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9f23533069
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Make stairs work
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2025-11-11 22:12:08 -06:00 |
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4f8f6a47cb
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Fixed some memory things on PSP
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2025-11-11 20:07:28 -06:00 |
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7d7a3f30e6
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Test
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2025-11-11 19:52:09 -06:00 |
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d39ed1ea5a
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Chunk loading improvements
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2025-11-11 19:36:04 -06:00 |
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5c8b314689
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basically chunk loading
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2025-11-11 19:24:56 -06:00 |
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9953d7d388
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Prog
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2025-11-11 15:50:57 -06:00 |
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5adf8a0773
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Prepping map stuff
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2025-11-11 12:25:46 -06:00 |
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26bfb912f1
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Tiles
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2025-11-11 07:50:20 -06:00 |
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c07d0b32a9
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qucik fx
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2025-11-10 16:41:15 -06:00 |
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562da971e9
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Tile under foot
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2025-11-10 11:01:41 -06:00 |
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3eb24da475
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idk2
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2025-11-09 22:17:26 -06:00 |
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8977d50992
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idk
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2025-11-09 22:09:22 -06:00 |
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13365dd390
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Couple world pos fixes/improvements.
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2025-11-09 21:19:28 -06:00 |
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aee06f51f0
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Improve worldpos.h
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2025-11-09 20:55:41 -06:00 |
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d6c497731f
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Fix PSP compiled
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2025-11-09 20:42:03 -06:00 |
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f23e26d9da
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Add ragequit
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2025-11-09 19:21:00 -06:00 |
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ec324e02f2
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Fix PSP Deadzones
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2025-11-09 19:19:36 -06:00 |
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e2ce809762
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Add more debug
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2025-11-09 19:04:40 -06:00 |
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d054cf9e36
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Fixed animation
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2025-11-09 18:50:02 -06:00 |
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943e775364
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Time is better.
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2025-11-09 18:32:33 -06:00 |
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b9ec6523d6
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Back to work
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2025-11-09 16:41:54 -06:00 |
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5206d47b43
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PSP now reads data directly from EBOOT if requested
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2025-11-09 15:42:26 -06:00 |
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aaa8622956
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Fixed PSP rendering
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2025-11-09 14:54:33 -06:00 |
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587d716aae
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Fix PSP build issues
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2025-11-09 13:23:15 -06:00 |
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5a8710cc76
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Map loading and rendering
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2025-11-09 13:00:43 -06:00 |
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307f3a9dec
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Chunk loading example
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2025-11-09 12:50:15 -06:00 |
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eff5fc3d9a
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Fixed asset header compare incosistenty
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2025-11-09 10:24:45 -06:00 |
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5a3004f1d1
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map
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2025-11-09 09:52:47 -06:00 |
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db589b7d91
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Textbox example.
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2025-11-08 17:26:25 -06:00 |
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0a83175b66
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Brought over microjrpg cutscene system (partially implemented)
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2025-11-08 15:23:22 -06:00 |
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bc4776f096
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Language finished.
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2025-11-08 11:12:04 -06:00 |
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ab534bb998
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Asset custom ready.
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2025-11-08 08:41:32 -06:00 |
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cf2aacd75b
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About to implement load strategy
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2025-11-08 08:32:21 -06:00 |
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9f88374627
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Language chunking script done (untested)
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2025-11-08 08:17:11 -06:00 |
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b7d898b505
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working on asset still
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2025-11-07 23:04:40 -06:00 |
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12c1fb6000
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lang
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2025-11-07 19:19:17 -06:00 |
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1ce1fdff8d
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Refactor asset loading
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2025-11-04 22:23:44 -06:00 |
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7c11a7e5bc
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Started asset refact
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2025-11-04 10:15:19 -06:00 |
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7d46b98310
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Ent movement
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2025-11-04 09:03:36 -06:00 |
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68c4834a62
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Cursed input update
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2025-11-04 08:46:47 -06:00 |
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c9608ad7a7
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Made input work on fixed timesteps primarily.
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2025-11-04 08:41:18 -06:00 |
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6ea4132ff9
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Interact
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2025-11-03 22:35:40 -06:00 |
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be79356f42
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Ent movement fixed.
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2025-11-03 21:35:21 -06:00 |
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d4a2e059d7
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Entity
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2025-11-03 19:50:23 -06:00 |
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f3d985ecbc
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Starting ent stuff
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2025-11-03 17:04:07 -06:00 |
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bcba693afb
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Initial scene
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2025-11-03 14:45:05 -06:00 |
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b4fb7bf99f
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default binds
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2025-11-03 14:33:42 -06:00 |
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3ef6205ea3
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Nuked console
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2025-11-03 09:22:18 -06:00 |
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3feb43fdad
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idk
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2025-10-26 08:06:39 -05:00 |
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d74226dab1
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Ent
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2025-10-25 21:15:13 -05:00 |
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