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ffaef7aa8d
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Refactor
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2025-06-11 21:07:07 -05:00 |
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7d8e1051fe
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BG implemented
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2025-06-11 16:42:00 -05:00 |
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e3438cae77
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whatever
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2025-06-11 09:42:20 -05:00 |
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d1b1ecf3ca
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NPCs
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2025-06-10 21:26:00 -05:00 |
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ac917901e4
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Triangle
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2025-06-10 17:24:12 -05:00 |
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1b6db0c643
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Render test
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2025-06-10 17:09:33 -05:00 |
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a2fd58fda7
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input
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2025-06-08 18:32:36 -05:00 |
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2309fea9f3
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Input test.
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2025-06-08 17:36:13 -05:00 |
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5cc38e14d6
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Term
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2025-06-08 15:55:41 -05:00 |
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823aa454bd
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Inventory
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2025-06-08 14:47:15 -05:00 |
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0b6b33721b
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Prog
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2025-06-08 14:38:22 -05:00 |
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8411c2981b
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net changes?
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2025-05-05 10:55:54 -05:00 |
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28e8466a2a
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Abt to refactor again
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2025-04-28 07:49:03 -05:00 |
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3639fb211c
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Pre big refactor.
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2025-04-24 17:35:03 -05:00 |
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05523c1cf9
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Moved network code under /network
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2025-04-23 08:07:17 -05:00 |
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44ebe1e1da
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Packet system basically working
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2025-04-22 22:52:45 -05:00 |
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d0a8f3813d
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Basic packet system done.
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2025-04-22 20:03:23 -05:00 |
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6b523301ab
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Fixed segfault on networked client.
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2025-04-21 20:33:31 -05:00 |
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923726902b
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Setup server client to have two threads.
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2025-04-21 20:18:10 -05:00 |
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8108a2bb0f
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Replaced tight loops in server/client with mutexes
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2025-04-21 19:26:36 -05:00 |
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4aaabb3882
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Restore console, server/client stuff.
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2025-04-21 08:23:58 -05:00 |
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697b5f7ee2
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About to make the processing queue lock properly
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2025-04-10 17:14:25 -05:00 |
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1b336ff559
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Partially finished client
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2025-04-09 17:21:49 -05:00 |
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6c71debd05
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Changed networkedclient to networkedserverclient
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2025-04-09 14:36:28 -05:00 |
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a04014c054
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Prepping for singleplayer style client and server.
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2025-04-09 14:24:36 -05:00 |
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9208ebb685
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abt to big refactor
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2025-04-08 20:24:00 -05:00 |
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a779da6c72
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iuno
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2025-04-07 17:57:06 -05:00 |
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7a3d7a5868
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Fixed empty string args
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2025-03-28 16:12:33 -05:00 |
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5ab7dd1f57
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Fixed cmd bugs
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2025-03-28 16:02:44 -05:00 |
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4eb933c3f6
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Improved command processing.
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2025-03-28 15:20:15 -05:00 |
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2135217843
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New basic console
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2025-03-28 11:23:13 -05:00 |
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b9de46a16b
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Working on UI MEnu
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2025-03-05 19:06:43 -06:00 |
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05bdd76508
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Updated font, added interactions and testing frames.
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2025-03-05 18:52:56 -06:00 |
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150b67cc7a
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Add interactions.
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2025-03-05 18:36:45 -06:00 |
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9556df490c
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ent prog tiles
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2025-03-05 17:29:25 -06:00 |
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43f943eb25
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Tilesets working.
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2025-03-05 14:04:50 -06:00 |
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40c97d6eb7
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Working with tilesets, about to do UV wrapping.
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2025-03-05 07:14:56 -06:00 |
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04eb4736d8
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Fixed packed rendering.
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2025-03-04 12:17:13 -06:00 |
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f19636edb1
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Cleaned map a bit
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2025-03-04 11:50:47 -06:00 |
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ad9e8a78d3
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Cleanup overworld.
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2025-03-04 10:51:22 -06:00 |
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d53b5eab49
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Getting tile data from overworld
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2025-03-03 00:57:36 -06:00 |
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d81775054d
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Map stuff some more, about to do more packing stuff
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2025-03-02 21:53:40 -06:00 |
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3e799eb648
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Fixed ent shader not updating.
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2025-03-02 19:43:38 -06:00 |
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7c150a9a7c
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Fixed packed map shader.
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2025-03-02 19:38:09 -06:00 |
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122997c58c
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Map shader base, add memory util.
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2025-03-02 17:29:00 -06:00 |
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639da129f6
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Movement.
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2025-03-02 13:27:29 -06:00 |
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c8abdcb82e
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Entity positions.
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2025-03-02 12:57:20 -06:00 |
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6c3305be10
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Fixed flicking on AMD
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2025-03-01 22:33:49 -06:00 |
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c29d435b06
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Working on shader stuff
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2025-02-25 16:30:35 -06:00 |
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4ff3cf6c5c
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Shader working.
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2025-02-25 11:20:05 -06:00 |
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