remove un-needed files

This commit is contained in:
2026-03-03 12:29:04 -06:00
parent 2167889f48
commit 82b3dc576c
5 changed files with 0 additions and 127 deletions

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@@ -1,63 +0,0 @@
message(FATAL_ERROR "Configure Dolphin")
if(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
# Override to make library and binary be the same.
set(DUSK_LIBRARY_TARGET_NAME "${DUSK_LIBRARY_TARGET_NAME}.elf" CACHE INTERNAL ${DUSK_CACHE_TARGET})
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti -fno-exceptions")
# configure_file(opengl.pc.in opengl.pc @ONLY)
find_package(PkgConfig REQUIRED)
pkg_check_modules(zip IMPORTED_TARGET libzip)
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
DOLPHIN
)
# Disable all warnings
target_compile_options(${DUSK_LIBRARY_TARGET_NAME} PRIVATE -w)
# Custom flags for cglm
set(CGLM_SHARED OFF CACHE BOOL "Build cglm shared" FORCE)
set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
find_package(cglm REQUIRED)
# Compile lua
include(FetchContent)
FetchContent_Declare(
liblua
URL https://www.lua.org/ftp/lua-5.5.0.tar.gz
)
FetchContent_MakeAvailable(liblua)
set(LUA_SRC_DIR "${liblua_SOURCE_DIR}/src")
set(LUA_C_FILES
lapi.c lauxlib.c lbaselib.c lcode.c lcorolib.c lctype.c ldblib.c ldebug.c
ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c
loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c
lstrlib.c ltable.c ltablib.c ltm.c lundump.c lutf8lib.c lvm.c lzio.c
)
list(TRANSFORM LUA_C_FILES PREPEND "${LUA_SRC_DIR}/")
add_library(liblua STATIC ${LUA_C_FILES})
target_include_directories(liblua PUBLIC "${LUA_SRC_DIR}")
target_compile_definitions(liblua PRIVATE LUA_USE_C89)
add_library(lua::lua ALIAS liblua)
set(Lua_FOUND TRUE CACHE BOOL "Lua found" FORCE)
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
cglm
liblua
m
fat
PkgConfig::zip
)
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
DISPLAY_WINDOW_WIDTH_DEFAULT=640
DISPLAY_WINDOW_HEIGHT_DEFAULT=480
DISPLAY_WIDTH=640
DISPLAY_HEIGHT=480
DISPLAY_SIZE_DYNAMIC=0
INPUT_GAMEPAD=1
THREAD_PTHREAD=1
TIME_FIXED=1
)

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@@ -1 +0,0 @@
include(cmake/configure/gamecube.cmake)

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@@ -1,26 +0,0 @@
find_package(SDL2 REQUIRED)
find_package(OpenGL REQUIRED)
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
SDL2
pthread
OpenGL::GL
GL
m
)
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
DISPLAY_SDL2=1
DISPLAY_WINDOW_WIDTH_DEFAULT=1080
DISPLAY_WINDOW_HEIGHT_DEFAULT=810
DISPLAY_SCREEN_HEIGHT_DEFAULT=270
DISPLAY_SHADER=1
INPUT_SDL2=1
INPUT_KEYBOARD=1
INPUT_POINTER=1
INPUT_GAMEPAD=1
THREAD_PTHREAD=1
TIME_SDL2=1
TIME_FIXED=0
)

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@@ -1,36 +0,0 @@
find_package(pspsdk REQUIRED)
find_package(SDL2 REQUIRED)
find_package(OpenGL REQUIRED)
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
${SDL2_LIBRARIES}
SDL2
pthread
OpenGL::GL
zip
bz2
z
mbedtls
mbedcrypto
lzma
m
)
target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
${SDL2_INCLUDE_DIRS}
)
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
DISPLAY_SDL2=1
DISPLAY_WINDOW_WIDTH_DEFAULT=480
DISPLAY_WINDOW_HEIGHT_DEFAULT=272
DISPLAY_WIDTH=480
DISPLAY_HEIGHT=272
DISPLAY_SIZE_DYNAMIC=0
DISPLAY_COLOR_TABLE=1
INPUT_SDL2=1
INPUT_GAMEPAD=1
THREAD_PTHREAD=1
TIME_FIXED=1
)

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@@ -1 +0,0 @@
include(cmake/configure/dolphin.cmake)