Moved code from card to poker
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@ -32,8 +32,8 @@
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#include "input/input.h"
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// Poker Game Logic
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#include "cards/card.h"
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#include "cards/poker/holdem.h"
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#include "poker/card.h"
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#include "poker/holdem.h"
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// Utility Objects
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#include "util/list.h"
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@ -6,12 +6,12 @@
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*/
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#pragma once
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#include "../card.h"
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#include "../../display/render.h"
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#include "../../display/spritebatch.h"
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#include "../../display/texture.h"
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#include "../../display/tileset.h"
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#include "../../display/framebuffer.h"
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#include "card.h"
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#include "../display/render.h"
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#include "../display/spritebatch.h"
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#include "../display/texture.h"
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#include "../display/tileset.h"
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#include "../display/framebuffer.h"
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/** How many cards a player can hold in their hand */
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#define HOLDEM_PLAYER_HAND 2
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@ -11,7 +11,7 @@
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#include "../display/shader.h"
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#include "../file/asset.h"
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#include "../input/input.h"
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#include "../card/holdemgame.h"
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#include "../poker/holdemgame.h"
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#include "../debug/log.h"
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/**
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