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cafcf22326
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Added True Type fonts
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2021-05-23 10:53:00 -07:00 |
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ec13de8b3e
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Improved rendering
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2021-05-22 14:21:49 -07:00 |
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bba6a4b4a1
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Restored some of the rendering
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2021-05-22 14:18:23 -07:00 |
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2d6d8680bd
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Added assets
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2021-05-21 07:20:22 -07:00 |
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8f124b04bd
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Render pipeline working.
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2021-05-20 22:47:26 -07:00 |
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06facdbba6
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Refactor struct part 2.
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2021-05-20 22:35:50 -07:00 |
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9bcf6223b6
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Refactoring structs Part 1
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2021-05-20 22:20:52 -07:00 |
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17ddb4246a
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Added comments for chip rendering.
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2021-05-20 08:43:50 -07:00 |
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b8e9117ad9
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Render chips
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2021-05-20 08:34:15 -07:00 |
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717e18fa26
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chips
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2021-05-20 07:47:03 -07:00 |
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d60ed6d059
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Shuffled game_t struct
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2021-05-17 09:06:47 -07:00 |
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42a2a73daa
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Moved some more code around
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2021-05-17 08:10:29 -07:00 |
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356d253bde
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Nuked Poker State
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2021-05-17 06:43:48 -07:00 |
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0b4d0dd4cf
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Nuked PokerGame file
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2021-05-17 06:32:10 -07:00 |
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d956305af7
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Slowly renaming things from Holdem to Poker
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2021-05-17 06:13:50 -07:00 |
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fbd00b1bc2
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Moved code from card to poker
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2021-05-16 21:01:36 -07:00 |
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43155c4e36
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Nuked some more code.
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2021-05-16 20:34:45 -07:00 |
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9a0789baf8
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Nuked the holdem remderer
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2021-05-16 18:38:58 -07:00 |
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daaa6e9f16
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Disconnected world code temporarily.
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2021-05-16 17:51:46 -07:00 |
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d71955936e
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Moved texas holdem files out of holdem directory.
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2021-05-16 17:51:00 -07:00 |
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1755a87b02
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Complete loop defined.
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2021-05-16 12:46:52 -07:00 |
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9ef90ac44b
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Did a lot of work on the engine
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2021-05-16 11:22:45 -07:00 |
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1df6c5bfb8
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Changed rotation order to YZX
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2021-05-12 07:01:47 -07:00 |
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8349fed5a8
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working on some render tools
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2021-05-10 21:42:09 -07:00 |
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c842bce8b6
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Debug Grid
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2021-05-09 19:45:57 -07:00 |
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848f3cc3b8
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Working on model loading and added poker table
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2021-05-09 14:38:08 -07:00 |
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4a3b6c2f98
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Court is now in session
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2021-05-06 21:13:37 -07:00 |
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f5522d64a7
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Just tweaking things.
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2021-05-05 09:35:18 -07:00 |
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adc064b9e4
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Putting it all together and testing it.
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2021-05-05 09:24:36 -07:00 |
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0d997bc08b
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Added frame buffer support.
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2021-05-05 07:37:25 -07:00 |
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8546a2bcf8
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Added some basic font rendering and texas holdem
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2021-05-03 21:32:40 -07:00 |
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f559ff2092
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Added some time functions.
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2021-04-27 07:26:19 -07:00 |
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77b5cc131b
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Added basic player movement.
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2021-04-23 08:17:42 +10:00 |
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ea3e502524
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Refactored.
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2021-04-22 13:55:34 +10:00 |
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5897c1045d
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bruh(2)
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2021-04-20 18:44:41 +10:00 |
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0ca0783b95
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BRUH
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2021-04-20 18:44:33 +10:00 |
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365a57ff5a
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Reshuffled
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2021-04-19 21:30:34 +10:00 |
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eca6c56d00
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Fixed some stuff.
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2021-04-19 19:02:09 +10:00 |
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31ee632dc8
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Commenting
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2021-04-19 15:56:16 +10:00 |
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1a2a3ae3b4
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Actually have a semi working world loader.
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2021-04-18 22:06:51 +10:00 |
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7244cde933
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3D Tiles working
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2021-04-16 06:51:00 +10:00 |
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d122631ced
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Bringing chunk and chunklist together.
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2021-04-13 07:44:21 +10:00 |
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c5f70459b8
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Working on optimizing the engine.
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2021-04-13 00:03:43 +10:00 |
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b8ff068659
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Tile list
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2021-04-05 20:56:37 +10:00 |
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351c501140
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Working on tile maps
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2021-04-05 20:46:05 +10:00 |
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493477bf0d
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Built tileset logic
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2021-04-05 13:58:17 +10:00 |
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7ce4516399
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Built sprite batch
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2021-04-05 08:48:17 +10:00 |
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b8b1f7a870
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Tidying some stuff up
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2021-04-04 22:33:18 +10:00 |
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9467d04433
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Added model positioning and rotation.
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2021-04-03 22:59:43 +11:00 |
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34b2838d47
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Added cube.
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2021-04-03 22:44:11 +11:00 |
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