ref
This commit is contained in:
@ -1,13 +0,0 @@
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# Copyright (c) 2025 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
|
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# Sources
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target_sources(${DUSK_TARGET_NAME}
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PRIVATE
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client.c
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clientremote.c
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)
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# Subdirs
|
@ -1,71 +0,0 @@
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/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
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||||
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||||
#include "client.h"
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#include "assert/assert.h"
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void clientInit(
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client_t *client,
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const clientinit_t init
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) {
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assertNotNull(client, "Client cannot be NULL.");
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memset(client, 0, sizeof(client_t));
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client->type = init.type;
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client->state = CLIENT_STATE_CONNECTING;
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// Perform connection
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switch(init.type) {
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case CLIENT_TYPE_REMOTE:
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clientRemoteInit(client, init.remote);
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break;
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default:
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assertUnreachable("Invalid client type.");
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}
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// Begin exchanging.
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// clientSend(client, (packet_t){
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// .type = PACKET_TYPE_HELLO
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// });
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}
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void clientSend(
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client_t *client,
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const packet_t packet
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) {
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assertNotNull(client, "Client cannot be NULL.");
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assertTrue(
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client->state == CLIENT_STATE_CONNECTED,
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"Client must be connected to send packets."
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);
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switch(client->type) {
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case CLIENT_TYPE_REMOTE:
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clientRemoteSend(client, packet);
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break;
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default:
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assertUnreachable("Invalid client type.");
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}
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}
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void clientDispose(client_t *client) {
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assertNotNull(client, "Client cannot be NULL.");
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client->state = CLIENT_STATE_DISCONNECTING;
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switch(client->type) {
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case CLIENT_TYPE_REMOTE:
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clientRemoteDispose(client);
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break;
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default:
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assertUnreachable("Invalid client type.");
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}
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client->state = CLIENT_STATE_DISCONNECTED;
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}
|
@ -1,51 +0,0 @@
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/**
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* Copyright (c) 2025 Dominic Masters
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*
|
||||
* This software is released under the MIT License.
|
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* https://opensource.org/licenses/MIT
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||||
*/
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#pragma once
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#include "clientremote.h"
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typedef enum {
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CLIENT_TYPE_SINGLE_PLAYER,
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CLIENT_TYPE_LOCAL,
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CLIENT_TYPE_REMOTE
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} clienttype_t;
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typedef enum {
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CLIENT_STATE_DISCONNECTED,
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CLIENT_STATE_DISCONNECTING,
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CLIENT_STATE_CONNECTING,
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CLIENT_STATE_CONNECTED
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} clientstate_t;
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typedef struct _client_t {
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clienttype_t type;
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clientstate_t state;
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union {
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clientremote_t remote;
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};
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} client_t;
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typedef struct {
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clienttype_t type;
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union {
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clientremoteinit_t remote;
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};
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} clientinit_t;
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void clientInit(
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client_t *client,
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const clientinit_t init
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);
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void clientSend(
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client_t *client,
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const packet_t packet
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);
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void clientDispose(client_t *client);
|
@ -1,61 +0,0 @@
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/**
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* Copyright (c) 2025 Dominic Masters
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*
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||||
* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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||||
*/
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#include "client.h"
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#include "assert/assert.h"
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#include "console/console.h"
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#include <fcntl.h>
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#include <unistd.h>
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void* clientRemoteThreadFunc(void* arg) {
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client_t *client = (client_t*)arg;
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assertNotNull(client, "Client is NULL");
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client->state = CLIENT_STATE_CONNECTED;
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// Set socket to non-blocking
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int flags = fcntl(client->remote.clientSockDesc, F_GETFL, 0);
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fcntl(client->remote.clientSockDesc, F_SETFL, flags | O_NONBLOCK);
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char buffer[1024];
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while (client->state == CLIENT_STATE_CONNECTED) {
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ssize_t bytesRead = read(client->remote.clientSockDesc, buffer, sizeof(buffer));
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if (bytesRead > 0) {
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// Process the received data
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printf("Received data: %.*s\n", (int)bytesRead, buffer);
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} else if (bytesRead == -1 && errno != EAGAIN && errno != EWOULDBLOCK) {
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// An error occurred
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perror("Read error");
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break;
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}
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// Sleep for a short duration to prevent busy-waiting
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usleep(10000); // 10ms
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}
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return NULL;
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}
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void clientRemoteInit(
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client_t *client,
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const clientremoteinit_t init
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) {
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client->remote.clientSockDesc = init.clientSockDesc;
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consolePrint("Accepted a new connection.");
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pthread_create(&client->remote.thread, NULL, clientRemoteThreadFunc, client);
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}
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void clientRemoteSend(client_t *client, const packet_t packet) {
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printf("send pack\n");
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}
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void clientRemoteDispose(client_t *client) {
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pthread_join(client->remote.thread, NULL);
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close(client->remote.clientSockDesc);
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consolePrint("Client disconnected.");
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}
|
@ -1,26 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
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||||
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||||
#pragma once
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#include "dusk.h"
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#include "net/packet.h"
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||||
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typedef struct _client_t client_t;
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typedef struct {
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int32_t clientSockDesc;
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} clientremoteinit_t;
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||||
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||||
typedef struct {
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int32_t clientSockDesc;
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pthread_t thread;
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} clientremote_t;
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void clientRemoteInit(client_t *client, const clientremoteinit_t init);
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void clientRemoteSend(client_t *client, const packet_t packet);
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||||
void * clientRemoteThread(void *arg);
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void clientRemoteDispose(client_t *client);
|
@ -1,14 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
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||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
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||||
target_sources(${DUSK_TARGET_NAME}
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||||
PRIVATE
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||||
server.c
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||||
serverlocal.c
|
||||
serversingleplayer.c
|
||||
)
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||||
|
||||
# Subdirs
|
@ -1,77 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "server.h"
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||||
#include "console/console.h"
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||||
#include "assert/assert.h"
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||||
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||||
server_t SERVER;
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||||
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||||
void serverInit() {
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memset(&SERVER, 0, sizeof(server_t));
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||||
}
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||||
|
||||
void serverStart(const serverstart_t start) {
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||||
assertTrue(SERVER.state==SERVER_STATE_STOPPED, "Server is already running.");
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||||
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||||
SERVER.type = start.type;
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||||
SERVER.clientCount = 0;
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||||
|
||||
switch(start.type) {
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||||
case SERVER_TYPE_SINGLE_PLAYER:
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||||
serverSinglePlayerStart(start.singlePlayer);
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||||
break;
|
||||
|
||||
case SERVER_TYPE_LOCAL:
|
||||
serverLocalStart(start.local);
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||||
break;
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||||
|
||||
case SERVER_TYPE_REMOTE:
|
||||
assertUnreachable("Remote server not implemented.");
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||||
break;
|
||||
|
||||
default:
|
||||
assertUnreachable("Unknown server type.");
|
||||
}
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||||
|
||||
SERVER.state = SERVER_STATE_RUNNING;
|
||||
}
|
||||
|
||||
void serverStop() {
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||||
assertTrue(SERVER.state == SERVER_STATE_RUNNING,"Server is already stopped.");
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||||
|
||||
for(uint8_t i = 0; i < SERVER.clientCount; i++) {
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||||
clientDispose(&SERVER.clients[i]);
|
||||
}
|
||||
|
||||
switch(SERVER.type) {
|
||||
case SERVER_TYPE_SINGLE_PLAYER:
|
||||
assertUnreachable("Single player server not implemented.");
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||||
break;
|
||||
|
||||
case SERVER_TYPE_LOCAL:
|
||||
serverLocalStop();
|
||||
break;
|
||||
|
||||
case SERVER_TYPE_REMOTE:
|
||||
assertUnreachable("Remote server not implemented.");
|
||||
break;
|
||||
|
||||
default:
|
||||
assertUnreachable("Unknown server type.");
|
||||
}
|
||||
|
||||
SERVER.state = SERVER_STATE_STOPPED;
|
||||
}
|
||||
|
||||
void serverUpdate() {
|
||||
if(SERVER.state == SERVER_STATE_STOPPED) return;
|
||||
}
|
||||
|
||||
void serverDispose() {
|
||||
if(SERVER.state == SERVER_STATE_RUNNING) serverStop();
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "client/client.h"
|
||||
#include "serversingleplayer.h"
|
||||
#include "serverlocal.h"
|
||||
|
||||
#define SERVER_CLIENT_COUNT_MAX 4
|
||||
|
||||
typedef enum {
|
||||
SERVER_TYPE_SINGLE_PLAYER = 0,
|
||||
SERVER_TYPE_LOCAL = 1,
|
||||
SERVER_TYPE_REMOTE = 2
|
||||
} servertype_t;
|
||||
|
||||
typedef enum {
|
||||
SERVER_STATE_STOPPED = 0,
|
||||
SERVER_STATE_RUNNING = 1
|
||||
} serverstate_t;
|
||||
|
||||
typedef struct {
|
||||
servertype_t type;
|
||||
|
||||
union {
|
||||
serversingleplayerstart_t singlePlayer;
|
||||
serverlocalstart_t local;
|
||||
};
|
||||
} serverstart_t;
|
||||
|
||||
typedef struct {
|
||||
serverstate_t state;
|
||||
servertype_t type;
|
||||
|
||||
client_t clients[SERVER_CLIENT_COUNT_MAX];
|
||||
uint8_t clientCount;
|
||||
|
||||
union {
|
||||
serverlocal_t local;
|
||||
};
|
||||
} server_t;
|
||||
|
||||
extern server_t SERVER;
|
||||
|
||||
void serverInit();
|
||||
void serverStart(const serverstart_t start);
|
||||
void serverStop();
|
||||
void serverUpdate();
|
||||
void serverDispose();
|
@ -1,127 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "server.h"
|
||||
#include "assert/assert.h"
|
||||
#include "console/console.h"
|
||||
#include <fcntl.h>
|
||||
|
||||
void serverLocalStart(const serverlocalstart_t start) {
|
||||
//Create the socket
|
||||
SERVER.local.sockDesc = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if(SERVER.local.sockDesc < 0) {
|
||||
assertUnreachable("Failed to create socket");
|
||||
}
|
||||
|
||||
//Bind the socket
|
||||
SERVER.local.sockAddr.sin_family = AF_INET;
|
||||
SERVER.local.sockAddr.sin_addr.s_addr = INADDR_ANY;
|
||||
SERVER.local.sockAddr.sin_port = htons(start.port);
|
||||
|
||||
if(bind(
|
||||
SERVER.local.sockDesc,
|
||||
(struct sockaddr*)&SERVER.local.sockAddr,
|
||||
sizeof(SERVER.local.sockAddr)
|
||||
) < 0) {
|
||||
assertUnreachable("Failed to bind socket");
|
||||
}
|
||||
|
||||
//Listen on the socket
|
||||
if(listen(SERVER.local.sockDesc, 5) < 0) {
|
||||
assertUnreachable("Failed to listen on socket");
|
||||
}
|
||||
|
||||
// Begin the server thread.
|
||||
consolePrint("Server started.");
|
||||
|
||||
// Start the server thread
|
||||
SERVER.local.threadState = SERVER_LOCAL_THREAD_STATE_STARTING;
|
||||
pthread_create(&SERVER.local.thread, NULL, serverLocalThread, NULL);
|
||||
|
||||
while(SERVER.local.threadState == SERVER_LOCAL_THREAD_STATE_STARTING) {
|
||||
usleep(SERVER_LOCAL_THREAD_SLEEP_TIME);
|
||||
}
|
||||
}
|
||||
|
||||
void serverLocalStop() {
|
||||
SERVER.local.threadState = SERVER_LOCAL_THREAD_STATE_STOPPING;
|
||||
while(SERVER.local.threadState == SERVER_LOCAL_THREAD_STATE_STOPPING) {
|
||||
usleep(SERVER_LOCAL_THREAD_SLEEP_TIME);
|
||||
}
|
||||
|
||||
// Stop the server thread.
|
||||
pthread_cancel(SERVER.local.thread);
|
||||
|
||||
//Close the socket
|
||||
close(SERVER.local.sockDesc);
|
||||
|
||||
// End the server thread.
|
||||
consolePrint("Server stopped.");
|
||||
}
|
||||
|
||||
void * serverLocalThread(void *arg) {
|
||||
SERVER.local.threadState = SERVER_LOCAL_THREAD_STATE_RUNNING;
|
||||
|
||||
fd_set readfds;
|
||||
int32_t activity;
|
||||
int32_t error;
|
||||
|
||||
struct timeval timeout;
|
||||
timeout.tv_sec = 0;
|
||||
timeout.tv_usec = SERVER_LOCAL_THREAD_ACCEPT_SLEEP_TIME;
|
||||
|
||||
// Set the socket to non-blocking mode
|
||||
int flags = fcntl(SERVER.local.sockDesc, F_GETFL, 0);
|
||||
fcntl(SERVER.local.sockDesc, F_SETFL, flags | O_NONBLOCK);
|
||||
|
||||
while(SERVER.local.threadState == SERVER_LOCAL_THREAD_STATE_RUNNING) {
|
||||
FD_ZERO(&readfds);
|
||||
FD_SET(SERVER.local.sockDesc, &readfds);
|
||||
|
||||
activity = select(
|
||||
SERVER.local.sockDesc + 1,
|
||||
&readfds,
|
||||
NULL,
|
||||
NULL,
|
||||
&timeout
|
||||
);
|
||||
|
||||
if(activity < 0) assertUnreachable("Select error");
|
||||
|
||||
if(!FD_ISSET(SERVER.local.sockDesc, &readfds)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Accept incoming connections
|
||||
int32_t clientSockDesc = accept(SERVER.local.sockDesc, NULL, NULL);
|
||||
if(clientSockDesc < 0) {
|
||||
printf("Failed to accept connection\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Now, is the server full?
|
||||
if(SERVER.clientCount >= SERVER_CLIENT_COUNT_MAX) {
|
||||
consolePrint("Server is full, rejecting connection.");
|
||||
// TODO: Write a reason to client.
|
||||
close(clientSockDesc);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Create client.
|
||||
client_t *client = &SERVER.clients[SERVER.clientCount];
|
||||
clientInit(client, (clientinit_t){
|
||||
.type = CLIENT_TYPE_REMOTE,
|
||||
.remote = {
|
||||
.clientSockDesc = clientSockDesc
|
||||
}
|
||||
});
|
||||
SERVER.clientCount++;
|
||||
}
|
||||
|
||||
SERVER.local.threadState = SERVER_LOCAL_THREAD_STATE_STOPPED;
|
||||
return NULL;
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
#include <netinet/in.h>
|
||||
|
||||
#define SERVER_LOCAL_PORT_DEFAULT 8080
|
||||
#define SERVER_LOCAL_THREAD_SLEEP_TIME 1000
|
||||
#define SERVER_LOCAL_THREAD_ACCEPT_SLEEP_TIME 60000
|
||||
|
||||
typedef enum {
|
||||
SERVER_LOCAL_THREAD_STATE_STOPPED = 0,
|
||||
SERVER_LOCAL_THREAD_STATE_STARTING = 1,
|
||||
SERVER_LOCAL_THREAD_STATE_RUNNING = 2,
|
||||
SERVER_LOCAL_THREAD_STATE_STOPPING = 3
|
||||
} serverlocalthreadstate_t;
|
||||
|
||||
typedef struct {
|
||||
uint32_t port;
|
||||
} serverlocalstart_t;
|
||||
|
||||
typedef struct {
|
||||
int32_t sockDesc;
|
||||
struct sockaddr_in sockAddr;
|
||||
pthread_t thread;
|
||||
uint8_t threadState;
|
||||
} serverlocal_t;
|
||||
|
||||
void serverLocalStart(const serverlocalstart_t start);
|
||||
void serverLocalStop();
|
||||
void * serverLocalThread(void *arg);
|
@ -1,12 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "server.h"
|
||||
|
||||
void serverSinglePlayerStart(const serversingleplayerstart_t start) {
|
||||
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef struct {
|
||||
int32_t nothing;
|
||||
} serversingleplayerstart_t;
|
||||
|
||||
void serverSinglePlayerStart(const serversingleplayerstart_t start);
|
@ -19,13 +19,10 @@ target_include_directories(${DUSK_TARGET_NAME}
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
game.c
|
||||
input.c
|
||||
gametime.c
|
||||
)
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(assert)
|
||||
add_subdirectory(console)
|
||||
add_subdirectory(net)
|
||||
add_subdirectory(entity)
|
||||
add_subdirectory(display)
|
@ -1,12 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
console.c
|
||||
)
|
||||
|
||||
# Subdirs
|
@ -1,59 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "console.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
console_t CONSOLE;
|
||||
|
||||
void consoleInit() {
|
||||
memset(&CONSOLE, 0, sizeof(console_t));
|
||||
}
|
||||
|
||||
const consolecmd_t * consoleCommand(const char_t *cmd) {
|
||||
assertTrue(
|
||||
CONSOLE.commandCount < CONSOLE_COMMAND_COUNT_MAX,
|
||||
"Command buffer full."
|
||||
);
|
||||
assertStrLen(cmd, CONSOLE_CMD_LENGTH_MAX, "Command too long.");
|
||||
|
||||
consolecmd_t *command = &CONSOLE.commands[CONSOLE.commandCount++];
|
||||
strcpy(command->cmd, cmd);
|
||||
return command;
|
||||
}
|
||||
|
||||
void consolePrint(const char_t *fmt, ...) {
|
||||
// Do we need to shift the log buffer?
|
||||
if (CONSOLE.logCount == CONSOLE_LOG_COUNT_MAX) {
|
||||
memcpy(
|
||||
CONSOLE.log[0],
|
||||
CONSOLE.log[1],
|
||||
sizeof(char_t) *
|
||||
CONSOLE_LOG_MESSAGE_LENGTH_MAX *
|
||||
(CONSOLE_LOG_COUNT_MAX - 1)
|
||||
);
|
||||
}
|
||||
|
||||
// Print the message
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
|
||||
// buffer but don't let it overflow the string length.
|
||||
int ret = vsnprintf(
|
||||
CONSOLE.log[CONSOLE.logCount++],
|
||||
CONSOLE_LOG_MESSAGE_LENGTH_MAX,
|
||||
fmt,
|
||||
args
|
||||
);
|
||||
|
||||
assertTrue(ret >= 0, "Log message error.");
|
||||
assertTrue(ret < CONSOLE_LOG_MESSAGE_LENGTH_MAX, "Log message overflow.");
|
||||
|
||||
printf("%s\n", CONSOLE.log[CONSOLE.logCount - 1]);
|
||||
|
||||
va_end(args);
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "consolecmd.h"
|
||||
|
||||
#define CONSOLE_COMMAND_COUNT_MAX 64
|
||||
#define CONSOLE_LOG_MESSAGE_LENGTH_MAX 1024
|
||||
#define CONSOLE_LOG_COUNT_MAX 256
|
||||
|
||||
typedef struct {
|
||||
consolecmd_t commands[CONSOLE_COMMAND_COUNT_MAX];
|
||||
uint8_t commandCount;
|
||||
|
||||
char_t log[CONSOLE_LOG_COUNT_MAX][CONSOLE_LOG_MESSAGE_LENGTH_MAX + 1];
|
||||
uint8_t logCount;
|
||||
} console_t;
|
||||
|
||||
extern console_t CONSOLE;
|
||||
|
||||
/**
|
||||
* Initializes the console.
|
||||
*/
|
||||
void consoleInit();
|
||||
|
||||
/**
|
||||
* Run a command against the console.
|
||||
*
|
||||
* @param cmd The command string to run.
|
||||
*/
|
||||
const consolecmd_t * consoleCommand(const char_t *cmd);
|
||||
|
||||
/**
|
||||
* Prints a message to the console.
|
||||
*
|
||||
* @param fmt The format string.
|
||||
* @param ... The format arguments.
|
||||
*/
|
||||
void consolePrint(const char_t *fmt, ...);
|
@ -1,15 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
#define CONSOLE_CMD_LENGTH_MAX 256
|
||||
|
||||
typedef struct {
|
||||
char_t cmd[CONSOLE_CMD_LENGTH_MAX + 1];
|
||||
} consolecmd_t;
|
@ -6,58 +6,15 @@
|
||||
*/
|
||||
|
||||
#include "game.h"
|
||||
#include "gametime.h"
|
||||
#include "input.h"
|
||||
#include "console/console.h"
|
||||
#include "net/server/server.h"
|
||||
#include "net/client/client.h"
|
||||
|
||||
int32_t status = 0;
|
||||
|
||||
void gameInit() {
|
||||
consoleInit();
|
||||
gameTimeInit();
|
||||
inputInit();
|
||||
|
||||
consolePrint("Press LEFT to start server, RIGHT to join server.");
|
||||
|
||||
memset(&SERVER, 0, sizeof(server_t));
|
||||
memset(&CLIENT, 0, sizeof(client_t));
|
||||
|
||||
// serverInit((serverinit_t){
|
||||
// .type = SERVER_TYPE_ONLINE,
|
||||
// .online = {
|
||||
// .port = SERVER_PORT_DEFAULT
|
||||
// }
|
||||
// });
|
||||
}
|
||||
|
||||
void gameUpdate(const float delta) {
|
||||
gameTimeUpdate(delta);
|
||||
void gameUpdate() {
|
||||
inputUpdate();
|
||||
|
||||
switch(status) {
|
||||
case 0:
|
||||
if(inputWasPressed(INPUT_LEFT)) {
|
||||
|
||||
serverInit((serverinit_t){
|
||||
.type = SERVER_TYPE_ONLINE,
|
||||
.online = {
|
||||
.port = SERVER_PORT_DEFAULT
|
||||
}
|
||||
});
|
||||
} else if(inputWasPressed(INPUT_RIGHT)) {
|
||||
|
||||
clientInit((clientinit_t){
|
||||
.host = "127.0.0.1",
|
||||
.port = SERVER_PORT_DEFAULT
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void gameDispose() {
|
||||
clientDispose();
|
||||
serverDispose();
|
||||
}
|
@ -14,11 +14,12 @@
|
||||
void gameInit();
|
||||
|
||||
/**
|
||||
* Updates the game.
|
||||
*
|
||||
* @param delta Game time update delta since last tick.
|
||||
* Updates the game. The game is setup to handle "frames", aka 1/60th of a
|
||||
* second. Typically more modern engines would use floats to tick game engine
|
||||
* by a semi random delta time, but this engine is intended to work on really
|
||||
* weak machines so we take the simple approach.
|
||||
*/
|
||||
void gameUpdate(const float_t delta);
|
||||
void gameUpdate();
|
||||
|
||||
/**
|
||||
* Disposes the game.
|
||||
|
@ -1,20 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "gametime.h"
|
||||
|
||||
gametime_t GAME_TIME;
|
||||
|
||||
void gameTimeInit() {
|
||||
memset(&GAME_TIME, 0, sizeof(gametime_t));
|
||||
GAME_TIME.delta = GAME_TIME_STEP_DEFAULT;
|
||||
}
|
||||
|
||||
void gameTimeUpdate(const float_t delta) {
|
||||
GAME_TIME.delta = delta;
|
||||
GAME_TIME.time += GAME_TIME.delta;
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef struct {
|
||||
float_t delta;
|
||||
float_t time;
|
||||
} gametime_t;
|
||||
|
||||
extern gametime_t GAME_TIME;
|
||||
|
||||
#define GAME_TIME_STEP_DEFAULT 0.016f
|
||||
|
||||
/**
|
||||
* Initializes the game time.
|
||||
*/
|
||||
void gameTimeInit();
|
||||
|
||||
/**
|
||||
* Updates the game time.
|
||||
*
|
||||
* @param delta The time since the last frame.
|
||||
*/
|
||||
void gameTimeUpdate(const float_t delta);
|
@ -1,46 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "input.h"
|
||||
|
||||
inputstate_t INPUT;
|
||||
|
||||
void inputInit() {
|
||||
memset(&INPUT, 0, sizeof(inputstate_t));
|
||||
}
|
||||
|
||||
void inputUpdate() {
|
||||
memcpy(INPUT.previous, INPUT.current, sizeof(inputvalue_t) * INPUT_BIND_COUNT);
|
||||
|
||||
for(int i = 0; i < INPUT_BIND_COUNT; i++) {
|
||||
INPUT.current[i] = inputStateGet(i);
|
||||
}
|
||||
}
|
||||
|
||||
inputvalue_t inputGet(inputbind_t bind) {
|
||||
return INPUT.current[bind];
|
||||
}
|
||||
|
||||
inputvalue_t inputGetPrevious(inputbind_t bind) {
|
||||
return INPUT.previous[bind];
|
||||
}
|
||||
|
||||
bool_t inputWasPressed(inputbind_t bind) {
|
||||
return inputGet(bind) != 0.0f && inputGetPrevious(bind) == 0.0f;
|
||||
}
|
||||
|
||||
bool_t inputWasReleased(inputbind_t bind) {
|
||||
return inputGet(bind) == 0.0f && inputGetPrevious(bind) != 0.0f;
|
||||
}
|
||||
|
||||
bool_t inputIsDown(inputbind_t bind) {
|
||||
return inputGet(bind) != 0.0f;
|
||||
}
|
||||
|
||||
bool_t inputIsUp(inputbind_t bind) {
|
||||
return inputGet(bind) == 0.0f;
|
||||
}
|
@ -6,91 +6,14 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef float_t inputvalue_t;
|
||||
typedef uint16_t inputstate_t;
|
||||
|
||||
typedef enum {
|
||||
INPUT_UP,
|
||||
INPUT_DOWN,
|
||||
INPUT_LEFT,
|
||||
INPUT_RIGHT,
|
||||
INPUT_ACCEPT,
|
||||
INPUT_BACK,
|
||||
INPUT_QUIT,
|
||||
} inputbind_t;
|
||||
|
||||
#define INPUT_BIND_COUNT INPUT_QUIT + 1
|
||||
|
||||
typedef struct {
|
||||
inputvalue_t current[INPUT_BIND_COUNT];
|
||||
inputvalue_t previous[INPUT_BIND_COUNT];
|
||||
} inputstate_t;
|
||||
|
||||
extern inputstate_t INPUT;
|
||||
extern inputstate_t INPUT_CURRENT;
|
||||
extern inputstate_t INPUT_LAST_FRAME;
|
||||
|
||||
/**
|
||||
* Initializes the input system.
|
||||
* Initializes the input system
|
||||
*/
|
||||
void inputInit();
|
||||
|
||||
/**
|
||||
* Updates the input system.
|
||||
*/
|
||||
void inputUpdate();
|
||||
|
||||
/**
|
||||
* Calls on the platform to get the current state of a given input bind.
|
||||
*
|
||||
* @param input Input to check.
|
||||
* @return Current state of the input.
|
||||
*/
|
||||
inputvalue_t inputStateGet(const inputbind_t input);
|
||||
|
||||
/**
|
||||
* Returns the current value of the input bind.
|
||||
*
|
||||
* @param input Input to get.
|
||||
* @return Current value of the input.
|
||||
*/
|
||||
inputvalue_t inputGet(const inputbind_t input);
|
||||
|
||||
/**
|
||||
* Returns the previous value of the input bind.
|
||||
*
|
||||
* @param input Input to get.
|
||||
* @return Previous value of the input.
|
||||
*/
|
||||
inputvalue_t inputGetPrevious(const inputbind_t input);
|
||||
|
||||
/**
|
||||
* Returns whether the input was pressed this frame.
|
||||
*
|
||||
* @param input Input to check.
|
||||
* @return Whether the input was pressed this frame.
|
||||
*/
|
||||
bool_t inputWasPressed(inputbind_t input);
|
||||
|
||||
/**
|
||||
* Returns whether the input was released this frame.
|
||||
*
|
||||
* @param input Input to check.
|
||||
* @return Whether the input was released this frame.
|
||||
*/
|
||||
bool_t inputWasReleased(inputbind_t input);
|
||||
|
||||
/**
|
||||
* Returns whether the input is currently down.
|
||||
*
|
||||
* @param input Input to check.
|
||||
* @return Whether the input is currently down.
|
||||
*/
|
||||
bool_t inputIsDown(inputbind_t input);
|
||||
|
||||
/**
|
||||
* Returns whether the input is currently up.
|
||||
*
|
||||
* @param input Input to check.
|
||||
* @return Whether the input is currently up.
|
||||
*/
|
||||
bool_t inputIsUp(inputbind_t input);
|
||||
void inputUpdate();
|
@ -1,13 +0,0 @@
|
||||
# Copyright (c) 2023 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https:#opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
)
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(client)
|
||||
add_subdirectory(server)
|
@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2023 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https:#opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
client.c
|
||||
)
|
@ -1,119 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "client.h"
|
||||
#include "console/console.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
client_t CLIENT;
|
||||
|
||||
void clientInit(const clientinit_t init) {
|
||||
memset(&CLIENT, 0, sizeof(client_t));
|
||||
CLIENT.state = CLIENT_STATE_CONNECTING;
|
||||
|
||||
CLIENT.socket = socket(AF_INET, SOCK_STREAM, 0);
|
||||
CLIENT.serverAddress.sin_family = AF_INET;
|
||||
CLIENT.serverAddress.sin_port = htons(init.port);
|
||||
|
||||
if(inet_pton(AF_INET, init.host, &CLIENT.serverAddress.sin_addr) <= 0) {
|
||||
assertUnreachable("Invalid address or address not supported.");
|
||||
}
|
||||
|
||||
if(connect(CLIENT.socket, (struct sockaddr *)&CLIENT.serverAddress, sizeof(CLIENT.serverAddress)) < 0) {
|
||||
assertUnreachable("Connection failed.");
|
||||
}
|
||||
|
||||
pthread_create(&CLIENT.thread, NULL, clientThread, NULL);
|
||||
|
||||
// Wait for client to connect
|
||||
while(CLIENT.state == CLIENT_STATE_CONNECTING) usleep(1000);
|
||||
|
||||
consolePrint("Connected to server.");
|
||||
}
|
||||
|
||||
void * clientThread(void* arg) {
|
||||
assertNull(arg, "Client thread does not accept arguments.");
|
||||
|
||||
|
||||
// Server sends 16 bytes.
|
||||
{
|
||||
char_t buffer[16];
|
||||
consolePrint("Reading first packet.");
|
||||
if(_clientReceive((uint8_t*)buffer, sizeof(buffer)) != sizeof(buffer)) {
|
||||
assertUnreachable("Failed to read initial server data.");
|
||||
}
|
||||
|
||||
// First 4 bytes must be "Dusk"
|
||||
if(memcmp(buffer, "Dusk", 4) != 0) {
|
||||
assertUnreachable("Invalid server data.");
|
||||
}
|
||||
|
||||
// Next, server will send its version number, we compare to DUSK_VERSION
|
||||
char_t cmp[] = DUSK_VERSION;
|
||||
if(memcmp(buffer+4, cmp, 4) != 0) {
|
||||
assertUnreachable("Server version mismatch.");
|
||||
}
|
||||
}
|
||||
|
||||
// Send "OK" and nothing else (don't send NULL term)
|
||||
if(_clientSend((uint8_t*)"OK", 2) != 2) {
|
||||
assertUnreachable("Failed to send OK to server.");
|
||||
}
|
||||
|
||||
// Server will send the first properly formed packet now.
|
||||
|
||||
CLIENT.state = CLIENT_STATE_CONNECTED;
|
||||
while(CLIENT.state == CLIENT_STATE_CONNECTED) {
|
||||
usleep(1000);
|
||||
}
|
||||
|
||||
CLIENT.state = CLIENT_STATE_DISCONNECTED;
|
||||
close(CLIENT.socket);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ssize_t _clientSend(const uint8_t *data, const size_t size) {
|
||||
assertNotNull(data, "Data cannot be NULL.");
|
||||
assertTrue(size > 0, "Size cannot be zero.");
|
||||
|
||||
return send(CLIENT.socket, data, size, 0);
|
||||
}
|
||||
|
||||
ssize_t _clientReceive(uint8_t *data, const size_t size) {
|
||||
assertNotNull(data, "Data cannot be NULL.");
|
||||
assertTrue(size > 0, "Size cannot be zero.");
|
||||
|
||||
fd_set readfds;
|
||||
struct timeval timeout;
|
||||
int32_t activity;
|
||||
|
||||
FD_ZERO(&readfds);
|
||||
FD_SET(CLIENT.socket, &readfds);
|
||||
timeout.tv_sec = 5; // 5 seconds timeout
|
||||
timeout.tv_usec = 0;
|
||||
|
||||
activity = select(CLIENT.socket + 1, &readfds, NULL, NULL, &timeout);
|
||||
if(activity <= 0) {
|
||||
assertUnreachable("Timeout or error while waiting for server data.");
|
||||
}
|
||||
|
||||
return recv(CLIENT.socket, data, size, 0);
|
||||
}
|
||||
|
||||
void clientDispose() {
|
||||
if(CLIENT.state == CLIENT_STATE_CONNECTED) {
|
||||
CLIENT.state = CLIENT_STATE_DISCONNECTING;
|
||||
|
||||
// Wait for client to disconnect
|
||||
while(CLIENT.state == CLIENT_STATE_DISCONNECTING) usleep(1000);
|
||||
pthread_join(CLIENT.thread, NULL);
|
||||
|
||||
consolePrint("Disconnected from server.");
|
||||
}
|
||||
|
||||
close(CLIENT.socket);
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#define CLIENT_HOST_STR_LEN 256
|
||||
|
||||
typedef enum {
|
||||
CLIENT_STATE_DISCONNECTED,
|
||||
CLIENT_STATE_CONNECTING,
|
||||
CLIENT_STATE_CONNECTED,
|
||||
CLIENT_STATE_DISCONNECTING
|
||||
} clientstate_t;
|
||||
|
||||
typedef struct {
|
||||
clientstate_t state;
|
||||
int32_t socket;
|
||||
pthread_t thread;
|
||||
struct sockaddr_in serverAddress;
|
||||
} client_t;
|
||||
|
||||
typedef struct {
|
||||
char_t host[CLIENT_HOST_STR_LEN+1];
|
||||
uint32_t port;
|
||||
} clientinit_t;
|
||||
|
||||
extern client_t CLIENT;
|
||||
|
||||
void clientInit(const clientinit_t init);
|
||||
void clientDispose();
|
||||
void * clientThread(void* arg);
|
||||
|
||||
ssize_t _clientSend(const uint8_t *data, const size_t size);
|
||||
ssize_t _clientReceive(uint8_t *data, const size_t size);
|
@ -1,17 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef enum {
|
||||
PACKET_TYPE_CONNECTED
|
||||
} packettype_t;
|
||||
|
||||
typedef struct {
|
||||
packettype_t type;
|
||||
} packet_t;
|
@ -1,11 +0,0 @@
|
||||
# Copyright (c) 2023 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https:#opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_TARGET_NAME}
|
||||
PRIVATE
|
||||
server.c
|
||||
serverclient.c
|
||||
)
|
@ -1,149 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "server.h"
|
||||
#include "assert/assert.h"
|
||||
#include "console/console.h"
|
||||
|
||||
server_t SERVER;
|
||||
|
||||
void serverInit(const serverinit_t init) {
|
||||
memset(&SERVER, 0, sizeof(server_t));
|
||||
SERVER.state = SERVER_STATE_STARTING;
|
||||
SERVER.type = init.type;
|
||||
|
||||
// Create the server
|
||||
switch(init.type) {
|
||||
case SERVER_TYPE_ONLINE:
|
||||
SERVER.online.socket = socket(AF_INET, SOCK_STREAM, 0);
|
||||
SERVER.online.address.sin_family = AF_INET;
|
||||
SERVER.online.address.sin_addr.s_addr = INADDR_ANY;
|
||||
SERVER.online.address.sin_port = htons(init.online.port);
|
||||
|
||||
// Bind
|
||||
if(bind(
|
||||
SERVER.online.socket,
|
||||
(struct sockaddr *)&SERVER.online.address,
|
||||
sizeof(SERVER.online.address)
|
||||
) < 0) {
|
||||
assertUnreachable("Failed to bind server.");
|
||||
}
|
||||
|
||||
// Begin listening
|
||||
if(listen(SERVER.online.socket, SERVER_CLIENT_COUNT_MAX) < 0) {
|
||||
assertUnreachable("Failed to listen on server.");
|
||||
}
|
||||
|
||||
// Set the socket to non-blocking mode
|
||||
int flags = fcntl(SERVER.online.socket, F_GETFL, 0);
|
||||
fcntl(SERVER.online.socket, F_SETFL, flags | O_NONBLOCK);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
assertUnreachable("Invalid server type.");
|
||||
break;
|
||||
}
|
||||
|
||||
// Start thread
|
||||
pthread_create(&SERVER.thread, NULL, serverThread, NULL);
|
||||
|
||||
// Wait for server to start
|
||||
while(SERVER.state == SERVER_STATE_STARTING) usleep(1000);
|
||||
|
||||
consolePrint("Server started");
|
||||
}
|
||||
|
||||
void * serverThread(void *arg) {
|
||||
assertNull(arg, "Server thread does not accept arguments.");
|
||||
|
||||
// Server now running
|
||||
SERVER.state = SERVER_STATE_RUNNING;
|
||||
|
||||
fd_set readfds;
|
||||
int32_t activity;
|
||||
int32_t error;
|
||||
struct timeval timeout;
|
||||
timeout.tv_sec = 0;
|
||||
timeout.tv_usec = 1000;
|
||||
|
||||
// Start server
|
||||
while(SERVER.state == SERVER_STATE_RUNNING) {
|
||||
FD_ZERO(&readfds);
|
||||
FD_SET(SERVER.online.socket, &readfds);
|
||||
|
||||
activity = select(
|
||||
SERVER.online.socket + 1,
|
||||
&readfds,
|
||||
NULL,
|
||||
NULL,
|
||||
&timeout
|
||||
);
|
||||
|
||||
if(activity < 0) assertUnreachable("Select error");
|
||||
|
||||
if(!FD_ISSET(SERVER.online.socket, &readfds)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Accept incoming connections
|
||||
int32_t clientSockDesc = accept(SERVER.online.socket, NULL, NULL);
|
||||
if(clientSockDesc < 0) {
|
||||
printf("Failed to accept connection\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Now, is the server full?
|
||||
if(SERVER.clientCount >= SERVER_CLIENT_COUNT_MAX) {
|
||||
consolePrint("Server is full, rejecting connection.");
|
||||
// TODO: Write a reason to client.
|
||||
close(clientSockDesc);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Create server client for handling
|
||||
serverclient_t *client = &SERVER.clients[SERVER.clientCount];
|
||||
serverClientInit(client, (serverclientinit_t){
|
||||
.socket = clientSockDesc
|
||||
});
|
||||
SERVER.clientCount++;
|
||||
}
|
||||
|
||||
SERVER.state = SERVER_STATE_STOPPED;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void serverDispose() {
|
||||
// Disconnect clients
|
||||
for(uint8_t i = 0; i < SERVER.clientCount; i++) {
|
||||
serverClientDispose(&SERVER.clients[i]);
|
||||
}
|
||||
SERVER.clientCount = 0;
|
||||
|
||||
// Stop server thread.
|
||||
if(SERVER.state == SERVER_STATE_RUNNING) {
|
||||
// Request thread to stop
|
||||
SERVER.state = SERVER_STATE_STOPPING;
|
||||
|
||||
// Wait for server to stop
|
||||
while(SERVER.state == SERVER_STATE_STOPPING) usleep(1000);
|
||||
pthread_join(SERVER.thread, NULL);
|
||||
|
||||
// Close the socket
|
||||
switch(SERVER.type) {
|
||||
case SERVER_TYPE_ONLINE:
|
||||
close(SERVER.online.socket);
|
||||
break;
|
||||
|
||||
default:
|
||||
assertUnreachable("Invalid server type.");
|
||||
break;
|
||||
}
|
||||
|
||||
consolePrint("Server stopped");
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "serverclient.h"
|
||||
|
||||
#define SERVER_CLIENT_COUNT_MAX 8
|
||||
#define SERVER_PORT_DEFAULT 24555
|
||||
|
||||
typedef enum {
|
||||
SERVER_STATE_STOPPED,
|
||||
SERVER_STATE_STARTING,
|
||||
SERVER_STATE_RUNNING,
|
||||
SERVER_STATE_STOPPING
|
||||
} serverstate_t;
|
||||
|
||||
typedef enum {
|
||||
SERVER_TYPE_OFFLINE,
|
||||
SERVER_TYPE_ONLINE
|
||||
} servertype_t;
|
||||
|
||||
typedef struct {
|
||||
serverstate_t state;
|
||||
servertype_t type;
|
||||
serverclient_t clients[SERVER_CLIENT_COUNT_MAX];
|
||||
uint8_t clientCount;
|
||||
pthread_t thread;
|
||||
|
||||
union {
|
||||
struct {
|
||||
int32_t socket;
|
||||
struct sockaddr_in address;
|
||||
} online;
|
||||
};
|
||||
} server_t;
|
||||
|
||||
typedef struct {
|
||||
servertype_t type;
|
||||
|
||||
union {
|
||||
struct {
|
||||
int32_t port;
|
||||
} online;
|
||||
};
|
||||
} serverinit_t;
|
||||
|
||||
extern server_t SERVER;
|
||||
|
||||
void serverInit(const serverinit_t init);
|
||||
void * serverThread(void* arg);
|
||||
void serverDispose();
|
@ -1,139 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "serverclient.h"
|
||||
#include "assert/assert.h"
|
||||
#include "console/console.h"
|
||||
|
||||
void serverClientInit(serverclient_t *client, const serverclientinit_t init) {
|
||||
assertNotNull(client, "Client cannot be NULL.");
|
||||
client->socket = init.socket;
|
||||
consolePrint("Accepted client %i", client->socket);
|
||||
|
||||
client->state = SERVER_CLIENT_STATE_CONNECTING;
|
||||
|
||||
// Set socket to non-blocking
|
||||
int flags = fcntl(client->socket, F_GETFL, 0);
|
||||
fcntl(client->socket, F_SETFL, flags | O_NONBLOCK);
|
||||
|
||||
// Start thread
|
||||
pthread_create(&client->thread, NULL, serverClientThread, client);
|
||||
|
||||
// Wait for client to connect
|
||||
while(client->state == SERVER_CLIENT_STATE_CONNECTING) usleep(1000);
|
||||
}
|
||||
|
||||
void * serverClientThread(void *arg) {
|
||||
serverclient_t *client = (serverclient_t*)arg;
|
||||
assertNotNull(client, "Client cannot be NULL.");
|
||||
|
||||
// Send hello to client, as well as the version number.
|
||||
{
|
||||
uint8_t hello[16];
|
||||
memset(hello, 0, sizeof(hello));
|
||||
memcpy(hello, "Dusk", 4);
|
||||
strcpy((char*)&hello[4], DUSK_VERSION);
|
||||
ssize_t bytesSent = serverClientSend(client, hello, sizeof(hello));
|
||||
assertTrue(
|
||||
bytesSent == sizeof(hello),
|
||||
"Failed to send hello to client."
|
||||
);
|
||||
}
|
||||
|
||||
// Client should respond "OK"
|
||||
{
|
||||
uint8_t response[2];
|
||||
ssize_t bytesReceived = serverClientReceive(client, response, sizeof(response));
|
||||
assertTrue(
|
||||
bytesReceived == sizeof(response) &&
|
||||
response[0] == 'O' &&
|
||||
response[1] == 'K',
|
||||
"Client did not respond with OK."
|
||||
);
|
||||
}
|
||||
|
||||
// At this point we can start communicating "properly", so let's send the
|
||||
// first real packet.
|
||||
packet_t packet = { .type = PACKET_TYPE_CONNECTED };
|
||||
if(!serverClientSendPacket(client, &packet)) {
|
||||
assertUnreachable("Failed to send connected packet to client.");
|
||||
}
|
||||
|
||||
// Set the client state to connected
|
||||
client->state = SERVER_CLIENT_STATE_CONNECTED;
|
||||
|
||||
while(client->state == SERVER_CLIENT_STATE_CONNECTED) {
|
||||
// Do nothing for now.
|
||||
usleep(1000);
|
||||
}
|
||||
|
||||
// Disconnect
|
||||
client->state = SERVER_CLIENT_STATE_DISCONNECTED;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ssize_t serverClientSend(
|
||||
serverclient_t *client,
|
||||
const uint8_t *data,
|
||||
const size_t size
|
||||
) {
|
||||
assertNotNull(client, "Client cannot be NULL.");
|
||||
assertNotNull(data, "Data cannot be NULL.");
|
||||
assertTrue(size > 0, "Size cannot be zero.");
|
||||
|
||||
return send(client->socket, data, size, 0);
|
||||
}
|
||||
|
||||
ssize_t serverClientReceive(
|
||||
serverclient_t *client,
|
||||
uint8_t *data,
|
||||
const size_t size
|
||||
) {
|
||||
assertNotNull(client, "Client cannot be NULL.");
|
||||
assertNotNull(data, "Data cannot be NULL.");
|
||||
assertTrue(size > 0, "Size cannot be zero.");
|
||||
|
||||
fd_set readfds;
|
||||
struct timeval timeout;
|
||||
int32_t activity;
|
||||
|
||||
FD_ZERO(&readfds);
|
||||
FD_SET(client->socket, &readfds);
|
||||
timeout.tv_sec = 5; // 5 seconds timeout
|
||||
timeout.tv_usec = 0;
|
||||
|
||||
activity = select(client->socket + 1, &readfds, NULL, NULL, &timeout);
|
||||
if(activity <= 0) {
|
||||
assertUnreachable("Timeout or error while waiting for client data.");
|
||||
}
|
||||
|
||||
return recv(client->socket, data, size, 0);
|
||||
}
|
||||
|
||||
bool_t serverClientSendPacket(
|
||||
serverclient_t *client,
|
||||
const packet_t *packet
|
||||
) {
|
||||
assertNotNull(client, "Client cannot be NULL.");
|
||||
assertNotNull(packet, "Packet cannot be NULL.");
|
||||
|
||||
ssize_t sent = serverClientSend(client, (const uint8_t*)packet, sizeof(packet_t));
|
||||
return sent == sizeof(packet_t);
|
||||
}
|
||||
|
||||
void serverClientDispose(serverclient_t *client) {
|
||||
assertNotNull(client, "Client cannot be NULL.");
|
||||
|
||||
if(client->state == SERVER_CLIENT_STATE_CONNECTED) {
|
||||
// Let the thread know we are disconnecting
|
||||
client->state = SERVER_CLIENT_STATE_DISCONNECTING;
|
||||
|
||||
// Wait for the thread to finish
|
||||
while(client->state == SERVER_CLIENT_STATE_DISCONNECTING) usleep(1000);
|
||||
pthread_join(client->thread, NULL);
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
#include "net/packet.h"
|
||||
#include <netinet/in.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
typedef enum {
|
||||
SERVER_CLIENT_STATE_DISCONNECTED,
|
||||
SERVER_CLIENT_STATE_CONNECTING,
|
||||
SERVER_CLIENT_STATE_CONNECTED,
|
||||
SERVER_CLIENT_STATE_DISCONNECTING
|
||||
} serverclientstate_t;
|
||||
|
||||
typedef struct {
|
||||
serverclientstate_t state;
|
||||
pthread_t thread;
|
||||
int32_t socket;
|
||||
} serverclient_t;
|
||||
|
||||
typedef struct {
|
||||
int32_t socket;
|
||||
} serverclientinit_t;
|
||||
|
||||
void serverClientInit(serverclient_t *client, const serverclientinit_t init);
|
||||
void * serverClientThread(void *arg);
|
||||
|
||||
ssize_t serverClientSend(
|
||||
serverclient_t *client,
|
||||
const uint8_t *data,
|
||||
const size_t size
|
||||
);
|
||||
|
||||
ssize_t serverClientReceive(
|
||||
serverclient_t *client,
|
||||
uint8_t *buffer,
|
||||
const size_t size
|
||||
);
|
||||
|
||||
bool_t serverClientSendPacket(
|
||||
serverclient_t *client,
|
||||
const packet_t *packet
|
||||
);
|
||||
|
||||
void serverClientDispose(serverclient_t *client);
|
Reference in New Issue
Block a user