Started updating tools to C++

This commit is contained in:
2023-02-06 20:28:55 -08:00
parent 28e7b1e079
commit 392817d852
7 changed files with 447 additions and 441 deletions

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# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Texture Build Tool
project(texturegen VERSION 1.0)
add_executable(texturegen)
target_sources(texturegen
PRIVATE
main.c
../../utils/file.c
../../utils/image.c
)
target_include_directories(texturegen
PUBLIC
${CMAKE_CURRENT_LIST_DIR}/../../
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(texturegen
PUBLIC
${DAWN_BUILD_HOST_LIBS}
stb
# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Texture Build Tool
project(texturegen VERSION 1.0)
add_executable(texturegen)
target_sources(texturegen
PRIVATE
main.cpp
../../utils/file.c
../../utils/image.c
)
target_include_directories(texturegen
PUBLIC
${CMAKE_CURRENT_LIST_DIR}/../../
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(texturegen
PUBLIC
${DAWN_BUILD_HOST_LIBS}
stb
)

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/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "../../utils/common.h"
#include "../../utils/file.h"
#include "../../utils/image.h"
int main(int argc, char *argv[]) {
FILE *file;
char path[FILENAME_MAX + 1];
uint8_t headerBuffer[32];
char *in;
char *out;
int w, h, channels, headerBufferLength;
stbi_uc *dataImageRaw, dataIn;
float *dataImage;
size_t i, len;
if(argc != 3) {
printf("Invalid number of arguments\n");
return 1;
}
// Set up strings
in = argv[1];
out = argv[2];
// Normalize slashes
fileNormalizeSlashes(in);
fileNormalizeSlashes(out);
// Check the output doesn't already exist
sprintf(path, "%s.texture", out);
file = fopen(path, "rb");
if(file != NULL) {
fclose(file);
return 0;
}
// Read in original texture
file = fopen(in, "rb");
if(file == NULL) {
printf("Failed to open file!\n");
return 1;
}
dataImageRaw = stbi_load_from_file(file, &w, &h, &channels, STBI_rgb_alpha);
if(dataImageRaw == NULL) {
printf("Failed to load input texture!\n");
return 1;
}
fclose(file);
// Convert to floating points
len = STBI_rgb_alpha * w * h;
dataImage = malloc(sizeof(float) * len);
for(i = 0; i < len; i++) {
dataIn = dataImageRaw[i];
dataImage[i] = ((float)dataIn) / 255.0f;
}
stbi_image_free(dataImageRaw);
// Open output file
fileMkdirp(path);
file = fopen(path, "wb");
if(file == NULL) {
printf("Invalid texture file out!\n");
return 1;
}
// Write info
headerBufferLength = sprintf(headerBuffer, "%i|%i|", w, h);
fwrite(headerBuffer, sizeof(uint8_t), headerBufferLength, file);
// Write texture
fwrite(dataImage, sizeof(float), len, file);
// Cleanup
fclose(file);
free(dataImage);
return 0;
/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
extern "C" {
#include "../../utils/common.h"
#include "../../utils/file.h"
#include "../../utils/image.h"
}
int main(int argc, char *argv[]) {
FILE *file;
char path[FILENAME_MAX + 1];
uint8_t headerBuffer[32];
char *in;
char *out;
int w, h, channels, headerBufferLength;
stbi_uc *dataImageRaw, dataIn;
float *dataImage;
size_t i, len;
if(argc != 3) {
printf("Invalid number of arguments\n");
return 1;
}
// Set up strings
in = argv[1];
out = argv[2];
// Normalize slashes
fileNormalizeSlashes(in);
fileNormalizeSlashes(out);
// Check the output doesn't already exist
sprintf(path, "%s.texture", out);
file = fopen(path, "rb");
if(file != NULL) {
fclose(file);
return 0;
}
// Read in original texture
file = fopen(in, "rb");
if(file == NULL) {
printf("Failed to open file!\n");
return 1;
}
dataImageRaw = stbi_load_from_file(file, &w, &h, &channels, STBI_rgb_alpha);
if(dataImageRaw == NULL) {
printf("Failed to load input texture!\n");
return 1;
}
fclose(file);
// Convert to floating points
len = STBI_rgb_alpha * w * h;
dataImage = (float *)malloc(sizeof(float) * len);
for(i = 0; i < len; i++) {
dataIn = dataImageRaw[i];
dataImage[i] = ((float)dataIn) / 255.0f;
}
stbi_image_free(dataImageRaw);
// Open output file
fileMkdirp(path);
file = fopen(path, "wb");
if(file == NULL) {
printf("Invalid texture file out!\n");
return 1;
}
// Write info
headerBufferLength = sprintf((char *)headerBuffer, "%i|%i|", w, h);
fwrite(headerBuffer, sizeof(uint8_t), headerBufferLength, file);
// Write texture
fwrite(dataImage, sizeof(float), len, file);
// Cleanup
fclose(file);
free(dataImage);
return 0;
}

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# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Texture Build Tool
project(tilesetgen VERSION 1.0)
add_executable(tilesetgen)
target_sources(tilesetgen
PRIVATE
main.c
../../utils/file.c
../../utils/image.c
)
target_include_directories(tilesetgen
PUBLIC
${CMAKE_CURRENT_LIST_DIR}/../../
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(tilesetgen
PUBLIC
${DAWN_BUILD_HOST_LIBS}
stb
# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Texture Build Tool
project(tilesetgen VERSION 1.0)
add_executable(tilesetgen)
target_sources(tilesetgen
PRIVATE
main.cpp
../../utils/file.c
../../utils/image.c
)
target_include_directories(tilesetgen
PUBLIC
${CMAKE_CURRENT_LIST_DIR}/../../
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(tilesetgen
PUBLIC
${DAWN_BUILD_HOST_LIBS}
stb
)

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/**
* Copyright (c) 2022 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "../../utils/common.h"
#include "../../utils/file.h"
#include "../../utils/image.h"
int main(int argc, char *argv[]) {
char *in;
char *out;
FILE *file;
char path[FILENAME_MAX + 1];
int w, h, channels, cols, rows;
stbi_uc *dataImageRaw;
int gapX, gapY, borderX, borderY;
if(argc < 5) {
printf("Invalid number of arguments");
return 1;
}
in = argv[1];
out = argv[2];
gapX = 0, gapY = 0, borderX = 0, borderY = 0;
cols = atoi(argv[3]);
if(cols <= 0) {
printf("Columns is invalid\n");
return 1;
}
rows = atoi(argv[4]);
if(rows <= 0) {
printf("Rows is invalid");
return 1;
}
if(argc >= 6) {
gapX = atoi(argv[5]);
if(gapX <= 0) {
printf("Gap X is invalid\n");
return 1;
}
}
if(argc >= 7) {
gapY = atoi(argv[6]);
if(gapY <= 0) {
printf("Gap Y is invalid\n");
return 1;
}
}
if(argc >= 8) {
borderX = atoi(argv[7]);
if(borderX <= 0) {
printf("Border X is invalid\n");
return 1;
}
}
if(argc >= 9) {
borderY = atoi(argv[8]);
if(borderY <= 0) {
printf("Border Y is invalid\n");
return 1;
}
}
// Normalize slashes
fileNormalizeSlashes(in);
fileNormalizeSlashes(out);
// Check the output doesn't already exist
sprintf(path, "%s.tileset", out);
file = fopen(path, "rb");
if(file != NULL) {
fclose(file);
return 0;
}
// Read in the original texture
file = fopen(in, "rb");
if(file == NULL) {
printf("Failed to open file!\n");
return 1;
}
// Read image data
dataImageRaw = stbi_load_from_file(file, &w, &h, &channels, STBI_rgb_alpha);
if(dataImageRaw == NULL) {
printf("Failed to load input texture!\n");
return 1;
}
fclose(file);
free(dataImageRaw);
if(w <= 0 || h <= 0) {
printf("Reading image failed (corrupted?)\n");
return 1;
}
// Calculate division sizes (pixels)
int divX = (w - (borderX * 2) - (gapX * (cols - 1))) / cols;
int divY = (h - (borderY * 2) - (gapY * (rows - 1))) / rows;
// Calculate the division sizes (units)
float tdivX = (float)divX / (float)w;
float tdivY = (float)divY / (float)h;
// Output buffer prep
char *buffer = malloc(sizeof(char) * (cols * rows * 48 + 48 + 48));
buffer[0] = '\0';
sprintf(buffer, "%i|%i|%i|%i|", cols, rows, divX, divY);
// Now prep tileset.
for(float y = 0; y < rows; y++) {
for(float x = 0; x < cols; x++) {
float ux0 = ((float)borderX + ((float)divX * x) + ((float)gapX * x)) / (float)w;
float ux1 = ux0 + tdivX;
float uy0 = ((float)borderY + ((float)divY * y) + ((float)gapY * y)) / (float)h;
float uy1 = uy0 + tdivY;
sprintf(buffer, "%s%f,%f,%f,%f|", buffer, ux0, ux1, uy0, uy1);
}
}
// Open output file
fileMkdirp(path);
file = fopen(path, "wb");
if(file == NULL) {
free(buffer);
printf("Invalid tileset file out!\n");
return 1;
}
// Write and close
fwrite(buffer, sizeof(char), strlen(buffer), file);
fclose(file);
free(buffer);
return 0;
/**
* Copyright (c) 2022 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
extern "C" {
#include "../../utils/common.h"
#include "../../utils/file.h"
#include "../../utils/image.h"
}
int main(int argc, char *argv[]) {
char *in;
char *out;
FILE *file;
char path[FILENAME_MAX + 1];
int w, h, channels, cols, rows;
stbi_uc *dataImageRaw;
int gapX, gapY, borderX, borderY;
if(argc < 5) {
printf("Invalid number of arguments");
return 1;
}
in = argv[1];
out = argv[2];
gapX = 0, gapY = 0, borderX = 0, borderY = 0;
cols = atoi(argv[3]);
if(cols <= 0) {
printf("Columns is invalid\n");
return 1;
}
rows = atoi(argv[4]);
if(rows <= 0) {
printf("Rows is invalid");
return 1;
}
if(argc >= 6) {
gapX = atoi(argv[5]);
if(gapX <= 0) {
printf("Gap X is invalid\n");
return 1;
}
}
if(argc >= 7) {
gapY = atoi(argv[6]);
if(gapY <= 0) {
printf("Gap Y is invalid\n");
return 1;
}
}
if(argc >= 8) {
borderX = atoi(argv[7]);
if(borderX <= 0) {
printf("Border X is invalid\n");
return 1;
}
}
if(argc >= 9) {
borderY = atoi(argv[8]);
if(borderY <= 0) {
printf("Border Y is invalid\n");
return 1;
}
}
// Normalize slashes
fileNormalizeSlashes(in);
fileNormalizeSlashes(out);
// Check the output doesn't already exist
sprintf(path, "%s.tileset", out);
file = fopen(path, "rb");
if(file != NULL) {
fclose(file);
return 0;
}
// Read in the original texture
file = fopen(in, "rb");
if(file == NULL) {
printf("Failed to open file!\n");
return 1;
}
// Read image data
dataImageRaw = stbi_load_from_file(file, &w, &h, &channels, STBI_rgb_alpha);
if(dataImageRaw == NULL) {
printf("Failed to load input texture!\n");
return 1;
}
fclose(file);
free(dataImageRaw);
if(w <= 0 || h <= 0) {
printf("Reading image failed (corrupted?)\n");
return 1;
}
// Calculate division sizes (pixels)
int divX = (w - (borderX * 2) - (gapX * (cols - 1))) / cols;
int divY = (h - (borderY * 2) - (gapY * (rows - 1))) / rows;
// Calculate the division sizes (units)
float tdivX = (float)divX / (float)w;
float tdivY = (float)divY / (float)h;
// Output buffer prep
char *buffer = (char *)malloc(sizeof(char) * (cols * rows * 48 + 48 + 48));
buffer[0] = '\0';
sprintf(buffer, "%i|%i|%i|%i|", cols, rows, divX, divY);
// Now prep tileset.
for(float y = 0; y < rows; y++) {
for(float x = 0; x < cols; x++) {
float ux0 = ((float)borderX + ((float)divX * x) + ((float)gapX * x)) / (float)w;
float ux1 = ux0 + tdivX;
float uy0 = ((float)borderY + ((float)divY * y) + ((float)gapY * y)) / (float)h;
float uy1 = uy0 + tdivY;
sprintf(buffer, "%s%f,%f,%f,%f|", buffer, ux0, ux1, uy0, uy1);
}
}
// Open output file
fileMkdirp(path);
file = fopen(path, "wb");
if(file == NULL) {
free(buffer);
printf("Invalid tileset file out!\n");
return 1;
}
// Write and close
fwrite(buffer, sizeof(char), strlen(buffer), file);
fclose(file);
free(buffer);
return 0;
}

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# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Texture Build Tool
project(truetypegen VERSION 1.0)
add_executable(truetypegen)
target_sources(truetypegen
PRIVATE
main.c
../../utils/file.c
../../utils/image.c
)
target_include_directories(truetypegen
PUBLIC
${CMAKE_CURRENT_LIST_DIR}/../../
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(truetypegen
PUBLIC
${DAWN_BUILD_HOST_LIBS}
stb
# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Texture Build Tool
project(truetypegen VERSION 1.0)
add_executable(truetypegen)
target_sources(truetypegen
PRIVATE
main.cpp
../../utils/file.c
../../utils/image.c
)
target_include_directories(truetypegen
PUBLIC
${CMAKE_CURRENT_LIST_DIR}/../../
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(truetypegen
PUBLIC
${DAWN_BUILD_HOST_LIBS}
stb
)

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/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "../../utils/common.h"
#include "../../utils/file.h"
#include "../../utils/image.h"
#ifndef STB_TRUETYPE_IMPLEMENTATION
#define STB_TRUETYPE_IMPLEMENTATION
#include <stb_truetype.h>
#endif
#define TRUETYPE_FIRST_CHAR 32
#define TRUETYPE_NUM_CHARS 96
int main(int argc, char *args[]) {
FILE *file;
char path[FILENAME_MAX + 1];
int32_t width, height, fontSize, textureSize;
/*
args0 - PATH
args1 - Input Filename (TTF file)
args2 - Output Filename
args3 - Width of the output texture (Resolution X)
args4 - Height of the output texture (Resolution Y)
args5 - Font size to draw
*/
if(argc != 6) {
printf("Invalid number of arguments\n");
return 1;
}
char *fileIn = args[1];
char *fileOut = args[2];
char *strWidth = args[3];
char *strHeight = args[4];
char *strFontSize = args[5];
// Normalize slashes
fileNormalizeSlashes(fileIn);
fileNormalizeSlashes(fileOut);
// Check the output doesn't already exist
sprintf(path, "%s.truetype", fileOut);
file = fopen(path, "rb");
if(file != NULL) {
fclose(file);
return 0;
}
width = atoi(strWidth);
if(width <= 0) {
printf("Width is invalid.\n");
return 1;
}
height = atoi(strHeight);
if(height <= 0) {
printf("Height is invalid.\n");
return 1;
}
fontSize = atoi(strFontSize);
if(fontSize <= 0) {
printf("Font size is invalid.\n");
return 1;
}
// Read in the TTF data
file = fopen(fileIn, "rb");
if(file == NULL) {
printf("Failed to open input TTF file.\n");
return 1;
}
// Seek to end, get length, seek back to start.
fseek(file, 0, SEEK_END);
size_t fileSize = ftell(file);
fseek(file, 0, SEEK_SET);
// Read in all data
char *ttfData = malloc(sizeof(char) * fileSize);
size_t readSize = fread(ttfData, 1, fileSize, file);
fclose(file);
if(readSize < fileSize) {
free(ttfData);
printf("Failed to read all data form TTF\n");
return 1;
}
// Create bitmap data. This is a single channel color (alpha).
textureSize = width * height;
stbi_uc *bitmapData = malloc(sizeof(stbi_uc) * textureSize);
stbtt_bakedchar characterData[TRUETYPE_NUM_CHARS];
// Now parse the TTF itself.
stbtt_BakeFontBitmap(
ttfData, 0, (float)fontSize, bitmapData,
width, height,
TRUETYPE_FIRST_CHAR, TRUETYPE_NUM_CHARS,
characterData
);
// Prepare output file for writing.
sprintf(path, "%s.truetype", fileOut);
fileMkdirp(path);
file = fopen(path, "wb");
if(file == NULL) {
printf("Failed to create output TTF file\n");
return 1;
}
// Now prepare output data.
char headerBuffer[64];
int32_t headerBufferLength = sprintf(
headerBuffer, "%i|%i|%i|", width, height, fontSize
);
fwrite(headerBuffer, sizeof(char), headerBufferLength, file);
// Write output pixels.
float outputPixels[4];
for(int32_t i = 0; i < textureSize; i++) {
outputPixels[0] = 1.0f;
outputPixels[1] = 1.0f;
outputPixels[2] = 1.0f;
outputPixels[3] = ((float)bitmapData[i]) / 255.0f;
fwrite(outputPixels, sizeof(float), 4, file);
}
// Now write output quads data.
fwrite(characterData, sizeof(stbtt_bakedchar), TRUETYPE_NUM_CHARS, file);
fclose(file);
free(bitmapData);
return 0;
/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
extern "C" {
#include "../../utils/common.h"
#include "../../utils/file.h"
#include "../../utils/image.h"
#ifndef STB_TRUETYPE_IMPLEMENTATION
#define STB_TRUETYPE_IMPLEMENTATION
#include <stb_truetype.h>
#endif
}
#define TRUETYPE_FIRST_CHAR 32
#define TRUETYPE_NUM_CHARS 96
int main(int argc, char *args[]) {
FILE *file;
char path[FILENAME_MAX + 1];
int32_t width, height, fontSize, textureSize;
/*
args0 - PATH
args1 - Input Filename (TTF file)
args2 - Output Filename
args3 - Width of the output texture (Resolution X)
args4 - Height of the output texture (Resolution Y)
args5 - Font size to draw
*/
if(argc != 6) {
printf("Invalid number of arguments\n");
return 1;
}
char *fileIn = args[1];
char *fileOut = args[2];
char *strWidth = args[3];
char *strHeight = args[4];
char *strFontSize = args[5];
// Normalize slashes
fileNormalizeSlashes(fileIn);
fileNormalizeSlashes(fileOut);
// Check the output doesn't already exist
sprintf(path, "%s.truetype", fileOut);
file = fopen(path, "rb");
if(file != NULL) {
fclose(file);
return 0;
}
width = atoi(strWidth);
if(width <= 0) {
printf("Width is invalid.\n");
return 1;
}
height = atoi(strHeight);
if(height <= 0) {
printf("Height is invalid.\n");
return 1;
}
fontSize = atoi(strFontSize);
if(fontSize <= 0) {
printf("Font size is invalid.\n");
return 1;
}
// Read in the TTF data
file = fopen(fileIn, "rb");
if(file == NULL) {
printf("Failed to open input TTF file.\n");
return 1;
}
// Seek to end, get length, seek back to start.
fseek(file, 0, SEEK_END);
size_t fileSize = ftell(file);
fseek(file, 0, SEEK_SET);
// Read in all data
char *ttfData = (char*)malloc(sizeof(char) * fileSize);
size_t readSize = fread(ttfData, 1, fileSize, file);
fclose(file);
if(readSize < fileSize) {
free(ttfData);
printf("Failed to read all data form TTF\n");
return 1;
}
// Create bitmap data. This is a single channel color (alpha).
textureSize = width * height;
stbi_uc *bitmapData = (stbi_uc*)malloc(sizeof(stbi_uc) * textureSize);
stbtt_bakedchar characterData[TRUETYPE_NUM_CHARS];
// Now parse the TTF itself.
stbtt_BakeFontBitmap(
(uint8_t*)ttfData, 0, (float)fontSize, bitmapData,
width, height,
TRUETYPE_FIRST_CHAR, TRUETYPE_NUM_CHARS,
characterData
);
// Prepare output file for writing.
sprintf(path, "%s.truetype", fileOut);
fileMkdirp(path);
file = fopen(path, "wb");
if(file == NULL) {
printf("Failed to create output TTF file\n");
return 1;
}
// Now prepare output data.
char headerBuffer[64];
int32_t headerBufferLength = sprintf(
headerBuffer, "%i|%i|%i|", width, height, fontSize
);
fwrite(headerBuffer, sizeof(char), headerBufferLength, file);
// Write output pixels.
float outputPixels[4];
for(int32_t i = 0; i < textureSize; i++) {
outputPixels[0] = 1.0f;
outputPixels[1] = 1.0f;
outputPixels[2] = 1.0f;
outputPixels[3] = ((float)bitmapData[i]) / 255.0f;
fwrite(outputPixels, sizeof(float), 4, file);
}
// Now write output quads data.
fwrite(characterData, sizeof(stbtt_bakedchar), TRUETYPE_NUM_CHARS, file);
fclose(file);
free(bitmapData);
return 0;
}