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dusk/archive/dusksdl2/display/mesh/meshrenderer.h
2025-08-22 12:40:18 -05:00

33 lines
915 B
C

/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "ecs/ecscomponent.h"
#include "display/mesh/mesh.h"
typedef struct {
mesh_t *mesh;
} meshrenderer_t;
extern meshrenderer_t MESH_RENDERER_DATA[ECS_ENTITY_COUNT_MAX];
extern ecscomponent_t MESH_RENDERER_COMPONENT;
#define meshRendererAdd(id) \
((meshrenderer_t*)ecsComponentDataAdd(&MESH_RENDERER_COMPONENT, id))
#define meshRendererGet(id) \
((meshrenderer_t*)ecsComponentDataGet(&MESH_RENDERER_COMPONENT, id))
#define meshRendererHas(id) \
(ecsComponentDataHas(&MESH_RENDERER_COMPONENT, id))
#define meshRendererRemove(id) \
ecsComponentDataRemove(&MESH_RENDERER_COMPONENT, id)
/**
* Draw the mesh for the given entity.
*
* @param id The ID of the entity with the mesh renderer component.
*/
void meshRendererDraw(const ecsid_t id);