Commit Graph

20 Commits

Author SHA1 Message Date
6af88cc394 Taking a break from hitboxes 2025-06-20 10:06:17 -05:00
2a8183e9a3 Read in tile data from tilemap 2025-06-20 00:24:34 -05:00
1022f45565 Starting on shaped tile hitboxes 2025-06-19 23:49:53 -05:00
350d6dd498 duck 2025-06-19 10:39:39 -05:00
78837b3212 hot entity on entity action 2025-06-19 09:55:56 -05:00
04158a1ad2 Vel instead of px 2025-06-18 22:17:02 -05:00
9a306df7e5 Change entity to use fixed_t 2025-06-18 14:06:03 -05:00
c9f795e55c test tiles 2025-06-16 20:46:03 -05:00
ba6ecf9006 Add base overlay 2025-06-16 12:49:51 -05:00
0728a332ac Entities are loading. 2025-06-16 09:40:06 -05:00
832732bde7 Testing more infinite map stuff 2025-06-16 08:41:20 -05:00
aa524f169c Render tileset test 2025-06-16 08:09:14 -05:00
ef6b9473fc Prepping for entities in map compiler 2025-06-15 10:43:01 -05:00
1e75471f5a Map generator done 2025-06-15 09:49:02 -05:00
238c417012 unfinished chunk generator 2025-06-14 23:37:59 -05:00
d89d458487 map crap 2025-06-14 20:09:34 -05:00
f6f6194b4d Dusk progress 2025-06-13 19:53:55 -05:00
9288c01887 Basic NPC loading (half done) 2025-06-13 17:07:28 -05:00
49989e0272 First pass chunk loading. 2025-06-13 13:33:27 -05:00
e3438cae77 whatever 2025-06-11 09:42:20 -05:00