388a0e1
Chunk streaming concurrency, entity slot fix, and map-data-driven spawns
...
- Allow 2 chunks to be mid-load concurrently instead of 1 (MAP_CHUNK_LOAD_CONCURRENCY).
- Fix entitySetChunk silently losing track of an entity when its target chunk's
entity slots are full - it now stays detached (and retries later) instead of
claiming a chunk that never actually registered it.
- DCF format bumped to v5: chunks can now declare entity spawns (global/NPC via
the existing entityglobal registry, or one-shot item pickups) and map area
triggers, resolved via a new callback-ID registry (mapareagloballist.h)
mirroring the entity one. rpg.c's hardcoded TEST entity/item/area spawns are
gone - chunk_0_0_0.json now carries that data instead. The player is still
bootstrapped in code since it isn't map-authored content.
2026-08-04 07:37:48 -05:00
YourWishes
ca02ee0352
Add camera shake
2026-07-11 11:02:09 -05:00
YourWishes
b693ea4102
Starting item and battle stuff
2026-07-08 10:05:21 -05:00
YourWishes
a73f55beb0
Battle stuff
Build Dusk / build-linux (push) Successful in 7m5s
Build Dusk / build-psp (push) Successful in 1m33s
Build Dusk / build-knulli (push) Successful in 4m0s
Build Dusk / build-gamecube (push) Successful in 3m31s
Build Dusk / build-gamecube-iso (push) Successful in 3m39s
Build Dusk / build-wii (push) Successful in 3m5s
Build Dusk / build-wii-iso (push) Successful in 3m25s
2026-07-08 07:55:15 -05:00
YourWishes
0bd2491ab7
Dropdown test.
2026-07-07 15:18:33 -05:00
YourWishes
38c5080f9f
Collapsing more ui settings code
2026-07-07 14:36:19 -05:00
YourWishes
fae191d8fe
Settings improvements
2026-07-07 14:00:37 -05:00
YourWishes
d83a953e2d
First pass of language
2026-07-07 11:14:02 -05:00
YourWishes
a292f1992b
Change to use the Z tile system
2026-07-04 08:40:53 -05:00
YourWishes
7b98e40ccf
Cutscene tests
2026-07-02 11:18:36 -05:00
YourWishes
172dc5d37b
Tile Z is now hypotenused to 1 rather than stretching to have Z of 1.
2026-07-01 16:27:59 -05:00
YourWishes
874c6258ab
New ramp types
Build Dusk / run-tests (push) Failing after 5m33s
Build Dusk / build-linux (push) Successful in 5m3s
Build Dusk / build-psp (push) Successful in 1m17s
Build Dusk / build-knulli (push) Successful in 4m45s
Build Dusk / build-gamecube (push) Successful in 3m49s
Build Dusk / build-gamecube-iso (push) Successful in 3m50s
Build Dusk / build-wii (push) Successful in 3m29s
Build Dusk / build-wii-iso (push) Successful in 4m4s
2026-07-01 16:05:02 -05:00
YourWishes
a2d0a12c1a
more editor stuff
2026-07-01 15:58:59 -05:00
YourWishes
a9ab8dc1d8
Chunks, models, and more
2026-07-01 08:35:01 -05:00
YourWishes
84ebaa0751
A lot of PSP optimizations
2026-06-30 21:01:11 -05:00
YourWishes
c0a3f2e16a
Add scene scaling
2026-06-30 19:30:13 -05:00
YourWishes
28ff331a28
Create some test chunks and buildings
2026-06-30 19:08:39 -05:00
YourWishes
6a403e6caf
Add test hill
2026-06-30 18:21:46 -05:00
YourWishes
a6f449bb93
example building 2
2026-06-30 16:21:47 -05:00
YourWishes
0614bfc446
example building
2026-06-30 16:21:46 -05:00
YourWishes
bb020c36c1
CHUNK STUFF
2026-06-27 17:19:44 -05:00
YourWishes
f17b0bfcfb
Tiles
2026-06-27 08:50:55 -05:00
YourWishes
8181a28557
Bunch of stuff done
2026-06-26 19:42:34 -05:00
YourWishes
1301d9a718
idk why I btoher with github actions
2026-06-08 12:23:18 -05:00
YourWishes
da3db50ca8
Want to test this in PSP
2026-06-08 11:32:59 -05:00
YourWishes
2ca6780305
Just trying to fix things now
2026-06-08 09:39:09 -05:00
YourWishes
be68fe5a35
Emdashless
2026-06-07 21:27:59 -05:00
YourWishes
51388c90d5
we ball I guess
2026-06-07 19:51:54 -05:00
YourWishes
f8c9d33df2
Fix some script bugs
2026-06-07 18:47:34 -05:00
YourWishes
ed0420fdce
Cleanup of script modules.
2026-06-07 12:59:17 -05:00
YourWishes
9edb2aa0c1
Example scene working
2026-06-06 18:46:08 -05:00
YourWishes
79054080c0
Cleanup a bit.
2026-06-06 16:39:27 -05:00
YourWishes
81024c4c09
Require async
2026-06-06 10:55:10 -05:00
YourWishes
9068d96130
Add timeouts
2026-06-06 10:38:10 -05:00
YourWishes
6f47543720
Update jerryscript each frame.
2026-06-06 10:30:22 -05:00
YourWishes
45d8fda0e4
require() working as I like
2026-06-05 18:49:10 -05:00
YourWishes
3c8b6cb2cc
Scene script code
2026-06-04 13:36:35 -05:00
YourWishes
2b3abbe13b
ABout to try scene and script merger
2026-06-02 16:46:39 -05:00
YourWishes
0f8b629e20
Add logging to Wii
2026-06-02 11:01:54 -05:00
YourWishes
36f6ac65f2
Builds and works on Gamecube
2026-06-02 09:53:56 -05:00
YourWishes
a25871a849
Test sprite from script
2026-06-02 09:32:07 -05:00
YourWishes
d73edb403f
Example Camera
2026-06-01 23:04:55 -05:00
YourWishes
b14196ff0d
Basic entity script
2026-06-01 22:56:37 -05:00
YourWishes
8f78bba9e9
Restoring JerryScript a bit cleaner
2026-06-01 21:52:36 -05:00
YourWishes
130fe4ca5d
Delete JS assets
2026-05-22 00:00:23 -05:00
YourWishes
677768e6ab
Map Base
2026-05-19 23:13:41 -05:00
YourWishes
ed6c951783
Script improvements
2026-05-17 23:40:42 -05:00
YourWishes
a8fd55cb38
Save file update (incomplete)
2026-05-10 11:20:09 -05:00
YourWishes
bafbf2ec2f
Fix compile error
2026-05-08 23:11:20 -05:00
YourWishes
7415944e0a
scripting improvements
2026-05-08 22:46:24 -05:00