24 Commits

Author SHA1 Message Date
8f0274d1bf Label rendering a bit better 2023-12-14 23:29:54 -06:00
aec426037e Testing the limits of the Canvas renderer 2023-12-14 11:25:36 -06:00
283df10f86 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
0224ec3af3 Finished UI Render Context 2023-12-13 22:55:13 -06:00
bef222d39d Prepping UI Label 2023-12-12 16:08:13 -06:00
e5a151a1f6 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
09200c3816 Uniform arrays working. 2023-12-11 23:54:52 -06:00
e25ae79b37 CLeaned up that last commit a bit. 2023-12-06 09:17:01 -06:00
fb81ffb564 Added example buffer function. 2023-12-06 09:15:38 -06:00
eb21c04aa7 Added some extra functions for managing assets. 2023-12-06 08:59:19 -06:00
cafa6e7442 idk why but my GDB just stopped working 2023-12-05 20:58:11 -06:00
5a266f4359 TTF 2023-12-04 21:43:31 -06:00
b405c008fd Added truetype, with block support. 2023-12-01 00:44:35 -06:00
3cfed48411 Created example prefab. 2023-11-26 00:20:07 -06:00
eda0b8d639 Timeout and Interval events 2023-11-25 23:57:07 -06:00
687c5c0257 Texture loading done. 2023-11-25 19:31:16 -06:00
f6512206a5 Asset Progress 2023-11-25 15:51:20 -06:00
688658c8e9 Textures are working now 2023-11-19 11:39:48 -06:00
0515c48815 glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
437b67ad06 Testing some event stuff 2023-11-17 22:40:08 -06:00
d619231357 First render. 2023-11-17 00:02:04 -06:00
1dfed5696a start shader 2023-11-16 15:58:57 -06:00
e8c1cb24c5 Progress 2023-11-15 23:13:22 -06:00
c544d784a7 New scene items system 2023-11-15 18:56:25 -06:00