130 Commits

Author SHA1 Message Date
2d4287a277 Removed physics for now. 2023-11-12 23:29:52 -06:00
54da3733d7 Switching SceneItems to smarts 2023-11-12 23:02:11 -06:00
91a91a5404 Shaders improved 2023-11-12 20:10:53 -06:00
9131947511 More standard pointers. 2023-11-12 19:52:41 -06:00
ae800eb59c Removed RenderTarget event pointer. 2023-11-12 19:28:01 -06:00
31e922bb3e Nuked Transform 2023-11-12 10:41:47 -06:00
3ab98bf2ea Changed scene item components to smart pointers 2023-11-10 23:21:59 -06:00
bed6e3e1f4 Even more shared pointers. 2023-11-10 22:33:21 -06:00
aaa8573312 Converted a couple more things to shared pointers. 2023-11-10 20:12:18 -06:00
b1088eeab7 Converted first thing to shared pointers. 2023-11-02 20:35:11 -05:00
239f7b2fb9 Sunset old state system finally. 2023-11-02 12:36:14 -05:00
40c83de92c Adding unit tests. 2023-11-01 23:52:36 -05:00
e88ca80265 Bit of cleanup. 2023-11-01 23:08:20 -05:00
0126661ce2 Rewrote assertions 2023-11-01 21:48:10 -05:00
0752d7ba4b Nuked dawnshared 2023-11-01 21:34:32 -05:00
60eaa16ea3 prog. 2023-11-01 20:33:46 -05:00
38175d044b Made emscripten work a bit better 2023-11-01 10:42:51 -05:00
a372fe4374 First pass memory tool 2023-10-10 08:55:50 -05:00
4dd4cb045c Added libarchive support to Dawn. 2023-10-09 13:16:52 -05:00
bf1f05c335 Added UI Scaling support 2023-07-24 11:01:29 -07:00
a5b36fb24a Added reasons to assertions 2023-07-23 10:15:37 -07:00
29048234a7 Scene change support 2023-06-30 07:33:22 -07:00
282d999603 Fixed blending (for now) 2023-06-26 18:36:58 -07:00
ac797c8abb Moving some assets around 2023-06-20 10:54:15 -07:00
9574e9a3e9 Added texture data format support 2023-06-20 08:35:28 -07:00
318615c3b4 Fixed bug with VN scrolling 2023-06-18 10:00:28 -07:00
9431ecfe00 Removed old font parts 2023-06-17 20:26:26 -07:00
b35c9c3505 Removed old TrueType 2023-06-16 10:46:41 -07:00
c7d5377b9c Pretty much everything Label wise is working 2023-06-12 08:32:12 -07:00
a4eecbe1d4 Prog ttf 2023-06-12 06:25:17 -07:00
bbc75feb0d Loading fonts is done 2023-06-10 12:01:14 -07:00
4acf77257a About 3/4 done with new font system 2023-06-09 23:12:10 -07:00
c6d0801db0 Font loading progress 2023-06-09 09:04:45 -07:00
d3b9f82ad0 TTF Prog 2023-06-05 11:49:38 -07:00
0721e98e00 Basicallly POC, but still somethign wrong with u_FontQuadParts 2023-06-04 10:05:42 -07:00
19eabe6e76 Font round 1 2023-06-02 21:04:35 -07:00
1b84efe0d6 Fixed some bugs with buffers during font building 2023-05-31 10:47:06 -07:00
4ae838945e Fixed UI not rendering (partially) 2023-05-31 09:30:21 -07:00
a51c5d0fc8 Moved a few things to shader buffers, added some bugs that I have to fix 2023-05-30 08:35:18 -07:00
89ab1800ec First working example 2023-05-29 19:50:04 -07:00
cdc0c03dd3 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
d6625ba094 Mid prog font 2023-05-26 10:44:17 -07:00
e38d6b7948 Added shader param buffer support 2023-05-24 23:07:09 -07:00
b65f52878a Fixed texture filter modes not applying. 2023-05-22 11:52:10 -07:00
fd6d6ab677 First phase moving from STBTT to FreeType 2023-05-22 11:25:59 -07:00
6069c71384 Prepping to allow textures to have different render modes/types. Prepping for freetype support 2023-05-21 23:35:39 -07:00
c69352cf9c VN Textbox Scroll initial version 2023-05-20 22:13:22 -07:00
a7aec06aec Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
d603da50c7 Testing textures 2023-05-11 23:57:08 -07:00
195e49e243 (Temp) UI only renders to backbuffer 2023-05-10 12:48:33 -07:00