YourWishes
07f98c119a
Script stuff
2026-07-31 09:40:53 -05:00
YourWishes
d49194fc4d
Embed font into binary
2026-07-30 15:18:07 -05:00
YourWishes and Claude Sonnet 5
e61914bad4
Finish JerryScript Entity/Scene wiring; remove JSON serialize/deserialize
...
Register Entity, the generic Component wrapper, and Scene as JerryScript
classes (modulelist.c ties them together, plus their .d.ts stubs), so
scenes/entities can be built from script going forward instead of the
JSON scene format.
With scripting now the intended authoring path, drop the JSON
serialize/deserialize machinery entirely: componentdefinition_t's
serialize/deserialize callbacks, every component's *Serialize/
*Deserialize function, entitySerialize/entityDeserialize,
sceneSerialize/sceneDeserialize, and the "prefabs/<name>.json"/
"scenes/<name>.json" asset fallback in entityPrefabResolveAndApply/
scenePrefabResolveAndApply (C-coded prefabs only now). physicsshape.c
and its test are removed outright since they only existed for this.
game.c's test scene now comes from the existing overworldSceneCreate()
C builder instead of loading the now-deleted assets/scenes/test.json.
Co-Authored-By: Claude Sonnet 5 <[email protected] >
2026-07-30 11:19:08 -05:00
YourWishes and Claude Sonnet 5
015d90519f
WIP: start JerryScript integration (core engine + Component wrapper)
...
Ports the core scripting engine (scriptmanager, scriptproto, modulebase,
moduleplatform) and a generic Component JS wrapper from the old we-ball
branch, adapted to the current entitymanager_t/multi-scene architecture.
Not yet buildable: moduleentity.c, modulescene, modulelist.h/.c, and the
CMakeLists.txt for the new module subdirectories are still missing, and
engine.c isn't wired up yet.
Co-Authored-By: Claude Sonnet 5 <[email protected] >
2026-07-30 09:06:34 -05:00
YourWishes
7b4f0abfb8
Cutscene progress
2026-07-24 15:57:13 -05:00
YourWishes
0667a44e14
Restored cutscene code
2026-07-23 09:15:47 -05:00
YourWishes
0852b8463b
ANIM
2026-07-21 18:55:23 -05:00
YourWishes
1436fda858
Some animation work
2026-07-21 09:29:14 -05:00
YourWishes
0826908068
First round of animation improvements
2026-07-20 16:07:38 -05:00
YourWishes
7ceb9e571d
Scene prefabs
2026-07-20 15:11:38 -05:00
YourWishes
38c2f6b6f9
Add prefab support
2026-07-20 14:44:14 -05:00
YourWishes
b9f06fef7a
Add area and flag on physics
2026-07-20 12:31:14 -05:00
YourWishes
373f1c1010
test
2026-07-19 22:12:53 -05:00
YourWishes
e80d693d85
More ui optimization
2026-07-19 17:39:38 -05:00
YourWishes
ef60ddf6a8
UI Optim
2026-07-19 17:31:29 -05:00
YourWishes
de0ff2e263
Fix collide issue on PSP
2026-07-19 14:51:57 -05:00
YourWishes
13a435e9c1
Test
2026-07-19 14:05:46 -05:00
YourWishes
725338cd5a
Game code start
2026-07-19 11:49:13 -05:00
YourWishes
acd14f46a8
Optimize PSP slightly
2026-07-19 11:15:22 -05:00
YourWishes
ef78f023ed
yeah whatever
2026-07-18 23:07:45 -05:00
YourWishes
85b6109792
Fixed save crash
2026-07-18 21:17:24 -05:00
YourWishes
6c5738c863
Testing physics
2026-07-18 20:53:22 -05:00
YourWishes
1174e471f6
Time fixes
2026-07-18 20:31:42 -05:00
YourWishes
a618ff46fe
Physics
2026-07-18 20:01:44 -05:00
YourWishes
1fa5cd316e
Restore ECS
2026-07-18 19:05:51 -05:00
YourWishes
11e5d37563
Cleanup more.
2026-07-18 17:38:25 -05:00
YourWishes
9f86c20129
remove rpg
2026-07-18 17:15:45 -05:00
YourWishes
8fb1c9fb42
physics and rendering fixes
2026-07-17 21:06:21 -05:00
YourWishes
5f08337726
physics stuff
2026-07-17 19:07:32 -05:00
YourWishes
0bc80d5df3
Roadmap and physics
2026-07-17 13:09:58 -05:00
YourWishes
2432443ea6
Cleaned settings a bit
2026-07-17 09:11:19 -05:00
YourWishes
fa138971e7
Console optimized slightly for rendering
2026-07-16 23:52:47 -05:00
YourWishes
d7982599d1
Simplified PSP network
2026-07-16 22:55:47 -05:00
YourWishes
f16c80aa0f
Fixed PSP rendering
2026-07-16 21:20:49 -05:00
YourWishes
ef5adf8274
PSP Network connect
2026-07-16 20:09:39 -05:00
YourWishes
2ffc65b1b1
Network conn and disconn
2026-07-16 19:32:44 -05:00
YourWishes
d4a17bd98d
Net
2026-07-16 19:08:32 -05:00
YourWishes
dcf5f434c5
Remove vita for now
2026-07-16 15:50:19 -05:00
YourWishes
78cd973a33
Remove story and battle stuff
2026-07-16 15:37:55 -05:00
YourWishes
ca02ee0352
Add camera shake
2026-07-11 11:02:09 -05:00
YourWishes
fbaa54145e
Fixed dolphin rendering.
2026-07-10 20:15:26 -05:00
YourWishes
28754ffbf2
Removed old scripted types
2026-07-10 13:24:21 -05:00
YourWishes
470c0eba7a
Whatever, some minor map chunking improvements
2026-07-10 12:57:31 -05:00
YourWishes
7098dcec43
Cleaned some log
2026-07-09 23:25:43 -05:00
YourWishes
07137f57af
Assets are slightly optimized
2026-07-09 23:25:26 -05:00
YourWishes
8b7491a3d3
Emoji support to characters
2026-07-09 13:18:48 -05:00
YourWishes
8cfa8ddfeb
Weaather baseline
2026-07-08 12:57:13 -05:00
YourWishes
ef284a15a1
pre-cache shader matrices
2026-07-08 12:36:40 -05:00
YourWishes
3723921573
Render culling on sceneoverworld.h
2026-07-08 12:02:41 -05:00
YourWishes
195399635e
Updating mini textbox
2026-07-08 11:45:10 -05:00
YourWishes
46e2a924d3
Mini textboxes
2026-07-08 10:53:53 -05:00
YourWishes
b693ea4102
Starting item and battle stuff
2026-07-08 10:05:21 -05:00
YourWishes
a73f55beb0
Battle stuff
Build Dusk / build-linux (push) Successful in 7m5s
Build Dusk / build-psp (push) Successful in 1m33s
Build Dusk / build-knulli (push) Successful in 4m0s
Build Dusk / build-gamecube (push) Successful in 3m31s
Build Dusk / build-gamecube-iso (push) Successful in 3m39s
Build Dusk / build-wii (push) Successful in 3m5s
Build Dusk / build-wii-iso (push) Successful in 3m25s
2026-07-08 07:55:15 -05:00
YourWishes
0bd2491ab7
Dropdown test.
2026-07-07 15:18:33 -05:00
YourWishes
860c797c9c
Last round of cleanup for settings for now.
2026-07-07 14:56:08 -05:00
YourWishes
38c5080f9f
Collapsing more ui settings code
2026-07-07 14:36:19 -05:00
YourWishes
fae191d8fe
Settings improvements
2026-07-07 14:00:37 -05:00
YourWishes
d83a953e2d
First pass of language
2026-07-07 11:14:02 -05:00
YourWishes
2dcf0d0f0d
UI Confirm
2026-07-07 10:12:22 -05:00
YourWishes
6dee37d8c1
Slider widget and some cleanup
2026-07-07 09:58:10 -05:00
YourWishes
3bad03afb3
Item entity
2026-07-07 07:52:22 -05:00
YourWishes
6a6d8448f7
Area cutscene controls
2026-07-07 07:28:12 -05:00
YourWishes
189babd2cf
Trigger types on areas
2026-07-07 07:07:32 -05:00
YourWishes
988a0f2294
Area basics
2026-07-06 23:19:05 -05:00
YourWishes
85bf455731
entity pos sets chunk now
2026-07-04 18:43:09 -05:00
YourWishes
589e4224f3
Example global ent
2026-07-04 13:03:24 -05:00
YourWishes
bd7fa154b4
Add user data to callbacks
2026-07-04 09:13:37 -05:00
YourWishes
a292f1992b
Change to use the Z tile system
2026-07-04 08:40:53 -05:00
YourWishes
88ddf429b7
add some entity management in prep for global entities.
2026-07-03 12:25:24 -05:00
YourWishes
7a1f6662df
More cutscene tools
2026-07-03 09:17:49 -05:00
YourWishes
afc68bccc6
Update test runner
Build Dusk / build-linux (push) Successful in 5m36s
Build Dusk / build-psp (push) Successful in 1m15s
Build Dusk / build-knulli (push) Successful in 4m53s
Build Dusk / build-gamecube (push) Successful in 3m51s
Build Dusk / build-gamecube-iso (push) Successful in 3m52s
Build Dusk / build-wii (push) Successful in 3m17s
Build Dusk / build-wii-iso (push) Successful in 4m54s
2026-07-02 19:20:17 -05:00
YourWishes
b4cdc4a64f
Add remove event
Build Dusk / run-tests (push) Failing after 5m7s
Build Dusk / build-linux (push) Successful in 5m41s
Build Dusk / build-psp (push) Successful in 1m17s
Build Dusk / build-knulli (push) Successful in 4m22s
Build Dusk / build-gamecube (push) Successful in 3m43s
Build Dusk / build-gamecube-iso (push) Successful in 3m36s
Build Dusk / build-wii (push) Successful in 3m36s
Build Dusk / build-wii-iso (push) Successful in 3m22s
2026-07-02 16:10:47 -05:00
YourWishes
3ad5afb81c
Fix item crash
2026-07-02 16:04:41 -05:00
YourWishes
bed3f20118
Lot of cutscene cleanup
2026-07-02 15:53:02 -05:00
YourWishes
de67315178
Cutscene cleanup
2026-07-02 14:59:41 -05:00
YourWishes
8d5c0c7cad
Path finding (first pass)
2026-07-02 14:08:59 -05:00
YourWishes
a8271e01bd
Fade cutscene items
2026-07-02 13:26:41 -05:00
YourWishes
900b3f8558
More cutscene stuff
2026-07-02 12:54:12 -05:00
YourWishes
fdc4e056f9
Cutscene defs
2026-07-02 11:32:31 -05:00
YourWishes
7b98e40ccf
Cutscene tests
2026-07-02 11:18:36 -05:00
YourWishes
01d89cf22c
Map tweaks
2026-07-01 21:07:24 -05:00
YourWishes
503a3c799a
Grid to editor
2026-07-01 20:51:46 -05:00
YourWishes
0b21388844
Fixing bugs, one at a time
2026-07-01 20:23:44 -05:00
YourWishes
117bdf0c00
Fov tweaks
2026-07-01 20:18:32 -05:00
YourWishes
172dc5d37b
Tile Z is now hypotenused to 1 rather than stretching to have Z of 1.
2026-07-01 16:27:59 -05:00
YourWishes
874c6258ab
New ramp types
Build Dusk / run-tests (push) Failing after 5m33s
Build Dusk / build-linux (push) Successful in 5m3s
Build Dusk / build-psp (push) Successful in 1m17s
Build Dusk / build-knulli (push) Successful in 4m45s
Build Dusk / build-gamecube (push) Successful in 3m49s
Build Dusk / build-gamecube-iso (push) Successful in 3m50s
Build Dusk / build-wii (push) Successful in 3m29s
Build Dusk / build-wii-iso (push) Successful in 4m4s
2026-07-01 16:05:02 -05:00
YourWishes
a2d0a12c1a
more editor stuff
2026-07-01 15:58:59 -05:00
YourWishes
38b24e1c3d
editor first pass
2026-07-01 15:48:59 -05:00
YourWishes
5ecbbe296b
Chunk load skin
2026-07-01 13:29:01 -05:00
YourWishes
9d7a769d8f
Disable console printing on map chunk loading
2026-07-01 13:03:54 -05:00
YourWishes
9b75e5ed83
Async chunk loading
2026-07-01 12:58:33 -05:00
YourWishes
a9ab8dc1d8
Chunks, models, and more
2026-07-01 08:35:01 -05:00
YourWishes
a34831aa02
Add entity turn lockout
2026-06-30 21:23:34 -05:00
YourWishes
84ebaa0751
A lot of PSP optimizations
2026-06-30 21:01:11 -05:00
YourWishes
55352805ee
Efficient loading of chunks now and PSP is slighty more optimized
2026-06-30 20:00:34 -05:00
YourWishes
c0a3f2e16a
Add scene scaling
2026-06-30 19:30:13 -05:00
YourWishes
28ff331a28
Create some test chunks and buildings
2026-06-30 19:08:39 -05:00
YourWishes
f9a53ec719
Ramps fixed
2026-06-30 18:30:10 -05:00
YourWishes
6a403e6caf
Add test hill
2026-06-30 18:21:46 -05:00
YourWishes
a6f449bb93
example building 2
2026-06-30 16:21:47 -05:00