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2d4287a277
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Removed physics for now.
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2023-11-12 23:29:52 -06:00 |
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54da3733d7
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Switching SceneItems to smarts
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2023-11-12 23:02:11 -06:00 |
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91a91a5404
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Shaders improved
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2023-11-12 20:10:53 -06:00 |
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9131947511
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More standard pointers.
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2023-11-12 19:52:41 -06:00 |
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ae800eb59c
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Removed RenderTarget event pointer.
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2023-11-12 19:28:01 -06:00 |
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31e922bb3e
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Nuked Transform
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2023-11-12 10:41:47 -06:00 |
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3ab98bf2ea
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Changed scene item components to smart pointers
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2023-11-10 23:21:59 -06:00 |
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bed6e3e1f4
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Even more shared pointers.
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2023-11-10 22:33:21 -06:00 |
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aaa8573312
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Converted a couple more things to shared pointers.
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2023-11-10 20:12:18 -06:00 |
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b1088eeab7
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Converted first thing to shared pointers.
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2023-11-02 20:35:11 -05:00 |
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239f7b2fb9
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Sunset old state system finally.
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2023-11-02 12:36:14 -05:00 |
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40c83de92c
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Adding unit tests.
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2023-11-01 23:52:36 -05:00 |
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e88ca80265
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Bit of cleanup.
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2023-11-01 23:08:20 -05:00 |
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0126661ce2
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Rewrote assertions
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2023-11-01 21:48:10 -05:00 |
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0752d7ba4b
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Nuked dawnshared
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2023-11-01 21:34:32 -05:00 |
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60eaa16ea3
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prog.
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2023-11-01 20:33:46 -05:00 |
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38175d044b
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Made emscripten work a bit better
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2023-11-01 10:42:51 -05:00 |
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a372fe4374
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First pass memory tool
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2023-10-10 08:55:50 -05:00 |
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4dd4cb045c
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Added libarchive support to Dawn.
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2023-10-09 13:16:52 -05:00 |
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bf1f05c335
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Added UI Scaling support
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2023-07-24 11:01:29 -07:00 |
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a5b36fb24a
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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29048234a7
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Scene change support
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2023-06-30 07:33:22 -07:00 |
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282d999603
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Fixed blending (for now)
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2023-06-26 18:36:58 -07:00 |
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ac797c8abb
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Moving some assets around
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2023-06-20 10:54:15 -07:00 |
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9574e9a3e9
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Added texture data format support
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2023-06-20 08:35:28 -07:00 |
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318615c3b4
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Fixed bug with VN scrolling
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2023-06-18 10:00:28 -07:00 |
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9431ecfe00
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Removed old font parts
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2023-06-17 20:26:26 -07:00 |
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b35c9c3505
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Removed old TrueType
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2023-06-16 10:46:41 -07:00 |
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c7d5377b9c
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Pretty much everything Label wise is working
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2023-06-12 08:32:12 -07:00 |
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a4eecbe1d4
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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bbc75feb0d
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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4acf77257a
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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c6d0801db0
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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d3b9f82ad0
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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0721e98e00
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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19eabe6e76
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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1b84efe0d6
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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89ab1800ec
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First working example
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2023-05-29 19:50:04 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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d6625ba094
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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e38d6b7948
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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b65f52878a
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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6069c71384
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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c69352cf9c
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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a7aec06aec
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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d603da50c7
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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195e49e243
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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