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3 Commits
v0.9.2
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win32_intr
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a682b9e6cf | ||
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bca93a379d | ||
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34f0d59f5a |
@@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 3.8.2)
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project(cglm
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VERSION 0.9.2
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VERSION 0.9.3
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HOMEPAGE_URL https://github.com/recp/cglm
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DESCRIPTION "OpenGL Mathematics (glm) for C"
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LANGUAGES C
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@@ -2,7 +2,7 @@ Pod::Spec.new do |s|
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# Description
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s.name = "cglm"
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s.version = "0.9.1"
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s.version = "0.9.2"
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s.summary = "📽 Highly Optimized Graphics Math (glm) for C"
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s.description = <<-DESC
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cglm is math library for graphics programming for C. See the documentation or README for all features.
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@@ -7,7 +7,7 @@
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#*****************************************************************************
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AC_PREREQ([2.69])
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AC_INIT([cglm], [0.9.2], [info@recp.me])
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AC_INIT([cglm], [0.9.3], [info@recp.me])
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AM_INIT_AUTOMAKE([-Wall foreign subdir-objects serial-tests])
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# Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am.
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@@ -63,7 +63,7 @@
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#endif
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/* ARM Neon */
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#if defined(_WIN32)
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#if defined(_WIN32) && defined(_MSC_VER)
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/* TODO: non-ARM stuff already inported, will this be better option */
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/* # include <intrin.h> */
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@@ -10,6 +10,6 @@
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#define CGLM_VERSION_MAJOR 0
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#define CGLM_VERSION_MINOR 9
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#define CGLM_VERSION_PATCH 2
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#define CGLM_VERSION_PATCH 3
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#endif /* cglm_version_h */
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@@ -1,5 +1,5 @@
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project('cglm', 'c',
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version : '0.9.2',
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version : '0.9.3',
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license : 'mit',
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default_options : [
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'c_std=c11',
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@@ -145,7 +145,7 @@ typedef struct test_entry_t {
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} \
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} while(0);
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#if defined(_WIN32)
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#if defined(_WIN32) || defined(__MINGW32__) || defined(__MINGW64__)
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# define drand48() ((float)(rand() / (RAND_MAX + 1.0)))
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# define OK_TEXT "ok:"
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# define FAIL_TEXT "fail:"
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