Route remaining hardcoded UI strings through the locale system

Main menu buttons, the confirm dialog, battle menu/HUD text, backpack
tab labels, the loading/autosave indicators, and the settings tab
placeholders were all raw English literals bypassing translation.
Loads each through assetLocaleGetString like the rest of the UI, adding
new Init hooks for uibattlehud/uiautosave/uiloading where none existed,
and adds the corresponding message ids to en_US/es_MX/jp_JP.po.

Also widens the settings placeholder buffers to 64 bytes - the es_MX
and jp_JP translations overflowed the previous 32-byte size.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-10 09:12:57 -05:00
parent 3b7215876a
commit 6c8e4d5cbd
22 changed files with 442 additions and 25 deletions
+68
View File
@@ -113,6 +113,74 @@ msgstr "はい"
msgid "ui.initial.create_save.no"
msgstr "いいえ"
#: src/dusk/ui/frame/mainmenu/uimainmenu.c
msgid "ui.main_menu.new_game"
msgstr "ニューゲーム"
#: src/dusk/ui/frame/mainmenu/uimainmenu.c
msgid "ui.main_menu.load_game"
msgstr "ロードゲーム"
#: src/dusk/ui/frame/mainmenu/uimainmenu.c
msgid "ui.main_menu.options"
msgstr "オプション"
#: src/dusk/ui/frame/mainmenu/uimainmenu.c
msgid "ui.main_menu.quit"
msgstr "ゲームを終了"
#: src/dusk/ui/frame/uiconfirm.c
msgid "ui.confirm.confirm"
msgstr "確認"
#: src/dusk/ui/frame/uiconfirm.c
msgid "ui.confirm.cancel"
msgstr "キャンセル"
#: src/dusk/ui/frame/battle/uibattlemenu.c
msgid "ui.battle.menu.attack"
msgstr "攻撃"
#: src/dusk/ui/frame/battle/uibattlemenu.c
msgid "ui.battle.menu.flee"
msgstr "逃げる"
#: src/dusk/ui/frame/battle/uibattlemenu.c
msgid "ui.battle.menu.target_format"
msgstr "敵%u (%u/%u HP)"
#: src/dusk/ui/frame/battle/uibattlehud.c
msgid "ui.battle.hud.hp_format"
msgstr "HP %u/%u"
#: src/dusk/ui/frame/battle/uibattlehud.c
msgid "ui.battle.hud.mp_format"
msgstr "MP %u/%u"
#: src/dusk/ui/frame/settings/uisettingsaudio.c
msgid "ui.settings.audio.placeholder"
msgstr "オーディオ設定はまだありません"
#: src/dusk/ui/frame/settings/uisettingsdisplay.c
msgid "ui.settings.display.placeholder"
msgstr "表示設定はまだありません"
#: src/dusk/ui/frame/settings/uisettingsinput.c
msgid "ui.settings.input.placeholder"
msgstr "入力設定はまだありません"
#: src/dusk/ui/frame/backpack/uibackpack.c
msgid "ui.backpack.category_format"
msgstr "カテゴリー%u"
#: src/dusk/ui/overlay/uiloading.c
msgid "ui.loading.text"
msgstr "読み込み中"
#: src/dusk/ui/overlay/uiautosave.c
msgid "ui.autosave.saving"
msgstr "保存中"
#: src/dusk/rpg/item/item.json
msgid "item.potion.name"
msgstr "ポーション"