Commit Graph

673 Commits

Author SHA1 Message Date
YourWishes 2bced84f70 Created mesh 2025-08-12 20:33:41 -05:00
YourWishes f9affee522 PSP rendering 2025-08-12 20:01:54 -05:00
YourWishes 6eeb203110 Using Linux style VAOs 2025-08-12 19:29:08 -05:00
YourWishes b0cd37eeaa About to add scene rendering 2025-08-12 00:05:58 -05:00
YourWishes 7804cf75e6 Input 2025-08-11 23:51:37 -05:00
YourWishes e946b74bd0 Console print input test 2025-08-11 23:30:17 -05:00
YourWishes a70cd7b4d2 Draw console 2025-08-11 23:17:15 -05:00
YourWishes 294abab501 Render textg 2025-08-11 23:06:48 -05:00
YourWishes e9d2f4904a SDL time 2025-08-11 13:29:29 -05:00
YourWishes 26ecf67472 Suspiciously everything worked when changing to floats 2025-08-10 09:00:00 -05:00
YourWishes 24fcf87fb4 Update console 2025-08-06 11:26:25 -05:00
YourWishes d68fae0db7 Add psp 2025-08-05 15:59:12 -05:00
YourWishes 577bef8fb7 Events base. 2025-06-25 14:03:32 -05:00
YourWishes 6ba03235dd Events starting 2025-06-24 23:56:31 -05:00
YourWishes 5520945022 NPC full circle. 2025-06-23 23:33:52 -05:00
YourWishes 57d231b561 About to start parsing different ent types. 2025-06-23 23:24:00 -05:00
YourWishes 24eab84f4f Update parsers to use more real C data. 2025-06-23 22:23:18 -05:00
YourWishes 22af9d1507 Started entity parser 2025-06-23 16:30:56 -05:00
YourWishes 39ac4b9fb9 Moved a bit more code out of mapcompile 2025-06-23 16:00:38 -05:00
YourWishes be5e972b32 Seperating mapcompile into files. 2025-06-23 14:02:32 -05:00
YourWishes 344aaa7e4f Abt to update mapcompile into files 2025-06-23 09:26:42 -05:00
YourWishes 5d92f54f52 Added language formatting 2025-06-22 20:08:43 -05:00
YourWishes 140f4f1ca2 Added basic locale support 2025-06-22 19:42:42 -05:00
YourWishes 8ab17dae6c Add language compile tool 2025-06-22 19:24:13 -05:00
YourWishes c176078df2 Custom font rendering. 2025-06-22 18:29:05 -05:00
YourWishes 9b07cf710b Add font data 2025-06-22 17:52:31 -05:00
YourWishes 0b76b164b4 IT WAS A #DEFINE 2025-06-22 17:19:26 -05:00
YourWishes 9ebe0630e3 Somehow everything is working 2025-06-22 17:14:15 -05:00
YourWishes 0ed65d3703 unfinished ui textbox 2025-06-21 23:14:24 -05:00
YourWishes 907d3234a9 interactions 2025-06-20 22:10:09 -05:00
YourWishes 56642774c4 interact dist 2025-06-20 13:43:43 -05:00
YourWishes 44ebf3a66d Removed need to do multiple checks on tile hits 2025-06-20 13:27:04 -05:00
YourWishes 025bc2cff6 Moved tile collision 2025-06-20 12:01:00 -05:00
YourWishes 4ac6456489 Physics cleanup a bit. 2025-06-20 11:51:36 -05:00
YourWishes 47d5291681 Triangle physics seemingly done 2025-06-20 11:47:18 -05:00
YourWishes 6af88cc394 Taking a break from hitboxes 2025-06-20 10:06:17 -05:00
YourWishes 2a8183e9a3 Read in tile data from tilemap 2025-06-20 00:24:34 -05:00
YourWishes 1022f45565 Starting on shaped tile hitboxes 2025-06-19 23:49:53 -05:00
YourWishes 6b16c97c64 fixed rounding funcs 2025-06-19 16:48:04 -05:00
YourWishes 350d6dd498 duck 2025-06-19 10:39:39 -05:00
YourWishes f023a1f052 Add gamepad support 2025-06-19 10:33:04 -05:00
YourWishes 78837b3212 hot entity on entity action 2025-06-19 09:55:56 -05:00
YourWishes 04158a1ad2 Vel instead of px 2025-06-18 22:17:02 -05:00
YourWishes 3f22665e21 Fixed entity unloading on chunk 2025-06-18 21:20:46 -05:00
YourWishes ee22aadcc7 made player position be fixed248_t 2025-06-18 15:03:53 -05:00
YourWishes 9a306df7e5 Change entity to use fixed_t 2025-06-18 14:06:03 -05:00
YourWishes c9f795e55c test tiles 2025-06-16 20:46:03 -05:00
YourWishes ba6ecf9006 Add base overlay 2025-06-16 12:49:51 -05:00
YourWishes 6c7faedd74 Render entities first pass. 2025-06-16 09:42:36 -05:00
YourWishes 0728a332ac Entities are loading. 2025-06-16 09:40:06 -05:00