YourWishes
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5762f12841
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Progress on poker logic
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2022-11-20 22:18:50 -08:00 |
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YourWishes
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4eeecced2f
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VN System improved.
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2022-11-19 13:42:04 -08:00 |
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YourWishes
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1e8dfa7388
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Writing some docs
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2022-11-12 01:46:18 -08:00 |
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YourWishes
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489416a5eb
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Couple of assertions
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2022-11-12 01:38:52 -08:00 |
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YourWishes
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d81cb5d834
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Added appropriate delete statements.
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2022-11-12 01:35:47 -08:00 |
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YourWishes
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42645883cd
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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YourWishes
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4c2fc4cfcf
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Adding assert tools back
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2022-11-07 06:55:15 -08:00 |
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YourWishes
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6f4ab49caa
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VN Textbox can now be any size
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2022-11-06 11:45:10 -08:00 |
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YourWishes
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db90bd1476
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VN Textbox updated
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2022-11-02 00:42:16 -07:00 |
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YourWishes
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f5e8dd9a8e
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Compiled (segfault on close)
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2022-10-31 00:03:28 -07:00 |
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YourWishes
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234866ee8f
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Working on tux support
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2022-10-30 23:48:35 -07:00 |
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YourWishes
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928b4b5447
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Testing some crap
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2022-10-30 00:39:07 -07:00 |
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YourWishes
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37eaa706b7
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Working on time and input
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2022-10-27 23:38:04 -07:00 |
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YourWishes
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942de96e16
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Lots of UI Component Updates
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2022-10-27 08:16:55 -07:00 |
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YourWishes
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57b3354d4c
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InputManager finish
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2022-10-25 20:55:05 -07:00 |
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YourWishes
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d7e09dfc49
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Documented font
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2022-10-24 22:58:27 -07:00 |
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YourWishes
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eea8f5f693
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Font working
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2022-10-24 22:28:53 -07:00 |
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YourWishes
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98760ae494
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Font technically working.
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2022-10-24 22:28:46 -07:00 |
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YourWishes
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ab725fcdc5
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Font Testing
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2022-10-24 13:48:17 -07:00 |
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YourWishes
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2764a2ac42
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Progress on fonts
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2022-10-23 09:56:26 -07:00 |
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YourWishes
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f486caddd2
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Updated some docs, prepping for font.
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2022-10-23 01:27:20 -07:00 |
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YourWishes
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182eb70361
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UI Hello World
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2022-10-23 01:01:16 -07:00 |
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YourWishes
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be529b70c1
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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YourWishes
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043873cc2d
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Added texture, assets, tools and texture loading.
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2022-10-20 21:50:52 -07:00 |
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YourWishes
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80d6cba854
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Testing textures and events
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2022-10-20 15:49:25 -07:00 |
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YourWishes
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375b25ff59
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Added event system
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2022-10-20 09:29:02 -07:00 |
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YourWishes
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221e5ee1f1
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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YourWishes
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0033785251
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Material
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2022-10-19 22:59:48 -07:00 |
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YourWishes
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acc9d798cb
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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YourWishes
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f0cbae4cf8
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Working on RenderTarget example
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2022-10-19 00:43:16 -07:00 |
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YourWishes
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a86574128d
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Begin the documentation
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2022-10-18 22:35:47 -07:00 |
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YourWishes
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e08684de19
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Example Triangle Pog
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2022-10-18 22:02:03 -07:00 |
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YourWishes
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8698ef318b
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Game rendering now.
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2022-10-18 15:58:21 -07:00 |
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YourWishes
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6f10535962
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More Progress
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2022-10-18 15:23:50 -07:00 |
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YourWishes
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0ec2809d88
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Progress
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2022-10-18 15:23:41 -07:00 |
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YourWishes
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b4f5f0c70c
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Set up a rough structure of the project.
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2022-10-18 12:49:17 -07:00 |
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YourWishes
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a68ad69003
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Added a PROJECT document.
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2022-10-18 10:11:46 -07:00 |
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YourWishes
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a9462a42cc
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Cleaned slate.
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2022-10-18 10:00:31 -07:00 |
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YourWishes
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94914e2ebc
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Made compilation actually work
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2022-02-27 09:49:06 -08:00 |
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YourWishes
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4f0e1a37c5
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Compiling again
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2022-02-27 09:33:55 -08:00 |
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YourWishes
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cb6f9eaaa9
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Id
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2022-02-27 08:45:11 -08:00 |
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YourWishes
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7d101dab55
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Added some new actions
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2022-02-25 12:16:25 -08:00 |
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YourWishes
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0fd3bf459c
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Fixed compiling on linux
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2022-02-14 11:10:17 -08:00 |
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YourWishes
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af2f9bd2a4
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Comitting progress
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2022-01-06 16:14:56 -08:00 |
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YourWishes
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7b61b590d7
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Tested that texture scaling changes work
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2022-01-03 20:35:23 -08:00 |
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YourWishes
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c1583392c4
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Writing a few more asserts.
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2022-01-03 08:12:28 -08:00 |
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YourWishes
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6e76d03d13
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Setup example shader.
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2022-01-02 22:30:41 -08:00 |
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YourWishes
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79ba0faf97
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Just adding more assertions.
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2022-01-02 12:25:58 -08:00 |
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YourWishes
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486235c8e9
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More assertions.
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2022-01-02 11:33:54 -08:00 |
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YourWishes
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560bd2b7f3
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Adding some assertions
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2022-01-02 10:48:28 -08:00 |
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YourWishes
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896e7c6f54
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Compiling again.
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2021-12-30 21:48:52 -08:00 |
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YourWishes
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d76028b38c
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FUgma
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2021-12-07 20:33:40 -08:00 |
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YourWishes
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7117ddbdca
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Compiles again.
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2021-12-07 09:08:18 -08:00 |
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YourWishes
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f2415817d4
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Reworking everything about shaders.
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2021-12-07 09:06:28 -08:00 |
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YourWishes
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c75bce4d93
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CMakeLists for each C file
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2021-12-07 07:28:47 -08:00 |
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YourWishes
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f333cc47fa
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Final commit pre C++
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2021-11-25 08:31:35 -08:00 |
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YourWishes
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6c9eb8b685
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A bit more code cleanup
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2021-11-22 20:25:45 -08:00 |
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YourWishes
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a4198e8396
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Updated CGLM
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2021-11-22 09:21:29 -08:00 |
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YourWishes
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8a77b39e07
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Moved a tonne of code around
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2021-11-22 09:20:01 -08:00 |
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YourWishes
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3a6b6ea655
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Update CGLM
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2021-11-17 09:09:57 -08:00 |
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YourWishes
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7c68d8831c
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Last commit
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2021-11-17 09:08:27 -08:00 |
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YourWishes
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41cbe94cbc
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Just committing while I rethink things
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2021-11-15 22:13:32 -08:00 |
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YourWishes
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20428597b6
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Fixed texture generation for 3 channel textures
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2021-11-14 23:25:26 -08:00 |
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YourWishes
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9b4acae63c
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Technically refactored.
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2021-11-14 22:42:10 -08:00 |
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YourWishes
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54d01b5ed6
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Asset manager is now in charge of the loaded assets.
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2021-11-13 22:06:41 -08:00 |
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YourWishes
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9a695813f9
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Set up a multipass shader
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2021-11-12 08:40:49 -08:00 |
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YourWishes
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6d287e5ff8
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Confirmed shaders work
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2021-11-12 06:54:25 -08:00 |
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YourWishes
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e4222866ef
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Working on the new refactor of primitive and shader
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2021-11-11 09:47:42 -08:00 |
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YourWishes
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ada6de9723
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Nuked old scene code.
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2021-11-09 21:45:00 -08:00 |
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YourWishes
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66e8240ff7
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Working on shader code.
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2021-11-09 09:25:15 -08:00 |
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YourWishes
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2d05d9e60e
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Added asset manager into the game engine itself.
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2021-11-09 08:14:20 -08:00 |
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YourWishes
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b86b66dae6
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Finished asset manager
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2021-11-09 07:58:06 -08:00 |
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YourWishes
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6856e97337
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Cleaning up some assetman code.
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2021-11-09 00:48:29 -08:00 |
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YourWishes
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5a48eba8b3
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Doing some thinking about asset manager
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2021-11-08 09:02:10 -08:00 |
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YourWishes
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a6bae07e38
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Converted tooling to C.
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2021-11-07 23:34:05 -08:00 |
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YourWishes
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a2a839cbac
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I hate cmake
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2021-11-07 19:42:50 -08:00 |
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YourWishes
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b06099d11e
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Fixed assets not loading.
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2021-11-07 11:05:55 -08:00 |
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YourWishes
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332d1c3080
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Oh yeah, it's all coming together
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2021-11-07 10:36:39 -08:00 |
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YourWishes
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715ecd3a73
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I hate my life
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2021-11-05 10:55:10 -07:00 |
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YourWishes
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f6ea081b2d
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Made compressing assets actually compress, now if only I could load them 🤔
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2021-11-04 14:23:13 -07:00 |
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YourWishes
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c61a63c30f
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Texture resizing
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2021-11-04 13:28:28 -07:00 |
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YourWishes
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21e19ba995
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Example code cleanup
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2021-11-04 11:31:57 -07:00 |
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YourWishes
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e7c9848f63
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Working on C tooling
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2021-11-04 11:28:11 -07:00 |
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YourWishes
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42566e157b
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Working on C based tooling
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2021-11-04 11:28:05 -07:00 |
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YourWishes
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335cad7803
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Update deps
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2021-11-03 23:51:00 -07:00 |
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YourWishes
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11cf4c7831
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Testing around with asset loading.
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2021-11-03 23:49:38 -07:00 |
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YourWishes
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a2c622ddc1
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Fixed loading example.
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2021-11-03 12:51:48 -07:00 |
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YourWishes
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7097e7a1d4
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Finished asset manager.
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2021-11-03 10:48:03 -07:00 |
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YourWishes
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2f2f1395fa
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Added threading? 😳
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2021-11-03 07:18:29 -07:00 |
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YourWishes
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00ec323b60
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Restoring blinking
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2021-11-02 09:09:24 -07:00 |
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YourWishes
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d9f29cd640
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Added in all the other characters (testing)
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2021-11-02 08:33:58 -07:00 |
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YourWishes
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72dbf6b5f3
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Fixed some dependencies
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2021-11-01 14:58:30 -07:00 |
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YourWishes
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4935ded1fc
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Fixed double dash
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2021-11-01 14:41:56 -07:00 |
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YourWishes
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0c4166b143
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Updated TARGET_TYPE
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2021-11-01 14:39:17 -07:00 |
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YourWishes
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a86592f5bd
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Doing some code reshuffling
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2021-11-01 14:34:42 -07:00 |
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YourWishes
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5c7468283b
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Extracted all parts of all characters
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2021-10-17 19:05:40 -07:00 |
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YourWishes
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3fd0efb4d8
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Utils example
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2021-10-17 11:08:40 -07:00 |
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YourWishes
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b2e99bb976
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More CMake stuff
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2021-10-17 00:12:35 -07:00 |
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YourWishes
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f7165daa6d
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Did some tweaks to the CMakeLists
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2021-10-16 22:57:19 -07:00 |
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YourWishes
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d8ded38fd5
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Refactored some tooling.
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2021-10-16 20:06:17 -07:00 |
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