92 Commits

Author SHA1 Message Date
2a67884dde Begin VN scene parser 2023-02-04 23:44:55 -08:00
fb34d7c16e New Language Tool 2023-02-04 23:02:43 -08:00
1416938479 Build UI in a new generated dir 2023-02-04 00:41:39 -08:00
9d84470aa4 Created first version of UI Generator 2023-02-04 00:31:31 -08:00
9c0af625cd Updated script 2023-02-02 16:37:41 -08:00
3090b5e1dc Script first pass 2023-02-01 07:26:55 -08:00
9c7c0401a6 Various changes 2023-01-29 15:13:24 -08:00
a06d24aad8 Menu basically done, grid is a bit buggy but good enough. 2023-01-28 21:28:10 -08:00
d14e063ba6 Fixed CSV Parsing on tools 2023-01-28 21:01:30 -08:00
5c45ca8998 Added UI Grid 2023-01-24 21:06:51 -08:00
4d6cffbcfe Keep on improving fonts. 2023-01-24 14:49:31 -08:00
9fc4d2e4e2 First attempt to play audio 2023-01-17 00:11:22 -08:00
23fc1206ba about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
dbe2409287 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
2e55754c49 Subscenes 2023-01-14 22:06:35 -08:00
2592da24d9 Just making tiny improvements to things. 2023-01-07 14:35:54 -08:00
1d024aaad4 E 2023-01-06 21:01:06 -08:00
124c652d65 Added basic prefabs finally 2023-01-03 16:44:16 -08:00
abb20997aa Started work on prefabs. 2022-12-19 22:41:16 -08:00
2b11a4365f Adding VN Character interface 2022-12-18 13:48:43 -08:00
813328c197 Fixed dynamic asset loading. 2022-12-16 09:04:12 -08:00
decb09933e Switched UI Label to use localized strings. 2022-12-16 08:45:14 -08:00
c6bf90ee13 Finished localization 2022-12-16 08:05:01 -08:00
36ad2fecca Adding basic language support unfinished 2022-12-15 21:11:37 -08:00
c2a1185f01 Event Work 2022-12-12 23:04:52 -08:00
efab5bb12b Progress 2022-12-12 10:55:02 -08:00
a87844818a Improved the standardization of UI 2022-12-08 23:00:33 -08:00
d3e165f2b8 Barely progress on tilesets 2022-12-04 21:25:13 -08:00
6ba8720667 Font Testing 2022-10-24 13:48:17 -07:00
02e8fdd02c Added texture, assets, tools and texture loading. 2022-10-20 21:50:52 -07:00
a54c1412c7 Cleaned slate. 2022-10-18 10:00:31 -07:00
25613d54a7 Made compilation actually work 2022-02-27 09:49:06 -08:00
8d18ed587b Fixed texture generation for 3 channel textures 2021-11-14 23:25:26 -08:00
f470b5cc5e Technically refactored. 2021-11-14 22:42:10 -08:00
bf48712b63 Asset manager is now in charge of the loaded assets. 2021-11-13 22:06:41 -08:00
636040289c Set up a multipass shader 2021-11-12 08:40:49 -08:00
1e4ccc3e52 Working on the new refactor of primitive and shader 2021-11-11 09:47:42 -08:00
b6cc69eef6 I hate my life 2021-11-05 10:55:10 -07:00
6d6982c160 Added in all the other characters (testing) 2021-11-02 08:33:58 -07:00
db158c2d00 Fixed double dash 2021-11-01 14:41:56 -07:00
45b4f70799 Doing some code reshuffling 2021-11-01 14:34:42 -07:00
38c10c0db0 Extracted all parts of all characters 2021-10-17 19:05:40 -07:00
bb32ca5459 Refactored some tooling. 2021-10-16 20:06:17 -07:00
e21ba4858f Trying to optimize memory. 2021-10-16 15:52:16 -07:00
2619567ece Added more old concept art 2021-10-15 11:06:57 -07:00
4ccff7a60b Updated assets - Breaking change 2021-10-15 10:59:47 -07:00
5b55183c96 Writing winner logic. 2021-10-08 22:26:19 -07:00
c05c81d9d3 Have the submodules working correctly. 2021-09-30 21:38:01 -07:00
df53c646a2 Doing some cleanup 2021-09-18 17:55:28 -07:00
f9e366b440 Built basic UI Grid. 2021-09-07 09:07:53 -07:00