Compare commits

..

7 Commits

Author SHA1 Message Date
4cd3355ef1 Fix memory tests 2026-04-04 19:45:29 -05:00
98d70b96d1 Added proper plural support 2026-04-04 15:21:27 -05:00
64735bdf43 Implemented lua locale gettext 2026-04-04 11:32:46 -05:00
7b87347b77 Fixed small bug with parsing plurals 2026-04-04 10:19:07 -05:00
b5b29d7061 locale parsing done 2026-04-04 10:11:46 -05:00
9ec21f85a0 Asset moved some code around 2026-04-03 14:41:38 -05:00
da1a5a3f1b Asset refactor 2026-04-03 12:56:04 -05:00
65 changed files with 2464 additions and 837 deletions

View File

@@ -10,6 +10,4 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
assettileset.c
assetlanguage.c
assetscript.c
assetmap.c
assetmapchunk.c
)

View File

@@ -75,4 +75,4 @@ else
print("Unknown platform, no default input bindings set.")
end
sceneSet('scene/minesweeper.lua')
sceneSet('scene/main_menu/main_menu.lua')

View File

@@ -1,9 +1,60 @@
#
msgid ""
msgstr ""
"Language: en_US\n"
"Project-Id-Version: ExampleApp 1.0\n"
"Language: en\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n==2 ? 1 : (n<7 ? 2 : 3));\n"
msgid "ui.test"
msgstr "Hello this is a test."
#: ui/menu.c:10
msgid "ui.title"
msgstr ""
"Welcome"
#: ui/user.c:22
msgid "ui.greeting"
msgstr "Hello, %s!"
#: ui/files.c:40
msgid "ui.file_status"
msgstr "%s has %d files."
#: ui/cart.c:55
msgid "cart.item_count"
msgid_plural "cart.item_count"
msgstr[0] "%d item"
msgstr[1] "%d items (dual)"
msgstr[2] "%d items (few)"
msgstr[3] "%d items (many)"
#: ui/notifications.c:71
msgid ""
"ui.multiline_help"
msgstr ""
"Line one of the help text.\n"
"Line two continues here.\n"
"Line three ends here."
#: ui/errors.c:90
msgid ""
"error.upload_failed.long"
msgstr ""
"Upload failed for file \"%s\".\n"
"Please try again later or contact support."
#: ui/messages.c:110
msgid ""
"user.invite_status"
msgid_plural ""
"user.invite_status"
msgstr[0] ""
"%s invited %d user.\n"
"Please review the request."
msgstr[1] ""
"%s invited %d users (dual).\n"
"Please review the requests."
msgstr[2] ""
"%s invited %d users (few).\n"
"Please review the requests."
msgstr[3] ""
"%s invited %d users (many).\n"
"Please review the requests."

Binary file not shown.

View File

@@ -0,0 +1,46 @@
module('spritebatch')
module('camera')
module('color')
module('ui')
module('screen')
module('time')
module('text')
module('tileset')
module('texture')
module('input')
module('shader')
module('locale')
screenSetBackground(colorCornflowerBlue())
camera = cameraCreate(CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC)
text = localeGetText('cart.item_count', 52, 2)
function sceneDispose()
end
function sceneUpdate()
end
function sceneRender()
-- Update camera
camera.top = screenGetHeight()
camera.right = screenGetWidth()
shaderBind(SHADER_UNLIT)
proj = cameraGetProjectionMatrix(camera)
shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj)
view = cameraGetViewMatrix(camera)
shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_VIEW, view)
-- shaderSetTexture(SHADER_UNLIT, SHADER_UNLIT_TEXTURE, nil)
-- spriteBatchPush(
-- 32, 32,
-- 64, 64,
-- colorWhite()
-- )
-- spriteBatchFlush()
textDraw(10, 10, text, colorWhite())
spriteBatchFlush()
end

View File

@@ -1,264 +0,0 @@
module('spritebatch')
module('camera')
module('color')
module('ui')
module('screen')
module('time')
module('glm')
module('text')
module('tileset')
module('texture')
module('input')
module('shader')
CELL_STATE_DEFAULT = 0
CELL_STATE_HOVER = 1
CELL_STATE_DOWN = 2
CELL_STATE_DISABLED = 3
screenSetBackground(colorCornflowerBlue())
camera = cameraCreate(CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC)
-- tilesetUi = tilesetGetByName("ui")
-- textureUi = textureLoad(tilesetUi.texture)
-- tilesetBorder = tilesetGetByName("border")
-- textureBorder = textureLoad(tilesetBorder.texture)
-- textureGrid = textureLoad("minesweeper/grid_bg.dpi")
-- tilesetCell = tilesetGetByName("cell")
-- textureCell = textureLoad(tilesetCell.texture)
-- cellSliceDefault = tilesetPositionGetUV(tilesetCell, 3, 5)
-- cellSliceHover = tilesetPositionGetUV(tilesetCell, 3, 4)
-- cellSliceDown = tilesetPositionGetUV(tilesetCell, 3, 6)
-- cellSliceDisabled = tilesetPositionGetUV(tilesetCell, 3, 7)
-- sweepwerCols = 10
-- sweeperRows = 14
-- mouseX = -1
-- mouseY = -1
-- centerX = 0
-- centerY = 0
-- boardWidth = sweepwerCols * tilesetCell.tileWidth
-- boardHeight = sweeperRows * tilesetCell.tileHeight
-- i = 0
-- cells = {}
-- for y = 1, sweeperRows do
-- for x = 1, sweepwerCols do
-- cells[i] = CELL_STATE_DEFAULT
-- i = i + 1
-- end
-- end
function cellDraw(x, y, type)
local slice = cellSliceDefault
if type == CELL_STATE_HOVER then
slice = cellSliceHover
elseif type == CELL_STATE_DOWN then
slice = cellSliceDown
elseif type == CELL_STATE_DISABLED then
slice = cellSliceDisabled
end
spriteBatchPush(
x, y,
x + tilesetCell.tileWidth, y + tilesetCell.tileHeight,
colorWhite(),
slice.u0, slice.v0,
slice.u1, slice.v1
)
end
function backgroundDraw()
local t = (TIME.time / 40) % 1
local scaleX = screenGetWidth() / textureGrid.width
local scaleY = screenGetHeight() / textureGrid.height
local u0 = t * scaleX
local v0 = t * scaleY
local u1 = scaleX + u0
local v1 = scaleY + v0
spriteBatchPush(textureGrid,
0, 0,
screenGetWidth(), screenGetHeight(),
colorWhite(),
u0, v0,
u1, v1
)
end
function borderDraw(x, y, innerWidth, innerHeight)
-- Top Left
local uv = tilesetPositionGetUV(tilesetBorder, 0, 0)
spriteBatchPush(textureBorder,
x - tilesetBorder.tileWidth, y - tilesetBorder.tileWidth,
x, y,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
-- Top Right
uv = tilesetPositionGetUV(tilesetBorder, 10, 0)
spriteBatchPush(textureBorder,
x + innerWidth, y - tilesetBorder.tileHeight,
x + innerWidth + tilesetBorder.tileWidth, y,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
-- Bottom Left
uv = tilesetPositionGetUV(tilesetBorder, 0, 10)
spriteBatchPush(textureBorder,
x - tilesetBorder.tileWidth, y + innerHeight,
x, y + innerHeight + tilesetBorder.tileHeight,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
-- Bottom Right
uv = tilesetPositionGetUV(tilesetBorder, 10, 10)
spriteBatchPush(textureBorder,
x + innerWidth, y + innerHeight,
x + innerWidth + tilesetBorder.tileWidth, y + innerHeight + tilesetBorder.tileHeight,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
-- Top
uv = tilesetPositionGetUV(tilesetBorder, 1, 0)
spriteBatchPush(textureBorder,
x, y - tilesetBorder.tileHeight,
x + innerWidth, y,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
-- Bottom
uv = tilesetPositionGetUV(tilesetBorder, 1, 10)
spriteBatchPush(textureBorder,
x, y + innerHeight,
x + innerWidth, y + innerHeight + tilesetBorder.tileHeight,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
-- Left
uv = tilesetPositionGetUV(tilesetBorder, 0, 1)
spriteBatchPush(textureBorder,
x - tilesetBorder.tileWidth, y,
x, y + innerHeight,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
-- Right
uv = tilesetPositionGetUV(tilesetBorder, 10, 1)
spriteBatchPush(textureBorder,
x + innerWidth, y,
x + innerWidth + tilesetBorder.tileWidth, y + innerHeight,
colorWhite(),
uv.u0, uv.v0,
uv.u1, uv.v1
)
end
x = 0
y = 0
function sceneDispose()
end
function sceneUpdate()
x = x + inputAxis(INPUT_ACTION_LEFT, INPUT_ACTION_RIGHT)
y = y + inputAxis(INPUT_ACTION_UP, INPUT_ACTION_DOWN)
end
function sceneRender()
-- Update camera
camera.bottom = 0
camera.top = screenGetHeight()
camera.right = screenGetWidth()
shaderBind(SHADER_UNLIT)
proj = cameraGetProjectionMatrix(camera)
shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj)
view = cameraGetViewMatrix(camera)
shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_VIEW, view)
shaderSetTexture(SHADER_UNLIT, SHADER_UNLIT_TEXTURE, nil)
spriteBatchPush(
x, y,
x + 32, y + 32,
colorWhite()
)
spriteBatchFlush()
textDraw(10, 10, "Hello World\nHow are you?", colorRed())
spriteBatchFlush()
-- Update mouse position
-- if INPUT_POINTER then
-- mouseX = inputGetValue(INPUT_ACTION_POINTERX) * screenGetWidth()
-- mouseY = inputGetValue(INPUT_ACTION_POINTERY) * screenGetHeight()
-- -- Draw cursor
-- spriteBatchPush(
-- nil,
-- mouseX - 2, mouseY - 2,
-- mouseX + 2, mouseY + 2,
-- colorRed(),
-- 0, 0,
-- 1, 1
-- )
-- end
-- textDraw(10, 10, "Hello World")
-- centerX = math.floor(screenGetWidth() / 2)
-- centerY = math.floor(screenGetHeight() / 2)
-- Draw elements
-- backgroundDraw()
-- borderDraw(
-- centerX - (boardWidth / 2), centerY - (boardHeight / 2),
-- boardWidth, boardHeight
-- )
-- i = 0
-- -- Foreach cell
-- local offX = centerX - (boardWidth / 2)
-- local offY = centerY - (boardHeight / 2)
-- for y = 0, sweeperRows - 1 do
-- for x = 0, sweepwerCols - 1 do
-- i = y * sweepwerCols + x
-- -- Hovered
-- if
-- cells[i] == CELL_STATE_DEFAULT and
-- mouseX >= x * tilesetCell.tileWidth + offX and mouseX < (x + 1) * tilesetCell.tileWidth + offX and
-- mouseY >= y * tilesetCell.tileHeight + offY and mouseY < (y + 1) * tilesetCell.tileHeight + offY
-- then
-- cells[i] = CELL_STATE_HOVER
-- else
-- cells[i] = CELL_STATE_DEFAULT
-- end
-- cellDraw(
-- x * tilesetCell.tileWidth + offX,
-- y * tilesetCell.tileHeight + offY,
-- cells[i]
-- )
-- end
-- end
end

19
assets/test.json Normal file
View File

@@ -0,0 +1,19 @@
{
"name": "Dominic",
"age": 31,
"likes": [
"thing1",
"thing2"
],
"options": {
"someParam": true,
"someSubObject": {
"someSubSubParam": 52
},
"someArray": [
1,
2,
3
]
}
}

Binary file not shown.

BIN
assets/ui/minogram.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

View File

@@ -0,0 +1,31 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
include(FetchContent)
FetchContent_Declare(
stb
GIT_REPOSITORY https://github.com/nothings/stb.git
)
# Fetch stb if not already done
FetchContent_MakeAvailable(stb)
# Find the stb_image.h header
set(STB_INCLUDE_DIR "${stb_SOURCE_DIR}")
set(STB_IMAGE_HEADER "${stb_SOURCE_DIR}/stb_image.h")
if(EXISTS "${STB_IMAGE_HEADER}")
add_library(stb_image INTERFACE)
target_include_directories(stb_image INTERFACE "${STB_INCLUDE_DIR}")
set(STB_IMAGE_FOUND TRUE)
else()
set(STB_IMAGE_FOUND FALSE)
endif()
# Standard CMake variables
set(STB_IMAGE_INCLUDE_DIRS "${STB_INCLUDE_DIR}")
set(STB_IMAGE_LIBRARIES stb_image)
mark_as_advanced(STB_IMAGE_INCLUDE_DIRS STB_IMAGE_LIBRARIES STB_IMAGE_FOUND)

View File

@@ -0,0 +1,18 @@
include(FetchContent)
if(NOT TARGET yyjson)
FetchContent_Declare(
yyjson
GIT_REPOSITORY https://github.com/ibireme/yyjson.git
GIT_TAG 0.12.0
)
FetchContent_MakeAvailable(yyjson)
endif()
# Provide an imported target if not already available
if(NOT TARGET yyjson::yyjson)
add_library(yyjson::yyjson ALIAS yyjson)
endif()
# Mark yyjson as found for find_package compatibility
set(yyjson_FOUND TRUE)

View File

@@ -4,7 +4,8 @@
# https://opensource.org/licenses/MIT
add_subdirectory(dusk)
add_subdirectory(duskrpg)
# add_subdirectory(duskrpg)
add_subdirectory(dusktrivia)
if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "knulli")
add_subdirectory(dusklinux)

View File

@@ -14,6 +14,24 @@ if(NOT libzip_FOUND)
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC zip)
endif()
if(NOT stb_image_FOUND)
find_package(stb REQUIRED)
if(STB_IMAGE_FOUND)
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC stb_image)
else()
message(FATAL_ERROR "stb_image not found. Please ensure stb is correctly fetched.")
endif()
endif()
if(NOT yyjson_FOUND)
find_package(yyjson REQUIRED)
if(yyjson_FOUND)
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC yyjson::yyjson)
else()
message(FATAL_ERROR "yyjson not found. Please ensure yyjson is correctly fetched.")
endif()
endif()
if(NOT Lua_FOUND)
find_package(Lua REQUIRED)
if(Lua_FOUND AND NOT TARGET Lua::Lua)

View File

@@ -7,7 +7,8 @@
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
asset.c
assetfile.c
)
# Subdirs
add_subdirectory(type)
add_subdirectory(loader)

View File

@@ -9,7 +9,6 @@
#include "util/memory.h"
#include "util/string.h"
#include "assert/assert.h"
#include "asset/assettype.h"
#include "engine/engine.h"
#include "util/string.h"
@@ -33,107 +32,20 @@ bool_t assetFileExists(const char_t *filename) {
return true;
}
errorret_t assetLoad(const char_t *filename, void *output) {
errorret_t assetLoad(
const char_t *filename,
assetfileloader_t loader,
void *params,
void *output
) {
assertStrLenMax(filename, FILENAME_MAX, "Filename too long.");
assertNotNull(output, "Output pointer cannot be NULL.");
assertNotNull(loader, "Asset file loader cannot be NULL.");
// Determine the asset type by reading the extension
const assettypedef_t *def = NULL;
for(uint_fast8_t i = 0; i < ASSET_TYPE_COUNT; i++) {
const assettypedef_t *cmp = &ASSET_TYPE_DEFINITIONS[i];
assertNotNull(cmp, "Asset type definition cannot be NULL.");
if(cmp->extension == NULL) continue;
if(!stringEndsWithCaseInsensitive(filename, cmp->extension)) continue;
def = cmp;
break;
}
if(def == NULL) {
errorThrow("Unknown asset type for file: %s", filename);
}
// Get file size of the asset.
zip_stat_t st;
zip_stat_init(&st);
if(!zip_stat(ASSET.zip, filename, 0, &st) == 0) {
errorThrow("Failed to stat asset file: %s", filename);
}
// Minimum file size.
zip_int64_t fileSize = (zip_int64_t)st.size;
if(fileSize <= 0) {
errorThrow("Asset file is empty: %s", filename);
}
// Try to open the file
zip_file_t *file = zip_fopen(ASSET.zip, filename, 0);
if(file == NULL) {
errorThrow("Failed to open asset file: %s", filename);
}
// Load the asset data
switch(def->loadStrategy) {
case ASSET_LOAD_STRAT_ENTIRE:
assertNotNull(def->entire, "Asset load function cannot be NULL.");
// Must have more to read
if(fileSize <= 0) {
zip_fclose(file);
errorThrow("No data remaining to read for asset: %s", filename);
}
if(fileSize > def->dataSize) {
zip_fclose(file);
errorThrow(
"Asset file has too much data remaining after header: %s",
filename
);
}
// Create space to read the entire asset data
void *data = memoryAllocate(fileSize);
if(!data) {
zip_fclose(file);
errorThrow(
"Failed to allocate memory for asset data of file: %s", filename
);
}
// Read in the asset data.
zip_int64_t bytesRead = zip_fread(file, data, fileSize);
if(bytesRead == 0 || bytesRead > fileSize) {
memoryFree(data);
zip_fclose(file);
errorThrow("Failed to read asset data for file: %s", filename);
}
fileSize -= bytesRead;
// Close the file now we have the data
zip_fclose(file);
// Pass to the asset type loader
assetentire_t entire = {
.data = data,
.output = output
};
errorret_t ret = def->entire(entire);
memoryFree(data);
errorChain(ret);
break;
case ASSET_LOAD_STRAT_CUSTOM:
assertNotNull(def->custom, "Asset load function cannot be NULL.");
assetcustom_t customData = {
.zipFile = file,
.output = output
};
errorChain(def->custom(customData));
break;
default:
assertUnreachable("Unknown asset load strategy.");
}
assetfile_t file;
errorChain(assetFileInit(&file, filename, params, output));
errorChain(loader(&file));
errorChain(assetFileDispose(&file));
errorOk();
}

View File

@@ -7,8 +7,8 @@
#pragma once
#include "error/error.h"
#include "assettype.h"
#include "asset/assetplatform.h"
#include "assetfile.h"
#ifndef assetInitPlatform
#error "Platform must define assetInitPlatform function."
@@ -20,7 +20,7 @@
#define ASSET_FILE_NAME "dusk.dsk"
#define ASSET_HEADER_SIZE 3
typedef struct {
typedef struct asset_s {
zip_t *zip;
assetplatform_t platform;
} asset_t;
@@ -41,13 +41,20 @@ errorret_t assetInit(void);
bool_t assetFileExists(const char_t *filename);
/**
* Loads an asset by its filename, the output type depends on the asset type.
* Loads an asset by its filename,
*
* @param filename The filename of the asset to retrieve.
* @param loader Loader to use for loading the asset file.
* @param params Parameters to pass to the loader.
* @param output The output pointer to store the loaded asset data.
* @return An error code if the asset could not be loaded.
*/
errorret_t assetLoad(const char_t *filename, void *output);
errorret_t assetLoad(
const char_t *filename,
assetfileloader_t loader,
void *params,
void *output
);
/**
* Disposes/cleans up the asset system.

309
src/dusk/asset/assetfile.c Normal file
View File

@@ -0,0 +1,309 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "asset/asset.h"
#include "assert/assert.h"
#include "util/memory.h"
errorret_t assetFileInit(
assetfile_t *file,
const char_t *filename,
void *params,
void *output
) {
memoryZero(file, sizeof(assetfile_t));
file->filename = filename;
file->params = params;
file->output = output;
// Stat the file
zip_stat_init(&file->stat);
if(!zip_stat(ASSET.zip, filename, 0, &file->stat) == 0) {
errorThrow("Failed to stat asset file: %s", filename);
}
// Minimum file size.
file->size = (zip_int64_t)file->stat.size;
if(file->size <= 0) {
errorThrow("Invalid asset file size: %s", filename);
}
errorOk();
}
errorret_t assetFileRewind(assetfile_t *file) {
assertNotNull(file, "Asset file cannot be NULL.");
assertNotNull(file->zipFile, "Asset file must be opened before rewinding.");
if(file->position == 0) {
errorOk();
}
errorChain(assetFileClose(file));
errorChain(assetFileOpen(file));
errorOk();
}
errorret_t assetFileOpen(assetfile_t *file) {
assertNotNull(file, "Asset file cannot be NULL.");
assertNotNull(file->filename, "Asset file filename cannot be NULL.");
assertNotNull(ASSET.zip, "Asset zip cannot be NULL.");
assertNull(file->zipFile, "Asset file already open.");
file->zipFile = zip_fopen(ASSET.zip, file->filename, 0);
if(file->zipFile == NULL) {
errorThrow("Failed to open asset file: %s", file->filename);
}
file->position = 0;
errorOk();
}
errorret_t assetFileRead(
assetfile_t *file,
void *buffer,
const size_t bufferSize
) {
assertNotNull(file, "Asset file cannot be NULL.");
assertNotNull(file->zipFile, "Asset file must be opened before reading.");
// I assume zip_fread takes buffer NULL for skipping?
zip_int64_t bytesRead = zip_fread(file->zipFile, buffer, bufferSize);
if(bytesRead < 0) {
errorThrow("Failed to read from asset file: %s", file->filename);
}
file->position += bytesRead;
file->lastRead = bytesRead;
errorOk();
}
errorret_t assetFileClose(assetfile_t *file) {
assertNotNull(file, "Asset file cannot be NULL.");
assertNotNull(file->zipFile, "Asset file must be opened before closing.");
if(zip_fclose(file->zipFile) != 0) {
errorThrow("Failed to close asset file: %s", file->filename);
}
file->zipFile = NULL;
file->position = 0;
errorOk();
}
errorret_t assetFileDispose(assetfile_t *file) {
if(file->zipFile != NULL) {
errorChain(assetFileClose(file));
}
memoryZero(file, sizeof(assetfile_t));
errorOk();
}
// Line Reader;
void assetFileLineReaderInit(
assetfilelinereader_t *reader,
assetfile_t *file,
uint8_t *readBuffer,
const size_t readBufferSize,
uint8_t *outBuffer,
const size_t outBufferSize
) {
assertNotNull(reader, "Line reader cannot be NULL.");
assertNotNull(file, " File cannot be NULL.");
assertNotNull(readBuffer, "Read buffer cannot be NULL.");
assertNotNull(outBuffer, "Output buffer cannot be NULL.");
assertTrue(readBufferSize > 0, "Read buffer size must be greater than 0.");
assertTrue(outBufferSize > 0, "Output buffer size must be greater than 0.");
memoryZero(reader, sizeof(assetfilelinereader_t));
reader->file = file;
reader->readBuffer = readBuffer;
reader->readBufferSize = readBufferSize;
reader->outBuffer = outBuffer;
reader->outBufferSize = outBufferSize;
}
size_t assetFileLineReaderUnreadBytes(const assetfilelinereader_t *reader) {
assertNotNull(reader, "Reader cannot be NULL.");
assertTrue(reader->bufferEnd >= reader->bufferStart, "Invalid buffer state.");
return reader->bufferEnd - reader->bufferStart;
}
const uint8_t *assetFileLineReaderUnreadPtr(const assetfilelinereader_t *reader) {
assertNotNull(reader, "Reader cannot be NULL.");
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
return reader->readBuffer + reader->bufferStart;
}
static errorret_t assetFileLineReaderAppend(
assetfilelinereader_t *reader,
const uint8_t *src,
size_t srcLength
) {
assertNotNull(reader, "Reader cannot be NULL.");
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
if(srcLength == 0) {
errorOk();
}
/* reserve room for optional NUL terminator */
if (reader->lineLength + srcLength >= reader->outBufferSize) {
errorThrow("Line length exceeds output buffer size.");
}
memoryCopy(reader->outBuffer + reader->lineLength, src, srcLength);
reader->lineLength += srcLength;
errorOk();
}
static void assetFileLineReaderTerminate(assetfilelinereader_t *reader) {
assertNotNull(reader, "Reader cannot be NULL.");
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
assertTrue(reader->lineLength < reader->outBufferSize, "Line length exceeds out buffer.");
reader->outBuffer[reader->lineLength] = '\0';
}
static ssize_t assetFileLineReaderFindNewline(const assetfilelinereader_t *reader) {
size_t i;
assertNotNull(reader, "Reader cannot be NULL.");
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
for (i = reader->bufferStart; i < reader->bufferEnd; ++i) {
if (reader->readBuffer[i] == '\n') {
return (ssize_t)i;
}
}
return -1;
}
errorret_t assetFileLineReaderFill(assetfilelinereader_t *reader) {
assertNotNull(reader, "Reader cannot be NULL.");
assertNotNull(reader->file, "File cannot be NULL.");
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
if(reader->eof) errorOk();
errorret_t ret;
size_t unreadBytes = assetFileLineReaderUnreadBytes(reader);
/* If buffer is fully consumed, refill from start. */
if (unreadBytes == 0) {
reader->bufferStart = 0;
reader->bufferEnd = 0;
errorChain(assetFileRead(
reader->file,
reader->readBuffer,
reader->readBufferSize
));
if(reader->file->lastRead == 0) {
reader->eof = true;
errorOk();
}
reader->bufferStart = 0;
reader->bufferEnd = reader->file->lastRead;
errorOk();
}
/*
* There are unread bytes left but no newline in them.
* If bufferStart > 0, slide unread bytes to front so we can read more.
* This only happens when necessary to make space.
*/
if(reader->bufferEnd == reader->readBufferSize) {
if(reader->bufferStart == 0) {
/*
* Entire read buffer is unread and contains no newline.
* Caller must have a large enough outBuffer to accumulate across fills,
* so we consume these bytes into outBuffer before refilling.
*/
errorOk();
}
memoryMove(
reader->readBuffer,
reader->readBuffer + reader->bufferStart,
unreadBytes
);
reader->bufferStart = 0;
reader->bufferEnd = unreadBytes;
}
errorChain(assetFileRead(
reader->file,
reader->readBuffer + reader->bufferEnd,
reader->readBufferSize - reader->bufferEnd
));
if(reader->file->lastRead == 0) {
reader->eof = true;
errorOk();
}
reader->bufferEnd += reader->file->lastRead;
errorOk();
}
errorret_t assetFileLineReaderNext(assetfilelinereader_t *reader) {
assertNotNull(reader, "Reader cannot be NULL.");
assertNotNull(reader->file, "File cannot be NULL.");
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
reader->lineLength = 0;
for (;;) {
ssize_t newlineIndex = assetFileLineReaderFindNewline(reader);
if (newlineIndex >= 0) {
size_t chunkLength = (size_t)newlineIndex - reader->bufferStart;
errorret_t ret;
/* strip CR in CRLF */
if (chunkLength > 0 && reader->readBuffer[(size_t)newlineIndex - 1] == '\r') {
chunkLength--;
}
errorChain(assetFileLineReaderAppend(
reader,
reader->readBuffer + reader->bufferStart,
chunkLength
));
reader->bufferStart = (size_t)newlineIndex + 1;
assetFileLineReaderTerminate(reader);
errorOk();
}
if (assetFileLineReaderUnreadBytes(reader) > 0) {
errorChain(assetFileLineReaderAppend(
reader,
assetFileLineReaderUnreadPtr(reader),
assetFileLineReaderUnreadBytes(reader)
));
reader->bufferStart = reader->bufferEnd;
}
if(reader->eof) {
if(reader->lineLength > 0) {
assetFileLineReaderTerminate(reader);
errorOk();
}
errorThrow("End of file reached.");
}
errorChain(assetFileLineReaderFill(reader));
}
}

138
src/dusk/asset/assetfile.h Normal file
View File

@@ -0,0 +1,138 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "error/error.h"
#include <zip.h>
typedef struct assetfile_s assetfile_t;
typedef errorret_t (*assetfileloader_t)(assetfile_t *file);
typedef struct assetfile_s {
const char_t *filename;
void *params;
void *output;
zip_stat_t stat;
zip_int64_t size;
zip_int64_t position;
zip_int64_t lastRead;
zip_file_t *zipFile;
} assetfile_t;
/**
* Initializes the asset file structure in preparation for loading. This will
* stat the file but not open the handle.
*
* @param file The asset file structure to initialize.
* @param filename The name of the asset file to load.
* @param params Optional loader params.
* @param output Output pointer for the loader.
* @return Error indicating success or failure.
*/
errorret_t assetFileInit(
assetfile_t *file,
const char_t *filename,
void *params,
void *output
);
/**
* Opens the asset file for reading. After opening the loader is responsible
* for closing the file.
*
* @param file The asset file to open.
* @return An error code if the file could not be opened.
*/
errorret_t assetFileOpen(assetfile_t *file);
/**
* Rewind the file to the initial position.
*
* @param file The asset file to rewind.
*/
errorret_t assetFileRewind(assetfile_t *file);
/**
* Read bytes from the asset file. Assumes the file has already been opened
* prior to trying to read anything.
*
* @param file File to read from.
* @param buffer Buffer to read the file data into., or NULL to skip bytes.
* @param size Size of the buffer to read into.
*/
errorret_t assetFileRead(
assetfile_t *file,
void *buffer,
const size_t bufferSize
);
/**
* Closes the asset file and releases any resources associated with it.
*
* @param file The asset file to close.
* @return An error code if the file could not be closed properly.
*/
errorret_t assetFileClose(assetfile_t *file);
/**
* Disposes the asset file structure, closing any open handles and zeroing
* out the structure.
*
* @param file The asset file to dispose.
* @return An error code if the file could not be disposed properly.
*/
errorret_t assetFileDispose(assetfile_t *file);
typedef struct {
assetfile_t *file;
uint8_t *readBuffer;
size_t readBufferSize;
uint8_t *outBuffer;
size_t outBufferSize;
// A
size_t bufferStart;
size_t bufferEnd;
bool_t eof;//?
// Updated each reach:
size_t lineLength;
} assetfilelinereader_t;
/**
* Initializes a line reader for the given asset file. The line reader will read
* lines from the file into the provided line buffer, using the provided buffer
* for reading chunks of the file.
*
* @param file The asset file to read from. Must already be opened.
* @param readBuffer Buffer to use for reading chunks of the file.
* @param readBufferSize Size of the read buffer.
* @param outBuffer Buffer to read lines into. Lines will be null-terminated.
* @param outBufferSize Size of the output buffer.
* @return An initialized line reader structure.
*/
void assetFileLineReaderInit(
assetfilelinereader_t *reader,
assetfile_t *file,
uint8_t *readBuffer,
const size_t readBufferSize,
uint8_t *outBuffer,
const size_t outBufferSize
);
/**
* Reads the next line from the asset file into the line buffer. The line
* buffer is null-terminated and does not include the newline character.
*
* @param reader The line reader to read from.
* @return An error code if a failure occurs, or errorOk() if a line was read
* successfully. If the end of the file is reached, errorEndOfFile() is
* returned.
*/
errorret_t assetFileLineReaderNext(assetfilelinereader_t *reader);

View File

@@ -1,84 +0,0 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "type/assettexture.h"
// #include "type/assetpalette.h"
#include "type/assettileset.h"
#include "type/assetlanguage.h"
#include "type/assetscript.h"
#include "type/assetmap.h"
#include "type/assetmapchunk.h"
#include <zip.h>
typedef enum {
ASSET_TYPE_NULL,
ASSET_TYPE_TEXTURE,
ASSET_TYPE_TILESET,
ASSET_TYPE_LANGUAGE,
ASSET_TYPE_SCRIPT,
ASSET_TYPE_COUNT,
} assettype_t;
typedef enum {
ASSET_LOAD_STRAT_ENTIRE,
ASSET_LOAD_STRAT_CUSTOM
} assetloadstrat_t;
typedef struct assetentire_s {
void *data;
void *output;
} assetentire_t;
typedef struct assetcustom_s {
zip_file_t *zipFile;
void *output;
} assetcustom_t;
typedef struct {
const char_t *extension;
const size_t dataSize;
const assetloadstrat_t loadStrategy;
union {
errorret_t (*entire)(assetentire_t entire);
errorret_t (*custom)(assetcustom_t custom);
};
} assettypedef_t;
static const assettypedef_t ASSET_TYPE_DEFINITIONS[ASSET_TYPE_COUNT] = {
[ASSET_TYPE_NULL] = {
0
},
[ASSET_TYPE_TEXTURE] = {
.extension = "DTX",
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
.dataSize = sizeof(assettexture_t),
.entire = assetTextureLoad
},
[ASSET_TYPE_TILESET] = {
.extension = "DTF",
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
.dataSize = sizeof(assettileset_t),
.entire = assetTilesetLoad
},
[ASSET_TYPE_LANGUAGE] = {
.extension = "DLF",
.loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
.custom = assetLanguageHandler
},
[ASSET_TYPE_SCRIPT] = {
.extension = "lua",
.loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
.custom = assetScriptHandler
},
};

View File

@@ -0,0 +1,12 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
# Subdirs
add_subdirectory(display)
add_subdirectory(locale)
add_subdirectory(script)
add_subdirectory(json)

View File

@@ -0,0 +1,11 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
assettextureloader.c
assettilesetloader.c
)

View File

@@ -0,0 +1,115 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "assettextureloader.h"
#include "assert/assert.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#include "log/log.h"
#include "util/endian.h"
stbi_io_callbacks ASSET_TEXTURE_STB_CALLBACKS = {
.read = assetTextureReader,
.skip = assetTextureSkipper,
.eof = assetTextureEOF
};
int assetTextureReader(void *user, char *data, int size) {
assertNotNull(data, "Data buffer for stb_image callbacks cannot be NULL.");
assetfile_t *file = (assetfile_t*)user;
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
errorret_t ret = assetFileRead(file, data, (size_t)size);
if(ret.code != ERROR_OK) {
errorCatch(errorPrint(ret));
return -1;
}
return file->lastRead;
}
void assetTextureSkipper(void *user, int n) {
assetfile_t *file = (assetfile_t*)user;
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
errorret_t ret = assetFileRead(file, NULL, (size_t)n);
if(ret.code != ERROR_OK) {
errorCatch(errorPrint(ret));
}
}
int assetTextureEOF(void *user) {
assetfile_t *file = (assetfile_t*)user;
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
return file->position >= file->size;
}
errorret_t assetTextureLoader(assetfile_t *file) {
assertNotNull(file, "Asset file cannot be NULL.");
assertNotNull(file->params, "Asset file parameters cannot be NULL.");
assertNotNull(file->output, "Asset file output cannot be NULL.");
assettextureloaderparams_t *p = (assettextureloaderparams_t*)file->params;
assertNotNull(p, "Asset texture loader parameters cannot be NULL.");
int channelsDesired;
switch(p->format) {
case TEXTURE_FORMAT_RGBA:
channelsDesired = 4;
break;
default:
errorThrow("Bad texture format.");
}
int width, height, channels;
errorChain(assetFileOpen(file));
uint8_t *data = stbi_load_from_callbacks(
&ASSET_TEXTURE_STB_CALLBACKS,
file,
&width,
&height,
&channels,
channelsDesired
);
errorChain(assetFileClose(file));
if(data == NULL) {
const char_t *errorStr = stbi_failure_reason();
errorThrow("Failed to load texture from file %s.", errorStr);
}
// Fixes a specific bug probably with Dolphin but for now just assuming endian
if(!isHostLittleEndian()) {
stbi__vertical_flip(data, width, height, channelsDesired);
}
errorChain(textureInit(
(texture_t*)file->output,
(int32_t)width, (int32_t)height,
p->format,
(texturedata_t){
.rgbaColors = (color_t*)data
}
));
stbi_image_free(data);
errorOk();
}
errorret_t assetTextureLoad(
const char_t *path,
texture_t *out,
const textureformat_t format
) {
assettextureloaderparams_t params = {
.format = format
};
return assetLoad(path, assetTextureLoader, &params, out);
}

View File

@@ -0,0 +1,50 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "asset/asset.h"
#include "display/texture/texture.h"
typedef struct {
textureformat_t format;
} assettextureloaderparams_t;
/**
* STB image read callback for asset files.
*
* @param user User data passed to the callback, should be an assetfile_t*.
* @param data Buffer to read the file data into.
* @param size Size of the buffer to read into.
* @return Number of bytes read, or -1 on error.
*/
int assetTextureReader(void *user, char *data, int size);
void assetTextureSkipper(void *user, int n);
int assetTextureEOF(void *user);
/**
* Handler for texture assets.
*
* @param file Asset file to load the texture from.
* @return Any error that occurs during loading.
*/
errorret_t assetTextureLoader(assetfile_t *file);
/**
* Loads a texture from the specified path.
*
* @param path Path to the texture asset.
* @param out Output texture to load into.
* @param format Format of the texture to load.
* @return Any error that occurs during loading.
*/
errorret_t assetTextureLoad(
const char_t *path,
texture_t *out,
const textureformat_t format
);

View File

@@ -0,0 +1,80 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "assettilesetloader.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "util/endian.h"
errorret_t assetTilesetLoader(assetfile_t *file) {
assertNotNull(file, "Asset file pointer for tileset loader is null.");
tileset_t *out = (tileset_t *)file->output;
assertNotNull(out, "Output pointer for tileset loader is null.");
uint8_t *entire = memoryAllocate(file->size);
errorChain(assetFileOpen(file));
errorChain(assetFileRead(file, entire, file->size));
errorChain(assetFileClose(file));
assertTrue(file->lastRead == file->size, "Failed to read entire file.");
if(
entire[0] != 'D' ||
entire[1] != 'T' ||
entire[2] != 'F'
) {
errorThrow("Invalid tileset header");
}
if(entire[3] != 0x00) {
errorThrow("Unsupported tileset version");
}
// Fix endianness
out->tileWidth = endianLittleToHost16(*(uint16_t *)(entire + 4));
out->tileHeight = endianLittleToHost16(*(uint16_t *)(entire + 6));
out->columns = endianLittleToHost16(*(uint16_t *)(entire + 8));
out->rows = endianLittleToHost16(*(uint16_t *)(entire + 10));
// out->right = endianLittleToHost16(*(uint16_t *)(entire + 12));
// out->bottom = endianLittleToHost16(*(uint16_t *)(entire + 14));
if(out->tileWidth == 0) {
errorThrow("Tile width cannot be 0");
}
if(out->tileHeight == 0) {
errorThrow("Tile height cannot be 0");
}
if(out->columns == 0) {
errorThrow("Column count cannot be 0");
}
if(out->rows == 0) {
errorThrow("Row count cannot be 0");
}
out->uv[0] = endianLittleToHostFloat(*(float *)(entire + 16));
out->uv[1] = endianLittleToHostFloat(*(float *)(entire + 20));
if(out->uv[1] < 0.0f || out->uv[1] > 1.0f) {
errorThrow("Invalid v0 value in tileset");
}
// Setup tileset
out->tileCount = out->columns * out->rows;
memoryFree(entire);
errorOk();
}
errorret_t assetTilesetLoad(
const char_t *path,
tileset_t *out
) {
return assetLoad(path, assetTilesetLoader, NULL, out);
}

View File

@@ -0,0 +1,30 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "asset/asset.h"
#include "display/texture/tileset.h"
/**
* Handler for tileset assets.
*
* @param file Asset file to load the tileset from.
* @return Any error that occurs during loading.
*/
errorret_t assetTilesetLoader(assetfile_t *file);
/**
* Loads a tileset from the specified path.
*
* @param path Path to the tileset asset.
* @param out Output tileset to load into.
* @return Any error that occurs during loading.
*/
errorret_t assetTilesetLoad(
const char_t *path,
tileset_t *out
);

View File

@@ -0,0 +1,10 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
assetjsonloader.c
)

View File

@@ -0,0 +1,53 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "assetjsonloader.h"
#include "util/memory.h"
#include "assert/assert.h"
errorret_t assetJsonLoadFileToDoc(assetfile_t *file, yyjson_doc **outDoc) {
assertNotNull(file, "Asset file pointer for JSON loader is null.");
assertNotNull(outDoc, "Output pointer for JSON loader is null.");
if(file->size > ASSET_JSON_FILE_SIZE_MAX) {
errorThrow("JSON exceeds maximum allowed size");
}
// Create buffer
uint8_t *buffer = memoryAllocate(file->size);
errorChain(assetFileOpen(file));
// Read entire file
errorChain(assetFileRead(file, buffer, file->size));
assertTrue(file->lastRead == file->size, "Failed to read entire JSON file.");
errorChain(assetFileClose(file));
*outDoc = yyjson_read(
buffer,
file->size,
YYJSON_READ_ALLOW_COMMENTS | YYJSON_READ_ALLOW_TRAILING_COMMAS
);
memoryFree(buffer);
if(!*outDoc) errorThrow("Failed to parse JSON");
errorOk();
}
errorret_t assetJsonLoader(assetfile_t *file) {
yyjson_doc **outDoc = (yyjson_doc **)file->output;
assertNotNull(outDoc, "Output pointer for JSON loader is null.");
return assetJsonLoadFileToDoc(file, outDoc);
}
errorret_t assetJsonLoad(
const char_t *path,
yyjson_doc **outDoc
) {
return assetLoad(path, assetJsonLoader, NULL, outDoc);
}

View File

@@ -0,0 +1,45 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "asset/asset.h"
#include "yyjson.h"
#define ASSET_JSON_FILE_SIZE_MAX 1024*256
typedef struct {
void *nothing;
} assetjsonloaderparams_t;
/**
* Loads a JSON document from the specified asset file.
*
* @param file Asset file to load the JSON document from.
* @param outDoc Pointer to store the loaded JSON document.
* @return Any error that occurs during loading.
*/
errorret_t assetJsonLoadFileToDoc(assetfile_t *file, yyjson_doc **outDoc);
/**
* Handler for locale assets.
*
* @param file Asset file to load the locale from.
* @return Any error that occurs during loading.
*/
errorret_t assetJsonLoader(assetfile_t *file);
/**
* Loads a locale from the specified path.
*
* @param path Path to the locale asset.
* @param outDoc Pointer to store the loaded JSON document.
* @return Any error that occurs during loading.
*/
errorret_t assetJsonLoad(
const char_t *path,
yyjson_doc **outDoc
);

View File

@@ -0,0 +1,10 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
assetlocaleloader.c
)

View File

@@ -0,0 +1,807 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "assetlocaleloader.h"
#include "util/memory.h"
#include "util/math.h"
#include "util/string.h"
#include "assert/assert.h"
errorret_t assetLocaleFileInit(
assetlocalefile_t *localeFile,
const char_t *path
) {
assertNotNull(localeFile, "Locale file cannot be NULL.");
assertNotNull(path, "Locale file path cannot be NULL.");
memoryZero(localeFile, sizeof(assetlocalefile_t));
// Init the asset file.
errorChain(assetFileInit(&localeFile->file, path, NULL, NULL));
// Open the file handle
errorChain(assetFileOpen(&localeFile->file));
// Get the blank key, this is basically the header info for po files
char_t buffer[1024];
errorChain(assetLocaleGetString(localeFile, "", 0, buffer, sizeof(buffer)));
errorChain(assetLocaleParseHeader(localeFile, buffer, sizeof(buffer)));
errorOk();
}
errorret_t assetLocaleFileDispose(assetlocalefile_t *localeFile) {
assertNotNull(localeFile, "Locale file cannot be NULL.");
errorChain(assetFileClose(&localeFile->file));
errorChain(assetFileDispose(&localeFile->file));
errorOk();
}
errorret_t assetLocaleParseHeader(
assetlocalefile_t *localeFile,
char_t *headerBuffer,
const size_t headerBufferSize
) {
assertNotNull(localeFile, "Locale file cannot be NULL.");
assertNotNull(headerBuffer, "Header buffer cannot be NULL.");
assertTrue(headerBufferSize > 0, "Header buffer size must be > 0.");
// Find "Plural-Forms: " line and parse out plural form info
char_t *pluralFormsLine = strstr(headerBuffer, "Plural-Forms:");
if(!pluralFormsLine) {
errorOk();
}
pluralFormsLine += strlen("Plural-Forms:");
// Expect nplurals
char_t *npluralsStr = strstr(pluralFormsLine, "nplurals=");
if(!npluralsStr) {
errorThrow("Failed to find nplurals in Plural-Forms header.");
}
npluralsStr += strlen("nplurals=");
localeFile->pluralStateCount = (uint8_t)atoi(npluralsStr);
if(localeFile->pluralStateCount == 0) {
errorThrow("nplurals must be greater than 0.");
}
if(localeFile->pluralStateCount > ASSET_LOCALE_FILE_PLURAL_FORM_COUNT) {
errorThrow(
"nplurals exceeds maximum supported plural forms: %d > %d",
localeFile->pluralStateCount,
ASSET_LOCALE_FILE_PLURAL_FORM_COUNT
);
}
// Expect plural=
char_t *pluralStr = strstr(pluralFormsLine, "plural=");
if(!pluralStr) {
errorThrow("Failed to find plural in Plural-Forms header.");
}
pluralStr += strlen("plural=");
// Expect ( [expressions] )
char_t *openParen = strchr(pluralStr, '(');
char_t *closeParen = strrchr(pluralStr, ')');
if(!openParen || !closeParen || closeParen < openParen) {
errorThrow("Failed to find plural expression in Plural-Forms header.");
}
// Parse:
// n [op] value ? index : n [op] value ? index : ... : final_index
char_t *ptr = openParen + 1;
uint8_t pluralIndex = 0;
uint8_t definedCount = 0;
while(1) {
while(*ptr == ' ') ptr++;
// Allow grouped subexpressions like:
// (n<7 ? 2 : 3)
// or
// (((3)))
uint8_t parenDepth = 0;
while(*ptr == '(') {
parenDepth++;
ptr++;
while(*ptr == ' ') ptr++;
}
// Final fallback: just an integer
if(*ptr != 'n') {
char_t *endPtr = NULL;
int32_t finalIndex = (int32_t)strtol(ptr, &endPtr, 10);
if(endPtr == ptr) {
errorThrow("Expected final plural index.");
}
ptr = endPtr;
while(*ptr == ' ') ptr++;
while(parenDepth > 0) {
if(*ptr != ')') {
errorThrow("Expected ')' after final plural index.");
}
ptr++;
parenDepth--;
while(*ptr == ' ') ptr++;
}
if(*ptr != ')') {
errorThrow("Expected ')' at end of plural expression.");
}
if(finalIndex < 0 || finalIndex >= localeFile->pluralStateCount) {
errorThrow(
"Final plural expression index out of bounds: %d (nplurals: %d)",
finalIndex,
localeFile->pluralStateCount
);
}
localeFile->pluralDefaultIndex = (uint8_t)finalIndex;
definedCount++;
break;
}
if(pluralIndex >= localeFile->pluralStateCount - 1) {
errorThrow(
"Too many plural conditions. Expected %d conditional clauses for nplurals=%d.",
localeFile->pluralStateCount - 1,
localeFile->pluralStateCount
);
}
ptr++; // skip 'n'
while(*ptr == ' ') ptr++;
// Determine operator
assetlocalepluraloperation_t op;
if(strncmp(ptr, "==", 2) == 0) {
op = ASSET_LOCALE_PLURAL_OP_EQUAL;
ptr += 2;
} else if(strncmp(ptr, "!=", 2) == 0) {
op = ASSET_LOCALE_PLURAL_OP_NOT_EQUAL;
ptr += 2;
} else if(strncmp(ptr, "<=", 2) == 0) {
op = ASSET_LOCALE_PLURAL_OP_LESS_EQUAL;
ptr += 2;
} else if(strncmp(ptr, ">=", 2) == 0) {
op = ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL;
ptr += 2;
} else if(*ptr == '<') {
op = ASSET_LOCALE_PLURAL_OP_LESS;
ptr++;
} else if(*ptr == '>') {
op = ASSET_LOCALE_PLURAL_OP_GREATER;
ptr++;
} else {
errorThrow("Unsupported plural operator.");
}
while(*ptr == ' ') ptr++;
// Parse the comparitor value
char_t *endPtr = NULL;
int32_t value = (int32_t)strtol(ptr, &endPtr, 10);
if(endPtr == ptr) {
errorThrow("Expected value for plural expression.");
}
ptr = endPtr;
while(*ptr == ' ') ptr++;
// Parse ternary operator
if(*ptr != '?') {
errorThrow("Expected '?' after plural expression.");
}
ptr++;
while(*ptr == ' ') ptr++;
// Parse the indice
endPtr = NULL;
int32_t index = (int32_t)strtol(ptr, &endPtr, 10);
if(endPtr == ptr) {
errorThrow("Expected index for plural expression.");
}
ptr = endPtr;
if(index < 0 || index >= localeFile->pluralStateCount) {
errorThrow(
"Plural expression index out of bounds: %d (nplurals: %d)",
index,
localeFile->pluralStateCount
);
}
// Store plural expression.
localeFile->pluralIndices[pluralIndex] = (uint8_t)index;
localeFile->pluralOps[pluralIndex] = op;
localeFile->pluralValues[pluralIndex] = value;
pluralIndex++;
definedCount++;
while(*ptr == ' ') ptr++;
// Close any grouping parens that wrapped this conditional branch
while(parenDepth > 0) {
if(*ptr != ')') {
break;
}
ptr++;
parenDepth--;
while(*ptr == ' ') ptr++;
}
if(*ptr != ':') {
errorThrow("Expected ':' after plural expression.");
}
ptr++;
}
// Must define exactly nplurals outcomes:
// (nplurals - 1) conditional results + 1 final fallback result
if(
pluralIndex != localeFile->pluralStateCount - 1 ||
definedCount != localeFile->pluralStateCount
) {
errorThrow("Plural expression count does not match nplurals.");
}
errorOk();
}
uint8_t assetLocaleEvaluatePlural(
assetlocalefile_t *file,
const int32_t pluralCount
) {
assertNotNull(file, "Locale file cannot be NULL.");
assertTrue(pluralCount >= 0, "Plural count cannot be negative.");
for(uint8_t i = 0; i < file->pluralStateCount - 1; i++) {
int32_t value = file->pluralValues[i];
switch(file->pluralOps[i]) {
case ASSET_LOCALE_PLURAL_OP_EQUAL:
if(pluralCount == value) return file->pluralIndices[i];
break;
case ASSET_LOCALE_PLURAL_OP_NOT_EQUAL:
if(pluralCount != value) return file->pluralIndices[i];
break;
case ASSET_LOCALE_PLURAL_OP_LESS:
if(pluralCount < value) return file->pluralIndices[i];
break;
case ASSET_LOCALE_PLURAL_OP_LESS_EQUAL:
if(pluralCount <= value) return file->pluralIndices[i];
break;
case ASSET_LOCALE_PLURAL_OP_GREATER:
if(pluralCount > value) return file->pluralIndices[i];
break;
case ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL:
if(pluralCount >= value) return file->pluralIndices[i];
break;
}
}
return file->pluralDefaultIndex;
}
errorret_t assetLocaleLineSkipBlanks(
assetfilelinereader_t *reader,
uint8_t *lineBuffer
) {
while(!reader->eof) {
// Skip blank lines
if(lineBuffer[0] == '\0') {
errorChain(assetFileLineReaderNext(reader));
continue;
}
// Skip comment lines
if(lineBuffer[0] == '#') {
errorChain(assetFileLineReaderNext(reader));
continue;
}
// Is line only spaces?
size_t lineLength = strlen((char_t *)lineBuffer);
size_t i;
bool_t onlySpaces = true;
for(i = 0; i < lineLength; i++) {
if(lineBuffer[i] != ' ') {
onlySpaces = false;
break;
}
}
if(onlySpaces) {
errorChain(assetFileLineReaderNext(reader));
continue;
}
break;
}
errorOk();
}
errorret_t assetLocaleLineUnbuffer(
assetfilelinereader_t *reader,
uint8_t *lineBuffer,
uint8_t *stringBuffer,
const size_t stringBufferSize
) {
stringBuffer[0] = '\0';
// At the point this funciton is called, we are looking for an opening quote.
char_t *start = strchr((char_t *)lineBuffer, '"');
if(!start) {
errorThrow("Expected open (0) \"");
}
char *end = strchr(start + 1, '"');
if(!end) {
errorThrow("Expected close (0) \"");
}
*end = '\0';
if(strlen(start) >= stringBufferSize) {
errorThrow("String buffer overflow");
}
memoryCopy(stringBuffer, start + 1, strlen(start));
// Now start buffering lines out
while(!reader->eof) {
errorChain(assetFileLineReaderNext(reader));
// Skip blank lines
errorChain(assetLocaleLineSkipBlanks(reader, lineBuffer));
// Skip starting spaces
char_t *ptr = (char_t *)lineBuffer;
while(*ptr == ' ') {
ptr++;
}
// Only consider lines starting with quote
if(*ptr != '"') {
break;
}
ptr++; // move past first quote
bool_t escaping = false;
char_t *dest = (char_t *)stringBuffer + strlen((char_t *)stringBuffer);
while(*ptr) {
if(escaping) {
// Handle escape sequences
switch(*ptr) {
case 'n': *dest++ = '\n'; break;
case 't': *dest++ = '\t'; break;
case '\\': *dest++ = '\\'; break;
case '"': *dest++ = '"'; break;
default:
errorThrow("Unknown escape sequence: \\%c", *ptr);
}
escaping = false;
} else if(*ptr == '\\') {
escaping = true;
} else if(*ptr == '"') {
// End of string
break;
} else {
// Regular character
*dest++ = *ptr;
}
if((size_t)(dest - (char_t *)stringBuffer) >= stringBufferSize) {
errorThrow("String buffer overflow");
}
ptr++;
}
*dest = '\0';
}
errorOk();
}
errorret_t assetLocaleGetString(
assetlocalefile_t *file,
const char_t *messageId,
const int32_t pluralCount,
char_t *stringBuffer,
const size_t stringBufferSize
) {
assertNotNull(file, "Asset file cannot be NULL.");
assertNotNull(messageId, "Message ID cannot be NULL.");
assertTrue(pluralCount >= 0, "Plural index cannot be negative.");
assertNotNull(stringBuffer, "String buffer cannot be NULL.");
assertTrue(stringBufferSize > 0, "String buffer size must be > 0");
assetfilelinereader_t reader;
bool_t msgidFound = false, msgidPluralFound = false, msgstrFound = false;
uint8_t msgidBuffer[256];
uint8_t msgidPluralBuffer[256];
uint8_t readBuffer[1024];
uint8_t lineBuffer[1024];
uint8_t pluralIndex = 0xFF;
msgidBuffer[0] = '\0';
msgidPluralBuffer[0] = '\0';
stringBuffer[0] = '\0';
// Rewind and start reading lines.
errorChain(assetFileRewind(&file->file));
assetFileLineReaderInit(
&reader,
&file->file,
readBuffer,
sizeof(readBuffer),
lineBuffer,
sizeof(lineBuffer)
);
// Skip blanks, comments, etc and start looking for msgid's
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
while(!reader.eof) {
// Is this msgid?
if(memoryCompare(lineBuffer, "msgid", 5) != 0) {
errorChain(assetFileLineReaderNext(&reader));
msgidBuffer[0] = '\0';
continue;
}
// Unbuffer the msgid
assetLocaleLineUnbuffer(
&reader, lineBuffer, (uint8_t *)msgidBuffer, sizeof(msgidBuffer)
);
// Is this the needle?
if(memoryCompare(msgidBuffer, messageId, strlen(messageId)) != 0) {
continue;
}
msgidFound = true;
break;
}
if(!msgidFound) {
errorThrow("Failed to find message ID: %s", messageId);
}
// We are either going to see a msgstr or a msgid_plural
while(!reader.eof) {
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
// Is msgid_plural?
if(
!msgidPluralFound &&
memoryCompare(lineBuffer, "msgid_plural", 12) == 0
) {
// Yes, start reading plural ID
assetLocaleLineUnbuffer(
&reader,
lineBuffer,
(uint8_t *)msgidPluralBuffer,
sizeof(msgidPluralBuffer)
);
msgidPluralFound = true;
// At this point we determine the plural index to use by running the
// plural formula
pluralIndex = assetLocaleEvaluatePlural(
file,
pluralCount
);
continue;
}
// Should be msgstr if not plural.
if(memoryCompare(lineBuffer, "msgstr", 6) != 0) {
errorThrow("Expected msgstr after msgid, found: %s", lineBuffer);
continue;
}
// If plural we need an index
if(msgidPluralFound) {
// Skip blank chars
char_t *ptr = (char_t *)lineBuffer + 6;
while(*ptr == ' ') {
ptr++;
}
if(*ptr != '[') {
errorThrow("Expected [ for plural form, found: %s", lineBuffer);
}
ptr++; // move past [
// Parse until ]
char *end = strchr(ptr, ']');
if(!end) {
errorThrow("Expected ] for plural form, found: %s", lineBuffer);
}
*end = '\0';
int32_t index = atoi(ptr);
if(index != pluralIndex) {
// Not the plural form we want, skip to the next useable line
while(!reader.eof) {
errorChain(assetFileLineReaderNext(&reader));
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
if(
lineBuffer[0] == '\"' ||
lineBuffer[0] == '\0' ||
lineBuffer[0] == '#'
) continue;
break;
}
continue;
}
// Undo damage to line buffer from unbuffering.
*end = ']';
}
// Parse out msgstr
errorChain(assetLocaleLineUnbuffer(
&reader, lineBuffer, (uint8_t *)stringBuffer, stringBufferSize
));
msgstrFound = true;
break;
};
if(!msgstrFound) {
errorThrow("Failed to find msgstr for message ID: %s", messageId);
}
errorOk();
}
errorret_t assetLocaleGetStringWithVA(
assetlocalefile_t *file,
const char_t *messageId,
const int32_t pluralIndex,
char_t *buffer,
const size_t bufferSize,
...
) {
assertNotNull(file, "Asset file cannot be NULL.");
assertNotNull(messageId, "Message ID cannot be NULL.");
assertNotNull(buffer, "Buffer cannot be NULL.");
assertTrue(bufferSize > 0, "Buffer size must be > 0.");
assertTrue(pluralIndex >= 0, "Plural cannot be negative.");
char_t *tempBuffer;
tempBuffer = memoryAllocate(bufferSize);
errorret_t ret = assetLocaleGetString(
file,
messageId,
pluralIndex,
tempBuffer,
bufferSize
);
if(ret.code != ERROR_OK) {
memoryFree(tempBuffer);
return ret;
}
va_list args;
va_start(args, bufferSize);
int result = vsnprintf(buffer, bufferSize, tempBuffer, args);
va_end(args);
memoryFree(tempBuffer);
if(result < 0) {
errorThrow("Failed to format locale string for ID: %s", messageId);
}
return ret;
}
errorret_t assetLocaleGetStringWithArgs(
assetlocalefile_t *file,
const char_t *id,
const int32_t plural,
char_t *buffer,
const size_t bufferSize,
const assetlocalearg_t *args,
const size_t argCount
) {
assertNotNull(id, "Message ID cannot be NULL.");
assertNotNull(buffer, "Buffer cannot be NULL.");
assertTrue(bufferSize > 0, "Buffer size must be > 0.");
assertTrue(plural >= 0, "Plural cannot be negative.");
assertTrue(
argCount == 0 || args != NULL,
"Args cannot be NULL when argCount > 0."
);
char_t *format = memoryAllocate(bufferSize);
if(format == NULL) {
errorThrow("Failed to allocate format buffer.");
}
errorret_t ret = assetLocaleGetString(
file,
id,
plural,
format,
bufferSize
);
if(ret.code != ERROR_OK) {
memoryFree(format);
return ret;
}
size_t inIndex = 0;
size_t outIndex = 0;
size_t nextArg = 0;
buffer[0] = '\0';
while(format[inIndex] != '\0') {
if(format[inIndex] != '%') {
if(outIndex + 1 >= bufferSize) {
memoryFree(format);
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
}
buffer[outIndex++] = format[inIndex++];
continue;
}
inIndex++;
/* Escaped percent */
if(format[inIndex] == '%') {
if(outIndex + 1 >= bufferSize) {
memoryFree(format);
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
}
buffer[outIndex++] = '%';
inIndex++;
continue;
}
if(nextArg >= argCount) {
memoryFree(format);
errorThrow("Not enough locale arguments for ID: %s", id);
}
{
char_t specBuffer[32];
char_t valueBuffer[256];
size_t specLength = 0;
int written = 0;
char_t specifier;
specBuffer[specLength++] = '%';
/* Allow flags / width / precision */
while(format[inIndex] != '\0') {
char_t ch = format[inIndex];
if(
ch == '-' || ch == '+' || ch == ' ' || ch == '#' || ch == '0' ||
ch == '.' || (ch >= '0' && ch <= '9')
) {
if(specLength + 1 >= sizeof(specBuffer)) {
memoryFree(format);
errorThrow("Format specifier too long for ID: %s", id);
}
specBuffer[specLength++] = ch;
inIndex++;
continue;
}
break;
}
if(format[inIndex] == '\0') {
memoryFree(format);
errorThrow("Incomplete format specifier for ID: %s", id);
}
specifier = format[inIndex++];
if(specifier != 's' && specifier != 'd' && specifier != 'f') {
memoryFree(format);
errorThrow(
"Unsupported format specifier '%%%c' for ID: %s",
specifier,
id
);
}
specBuffer[specLength++] = specifier;
specBuffer[specLength] = '\0';
switch(specifier) {
case 's':
if(args[nextArg].type != ASSET_LOCALE_ARG_STRING) {
memoryFree(format);
errorThrow("Expected string locale argument for ID: %s", id);
}
written = snprintf(
valueBuffer,
sizeof(valueBuffer),
specBuffer,
args[nextArg].stringValue ? args[nextArg].stringValue : ""
);
break;
case 'd':
if(args[nextArg].type != ASSET_LOCALE_ARG_INT) {
memoryFree(format);
errorThrow("Expected int locale argument for ID: %s", id);
}
written = snprintf(
valueBuffer,
sizeof(valueBuffer),
specBuffer,
args[nextArg].intValue
);
break;
case 'f':
if(
args[nextArg].type != ASSET_LOCALE_ARG_FLOAT &&
args[nextArg].type != ASSET_LOCALE_ARG_INT
) {
memoryFree(format);
errorThrow("Expected float or int locale argument for ID: %s", id);
}
float_t floatValue = (
args[nextArg].type == ASSET_LOCALE_ARG_FLOAT ?
args[nextArg].floatValue :
(float_t)args[nextArg].intValue
);
written = snprintf(
valueBuffer,
sizeof(valueBuffer),
specBuffer,
floatValue
);
break;
}
nextArg++;
if(written < 0) {
memoryFree(format);
errorThrow("Failed to format locale string for ID: %s", id);
}
if(outIndex + (size_t)written >= bufferSize) {
memoryFree(format);
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
}
memoryCopy(buffer + outIndex, valueBuffer, (size_t)written);
outIndex += (size_t)written;
}
}
buffer[outIndex] = '\0';
memoryFree(format);
errorOk();
}

View File

@@ -0,0 +1,161 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "asset/asset.h"
#define ASSET_LOCALE_FILE_PLURAL_FORM_COUNT 6
typedef enum {
ASSET_LOCALE_PLURAL_OP_EQUAL,
ASSET_LOCALE_PLURAL_OP_NOT_EQUAL,
ASSET_LOCALE_PLURAL_OP_LESS,
ASSET_LOCALE_PLURAL_OP_LESS_EQUAL,
ASSET_LOCALE_PLURAL_OP_GREATER,
ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL
} assetlocalepluraloperation_t;
typedef enum {
ASSET_LOCALE_ARG_STRING,
ASSET_LOCALE_ARG_INT,
ASSET_LOCALE_ARG_FLOAT
} assetlocaleargtype_t;
typedef struct {
assetlocaleargtype_t type;
union {
const char_t *stringValue;
int32_t intValue;
float_t floatValue;
};
} assetlocalearg_t;
typedef struct {
assetfile_t file;
assetlocalepluraloperation_t pluralOps[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
int32_t pluralValues[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
int32_t pluralIndices[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
uint8_t pluralStateCount;
uint8_t pluralDefaultIndex;
} assetlocalefile_t;
/**
* Initialize a locale asset file.
*
* @param localeFile The locale file to initialize.
* @param path The path to the locale file.
* @return An error code if a failure occurs.
*/
errorret_t assetLocaleFileInit(
assetlocalefile_t *localeFile,
const char_t *path
);
/**
* Dispose of a locale asset file.
*
* @param localeFile The locale file to dispose of.
* @return An error code if a failure occurs.
*/
errorret_t assetLocaleFileDispose(assetlocalefile_t *localeFile);
errorret_t assetLocaleParseHeader(
assetlocalefile_t *localeFile,
char_t *headerBuffer,
const size_t headerBufferSize
);
/**
* Skips blank lines and comment lines in the line reader.
*
* @param reader Line reader to read from.
* @param lineBuffer Buffer to use for reading lines.
* @return Any error that occurs during skipping.
*/
errorret_t assetLocaleLineSkipBlanks(
assetfilelinereader_t *reader,
uint8_t *lineBuffer
);
/**
* Unbuffers a potentially multi-line quoted string from the line reader.
*
* This will read lines until it finds a line that starts with a quote, then
* read until the closing quote.
*
* @param reader Line reader to read from.
* @param lineBuffer Buffer to use for reading lines.
* @param stringBuffer Buffer to write the unbuffered string to.
* @param stringBufferSize Size of the string buffer.
* @return Any error that occurs during unbuffering.
*/
errorret_t assetLocaleLineUnbuffer(
assetfilelinereader_t *reader,
uint8_t *lineBuffer,
uint8_t *stringBuffer,
const size_t stringBufferSize
);
/**
* Test function for locale asset loading.
*
* @param file Asset file to test loading from.
* @param messageId The message ID to retrieve.
* @param pluralCount Count for formulating the plural variant.
* @param stringBuffer Buffer to write the retrieved string to.
* @param stringBufferSize Size of the string buffer.
* @return Any error that occurs during testing.
*/
errorret_t assetLocaleGetString(
assetlocalefile_t *file,
const char_t *messageId,
const int32_t pluralCount,
char_t *stringBuffer,
const size_t stringBufferSize
);
/**
* Test function for locale asset loading with a variable argument list.
*
* @param file Asset file to test loading from.
* @param messageId The message ID to retrieve.
* @param pluralCount Count for formulating the plural variant.
* @param buffer Buffer to write the retrieved string to.
* @param bufferSize Size of the buffer.
* @param ... Additional arguments for formatting the string.
* @return Any error that occurs during testing.
*/
errorret_t assetLocaleGetStringWithVA(
assetlocalefile_t *file,
const char_t *messageId,
const int32_t pluralCount,
char_t *buffer,
const size_t bufferSize,
...
);
/**
* Test function for locale asset loading with a list of arguments.
*
* @param file Asset file to test loading from.
* @param messageId The message ID to retrieve.
* @param pluralCount Count for formulating the plural variant.
* @param buffer Buffer to write the retrieved string to.
* @param bufferSize Size of the buffer.
* @param args List of arguments for formatting the string.
* @param argCount Number of arguments in the list.
* @return Any error that occurs during testing.
*/
errorret_t assetLocaleGetStringWithArgs(
assetlocalefile_t *file,
const char_t *messageId,
const int32_t pluralCount,
char_t *buffer,
const size_t bufferSize,
const assetlocalearg_t *args,
const size_t argCount
);

View File

@@ -0,0 +1,10 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
assetscriptloader.c
)

View File

@@ -0,0 +1,82 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "assetscriptloader.h"
#include "assert/assert.h"
errorret_t assetScriptLoader(assetfile_t *file) {
assertNotNull(file, "Asset file cannot be NULL");
assertNull(file->zipFile, "Asset file zip handle must be NULL");
assertNotNull(file->output, "Asset file output cannot be NULL");
assetscript_t *script = (assetscript_t *)file->output;
// Open the asset for buffering
errorChain(assetFileOpen(file));
// Request loading
if(!lua_load(
script->ctx->luaState,
assetScriptReader,
file,
file->filename,
NULL
) == LUA_OK) {
const char_t *strErr = lua_tostring(script->ctx->luaState, -1);
lua_pop(script->ctx->luaState, 1);
errorThrow("Failed to load Lua script: %s", strErr);
}
// Now loaded, exec
if(lua_pcall(script->ctx->luaState, 0, LUA_MULTRET, 0) != LUA_OK) {
const char_t *strErr = lua_tostring(script->ctx->luaState, -1);
lua_pop(script->ctx->luaState, 1);
errorThrow("Failed to execute Lua script: %s", strErr);
}
// Close the file
return assetFileClose(file);
}
errorret_t assetScriptLoad(const char_t *path, scriptcontext_t *ctx) {
assertNotNull(path, "Script path cannot be NULL");
assertNotNull(ctx, "Script context cannot be NULL");
assetscript_t script;
script.ctx = ctx;
return assetLoad(
path,
assetScriptLoader,
NULL,
&script
);
}
const char_t * assetScriptReader(lua_State* L, void* data, size_t* size) {
assetfile_t *file = (assetfile_t*)data;
assertNotNull(file, "Script asset file cannot be NULL");
assertNotNull(file->zipFile, "Script asset zip handle cannot be NULL");
assertNotNull(file->output, "Script asset output cannot be NULL");
assetscript_t *script = (assetscript_t *)file->output;
assertNotNull(script, "Script asset output cannot be NULL");
zip_int64_t read = zip_fread(
file->zipFile,
script->buffer,
sizeof(script->buffer)
);
if(read < 0) {
*size = 0;
return NULL;
}
*size = (size_t)read;
return script->buffer;
}

View File

@@ -0,0 +1,48 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "asset/asset.h"
#include "script/scriptcontext.h"
#define ASSET_SCRIPT_BUFFER_SIZE 1024
typedef struct {
void *nothing;
} assetscriptloaderparams_t;
typedef struct {
scriptcontext_t *ctx;
char_t buffer[ASSET_SCRIPT_BUFFER_SIZE];
} assetscript_t;
/**
* Handler for script assets.
*
* @param file Asset file to load the script from.
* @return Any error that occurs during loading.
*/
errorret_t assetScriptLoader(assetfile_t *file);
/**
* Loads a script from the specified path.
*
* @param path Path to the script asset.
* @param ctx Script context to load the script into.
* @return Any error that occurs during loading.
*/
errorret_t assetScriptLoad(const char_t *path, scriptcontext_t *ctx);
/**
* Reader function for Lua to read script data from the asset.
*
* @param L Lua state.
* @param data Pointer to the scriptcontext_t structure.
* @param size Pointer to store the size of the read data.
* @return Pointer to the read data buffer.
*/
const char_t * assetScriptReader(lua_State* L, void* data, size_t* size);

View File

@@ -1,15 +0,0 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "asset/asset.h"
#include "assert/assert.h"
#include "util/memory.h"
errorret_t assetMapHandler(assetcustom_t custom) {
printf("Map Loaded from asset!\n");
errorOk();
}

View File

@@ -1,20 +0,0 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "error/error.h"
typedef struct assetcustom_s assetcustom_t;
/**
* Loads a map asset from the given data pointer into the output map structure.
*
* @param data Pointer to the raw assetmap_t data.
* @param output Pointer to the map_t to load the map into.
* @return An error code.
*/
errorret_t assetMapHandler(assetcustom_t custom);

View File

@@ -1,185 +0,0 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "asset/asset.h"
#include "assert/assert.h"
#include "map/mapchunk.h"
#include "util/endian.h"
#pragma pack(push, 1)
typedef struct {
uint32_t tileCount;
uint8_t modelCount;
uint8_t entityCount;
} assetchunkheader_t;
#pragma pack(pop)
#pragma pack(push, 1)
typedef struct {
maptile_t tile;
} assetchunktiledata_t;
#pragma pack(pop)
#pragma pack(push, 1)
typedef struct {
uint32_t vertexCount;
} assetchunkmodelheader_t;
#pragma pack(pop)
#pragma pack(push, 1)
typedef struct {
uint8_t entityType;
uint8_t localX;
uint8_t localY;
uint8_t localZ;
} assetchunkentityheader_t;
#pragma pack(pop)
errorret_t assetMapChunkHandler(assetcustom_t custom) {
assertNotNull(custom.output, "Output pointer cannot be NULL");
assertNotNull(custom.zipFile, "Zip file pointer cannot be NULL");
mapchunk_t *chunk = (mapchunk_t *)custom.output;
assertTrue(chunk->meshCount == 0, "Chunk is not in a good state");
// Read header
assetchunkheader_t header;
size_t bytesRead = zip_fread(
custom.zipFile, &header, sizeof(assetchunkheader_t)
);
if(bytesRead != sizeof(assetchunkheader_t)) {
zip_fclose(custom.zipFile);
errorThrow("Failed to read chunk asset header.");
}
// Fix endianess if necessary
header.tileCount = endianLittleToHost32(header.tileCount);
if(header.tileCount != CHUNK_TILE_COUNT) {
zip_fclose(custom.zipFile);
errorThrow(
"Chunk asset has invalid tile count: %d (expected %d).",
header.tileCount,
CHUNK_TILE_COUNT
);
}
if(header.modelCount > CHUNK_MESH_COUNT_MAX) {
zip_fclose(custom.zipFile);
errorThrow(
"Chunk asset has too many models: %d (max %d).",
header.modelCount,
CHUNK_MESH_COUNT_MAX
);
}
if(header.entityCount > CHUNK_ENTITY_COUNT_MAX) {
zip_fclose(custom.zipFile);
errorThrow(
"Chunk asset has too many entities: %d (max %d).",
header.entityCount,
CHUNK_ENTITY_COUNT_MAX
);
}
chunk->meshCount = header.modelCount;
// Read tile data
bytesRead = zip_fread(
custom.zipFile,
chunk->tiles,
sizeof(assetchunktiledata_t) * header.tileCount
);
if(bytesRead != sizeof(assetchunktiledata_t) * header.tileCount) {
zip_fclose(custom.zipFile);
errorThrow("Failed to read chunk tile data.");
}
// For each model...
uint32_t vertexIndex = 0;
for(uint8_t i = 0; i < header.modelCount; i++) {
assetchunkmodelheader_t modelHeader;
bytesRead = zip_fread(
custom.zipFile, &modelHeader, sizeof(assetchunkmodelheader_t)
);
if(bytesRead != sizeof(assetchunkmodelheader_t)) {
zip_fclose(custom.zipFile);
errorThrow("Failed to read chunk model header.");
}
// Fix endianess if necessary
modelHeader.vertexCount = endianLittleToHost32(modelHeader.vertexCount);
if(
vertexIndex + modelHeader.vertexCount >
CHUNK_VERTEX_COUNT_MAX
) {
zip_fclose(custom.zipFile);
errorThrow("Chunk model vertex count exceeds maximum.");
}
// Read vertex data.
bytesRead = zip_fread(
custom.zipFile,
&chunk->vertices[vertexIndex],
sizeof(meshvertex_t) * modelHeader.vertexCount
);
if(bytesRead != sizeof(meshvertex_t) * modelHeader.vertexCount) {
zip_fclose(custom.zipFile);
errorThrow("Failed to read chunk model vertex data.");
}
// Init the mesh
if(modelHeader.vertexCount > 0) {
mesh_t *mesh = &chunk->meshes[i];
meshInit(
mesh,
MESH_PRIMITIVE_TYPE_TRIANGLES,
modelHeader.vertexCount,
&chunk->vertices[vertexIndex]
);
vertexIndex += modelHeader.vertexCount;
} else {
// chunk->meshes[i].vertexCount = 0;
}
}
// Read entity data
// for(uint8_t i = 0; i < header.entityCount; i++) {
// assetchunkentityheader_t entityHeader;
// bytesRead = zip_fread(
// custom.zipFile, &entityHeader, sizeof(assetchunkentityheader_t)
// );
// if(bytesRead != sizeof(assetchunkentityheader_t)) {
// zip_fclose(custom.zipFile);
// errorThrow("Failed to read chunk entity header.");
// }
// uint8_t entityIndex = entityGetAvailable();
// if(entityIndex == 0xFF) {
// zip_fclose(custom.zipFile);
// errorThrow("No available entity slots.");
// }
// entity_t *entity = &ENTITIES[entityIndex];
// entityInit(entity, (entitytype_t)entityHeader.entityType);
// entity->position.x = (
// (chunk->position.x * CHUNK_WIDTH) + entityHeader.localX
// );
// entity->position.y = (
// (chunk->position.y * CHUNK_HEIGHT) + entityHeader.localY
// );
// entity->position.z = (
// (chunk->position.z * CHUNK_DEPTH) + entityHeader.localZ
// );
// chunk->entities[i] = entityIndex;
// }
errorOk();
}

View File

@@ -1,19 +0,0 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "error/error.h"
typedef struct assetcustom_s assetcustom_t;
/**
* Handles loading of map chunk data from a map chunk asset file.
*
* @param custom The custom asset loading parameters.
* @return An error code.
*/
errorret_t assetMapChunkHandler(assetcustom_t custom);

View File

@@ -35,8 +35,8 @@ void cameraInitOrthographic(camera_t *camera) {
camera->projType = CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC;
camera->orthographic.left = 0.0f;
camera->orthographic.right = SCREEN.width;
camera->orthographic.top = 0.0f;
camera->orthographic.bottom = SCREEN.height;
camera->orthographic.top = SCREEN.height;
camera->orthographic.bottom = 0.0f;
camera->nearClip = 0.1f;
camera->farClip = 1.0f;

View File

@@ -9,16 +9,18 @@
#include "assert/assert.h"
#include "util/memory.h"
#include "display/spritebatch/spritebatch.h"
#include "asset/asset.h"
#include "asset/loader/display/assettextureloader.h"
#include "asset/loader/display/assettilesetloader.h"
#include "display/shader/shaderunlit.h"
texture_t DEFAULT_FONT_TEXTURE;
tileset_t DEFAULT_FONT_TILESET;
errorret_t textInit(void) {
errorChain(assetLoad("ui/minogram.dtx", &DEFAULT_FONT_TEXTURE));
errorChain(assetLoad("ui/minogram.dtf", &DEFAULT_FONT_TILESET));
errorChain(assetTextureLoad(
"ui/minogram.png", &DEFAULT_FONT_TEXTURE, TEXTURE_FORMAT_RGBA
));
errorChain(assetTilesetLoad("ui/minogram.dtf", &DEFAULT_FONT_TILESET));
errorOk();
}
@@ -75,6 +77,15 @@ errorret_t textDraw(
errorChain(shaderSetTexture(&SHADER_UNLIT, SHADER_UNLIT_TEXTURE, texture));
// errorChain(spriteBatchPush(
// // texture,
// posX, posY,
// posX + texture->width * 1, posY + texture->height * 1,
// color,
// 0.0f, 0.0f, 1.0f, 1.0f
// ));
// errorOk();
char_t c;
int32_t i = 0;
while((c = text[i++]) != '\0') {

View File

@@ -14,10 +14,11 @@
#include "scene/scene.h"
#include "asset/asset.h"
#include "ui/ui.h"
#include "map/map.h"
#include "script/scriptmanager.h"
#include "item/backpack.h"
#include "assert/assert.h"
#include "game/game.h"
#include "asset/loader/json/assetjsonloader.h"
engine_t ENGINE;
@@ -35,10 +36,9 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
errorChain(scriptManagerInit());
errorChain(displayInit());
errorChain(uiInit());
errorChain(mapInit());
errorChain(sceneInit());
backpackInit();
errorChain(gameInit());
// Run the initial script.
scriptcontext_t ctx;
errorChain(scriptContextInit(&ctx));
@@ -54,7 +54,7 @@ errorret_t engineUpdate(void) {
uiUpdate();
errorChain(sceneUpdate());
mapUpdate();
errorChain(gameUpdate());
errorChain(displayUpdate());
if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false;
@@ -68,7 +68,7 @@ void engineExit(void) {
errorret_t engineDispose(void) {
sceneDispose();
mapDispose();
errorChain(gameDispose());
localeManagerDispose();
uiDispose();
errorChain(displayDispose());

View File

@@ -9,5 +9,11 @@
#include "dusk.h"
typedef struct {
const char_t *name;
const char_t *file;
} localeinfo_t;
} localeinfo_t;
static const localeinfo_t LOCALE_EN_US = {
.name = "en-US",
.file = "locale/en_US.po",
};

View File

@@ -7,32 +7,34 @@
#include "localemanager.h"
#include "util/memory.h"
#include "asset/asset.h"
#include "assert/assert.h"
localemanager_t LOCALE;
errorret_t localeManagerInit() {
memoryZero(&LOCALE, sizeof(localemanager_t));
errorChain(localeManagerSetLocale(&LOCALE_EN_US));
errorOk();
}
errorret_t localeManagerSetLocale(const dusklocale_t locale) {
errorThrow("Locale setting is not yet implemented.");
// assertTrue(locale < DUSK_LOCALE_COUNT, "Invalid locale.");
// assertTrue(locale != DUSK_LOCALE_NULL, "Cannot set locale to NULL.");
errorret_t localeManagerSetLocale(const localeinfo_t *locale) {
if(LOCALE.fileOpen) {
errorChain(assetLocaleFileDispose(&LOCALE.file));
LOCALE.fileOpen = false;
}
// LOCALE.locale = locale;
// char_t languageFile[FILENAME_MAX];
// snprintf(
// languageFile, FILENAME_MAX, "language/%s.dlf", LOCALE_INFOS[locale].file
// );
// assetLanguageDispose(&LOCALE.language);
// memoryZero(&LOCALE.language, sizeof(assetlanguage_t));
// errorChain(assetLoad(languageFile, &LOCALE.language));
// errorOk();
// Init the asset file
errorChain(assetLocaleFileInit(&LOCALE.file, locale->file));
LOCALE.fileOpen = true;
errorOk();
}
void localeManagerDispose() {
assetLanguageDispose(&LOCALE.language);
if(LOCALE.fileOpen) {
errorCatch(errorPrint(assetLocaleFileDispose(&LOCALE.file)));
LOCALE.fileOpen = false;
}
}

View File

@@ -6,13 +6,15 @@
*/
#pragma once
#include "asset/asset.h"
#include "error/error.h"
#include "localemanager.h"
#include "locale/locale.h"
#include "locale/localeinfo.h"
#include "asset/loader/locale/assetlocaleloader.h"
typedef struct {
dusklocale_t locale;
assetlanguage_t language;
const localeinfo_t *locale;
assetlocalefile_t file;
bool_t fileOpen;
} localemanager_t;
extern localemanager_t LOCALE;
@@ -30,7 +32,51 @@ errorret_t localeManagerInit();
* @param locale The locale to set.
* @return An error code if a failure occurs.
*/
errorret_t localeManagerSetLocale(const dusklocale_t locale);
errorret_t localeManagerSetLocale(const localeinfo_t *locale);
/**
* Get a localized string for the given message ID.
*
* @param id The message ID to retrieve.
* @param buffer Buffer to write the retrieved string to.
* @param bufferSize Size of the buffer.
* @param plural Plural index to retrieve.
* @param ... Additional arguments for formatting the string.
* @return An error code if a failure occurs.
*/
#define localeManagerGetText(id, buffer, bufferSize, plural, ...) \
assetLocaleGetStringWithVA( \
&LOCALE.file, \
id, \
plural, \
buffer, \
bufferSize, \
__VA_ARGS__ \
)
/**
* Get a localized string for the given message ID with a list of arguments.
*
* @param id The message ID to retrieve.
* @param buffer Buffer to write the retrieved string to.
* @param bufferSize Size of the buffer.
* @param plural Plural index to retrieve.
* @param args List of arguments for formatting the string.
* @param argCount Number of arguments in the list.
* @return An error code if a failure occurs.
*/
#define localeManagerGetTextArgs( \
id, buffer, bufferSize, plural, args, argCount \
) \
assetLocaleGetStringWithArgs( \
&LOCALE.file, \
id, \
plural, \
buffer, \
bufferSize, \
args, \
argCount \
)
/**
* Dispose of the locale system.

View File

@@ -6,9 +6,9 @@
*/
#include "moduletexture.h"
#include "asset/asset.h"
#include "display/texture/texture.h"
#include "assert/assert.h"
#include "display/texture/texture.h"
#include "asset/loader/display/assettextureloader.h"
#include "util/memory.h"
#include "util/string.h"
@@ -83,6 +83,11 @@ int moduleTextureLoad(lua_State *l) {
luaL_error(l, "First argument must be a string filename.");
return 0;
}
if(!lua_isnumber(l, 2)) {
luaL_error(l, "Second argument must be a number format.");
return 0;
}
const char_t *filename = lua_tostring(l, 1);
assertNotNull(filename, "Filename cannot be NULL.");
@@ -92,7 +97,9 @@ int moduleTextureLoad(lua_State *l) {
texture_t *tex = (texture_t *)lua_newuserdata(l, sizeof(texture_t));
memoryZero(tex, sizeof(texture_t));
errorret_t ret = assetLoad(filename, tex);
textureformat_t format = (textureformat_t)lua_tonumber(l, 2);
errorret_t ret = assetTextureLoad(filename, tex, format);
if(ret.code != ERROR_OK) {
errorCatch(errorPrint(ret));
luaL_error(l, "Failed to load texture asset: %s", filename);

View File

@@ -13,66 +13,87 @@ void moduleLocale(scriptcontext_t *context) {
assertNotNull(context, "Script context cannot be NULL");
// Execute the locale script definitions.
// scriptContextExec(context, LOCALE_SCRIPT);
// lua_register(context->luaState, "localeGet", moduleLocaleGet);
// lua_register(context->luaState, "localeSet", moduleLocaleSet);
// lua_register(context->luaState, "localeGetName", moduleLocaleGetName);
lua_register(context->luaState, "localeGetText", moduleLocaleGetText);
}
// int moduleLocaleGet(lua_State *L) {
// assertNotNull(L, "Lua state cannot be NULL");
int moduleLocaleGetText(lua_State *L) {
// Expect string param for the id
if(!lua_isstring(L, 1)) {
luaL_error(L, "Expected message ID as first argument");
return 0;
}
// // No arguments expected
// dusklocale_t locale = LOCALE.locale;
// lua_pushnumber(L, (lua_Number)locale);
// return 1;
// }
const char_t *id = lua_tostring(L, 1);
if(id == NULL || strlen(id) == 0) {
luaL_error(L, "Message ID cannot be NULL or empty");
return 0;
}
// int moduleLocaleSet(lua_State *L) {
// assertNotNull(L, "Lua state cannot be NULL");
// Optional plural param, default to 0
int32_t plural = 0;
int top = lua_gettop(L);
int argStart = 2;
// // Requires locale ID
// if(!lua_isnumber(L, 1)) {
// luaL_error(L, "localeSet: Expected locale ID as first argument");
// return 0;
// }
if(top >= 2 && !lua_isnil(L, 2)) {
if(!lua_isnumber(L, 2)) {
luaL_error(L, "Expected plural as second argument");
return 0;
}
// errorret_t err;
// dusklocale_t locale = (dusklocale_t)lua_tonumber(L, 1);
// if(locale >= DUSK_LOCALE_COUNT || locale == DUSK_LOCALE_NULL) {
// luaL_error(L, "localeSet: Invalid locale ID");
// return 0;
// }
plural = (int32_t)lua_tointeger(L, 2);
if(plural < 0) {
luaL_error(L, "Plural cannot be negative");
return 0;
}
// err = localeManagerSetLocale(locale);
// if(err.code != ERROR_OK) {
// luaL_error(L, "localeSet: Failed to set locale");
// errorCatch(errorPrint(err));
// return 0;
// }
argStart = 3;
}
// return 0;
// }
// Build structured arg list from remaining Lua args
size_t argCount = (top >= argStart) ? (size_t)(top - argStart + 1) : 0;
#define MODULE_LOCALE_MAX_ARGS 16
assetlocalearg_t argsStack[MODULE_LOCALE_MAX_ARGS];
assetlocalearg_t *args = argsStack;
// int moduleLocaleGetName(lua_State *L) {
// assertNotNull(L, "Lua state cannot be NULL");
if(argCount > MODULE_LOCALE_MAX_ARGS) {
luaL_error(L, "Too many args (max %d)", MODULE_LOCALE_MAX_ARGS);
return 0;
}
// // Optional ID, otherwise return current locale name
// dusklocale_t locale = LOCALE.locale;
// if(lua_gettop(L) >= 1) {
// if(!lua_isnumber(L, 1)) {
// luaL_error(L, "localeGetName: Expected locale ID as first argument");
// return 0;
// }
// locale = (dusklocale_t)lua_tonumber(L, 1);
// if(locale >= DUSK_LOCALE_COUNT || locale == DUSK_LOCALE_NULL) {
// luaL_error(L, "localeGetName: Invalid locale ID");
// return 0;
// }
// }
for(size_t i = 0; i < argCount; ++i) {
int luaIndex = argStart + (int)i;
// const char_t *localeName = LOCALE_INFOS[locale].file;
// lua_pushstring(L, localeName);
// return 1;
// }
if(lua_isinteger(L, luaIndex)) {
args[i].type = ASSET_LOCALE_ARG_INT;
args[i].intValue = (int32_t)lua_tonumber(L, luaIndex);
} else if(lua_isnumber(L, luaIndex)) {
args[i].type = ASSET_LOCALE_ARG_FLOAT;
args[i].floatValue = lua_tonumber(L, luaIndex);
} else if(lua_isstring(L, luaIndex)) {
args[i].type = ASSET_LOCALE_ARG_STRING;
args[i].stringValue = lua_tostring(L, luaIndex);
} else {
luaL_error(L, "Unsupported localization argument type");
return 0;
}
}
char_t buffer[1024];
errorret_t err = localeManagerGetTextArgs(
id,
buffer,
sizeof(buffer),
plural,
args,
argCount
);
if(err.code != ERROR_OK) {
errorCatch(errorPrint(err));
luaL_error(L, "Failed to get localized text for ID '%s'", id);
return 0;
}
lua_pushstring(L, buffer);
return 1;
}

View File

@@ -16,25 +16,9 @@
void moduleLocale(scriptcontext_t *context);
/**
* Script binding for getting the current locale ID.
* Script binding for getting a localized string.
*
* @param L The Lua state.
* @return Number of return values on the Lua stack.
* @return The number of return values on the Lua stack.
*/
int moduleLocaleGet(lua_State *L);
/**
* Script binding for setting the current locale ID.
*
* @param L The Lua state.
* @return Number of return values on the Lua stack.
*/
int moduleLocaleSet(lua_State *L);
/**
* Script binding for getting the name of a locale by its ID.
*
* @param L The Lua state.
* @return Number of return values on the Lua stack.
*/
int moduleLocaleGetName(lua_State *L);
int moduleLocaleGetText(lua_State *L);

View File

@@ -11,6 +11,7 @@
#include "util/memory.h"
#include "script/scriptmodule.h"
#include "event/event.h"
#include "asset/loader/script/assetscriptloader.h"
errorret_t scriptContextInit(scriptcontext_t *context) {
assertNotNull(context, "Script context cannot be NULL");
@@ -53,26 +54,7 @@ errorret_t scriptContextExec(scriptcontext_t *context, const char_t *script) {
errorret_t scriptContextExecFile(scriptcontext_t *ctx, const char_t *fname) {
assertNotNull(ctx, "Script context cannot be NULL");
assertNotNull(fname, "Filename cannot be NULL");
assetscript_t script;
errorChain(assetLoad(fname, &script));
if(lua_load(
ctx->luaState, assetScriptReader, &script, fname, NULL
) != LUA_OK) {
const char_t *strErr = lua_tostring(ctx->luaState, -1);
lua_pop(ctx->luaState, 1);
errorThrow("Failed to load Lua script: %s", strErr);
}
if(lua_pcall(ctx->luaState, 0, LUA_MULTRET, 0) != LUA_OK) {
const char_t *strErr = lua_tostring(ctx->luaState, -1);
lua_pop(ctx->luaState, 1);
errorThrow("Failed to execute Lua script: %s", strErr);
}
errorChain(assetScriptDispose(&script));
errorOk();
return assetScriptLoad(fname, ctx);
}
void scriptContextDispose(scriptcontext_t *context) {

View File

@@ -82,7 +82,7 @@ int_t memoryCompare(
) {
assertNotNull(a, "Cannot compare NULL memory.");
assertNotNull(b, "Cannot compare NULL memory.");
assertTrue(size > 0, "Cannot compare 0 bytes of memory.");
assertTrue(size >= 0, "Cannot compare negative bytes of memory.");
return memcmp(a, b, size);
}

View File

@@ -0,0 +1,14 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Includes
target_include_directories(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
${CMAKE_CURRENT_LIST_DIR}
)
# Subdirs
add_subdirectory(game)
add_subdirectory(script)

View File

@@ -0,0 +1,10 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
game.c
)

View File

@@ -0,0 +1,20 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "game.h"
errorret_t gameInit(void) {
errorOk();
}
errorret_t gameUpdate(void) {
errorOk();
}
errorret_t gameDispose(void) {
errorOk();
}

View File

@@ -0,0 +1,30 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "error/error.h"
/**
* Initializes the game.
*
* @return An error code indicating success or failure.
*/
errorret_t gameInit(void);
/**
* Updates the game state. Should be called every frame.
*
* @return An error code indicating success or failure.
*/
errorret_t gameUpdate(void);
/**
* Disposes of game resources. Should be called when the game is shutting down.
*
* @return An error code indicating success or failure.
*/
errorret_t gameDispose(void);

View File

@@ -0,0 +1,7 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Subdirs
add_subdirectory(module)

View File

@@ -0,0 +1,6 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Subdirectories

View File

@@ -5,9 +5,4 @@
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
typedef struct {
void *nothing;
} dusklocale_t;
#pragma once

View File

@@ -313,8 +313,8 @@ static void test_memoryCompare(void **state) {
assert_int_equal(memoryCompare(a, a, size), 0);
assert_int_equal(memoryCompare(b, b, size), 0);
// Cannot compare 0 bytes
expect_assert_failure(memoryCompare(a, b, 0));
// Comparison of 0 bytes is always true
assert_true(memoryCompare(a, b, 0));
// Compare different sizes (should assert, so we only test the API contract)
// Not possible with current API, as size is explicit, but document intent.