509 Commits

Author SHA1 Message Date
3cd6d555d1 Documented most of the still relevant tools 2023-03-01 10:12:20 -08:00
1061cda666 Switched scene update to state event 2023-03-01 09:40:57 -08:00
6aa7d317d1 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
2013600622 Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
94d15b20cc Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
b9667f8312 Bit of a bug fix / bug prevention 2023-03-01 08:21:46 -08:00
c658fdd08f More work on State System 2023-03-01 08:03:03 -08:00
dfcc14f2a7 Added teardown styled use effect 2023-03-01 06:41:14 -08:00
008cf282dd Improved proper handling of state events 2023-03-01 05:56:20 -08:00
3f361130fd Updated useEvent 2023-02-28 22:18:26 -08:00
8e04742d5a Started upgrading things to new state 2023-02-27 23:36:03 -08:00
fc34ae94ff Added state event. 2023-02-27 12:46:02 -08:00
e625078efe Last commit before the massive state refactor. 2023-02-27 09:19:14 -08:00
0ae51cd4dd I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
e8892b6477 Moved poker to the games dir 2023-02-26 14:02:31 -08:00
11e12fb0ed Tic tac toe basically done 2023-02-26 14:01:45 -08:00
26abbb2bda Fixed? Normal calculation on 3D AABB 2023-02-24 23:52:58 -08:00
2b51fa7035 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
fad58f1430 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
1d39e86d91 Improved compile time significantly 2023-02-24 00:06:12 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
a3c0ed4f52 TIny cleanup 2023-02-22 15:55:14 -08:00
d1bec11558 Added basic debug lines 2023-02-22 13:41:52 -08:00
38527a7de6 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
fc14618f38 Libs 2023-02-21 19:44:22 -08:00
fa4fa03260 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
467f4d5a3f Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
da3613a7ff Physics time 2023-02-18 21:10:14 -08:00
c832efab73 Removed the troublesome components 2023-02-18 11:27:20 -08:00
589a2c4c95 Updated language gen tool to match vn scene gen style and rollup 2023-02-18 09:57:13 -08:00
3b3b97294c Pokergame commit 2023-02-17 22:55:48 -08:00
a7cc75b512 First pass at scene 1 2023-02-16 08:09:50 -08:00
1179c96233 Finished Language Generation Tool 2023-02-15 18:02:49 -08:00
984e3b1a73 Almost done with new language tools 2023-02-14 23:03:11 -08:00
a93ef4208f Making progress on tools still 2023-02-14 23:03:08 -08:00
55b3f29223 Refactored audiogen tool 2023-02-13 17:07:24 -08:00
13eca65974 Redid the VN Scene Parser 2023-02-12 21:38:12 -08:00
36926b3e59 Updated VN Scene Parse Tool 2023-02-09 21:42:30 -08:00
0da2ca54d5 First pass VN 2023-02-08 20:44:18 -08:00
f5dc3da887 More refactoring 2023-02-08 20:14:07 -08:00
e8fc9bc291 New File tools 2023-02-08 20:05:41 -08:00
97d2de2cae Updated locale gen 2023-02-07 21:22:57 -08:00
ec50383ed8 New tools refactor first pass 2023-02-06 22:43:39 -08:00
16a4648253 Moved some code to shared dir 2023-02-06 22:22:19 -08:00
06a6aa9e50 Just refactored tools to C++ 2023-02-06 22:16:47 -08:00
392817d852 Started updating tools to C++ 2023-02-06 20:28:55 -08:00
28e7b1e079 BETA scene generator 2023-02-05 19:15:06 -08:00
2a67884dde Begin VN scene parser 2023-02-04 23:44:55 -08:00
fb34d7c16e New Language Tool 2023-02-04 23:02:43 -08:00