Merge branch 'main' into break-literally-everything
This commit is contained in:
@@ -9,7 +9,6 @@ on:
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- main
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||||
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jobs:
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run-tests:
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runs-on: ubuntu-latest
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steps:
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||||
@@ -84,6 +84,11 @@ target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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||||
# Add main code
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add_subdirectory(${DUSK_SOURCES_DIR})
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||||
# Include generated headers
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target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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${DUSK_GENERATED_HEADERS_DIR}
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)
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# Handle tests
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if(ENABLE_TESTS)
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enable_testing()
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@@ -102,4 +107,4 @@ add_custom_command(
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VERBATIM
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)
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add_custom_target(DUSK_ASSETS_BUILT DEPENDS "${DUSK_ASSETS_ZIP}")
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add_dependencies(${DUSK_LIBRARY_TARGET_NAME} DUSK_ASSETS_BUILT)
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add_dependencies(${DUSK_LIBRARY_TARGET_NAME} DUSK_ASSETS_BUILT)
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@@ -187,19 +187,20 @@ function sceneRender()
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if INPUT_POINTER then
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mouseX = inputGetValue(INPUT_ACTION_POINTERX) * screenGetWidth()
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mouseY = inputGetValue(INPUT_ACTION_POINTERY) * screenGetHeight()
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-- Draw cursor
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spriteBatchPush(
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nil,
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mouseX - 2, mouseY - 2,
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mouseX + 2, mouseY + 2,
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colorRed(),
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0, 0,
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1, 1
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)
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end
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-- Draw cursor
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spriteBatchPush(
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nil,
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mouseX - 2, mouseY - 2,
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mouseX + 2, mouseY + 2,
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colorRed(),
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0, 0,
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1, 1
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)
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textDraw(10, 10, "Minesweeper")
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textDraw(10, 10, "Hello World")
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-- centerX = math.floor(screenGetWidth() / 2)
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-- centerY = math.floor(screenGetHeight() / 2)
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Binary file not shown.
BIN
assets/ui/minogram.dtf
Normal file
BIN
assets/ui/minogram.dtf
Normal file
Binary file not shown.
63
cmake/configure/dolphin.cmake
Normal file
63
cmake/configure/dolphin.cmake
Normal file
@@ -0,0 +1,63 @@
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message(FATAL_ERROR "Configure Dolphin")
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if(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
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# Override to make library and binary be the same.
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set(DUSK_LIBRARY_TARGET_NAME "${DUSK_LIBRARY_TARGET_NAME}.elf" CACHE INTERNAL ${DUSK_CACHE_TARGET})
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti -fno-exceptions")
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# configure_file(opengl.pc.in opengl.pc @ONLY)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(zip IMPORTED_TARGET libzip)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DOLPHIN
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)
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# Disable all warnings
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target_compile_options(${DUSK_LIBRARY_TARGET_NAME} PRIVATE -w)
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# Custom flags for cglm
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set(CGLM_SHARED OFF CACHE BOOL "Build cglm shared" FORCE)
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set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
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find_package(cglm REQUIRED)
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# Compile lua
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include(FetchContent)
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FetchContent_Declare(
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liblua
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URL https://www.lua.org/ftp/lua-5.5.0.tar.gz
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)
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FetchContent_MakeAvailable(liblua)
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set(LUA_SRC_DIR "${liblua_SOURCE_DIR}/src")
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set(LUA_C_FILES
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lapi.c lauxlib.c lbaselib.c lcode.c lcorolib.c lctype.c ldblib.c ldebug.c
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ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c
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loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c
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lstrlib.c ltable.c ltablib.c ltm.c lundump.c lutf8lib.c lvm.c lzio.c
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||||
)
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list(TRANSFORM LUA_C_FILES PREPEND "${LUA_SRC_DIR}/")
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add_library(liblua STATIC ${LUA_C_FILES})
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target_include_directories(liblua PUBLIC "${LUA_SRC_DIR}")
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target_compile_definitions(liblua PRIVATE LUA_USE_C89)
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add_library(lua::lua ALIAS liblua)
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set(Lua_FOUND TRUE CACHE BOOL "Lua found" FORCE)
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|
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
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cglm
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liblua
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m
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fat
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PkgConfig::zip
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)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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DISPLAY_WINDOW_WIDTH_DEFAULT=640
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DISPLAY_WINDOW_HEIGHT_DEFAULT=480
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DISPLAY_WIDTH=640
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DISPLAY_HEIGHT=480
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DISPLAY_SIZE_DYNAMIC=0
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INPUT_GAMEPAD=1
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THREAD_PTHREAD=1
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TIME_FIXED=1
|
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)
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1
cmake/configure/gamecube.cmake
Normal file
1
cmake/configure/gamecube.cmake
Normal file
@@ -0,0 +1 @@
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include(cmake/configure/gamecube.cmake)
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26
cmake/configure/linux.cmake
Normal file
26
cmake/configure/linux.cmake
Normal file
@@ -0,0 +1,26 @@
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find_package(SDL2 REQUIRED)
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find_package(OpenGL REQUIRED)
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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SDL2
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pthread
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OpenGL::GL
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GL
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m
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)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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DISPLAY_SDL2=1
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DISPLAY_WINDOW_WIDTH_DEFAULT=1080
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DISPLAY_WINDOW_HEIGHT_DEFAULT=810
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DISPLAY_SCREEN_HEIGHT_DEFAULT=270
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DISPLAY_SHADER=1
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INPUT_SDL2=1
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INPUT_KEYBOARD=1
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INPUT_POINTER=1
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INPUT_GAMEPAD=1
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THREAD_PTHREAD=1
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TIME_SDL2=1
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||||
TIME_FIXED=0
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||||
)
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36
cmake/configure/psp.cmake
Normal file
36
cmake/configure/psp.cmake
Normal file
@@ -0,0 +1,36 @@
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||||
find_package(pspsdk REQUIRED)
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||||
find_package(SDL2 REQUIRED)
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||||
find_package(OpenGL REQUIRED)
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||||
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||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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${SDL2_LIBRARIES}
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SDL2
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pthread
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||||
OpenGL::GL
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||||
zip
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||||
bz2
|
||||
z
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mbedtls
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mbedcrypto
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lzma
|
||||
m
|
||||
)
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||||
target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
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||||
${SDL2_INCLUDE_DIRS}
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||||
)
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||||
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||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
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||||
PUBLIC
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||||
DISPLAY_SDL2=1
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||||
DISPLAY_WINDOW_WIDTH_DEFAULT=480
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||||
DISPLAY_WINDOW_HEIGHT_DEFAULT=272
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DISPLAY_WIDTH=480
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||||
DISPLAY_HEIGHT=272
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||||
DISPLAY_SIZE_DYNAMIC=0
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||||
DISPLAY_COLOR_TABLE=1
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||||
INPUT_SDL2=1
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||||
INPUT_GAMEPAD=1
|
||||
THREAD_PTHREAD=1
|
||||
TIME_FIXED=1
|
||||
)
|
||||
1
cmake/configure/wii.cmake
Normal file
1
cmake/configure/wii.cmake
Normal file
@@ -0,0 +1 @@
|
||||
include(cmake/configure/dolphin.cmake)
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@@ -8,6 +8,7 @@
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||||
#include "asset/asset.h"
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#include "assert/assert.h"
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#include "map/mapchunk.h"
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#include "util/endian.h"
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#pragma pack(push, 1)
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typedef struct {
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||||
@@ -56,7 +57,7 @@ errorret_t assetMapChunkHandler(assetcustom_t custom) {
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}
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// Fix endianess if necessary
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header.tileCount = le32toh(header.tileCount);
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header.tileCount = endianLittleToHost32(header.tileCount);
|
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|
||||
if(header.tileCount != CHUNK_TILE_COUNT) {
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zip_fclose(custom.zipFile);
|
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@@ -111,7 +112,7 @@ errorret_t assetMapChunkHandler(assetcustom_t custom) {
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}
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// Fix endianess if necessary
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modelHeader.vertexCount = le32toh(modelHeader.vertexCount);
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modelHeader.vertexCount = endianLittleToHost32(modelHeader.vertexCount);
|
||||
|
||||
if(
|
||||
vertexIndex + modelHeader.vertexCount >
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
#pragma once
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||||
#include "error/error.h"
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||||
#include "display/palette/palette.h"
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#include "display/texture/palette.h"
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||||
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typedef struct assetentire_s assetentire_t;
|
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|
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|
||||
@@ -8,7 +8,8 @@
|
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#include "assettexture.h"
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#include "asset/assettype.h"
|
||||
#include "assert/assert.h"
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||||
#include "display/texture.h"
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||||
#include "display/texture/texture.h"
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||||
#include "util/endian.h"
|
||||
|
||||
errorret_t assetTextureLoad(assetentire_t entire) {
|
||||
assertNotNull(entire.data, "Data pointer cannot be NULL.");
|
||||
@@ -32,8 +33,8 @@ errorret_t assetTextureLoad(assetentire_t entire) {
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||||
}
|
||||
|
||||
// Fix endian
|
||||
assetData->width = le32toh(assetData->width);
|
||||
assetData->height = le32toh(assetData->height);
|
||||
assetData->width = endianLittleToHost32(assetData->width);
|
||||
assetData->height = endianLittleToHost32(assetData->height);
|
||||
|
||||
// Check dimensions.
|
||||
if(
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
|
||||
#define ASSET_TEXTURE_WIDTH_MAX 256
|
||||
#define ASSET_TEXTURE_HEIGHT_MAX 256
|
||||
#define ASSET_TEXTURE_WIDTH_MAX 2048
|
||||
#define ASSET_TEXTURE_HEIGHT_MAX 2048
|
||||
#define ASSET_TEXTURE_SIZE_MAX ( \
|
||||
ASSET_TEXTURE_WIDTH_MAX * ASSET_TEXTURE_HEIGHT_MAX \
|
||||
)
|
||||
@@ -20,10 +20,8 @@ typedef struct assetentire_s assetentire_t;
|
||||
typedef struct {
|
||||
char_t header[3];
|
||||
uint8_t version;
|
||||
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint8_t paletteIndex;
|
||||
uint8_t palette[ASSET_TEXTURE_SIZE_MAX];
|
||||
} assettexture_t;
|
||||
#pragma pack(pop)
|
||||
|
||||
@@ -7,7 +7,9 @@
|
||||
|
||||
#include "asset/asset.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/tileset/tileset.h"
|
||||
#include "display/texture/tileset.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/endian.h"
|
||||
|
||||
errorret_t assetTilesetLoad(assetentire_t entire) {
|
||||
assertNotNull(entire.data, "Asset data cannot be null");
|
||||
@@ -28,5 +30,41 @@ errorret_t assetTilesetLoad(assetentire_t entire) {
|
||||
errorThrow("Unsupported tileset version");
|
||||
}
|
||||
|
||||
errorThrow("unfinished");
|
||||
// Fix endianness
|
||||
tilesetData->tileWidth = endianLittleToHost16(tilesetData->tileWidth);
|
||||
tilesetData->tileHeight = endianLittleToHost16(tilesetData->tileHeight);
|
||||
tilesetData->columnCount = endianLittleToHost16(tilesetData->columnCount);
|
||||
tilesetData->rowCount = endianLittleToHost16(tilesetData->rowCount);
|
||||
tilesetData->right = endianLittleToHost16(tilesetData->right);
|
||||
tilesetData->bottom = endianLittleToHost16(tilesetData->bottom);
|
||||
|
||||
if(tilesetData->tileWidth == 0) {
|
||||
errorThrow("Tile width cannot be 0");
|
||||
}
|
||||
if(tilesetData->tileHeight == 0) {
|
||||
errorThrow("Tile height cannot be 0");
|
||||
}
|
||||
if(tilesetData->columnCount == 0) {
|
||||
errorThrow("Column count cannot be 0");
|
||||
}
|
||||
if(tilesetData->rowCount == 0) {
|
||||
errorThrow("Row count cannot be 0");
|
||||
}
|
||||
|
||||
tilesetData->u0 = endianLittleToHostFloat(tilesetData->u0);
|
||||
tilesetData->v0 = endianLittleToHostFloat(tilesetData->v0);
|
||||
|
||||
if(tilesetData->v0 < 0.0f || tilesetData->v0 > 1.0f) {
|
||||
errorThrow("Invalid v0 value in tileset");
|
||||
}
|
||||
|
||||
// Setup tileset
|
||||
tileset->tileWidth = tilesetData->tileWidth;
|
||||
tileset->tileHeight = tilesetData->tileHeight;
|
||||
tileset->tileCount = tilesetData->columnCount * tilesetData->rowCount;
|
||||
tileset->columns = tilesetData->columnCount;
|
||||
tileset->rows = tilesetData->rowCount;
|
||||
tileset->uv[0] = tilesetData->u0;
|
||||
tileset->uv[1] = tilesetData->v0;
|
||||
errorOk();
|
||||
}
|
||||
@@ -12,6 +12,14 @@
|
||||
typedef struct {
|
||||
char_t header[3];
|
||||
uint8_t version;
|
||||
uint16_t tileWidth;
|
||||
uint16_t tileHeight;
|
||||
uint16_t columnCount;
|
||||
uint16_t rowCount;
|
||||
uint16_t right;
|
||||
uint16_t bottom;
|
||||
float_t u0;
|
||||
float_t v0;
|
||||
} assettileset_t;
|
||||
#pragma pack(pop)
|
||||
|
||||
|
||||
@@ -7,6 +7,4 @@
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
debug.c
|
||||
)
|
||||
|
||||
# Subdirs
|
||||
)
|
||||
@@ -9,7 +9,6 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
display.c
|
||||
framebuffer.c
|
||||
screen.c
|
||||
texture.c
|
||||
spritebatch.c
|
||||
text.c
|
||||
)
|
||||
@@ -17,38 +16,9 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
# Subdirectories
|
||||
add_subdirectory(camera)
|
||||
add_subdirectory(mesh)
|
||||
add_subdirectory(palette)
|
||||
add_subdirectory(tileset)
|
||||
|
||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
DISPLAY_SDL2=1
|
||||
DISPLAY_WINDOW_WIDTH_DEFAULT=1080
|
||||
DISPLAY_WINDOW_HEIGHT_DEFAULT=810
|
||||
DISPLAY_SCREEN_HEIGHT_DEFAULT=270
|
||||
)
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
DISPLAY_SDL2=1
|
||||
DISPLAY_WINDOW_WIDTH_DEFAULT=480
|
||||
DISPLAY_WINDOW_HEIGHT_DEFAULT=272
|
||||
DISPLAY_WIDTH=480
|
||||
DISPLAY_HEIGHT=272
|
||||
DISPLAY_SIZE_DYNAMIC=0
|
||||
)
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
DISPLAY_WINDOW_WIDTH_DEFAULT=640
|
||||
DISPLAY_WINDOW_HEIGHT_DEFAULT=480
|
||||
DISPLAY_WIDTH=640
|
||||
DISPLAY_HEIGHT=480
|
||||
DISPLAY_SIZE_DYNAMIC=0
|
||||
)
|
||||
endif()
|
||||
add_subdirectory(texture)
|
||||
|
||||
# Color definitions
|
||||
dusk_run_python(
|
||||
dusk_color_defs
|
||||
tools.display.color.csv
|
||||
|
||||
@@ -88,6 +88,7 @@ errorret_t displayInit(void) {
|
||||
#else
|
||||
GLint mask = 0;
|
||||
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
|
||||
DISPLAY.usingShaderedPalettes = true;
|
||||
if(mask & GL_CONTEXT_CORE_PROFILE_BIT) {
|
||||
GLint numExtens = 0;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &numExtens);
|
||||
@@ -100,7 +101,7 @@ errorret_t displayInit(void) {
|
||||
}
|
||||
} else {
|
||||
const char* ext = (const char*)glGetString(GL_EXTENSIONS);
|
||||
DISPLAY.usingShaderedPalettes = (
|
||||
DISPLAY.usingShaderedPalettes = !(
|
||||
ext && strstr(ext, "GL_EXT_paletted_texture")
|
||||
);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "display/texture.h"
|
||||
#include "display/texture/texture.h"
|
||||
|
||||
#define FRAMEBUFFER_CLEAR_COLOR (1 << 0)
|
||||
#define FRAMEBUFFER_CLEAR_DEPTH (1 << 1)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
#pragma once
|
||||
#include "display/mesh/quad.h"
|
||||
#include "display/texture.h"
|
||||
#include "display/texture/texture.h"
|
||||
|
||||
#define SPRITEBATCH_SPRITES_MAX 128
|
||||
#define SPRITEBATCH_VERTEX_COUNT (SPRITEBATCH_SPRITES_MAX * QUAD_VERTEX_COUNT)
|
||||
|
||||
@@ -21,7 +21,7 @@ errorret_t textInit(void) {
|
||||
}
|
||||
|
||||
void textDispose(void) {
|
||||
// textureDispose(&DEFAULT_FONT_TEXTURE);
|
||||
textureDispose(&DEFAULT_FONT_TEXTURE);
|
||||
}
|
||||
|
||||
void textDrawChar(
|
||||
@@ -36,7 +36,6 @@ void textDrawChar(
|
||||
if(tileIndex < 0 || tileIndex >= tileset->tileCount) {
|
||||
tileIndex = ((int32_t)'@') - TEXT_CHAR_START;
|
||||
}
|
||||
|
||||
assertTrue(
|
||||
tileIndex >= 0 && tileIndex <= tileset->tileCount,
|
||||
"Character is out of bounds for font tiles"
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
|
||||
#pragma once
|
||||
#include "asset/asset.h"
|
||||
#include "display/texture.h"
|
||||
#include "display/tileset/tileset.h"
|
||||
#include "display/texture/texture.h"
|
||||
#include "display/texture/tileset.h"
|
||||
|
||||
#define TEXT_CHAR_START '!'
|
||||
|
||||
|
||||
@@ -6,5 +6,7 @@
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
tileset.c
|
||||
texture.c
|
||||
palette.c
|
||||
)
|
||||
@@ -8,6 +8,18 @@
|
||||
#pragma once
|
||||
#include "display/color.h"
|
||||
|
||||
#if DISPLAY_SDL2
|
||||
#if DISPLAY_SHADER == 1
|
||||
|
||||
#elif DISPLAY_COLOR_TABLE == 1
|
||||
|
||||
#else
|
||||
#error "Unsupported palette mode"
|
||||
#endif
|
||||
#else
|
||||
#error "Unsupported palette mode"
|
||||
#endif
|
||||
|
||||
#define PALETTE_COUNT_MAX 4
|
||||
#define PALETTE_COLOR_COUNT_MAX 0xFF
|
||||
|
||||
51
src/display/texture/palettetexture.c
Normal file
51
src/display/texture/palettetexture.c
Normal file
@@ -0,0 +1,51 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "palettetexture.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void paletteTextureInit(
|
||||
palettetexture_t *texture,
|
||||
const int32_t width,
|
||||
const int32_t height,
|
||||
const uint8_t *data
|
||||
) {
|
||||
assertNotNull(texture, "Palette texture cannot be NULL");
|
||||
assertTrue(width > 0 && height > 0, "width/height must be greater than 0");
|
||||
assertNotNull(data, "Palette texture data cannot be NULL");
|
||||
|
||||
#if DISPLAY_SDL2
|
||||
#if DISPLAY_SHADER == 1
|
||||
// Palette textures not supported, convert to GL_RED style texture
|
||||
// so shader can perform the lookup.
|
||||
uint8_t formatted[width * height];
|
||||
for(int32_t i = 0; i < width * height; i++) {
|
||||
uint8_t index = data.paletteData[i];
|
||||
formatted[i] = index * 128;
|
||||
}
|
||||
glTexImage2D(
|
||||
GL_TEXTURE_2D, 0, GL_R8, width, height, 0,
|
||||
GL_RED, GL_UNSIGNED_BYTE, (void*)formatted
|
||||
);
|
||||
|
||||
#else
|
||||
glTexImage2D(
|
||||
GL_TEXTURE_2D,
|
||||
0, GL_COLOR_INDEX8_EXT,
|
||||
width, height,
|
||||
0, GL_COLOR_INDEX8_EXT,
|
||||
GL_UNSIGNED_BYTE, (void*)data.paletteData
|
||||
);
|
||||
// glColorTableEXT(
|
||||
// GL_TEXTURE_2D, GL_RGBA, data.palette.palette->colorCount, GL_RGBA,
|
||||
// GL_UNSIGNED_BYTE, (const void*)data.palette.palette->colors
|
||||
// );
|
||||
#endif
|
||||
#else
|
||||
#error "Palette textures not supported on this platform"
|
||||
#endif
|
||||
}
|
||||
28
src/display/texture/palettetexture.h
Normal file
28
src/display/texture/palettetexture.h
Normal file
@@ -0,0 +1,28 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef struct {
|
||||
|
||||
} palettetexture_t;
|
||||
|
||||
/**
|
||||
* Initializes a palette texture.
|
||||
*
|
||||
* @param texture The palette texture to initialize.
|
||||
* @param width The width of the texture. Must be a power of 2.
|
||||
* @param height The height of the texture. Must be a power of 2.
|
||||
* @param data The palette index data for the texture.
|
||||
*/
|
||||
void paletteTextureInit(
|
||||
palettetexture_t *texture,
|
||||
const int32_t width,
|
||||
const int32_t height,
|
||||
const uint8_t *data
|
||||
);
|
||||
@@ -52,12 +52,13 @@ void textureInit(
|
||||
uint8_t formatted[width * height];
|
||||
for(int32_t i = 0; i < width * height; i++) {
|
||||
uint8_t index = data.paletteData[i];
|
||||
formatted[i] = index;
|
||||
formatted[i] = index * 128;
|
||||
}
|
||||
glTexImage2D(
|
||||
GL_TEXTURE_2D, 0, GL_R, width, height, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, (void*)formatted
|
||||
GL_TEXTURE_2D, 0, GL_R8, width, height, 0,
|
||||
GL_RED, GL_UNSIGNED_BYTE, (void*)formatted
|
||||
);
|
||||
|
||||
} else {
|
||||
glTexImage2D(
|
||||
GL_TEXTURE_2D,
|
||||
@@ -66,12 +67,17 @@ void textureInit(
|
||||
0, GL_COLOR_INDEX8_EXT,
|
||||
GL_UNSIGNED_BYTE, (void*)data.paletteData
|
||||
);
|
||||
|
||||
// glColorTableEXT(
|
||||
// GL_TEXTURE_2D, GL_RGBA, data.palette.palette->colorCount, GL_RGBA,
|
||||
// GL_UNSIGNED_BYTE, (const void*)data.palette.palette->colors
|
||||
// );
|
||||
}
|
||||
|
||||
GLenum err = glGetError();
|
||||
if(err != GL_NO_ERROR) {
|
||||
printf("GL Error uploading palette texture: %d\n", err);
|
||||
assertUnreachable("GL error uploading palette texture");
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -8,7 +8,7 @@
|
||||
#pragma once
|
||||
#include "display/color.h"
|
||||
#include "display/displaydefs.h"
|
||||
#include "display/palette/palette.h"
|
||||
#include "display/texture/palette.h"
|
||||
|
||||
typedef enum {
|
||||
#if DISPLAY_SDL2
|
||||
@@ -9,14 +9,12 @@
|
||||
#include "dusk.h"
|
||||
|
||||
typedef struct tileset_s {
|
||||
const char_t *name;
|
||||
const uint16_t tileWidth;
|
||||
const uint16_t tileHeight;
|
||||
const uint16_t tileCount;
|
||||
const uint16_t columns;
|
||||
const uint16_t rows;
|
||||
const vec2 uv;
|
||||
const char_t *image;
|
||||
uint16_t tileWidth;
|
||||
uint16_t tileHeight;
|
||||
uint16_t tileCount;
|
||||
uint16_t columns;
|
||||
uint16_t rows;
|
||||
vec2 uv;
|
||||
} tileset_t;
|
||||
|
||||
/**
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
tileset.c
|
||||
)
|
||||
@@ -33,11 +33,6 @@
|
||||
#include <ogcsys.h>
|
||||
#include <gccore.h>
|
||||
#include <malloc.h>
|
||||
#include <sys/endian.h>
|
||||
#else
|
||||
#ifndef le32toh
|
||||
#define le32toh(x) (x)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
typedef bool bool_t;
|
||||
|
||||
@@ -11,30 +11,7 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
inputaction.c
|
||||
)
|
||||
|
||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
INPUT_SDL2=1
|
||||
INPUT_KEYBOARD=1
|
||||
INPUT_POINTER=1
|
||||
INPUT_GAMEPAD=1
|
||||
)
|
||||
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
INPUT_SDL2=1
|
||||
INPUT_GAMEPAD=1
|
||||
)
|
||||
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
INPUT_GAMEPAD=1
|
||||
)
|
||||
endif()
|
||||
|
||||
# CSV
|
||||
# Input Action Definitions
|
||||
dusk_run_python(
|
||||
dusk_input_csv_defs
|
||||
tools.input.csv
|
||||
|
||||
@@ -10,6 +10,7 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
backpack.c
|
||||
)
|
||||
|
||||
# Item Definitions
|
||||
dusk_run_python(
|
||||
dusk_item_csv_defs
|
||||
tools.item.csv
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
#include "moduletexture.h"
|
||||
#include "asset/asset.h"
|
||||
#include "display/texture.h"
|
||||
#include "display/texture/texture.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
#include "moduletileset.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/tileset/tileset.h"
|
||||
#include "display/texture/tileset.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
#include "debug/debug.h"
|
||||
@@ -41,13 +41,7 @@ int moduleTilesetIndex(lua_State *l) {
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
|
||||
if(stringCompare(key, "name") == 0) {
|
||||
lua_pushstring(l, ts->name);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "texture") == 0) {
|
||||
lua_pushstring(l, ts->image);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "tileWidth") == 0) {
|
||||
if(stringCompare(key, "tileWidth") == 0) {
|
||||
lua_pushnumber(l, ts->tileWidth);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "tileHeight") == 0) {
|
||||
@@ -72,7 +66,9 @@ int moduleTilesetToString(lua_State *l) {
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
|
||||
lua_pushfstring(l, "Tileset: %s", ts->name);
|
||||
lua_pushfstring(l, "Tileset: %dx%d tile, %d columns, %d rows",
|
||||
ts->tileWidth, ts->tileHeight, ts->columns, ts->rows
|
||||
);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
storyflag.c
|
||||
)
|
||||
|
||||
# Story Flag Definitions
|
||||
dusk_run_python(
|
||||
dusk_story_defs
|
||||
tools.story.csv
|
||||
|
||||
@@ -8,21 +8,4 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
thread.c
|
||||
threadmutex.c
|
||||
)
|
||||
|
||||
# Compiler flags.
|
||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
THREAD_PTHREAD=1
|
||||
)
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
THREAD_PTHREAD=1
|
||||
)
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
)
|
||||
endif()
|
||||
)
|
||||
@@ -7,23 +7,4 @@
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
time.c
|
||||
)
|
||||
|
||||
# Compiler defs
|
||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
TIME_SDL2=1
|
||||
TIME_FIXED=0
|
||||
)
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
TIME_FIXED=1
|
||||
)
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
TIME_FIXED=1
|
||||
)
|
||||
endif()
|
||||
)
|
||||
@@ -7,6 +7,7 @@
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
array.c
|
||||
endian.c
|
||||
memory.c
|
||||
string.c
|
||||
math.c
|
||||
|
||||
67
src/util/endian.c
Normal file
67
src/util/endian.c
Normal file
@@ -0,0 +1,67 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "util/endian.h"
|
||||
#include "util/memory.h"
|
||||
|
||||
bool_t isHostLittleEndian(void) {
|
||||
uint32_t value = ENDIAN_MAGIC;
|
||||
uint8_t *bytePtr = (uint8_t *)&value;
|
||||
return bytePtr[0] == 0x04;
|
||||
}
|
||||
|
||||
uint32_t endianLittleToHost32(uint32_t value) {
|
||||
if(isHostLittleEndian()) {
|
||||
return value;
|
||||
}
|
||||
|
||||
return (
|
||||
((value & 0x000000FF) << 24) |
|
||||
((value & 0x0000FF00) << 8) |
|
||||
((value & 0x00FF0000) >> 8) |
|
||||
((value & 0xFF000000) >> 24)
|
||||
);
|
||||
}
|
||||
|
||||
uint16_t endianLittleToHost16(uint16_t value) {
|
||||
if(isHostLittleEndian()) {
|
||||
return value;
|
||||
}
|
||||
return (uint16_t)(((value & 0x00FF) << 8) |
|
||||
((value & 0xFF00) >> 8));
|
||||
}
|
||||
|
||||
uint64_t endianLittleToHost64(uint64_t value) {
|
||||
if(isHostLittleEndian()) {
|
||||
return value;
|
||||
}
|
||||
return (
|
||||
((value & 0x00000000000000FFULL) << 56) |
|
||||
((value & 0x000000000000FF00ULL) << 40) |
|
||||
((value & 0x0000000000FF0000ULL) << 24) |
|
||||
((value & 0x00000000FF000000ULL) << 8) |
|
||||
((value & 0x000000FF00000000ULL) >> 8) |
|
||||
((value & 0x0000FF0000000000ULL) >> 24) |
|
||||
((value & 0x00FF000000000000ULL) >> 40) |
|
||||
((value & 0xFF00000000000000ULL) >> 56)
|
||||
);
|
||||
}
|
||||
|
||||
float_t endianLittleToHostFloat(float_t value) {
|
||||
if(isHostLittleEndian()) {
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t temp;
|
||||
float_t result;
|
||||
memoryCopy(&temp, &value, sizeof(uint32_t));
|
||||
temp = endianLittleToHost32(temp);
|
||||
memoryCopy(&result, &temp, sizeof(uint32_t));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
48
src/util/endian.h
Normal file
48
src/util/endian.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
static const uint32_t ENDIAN_MAGIC = 0x01020304;
|
||||
|
||||
/**
|
||||
* Checks if the host system is little-endian.
|
||||
*
|
||||
* @return true if the host is little-endian, false otherwise.
|
||||
*/
|
||||
bool_t isHostLittleEndian(void);
|
||||
|
||||
/**
|
||||
* Converts a 32-bit integer from little-endian to host byte order.
|
||||
*
|
||||
* @param value The little-endian value to convert.
|
||||
* @return The value in host byte order.
|
||||
*/
|
||||
uint32_t endianLittleToHost32(uint32_t value);
|
||||
|
||||
/**
|
||||
* Converts a 16-bit integer from little-endian to host byte order.
|
||||
* @param value The little-endian value to convert.
|
||||
* @return The value in host byte order.
|
||||
*/
|
||||
uint16_t endianLittleToHost16(uint16_t value);
|
||||
|
||||
/**
|
||||
* Converts a 64-bit integer from little-endian to host byte order.
|
||||
* @param value The little-endian value to convert.
|
||||
* @return The value in host byte order.
|
||||
*/
|
||||
uint64_t endianLittleToHost64(uint64_t value);
|
||||
|
||||
/**
|
||||
* Converts a float from little-endian to host byte order.
|
||||
*
|
||||
* @param value The little-endian value to convert.
|
||||
* @return The value in host byte order.
|
||||
*/
|
||||
float_t endianLittleToHostFloat(float_t value);
|
||||
@@ -661,7 +661,7 @@
|
||||
const header = new Uint8Array([0x44, 0x50, 0x54, 0x01]); // 'DPT' + version 1
|
||||
|
||||
// Dimensions
|
||||
const widthBytes = new Uint8Array([ imageWidth ]);
|
||||
const widthBytes = new Uint32Array([ imageWidth ]);
|
||||
const heightBytes = new Uint32Array([ imageHeight ]);
|
||||
|
||||
// add indexed image data (imageWidth * imageHeight bytes)
|
||||
|
||||
@@ -94,6 +94,9 @@
|
||||
return onBadImages('Please select 2 or more image images.');
|
||||
}
|
||||
|
||||
// Sort images by name to ensure consistent output
|
||||
images = Object.fromEntries(Object.entries(images).sort(([nameA], [nameB]) => nameA.localeCompare(nameB)));
|
||||
|
||||
elFileError.style.display = 'none';
|
||||
|
||||
let strInfo = `Selected ${Object.keys(images).length} images:\n`;
|
||||
@@ -119,7 +122,16 @@
|
||||
outputHeight = firstHeight;
|
||||
outputWidth = nextPowerOfTwo(Object.values(images).reduce((sum, img) => sum + img.width, 0));
|
||||
} else {
|
||||
onBadImages('All images must share the same width or height, and that dimension must be a power of two.');
|
||||
if(allImagesShareWidth) {
|
||||
outputWidth = nextPowerOfTwo(firstWidth);
|
||||
outputHeight = nextPowerOfTwo(Object.values(images).reduce((sum, img) => sum + img.height, 0));
|
||||
} else if(allImagesShareHeight) {
|
||||
outputHeight = nextPowerOfTwo(firstHeight);
|
||||
outputWidth = nextPowerOfTwo(Object.values(images).reduce((sum, img) => sum + img.width, 0));
|
||||
} else {
|
||||
onBadImages('All images must share the same width or height to be joined together.');
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Update preview
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>Dusk Tools / Tileset Creator</title>
|
||||
|
||||
|
||||
<style type="text/css">
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
@@ -13,7 +13,7 @@
|
||||
body {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
|
||||
canvas {
|
||||
image-rendering: pixelated;
|
||||
}
|
||||
@@ -31,20 +31,52 @@
|
||||
<div>
|
||||
<h2>Tileset Settings</h2>
|
||||
<div>
|
||||
<label>Tile Width:</label>
|
||||
<input type="number" value="8" data-tile-width min="1" step="1" />
|
||||
<button data-load-tileset>Load Tileset</button>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
Define tile count by:
|
||||
<div>
|
||||
<label>
|
||||
Tile Size
|
||||
<input type="radio" name="define-by" value="size" checked />
|
||||
</label>
|
||||
|
||||
<label>
|
||||
Tile Count
|
||||
<input type="radio" name="define-by" value="count" />
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div data-tile-sizes>
|
||||
<div>
|
||||
<label>Tile Width:</label>
|
||||
<input type="number" value="8" data-tile-width min="1" step="1" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Tile Height:</label>
|
||||
<input type="number" value="8" data-tile-height min="1" step="1" />
|
||||
</div>
|
||||
</div>
|
||||
<div data-tile-counts style="display: none;">
|
||||
<div>
|
||||
<label>Column Count:</label>
|
||||
<input type="number" value="10" data-column-count min="1" step="1" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Row Count:</label>
|
||||
<input type="number" value="10" data-row-count min="1" step="1" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<label>Unused Space on Right of Texture:</label>
|
||||
<input type="number" value="0" data-right min="0" step="1" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Tile Height:</label>
|
||||
<input type="number" value="8" data-tile-height min="1" step="1" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Column Count:</label>
|
||||
<input type="number" value="10" data-column-count min="1" step="1" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Row Count:</label>
|
||||
<input type="number" value="10" data-row-count min="1" step="1" />
|
||||
<label>Unused Space on Bottom of Texture:</label>
|
||||
<input type="number" value="0" data-bottom min="0" step="1" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -61,28 +93,34 @@
|
||||
</label>
|
||||
</div>
|
||||
<div>
|
||||
<label>
|
||||
Preview Background:
|
||||
<button data-page-bg-white>White</button>
|
||||
<button data-page-bg-transparent>Black</button>
|
||||
<button data-page-bg-checkerboard>Checkerboard</button>
|
||||
<button data-page-bg-magenta>Magenta</button>
|
||||
<button data-page-bg-blue>Blue</button>
|
||||
<button data-page-bg-green>Green</button>
|
||||
</label>
|
||||
</div>
|
||||
<div>
|
||||
<canvas data-output-preview style="border:1px solid black;"></canvas>
|
||||
</div>
|
||||
<div>
|
||||
<textarea data-output-information rows="15" style="width: 500px;"></textarea>
|
||||
</div>
|
||||
<div>
|
||||
<button data-tileset-download>Download Tileset</button>
|
||||
<label>
|
||||
Preview Background:
|
||||
<button data-page-bg-white>White</button>
|
||||
<button data-page-bg-transparent>Black</button>
|
||||
<button data-page-bg-checkerboard>Checkerboard</button>
|
||||
<button data-page-bg-magenta>Magenta</button>
|
||||
<button data-page-bg-blue>Blue</button>
|
||||
<button data-page-bg-green>Green</button>
|
||||
</label>
|
||||
</div>
|
||||
<div>
|
||||
<canvas data-output-preview style="border:1px solid black;"></canvas>
|
||||
</div>
|
||||
<div>
|
||||
<textarea data-output-information rows="15" style="width: 500px;"></textarea>
|
||||
</div>
|
||||
<div>
|
||||
<button data-tileset-download>Download Tileset</button>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
<script type="text/javascript">
|
||||
// Element selectors
|
||||
const elDefineBySize = document.querySelector('input[name="define-by"][value="size"]');
|
||||
const elDefineByCount = document.querySelector('input[name="define-by"][value="count"]');
|
||||
const elTileSizes = document.querySelector('[data-tile-sizes]');
|
||||
const elTileCounts = document.querySelector('[data-tile-counts]');
|
||||
const elTileWidth = document.querySelector('[data-tile-width]');
|
||||
const elTileHeight = document.querySelector('[data-tile-height]');
|
||||
const elColumnCount = document.querySelector('[data-column-count]');
|
||||
@@ -92,6 +130,8 @@
|
||||
const elOutputInformation = document.querySelector('[data-output-information]');
|
||||
const elOutputPreview = document.querySelector('[data-output-preview]');
|
||||
const elScale = document.querySelector('[data-indexed-preview-scale]');
|
||||
const elRight = document.querySelector('[data-right]');
|
||||
const elBottom = document.querySelector('[data-bottom]');
|
||||
const btnDownloadTileset = document.querySelector('[data-tileset-download]');
|
||||
const btnBackgroundWhite = document.querySelector('[data-page-bg-white]');
|
||||
const btnBackgroundTransparent = document.querySelector('[data-page-bg-transparent]');
|
||||
@@ -99,130 +139,181 @@
|
||||
const btnBackgroundMagenta = document.querySelector('[data-page-bg-magenta]');
|
||||
const btnBackgroundBlue = document.querySelector('[data-page-bg-blue]');
|
||||
const btnBackgroundGreen = document.querySelector('[data-page-bg-green]');
|
||||
const btnDownloadPalette = document.querySelector('[data-palette-download]');
|
||||
const btnDownloadImage = document.querySelector('[data-indexed-download]');
|
||||
const btnLoadTileset = document.querySelector('[data-load-tileset]');
|
||||
|
||||
// State
|
||||
let imageWidth = 0;
|
||||
let imageHeight = 0;
|
||||
let image = null;
|
||||
let pixels = null;
|
||||
let hoveredX = -1;
|
||||
let hoveredY = -1;
|
||||
|
||||
const updatePreview = () => {
|
||||
if(!image) return;
|
||||
const getValues = () => {
|
||||
if(!pixels) return null;
|
||||
|
||||
let tileWidth, tileHeight, columnCount, rowCount;
|
||||
if(elDefineBySize.checked) {
|
||||
console.log('Defining by size');
|
||||
tileWidth = parseInt(elTileWidth.value) || 0;
|
||||
tileHeight = parseInt(elTileHeight.value) || 0;
|
||||
columnCount = Math.floor(imageWidth / tileWidth);
|
||||
rowCount = Math.floor(imageHeight / tileHeight);
|
||||
} else {
|
||||
console.log('Defining by count');
|
||||
columnCount = parseInt(elColumnCount.value) || 0;
|
||||
rowCount = parseInt(elRowCount.value) || 0;
|
||||
tileWidth = Math.floor(imageWidth / columnCount);
|
||||
tileHeight = Math.floor(imageHeight / rowCount);
|
||||
}
|
||||
|
||||
const right = parseInt(elRight.value) || 0;
|
||||
const bottom = parseInt(elBottom.value) || 0;
|
||||
|
||||
const scale = parseInt(elScale.value) || 1;
|
||||
elOutputPreview.width = imageWidth * scale;
|
||||
elOutputPreview.height = imageHeight * scale;
|
||||
const scaledWidth = imageWidth * scale;
|
||||
const scaledHeight = imageHeight * scale;
|
||||
const scaledTileWidth = tileWidth * scale;
|
||||
const scaledTileHeight = tileHeight * scale;
|
||||
const scaledRight = right * scale;
|
||||
const scaledBottom = bottom * scale;
|
||||
|
||||
const u0 = (tileWidth / imageWidth);
|
||||
const v0 = (tileHeight / imageHeight);
|
||||
|
||||
const hoveredTileX = isNaN(hoveredX) || hoveredX < 0 ? 0 : hoveredX;
|
||||
const hoveredTileY = isNaN(hoveredY) || hoveredY < 0 ? 0 : hoveredY;
|
||||
const hoveredU0 = hoveredTileX * u0;
|
||||
const hoveredV0 = hoveredTileY * v0;
|
||||
const hoveredU1 = hoveredU0 + u0;
|
||||
const hoveredV1 = hoveredV0 + v0;
|
||||
const hoveredTileIndex = hoveredTileY * columnCount + hoveredTileX;
|
||||
|
||||
return {
|
||||
tileWidth,
|
||||
tileHeight,
|
||||
columnCount,
|
||||
rowCount,
|
||||
right,
|
||||
bottom,
|
||||
scale,
|
||||
scaledWidth,
|
||||
scaledHeight,
|
||||
scaledTileWidth,
|
||||
scaledTileHeight,
|
||||
scaledRight,
|
||||
scaledBottom,
|
||||
u0,
|
||||
v0,
|
||||
hoveredU0,
|
||||
hoveredV0,
|
||||
hoveredU1,
|
||||
hoveredV1,
|
||||
hoveredTileX,
|
||||
hoveredTileY,
|
||||
hoveredTileIndex,
|
||||
}
|
||||
}
|
||||
|
||||
const updatePreview = () => {
|
||||
const v = getValues();
|
||||
if(!v) return;
|
||||
// console.log('Updating preview with values', v);
|
||||
|
||||
// Prepare canvas
|
||||
elOutputPreview.width = v.scaledWidth;
|
||||
elOutputPreview.height = v.scaledHeight;
|
||||
const ctx = elOutputPreview.getContext('2d');
|
||||
ctx.clearRect(0, 0, elOutputPreview.width, elOutputPreview.height);
|
||||
ctx.imageSmoothingEnabled = false;
|
||||
ctx.drawImage(image, 0, 0, elOutputPreview.width, elOutputPreview.height);
|
||||
|
||||
// Draw grid lines
|
||||
const tileWidth = parseInt(elTileWidth.value) || 0;
|
||||
const tileHeight = parseInt(elTileHeight.value) || 0;
|
||||
const scaledTileWidth = tileWidth * scale;
|
||||
const scaledTileHeight = tileHeight * scale;
|
||||
const columnCount = parseInt(elColumnCount.value) || 0;
|
||||
const rowCount = parseInt(elRowCount.value) || 0;
|
||||
// Resize pixels
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = imageWidth;
|
||||
tempCanvas.height = imageHeight;
|
||||
const tempCtx = tempCanvas.getContext('2d');
|
||||
const imageData = tempCtx.createImageData(imageWidth, imageHeight);
|
||||
imageData.data.set(pixels);
|
||||
tempCtx.putImageData(imageData, 0, 0);
|
||||
ctx.drawImage(tempCanvas, 0, 0, elOutputPreview.width, elOutputPreview.height);
|
||||
|
||||
// Draw blue overflow area for right and bottom cutoff
|
||||
ctx.fillStyle = 'rgba(0,0,255,0.5)';
|
||||
if(v.right > 0) {
|
||||
ctx.fillRect(v.scaledWidth - v.scaledRight, 0, v.scaledRight, elOutputPreview.height);
|
||||
}
|
||||
if(v.bottom > 0) {
|
||||
ctx.fillRect(0, v.scaledHeight - v.scaledBottom, elOutputPreview.width, v.scaledBottom);
|
||||
}
|
||||
|
||||
// Draw red grid lines for tile boundaries
|
||||
ctx.strokeStyle = 'rgba(255,0,0,1)';
|
||||
for(let x = scaledTileWidth; x < elOutputPreview.width; x += scaledTileWidth) {
|
||||
for (let x = v.scaledTileWidth; x < elOutputPreview.width; x += v.scaledTileWidth) {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x, 0);
|
||||
ctx.lineTo(x, elOutputPreview.height);
|
||||
ctx.stroke();
|
||||
}
|
||||
for(let y = scaledTileHeight; y < elOutputPreview.height; y += scaledTileHeight) {
|
||||
for (let y = v.scaledTileHeight; y < elOutputPreview.height; y += v.scaledTileHeight) {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(0, y);
|
||||
ctx.lineTo(elOutputPreview.width, y);
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
const u0 = tileWidth / imageWidth;
|
||||
const v0 = tileHeight / imageHeight;
|
||||
const hoveredU0 = hoveredX != -1 && hoveredY != -1 ? (hoveredX * tileWidth / imageWidth) : 0;
|
||||
const hoveredV0 = hoveredX != -1 && hoveredY != -1 ? (hoveredY * tileHeight / imageHeight) : 0;
|
||||
const hoveredU1 = hoveredU0 + u0;
|
||||
const hoveredV1 = hoveredV0 + v0;
|
||||
|
||||
elOutputInformation.value = [
|
||||
hoveredX != -1 ? `Hovered Tile: ${hoveredX}, ${hoveredY} (${hoveredY * columnCount + hoveredX})` : 'Hovered Tile: None',
|
||||
hoveredX != -1 ? `Hovered UV: ${(hoveredU0).toFixed(4)}, ${(hoveredV0).toFixed(4)} -> ${(hoveredU1).toFixed(4)}, ${(hoveredV1).toFixed(4)}` : 'Hovered UV: None',
|
||||
v.hoveredX != -1 ? `Hovered Tile: ${v.hoveredTileX}, ${v.hoveredTileY} (${v.hoveredTileIndex})` : 'Hovered Tile: None',
|
||||
v.hoveredX != -1 ? `Hovered UV: ${(v.hoveredU0).toFixed(4)}, ${(v.hoveredV0).toFixed(4)} -> ${(v.hoveredU1).toFixed(4)}, ${(v.hoveredV1).toFixed(4)}` : 'Hovered UV: None',
|
||||
`Image Width: ${imageWidth}`,
|
||||
`Image Height: ${imageHeight}`,
|
||||
`Tile Width: ${elTileWidth.value}`,
|
||||
`Tile Height: ${elTileHeight.value}`,
|
||||
`Column Count: ${columnCount}`,
|
||||
`uv: ${u0.toFixed(4)}, ${v0.toFixed(4)}`,
|
||||
`Row Count: ${rowCount}`,
|
||||
`Tile count: ${columnCount * rowCount}`,
|
||||
`Tile Width: ${v.tileWidth}`,
|
||||
`Tile Height: ${v.tileHeight}`,
|
||||
`Column Count: ${v.columnCount}`,
|
||||
`uv: ${v.u0.toFixed(4)}, ${v.v0.toFixed(4)}`,
|
||||
`Row Count: ${v.rowCount}`,
|
||||
`Tile count: ${v.columnCount * v.rowCount}`,
|
||||
].join('\n');
|
||||
}
|
||||
|
||||
elTileWidth.addEventListener('input', () => {
|
||||
if(imageWidth) {
|
||||
const tileWidth = parseInt(elTileWidth.value);
|
||||
const columnCount = Math.floor(imageWidth / tileWidth);
|
||||
elColumnCount.value = columnCount;
|
||||
}
|
||||
elTileWidth.addEventListener('input', updatePreview);
|
||||
elTileHeight.addEventListener('input', updatePreview);
|
||||
elColumnCount.addEventListener('input', updatePreview);
|
||||
elRowCount.addEventListener('input', updatePreview);
|
||||
elRight.addEventListener('input', updatePreview);
|
||||
elBottom.addEventListener('input', updatePreview);
|
||||
elScale.addEventListener('input', updatePreview);
|
||||
btnBackgroundWhite.addEventListener('click', () => document.body.style.background = 'white');
|
||||
btnBackgroundTransparent.addEventListener('click', () => document.body.style.background = 'black');
|
||||
btnBackgroundCheckerboard.addEventListener('click', () => document.body.style.background = 'repeating-conic-gradient(#ccc 0% 25%, #eee 0% 50%) 50% / 20px 20px');
|
||||
btnBackgroundMagenta.addEventListener('click', () => document.body.style.background = 'magenta');
|
||||
btnBackgroundBlue.addEventListener('click', () => document.body.style.background = 'blue');
|
||||
btnBackgroundGreen.addEventListener('click', () => document.body.style.background = 'green');
|
||||
|
||||
elDefineBySize.addEventListener('change', () => {
|
||||
if (elDefineBySize.checked) {
|
||||
elTileSizes.style.display = '';
|
||||
elTileCounts.style.display = 'none';
|
||||
}
|
||||
updatePreview();
|
||||
});
|
||||
|
||||
elTileHeight.addEventListener('input', () => {
|
||||
if(imageHeight) {
|
||||
const tileHeight = parseInt(elTileHeight.value);
|
||||
const rowCount = Math.floor(imageHeight / tileHeight);
|
||||
elRowCount.value = rowCount;
|
||||
}
|
||||
updatePreview();
|
||||
});
|
||||
|
||||
elColumnCount.addEventListener('input', () => {
|
||||
if(!imageWidth) {
|
||||
alert('Set an image first to calculate tile width from column count');
|
||||
return;
|
||||
}
|
||||
|
||||
const columnCount = parseInt(elColumnCount.value);
|
||||
const tileWidth = Math.floor(imageWidth / columnCount);
|
||||
elTileWidth.value = tileWidth;
|
||||
updatePreview();
|
||||
});
|
||||
|
||||
elRowCount.addEventListener('input', () => {
|
||||
if(!imageHeight) {
|
||||
alert('Set an image first to calculate tile height from row count');
|
||||
return;
|
||||
}
|
||||
|
||||
const rowCount = parseInt(elRowCount.value);
|
||||
const tileHeight = Math.floor(imageHeight / rowCount);
|
||||
elTileHeight.value = tileHeight;
|
||||
updatePreview();
|
||||
});
|
||||
|
||||
elScale.addEventListener('input', () => {
|
||||
elDefineByCount.addEventListener('change', () => {
|
||||
if (elDefineByCount.checked) {
|
||||
elTileSizes.style.display = 'none';
|
||||
elTileCounts.style.display = '';
|
||||
}
|
||||
updatePreview();
|
||||
});
|
||||
|
||||
elOutputPreview.addEventListener('mousemove', (e) => {
|
||||
if(!image) return;
|
||||
|
||||
const scale = parseInt(elScale.value) || 1;
|
||||
const tileWidth = parseInt(elTileWidth.value) || 0;
|
||||
const tileHeight = parseInt(elTileHeight.value) || 0;
|
||||
const columnCount = parseInt(elColumnCount.value) || 0;
|
||||
const rowCount = parseInt(elRowCount.value) || 0;
|
||||
const values = getValues();
|
||||
if(!values) return;
|
||||
|
||||
const rect = elOutputPreview.getBoundingClientRect();
|
||||
const x = Math.floor((e.clientX - rect.left) / scale);
|
||||
const y = Math.floor((e.clientY - rect.top) / scale);
|
||||
hoveredX = Math.floor(x / tileWidth);
|
||||
hoveredY = Math.floor(y / tileHeight);
|
||||
|
||||
if(hoveredX < 0 || hoveredX >= columnCount || hoveredY < 0 || hoveredY >= rowCount) {
|
||||
const x = Math.floor((e.clientX - rect.left) / values.scale);
|
||||
const y = Math.floor((e.clientY - rect.top) / values.scale);
|
||||
hoveredX = Math.floor(x / values.tileWidth);
|
||||
hoveredY = Math.floor(y / values.tileHeight);
|
||||
if(hoveredX < 0 || hoveredX >= values.columnCount || hoveredY < 0 || hoveredY >= values.rowCount) {
|
||||
hoveredX = -1;
|
||||
hoveredY = -1;
|
||||
}
|
||||
@@ -239,65 +330,144 @@
|
||||
// File
|
||||
elFileInput.addEventListener('change', (e) => {
|
||||
elOutputError.style.display = 'none';
|
||||
pixels = null;
|
||||
|
||||
if(!elFileInput.files.length) {
|
||||
if (!elFileInput.files.length) {
|
||||
elOutputError.textContent = 'No file selected';
|
||||
elOutputError.style.display = 'block';
|
||||
return;
|
||||
}
|
||||
|
||||
const file = elFileInput.files[0];
|
||||
image = new Image();
|
||||
image.onload = () => {
|
||||
imageWidth = image.width;
|
||||
imageHeight = image.height;
|
||||
const tileWidth = parseInt(elTileWidth.value);
|
||||
const tileHeight = parseInt(elTileHeight.value);
|
||||
const columnCount = Math.floor(imageWidth / tileWidth);
|
||||
const rowCount = Math.floor(imageHeight / tileHeight);
|
||||
elColumnCount.value = columnCount;
|
||||
elRowCount.value = rowCount;
|
||||
updatePreview();
|
||||
};
|
||||
image.onerror = () => {
|
||||
image = null;
|
||||
elOutputError.textContent = 'Failed to load image';
|
||||
elOutputError.style.display = 'block';
|
||||
updatePreview();
|
||||
};
|
||||
image.src = URL.createObjectURL(file);
|
||||
|
||||
if (file.name.endsWith('.dpt')) {
|
||||
// Load DPT file
|
||||
const reader = new FileReader();
|
||||
|
||||
reader.onload = () => {
|
||||
const arrayBuffer = reader.result;
|
||||
const data = new Uint8Array(arrayBuffer);
|
||||
if (data[0] !== 'D'.charCodeAt(0) || data[1] !== 'P'.charCodeAt(0) || data[2] !== 'T'.charCodeAt(0)) {
|
||||
elOutputError.textContent = 'Invalid DPT file';
|
||||
elOutputError.style.display = 'block';
|
||||
return;
|
||||
} else if (data[3] !== 0x01) {
|
||||
elOutputError.textContent = 'Unsupported DPT version';
|
||||
elOutputError.style.display = 'block';
|
||||
return;
|
||||
}
|
||||
|
||||
// Begin color indexes
|
||||
const width = (
|
||||
data[4] |
|
||||
(data[5] << 8) |
|
||||
(data[6] << 16) |
|
||||
(data[7] << 24)
|
||||
)
|
||||
const height = (
|
||||
data[8] |
|
||||
(data[9] << 8) |
|
||||
(data[10] << 16) |
|
||||
(data[11] << 24)
|
||||
);
|
||||
|
||||
imageWidth = width;
|
||||
imageHeight = height;
|
||||
|
||||
if(data.length < 12 + width * height) {
|
||||
elOutputError.textContent = 'Invalid DPT file: not enough pixel data';
|
||||
elOutputError.style.display = 'block';
|
||||
return;
|
||||
}
|
||||
|
||||
const uniqueIndexes = [];
|
||||
for (let i = 0; i < width * height; i++) {
|
||||
const colorIndex = data[12 + i];
|
||||
if (!uniqueIndexes.includes(colorIndex)) {
|
||||
uniqueIndexes.push(colorIndex);
|
||||
}
|
||||
}
|
||||
|
||||
const adhocPalette = [];
|
||||
for (let i = 0; i < uniqueIndexes.length; i++) {
|
||||
const index = uniqueIndexes[i];
|
||||
// Get the most different possible color for this index
|
||||
const color = [
|
||||
(index * 37) % 256,
|
||||
(index * 61) % 256,
|
||||
(index * 97) % 256,
|
||||
255
|
||||
];
|
||||
adhocPalette[index] = color;
|
||||
}
|
||||
|
||||
pixels = new Uint8Array(width * height * 4);
|
||||
for (let i = 0; i < width * height; i++) {
|
||||
const colorIndex = data[12 + i];
|
||||
const color = adhocPalette[colorIndex];
|
||||
pixels[i * 4] = color[0];
|
||||
pixels[i * 4 + 1] = color[1];
|
||||
pixels[i * 4 + 2] = color[2];
|
||||
pixels[i * 4 + 3] = color[3];
|
||||
}
|
||||
|
||||
updatePreview();
|
||||
}
|
||||
|
||||
reader.onerror = () => {
|
||||
elOutputError.textContent = 'Failed to read file';
|
||||
elOutputError.style.display = 'block';
|
||||
}
|
||||
|
||||
reader.readAsArrayBuffer(file);
|
||||
} else {
|
||||
const image = new Image();
|
||||
image.onload = () => {
|
||||
imageWidth = image.width;
|
||||
imageHeight = image.height;
|
||||
|
||||
// Pixels
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = imageWidth;
|
||||
tempCanvas.height = imageHeight;
|
||||
const tempCtx = tempCanvas.getContext('2d');
|
||||
tempCtx.drawImage(image, 0, 0);
|
||||
const imageData = tempCtx.getImageData(0, 0, imageWidth, imageHeight);
|
||||
pixels = imageData.data;
|
||||
|
||||
updatePreview();
|
||||
};
|
||||
image.onerror = () => {
|
||||
pixels = null;
|
||||
elOutputError.textContent = 'Failed to load image';
|
||||
elOutputError.style.display = 'block';
|
||||
updatePreview();
|
||||
};
|
||||
image.src = URL.createObjectURL(file);
|
||||
}
|
||||
});
|
||||
|
||||
btnDownloadTileset.addEventListener('click', () => {
|
||||
if(!image) {
|
||||
alert('No image loaded');
|
||||
const v = getValues();
|
||||
if(!v) {
|
||||
alert('No valid tileset to download');
|
||||
return;
|
||||
}
|
||||
|
||||
const tileWidth = parseInt(elTileWidth.value);
|
||||
const tileHeight = parseInt(elTileHeight.value);
|
||||
const columnCount = parseInt(elColumnCount.value);
|
||||
const rowCount = parseInt(elRowCount.value);
|
||||
const u0 = tileWidth / imageWidth;
|
||||
const v0 = tileHeight / imageHeight;
|
||||
const tileCount = columnCount * rowCount;
|
||||
|
||||
// Header: DTF0, tileWidth, tileHeight, columnCount, rowCount, right, bottom, u0, v0
|
||||
const headerBytes = new Uint8Array([
|
||||
'D'.charCodeAt(0),// Dusk
|
||||
'T'.charCodeAt(0),// Tileset
|
||||
'F'.charCodeAt(0),// File/Format
|
||||
'D'.charCodeAt(0), // Dusk
|
||||
'T'.charCodeAt(0), // Tileset
|
||||
'F'.charCodeAt(0), // File/Format
|
||||
0x00, // version
|
||||
tileWidth & 0xFF,// Tile width (uint16_t)
|
||||
(tileWidth >> 8) & 0xFF,
|
||||
tileHeight & 0xFF,// Tile height (uint16_t)
|
||||
(tileHeight >> 8) & 0xFF,
|
||||
columnCount & 0xFF,// Column count (uint16_t)
|
||||
(columnCount >> 8) & 0xFF,
|
||||
rowCount & 0xFF,// Row count (uint16_t)
|
||||
(rowCount >> 8) & 0xFF,
|
||||
// Float32_t UV step (u0, v0)
|
||||
...new Uint8Array(new Float32Array([u0]).buffer),
|
||||
...new Uint8Array(new Float32Array([v0]).buffer),
|
||||
v.tileWidth & 0xFF, (v.tileWidth >> 8) & 0xFF,
|
||||
v.tileHeight & 0xFF, (v.tileHeight >> 8) & 0xFF,
|
||||
v.columnCount & 0xFF, (v.columnCount >> 8) & 0xFF,
|
||||
v.rowCount & 0xFF, (v.rowCount >> 8) & 0xFF,
|
||||
v.right & 0xFF, (v.right >> 8) & 0xFF,
|
||||
v.bottom & 0xFF, (v.bottom >> 8) & 0xFF,
|
||||
...new Uint8Array(new Float32Array([v.u0]).buffer),
|
||||
...new Uint8Array(new Float32Array([v.v0]).buffer),
|
||||
]);
|
||||
|
||||
// Download file
|
||||
@@ -307,25 +477,65 @@
|
||||
a.href = url;
|
||||
a.download = 'tileset.dtf';
|
||||
a.click();
|
||||
URL.revokeObjectURL(url);
|
||||
});
|
||||
|
||||
btnBackgroundWhite.addEventListener('click', () => {
|
||||
document.body.style.background = 'white';
|
||||
});
|
||||
btnBackgroundTransparent.addEventListener('click', () => {
|
||||
document.body.style.background = 'black';
|
||||
});
|
||||
btnBackgroundCheckerboard.addEventListener('click', () => {
|
||||
document.body.style.background = 'repeating-conic-gradient(#ccc 0% 25%, #eee 0% 50%) 50% / 20px 20px';
|
||||
});
|
||||
btnBackgroundMagenta.addEventListener('click', () => {
|
||||
document.body.style.background = 'magenta';
|
||||
});
|
||||
btnBackgroundBlue.addEventListener('click', () => {
|
||||
document.body.style.background = 'blue';
|
||||
});
|
||||
btnBackgroundGreen.addEventListener('click', () => {
|
||||
document.body.style.background = 'green';
|
||||
btnLoadTileset.addEventListener('click', () => {
|
||||
// Browse for file.
|
||||
const input = document.createElement('input');
|
||||
input.type = 'file';
|
||||
input.accept = '.dtf';
|
||||
input.addEventListener('change', (e) => {
|
||||
const files = e?.target?.files;
|
||||
if (!files || !files.length || !files[0]) {
|
||||
alert('No file selected');
|
||||
return;
|
||||
}
|
||||
|
||||
const file = files[0];
|
||||
if (!file.name.endsWith('.dtf')) {
|
||||
alert('Invalid file type. Please select a .dtf file.');
|
||||
return;
|
||||
}
|
||||
|
||||
const reader = new FileReader();
|
||||
reader.onload = () => {
|
||||
const arrayBuffer = reader.result;
|
||||
const data = new Uint8Array(arrayBuffer);
|
||||
if (data[0] !== 'D'.charCodeAt(0) || data[1] !== 'T'.charCodeAt(0) || data[2] !== 'F'.charCodeAt(0)) {
|
||||
alert('Invalid DTF file');
|
||||
return;
|
||||
}
|
||||
|
||||
if (data[3] !== 0x00) {
|
||||
alert('Unsupported DTF version');
|
||||
return;
|
||||
}
|
||||
|
||||
const tileWidth = data[4] | (data[5] << 8);
|
||||
const tileHeight = data[6] | (data[7] << 8);
|
||||
const columnCount = data[8] | (data[9] << 8);
|
||||
const rowCount = data[10] | (data[11] << 8);
|
||||
const right = data[12] | (data[13] << 8);
|
||||
const bottom = data[14] | (data[15] << 8);
|
||||
|
||||
// Switch to using size definition
|
||||
elDefineBySize.checked = true;
|
||||
elTileWidth.value = tileWidth;
|
||||
elTileHeight.value = tileHeight;
|
||||
elTileSizes.style.display = '';
|
||||
elTileCounts.style.display = 'none';
|
||||
elRight.value = right;
|
||||
elBottom.value = bottom;
|
||||
|
||||
updatePreview();
|
||||
};
|
||||
reader.onerror = () => {
|
||||
alert('Failed to read file');
|
||||
};
|
||||
reader.readAsArrayBuffer(file);
|
||||
});
|
||||
input.click();
|
||||
});
|
||||
|
||||
// Init
|
||||
|
||||
Reference in New Issue
Block a user