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cdc3e89f8a
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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129a460cd1
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Now I gotta fix alignment
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2023-04-27 23:31:09 -07:00 |
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7c45d4469a
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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36119645d5
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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599e354b90
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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685bc5b9c9
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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fdb1c69775
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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b77d0526eb
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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9e2f093527
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Tool refactoring
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2023-03-22 18:54:22 -07:00 |
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162fabaf44
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Finished camera controller.
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2023-03-21 20:52:17 -07:00 |
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c93069b2cf
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FPS Label Implemented
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2023-03-21 07:50:21 -07:00 |
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bfa0a907f0
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Fixed the colors
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2023-03-21 01:03:42 -07:00 |
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332c8e5319
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Fixed vita textures, broke non-vita textures
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2023-03-21 00:55:53 -07:00 |
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9a8aae4d5e
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Testing UI without assets.
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2023-03-20 21:12:03 -07:00 |
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765c9015ae
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Fixed raycast sphere.
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2023-03-18 22:58:26 -07:00 |
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6099b5afc6
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Starting work on capsules.
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2023-03-16 22:30:57 -07:00 |
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795e69237c
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Fixed lines ending with whitespace.
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2023-03-14 21:21:16 -07:00 |
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1146582df0
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Bitmap font wrapping so far
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2023-03-14 21:10:07 -07:00 |
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7d1fc6906a
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Adding bitmap fonts
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2023-03-14 18:55:10 -07:00 |
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7e09b1760e
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POC
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2023-03-09 22:52:22 -08:00 |
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cc267bfce9
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Added camera relative UI support.
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2023-03-08 17:37:08 -08:00 |
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98eb09f288
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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b9a6620902
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Scene UI
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2023-03-05 15:51:07 -08:00 |
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f7ff21fa8d
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UI
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2023-03-05 12:58:59 -08:00 |
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91163cfcad
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Updating a few more things to state events, will probably stop here for now and revist the trailing things later.
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2023-03-01 14:16:50 -08:00 |
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2013600622
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Updated more scene item coponents to state system
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2023-03-01 09:25:07 -08:00 |
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8e04742d5a
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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2b51fa7035
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PRetty good collision detection but there is still some small bug I don't know about
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2023-02-24 23:37:27 -08:00 |
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a3c0ed4f52
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TIny cleanup
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2023-02-22 15:55:14 -08:00 |
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d1bec11558
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Added basic debug lines
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2023-02-22 13:41:52 -08:00 |
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38527a7de6
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Moved Scene implementation around
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2023-02-21 20:59:42 -08:00 |
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467f4d5a3f
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Starting basic physics, nothing fancy
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2023-02-20 00:29:28 -08:00 |
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c832efab73
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Removed the troublesome components
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2023-02-18 11:27:20 -08:00 |
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3b3b97294c
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Pokergame commit
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2023-02-17 22:55:48 -08:00 |
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19b2434348
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Fixed more *nix compile issues
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2023-02-03 06:23:21 -08:00 |
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9c7c0401a6
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Various changes
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2023-01-29 15:13:24 -08:00 |
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4d6cffbcfe
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Keep on improving fonts.
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2023-01-24 14:49:31 -08:00 |
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45a0a2c158
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Added talkey to texty
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2023-01-22 14:00:30 -08:00 |
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c20d85913c
|
The fruits of my labor
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2023-01-20 00:00:36 -08:00 |
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2dacb6f904
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Stuff I've fixed so far.
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2023-01-19 20:24:43 -08:00 |
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77cf0e574d
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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2b1b258065
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Example character level animations.
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2023-01-18 23:53:39 -08:00 |
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a403a292be
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Audio API first pass
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2023-01-17 10:13:08 -08:00 |
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dbe2409287
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Fixed more font stuff, works really really good now.
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2023-01-14 23:34:15 -08:00 |
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2e55754c49
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Subscenes
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2023-01-14 22:06:35 -08:00 |
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abb20997aa
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Started work on prefabs.
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2022-12-19 22:41:16 -08:00 |
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3ff1360102
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Little documentation update
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2022-12-14 06:27:10 -08:00 |
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4f55e4985e
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Background test
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2022-12-13 23:30:19 -08:00 |
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c2a1185f01
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Event Work
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2022-12-12 23:04:52 -08:00 |
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a87844818a
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Improved the standardization of UI
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2022-12-08 23:00:33 -08:00 |
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