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8f0274d1bf
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Label rendering a bit better
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2023-12-14 23:29:54 -06:00 |
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aec426037e
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Testing the limits of the Canvas renderer
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2023-12-14 11:25:36 -06:00 |
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283df10f86
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Flip Y coordinates on textures on UIShader
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2023-12-14 11:20:14 -06:00 |
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0224ec3af3
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Finished UI Render Context
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2023-12-13 22:55:13 -06:00 |
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bef222d39d
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Prepping UI Label
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2023-12-12 16:08:13 -06:00 |
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e5a151a1f6
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Example of Rendering UI done.
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2023-12-12 13:40:50 -06:00 |
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09200c3816
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Uniform arrays working.
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2023-12-11 23:54:52 -06:00 |
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e25ae79b37
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CLeaned up that last commit a bit.
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2023-12-06 09:17:01 -06:00 |
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fb81ffb564
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Added example buffer function.
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2023-12-06 09:15:38 -06:00 |
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eb21c04aa7
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Added some extra functions for managing assets.
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2023-12-06 08:59:19 -06:00 |
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cafa6e7442
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idk why but my GDB just stopped working
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2023-12-05 20:58:11 -06:00 |
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5a266f4359
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TTF
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2023-12-04 21:43:31 -06:00 |
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b405c008fd
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Added truetype, with block support.
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2023-12-01 00:44:35 -06:00 |
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3cfed48411
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Created example prefab.
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2023-11-26 00:20:07 -06:00 |
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eda0b8d639
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Timeout and Interval events
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2023-11-25 23:57:07 -06:00 |
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687c5c0257
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Texture loading done.
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2023-11-25 19:31:16 -06:00 |
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f6512206a5
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Asset Progress
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2023-11-25 15:51:20 -06:00 |
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688658c8e9
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Textures are working now
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2023-11-19 11:39:48 -06:00 |
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0515c48815
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glClear is causing stack corrpution
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2023-11-19 01:16:41 -06:00 |
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437b67ad06
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Testing some event stuff
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2023-11-17 22:40:08 -06:00 |
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d619231357
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First render.
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2023-11-17 00:02:04 -06:00 |
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1dfed5696a
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start shader
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2023-11-16 15:58:57 -06:00 |
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e8c1cb24c5
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Progress
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2023-11-15 23:13:22 -06:00 |
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c544d784a7
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New scene items system
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2023-11-15 18:56:25 -06:00 |
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