150 Commits

Author SHA1 Message Date
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
87733d6299 Removed the troublesome components 2023-02-18 11:27:20 -08:00
73535765ab Pokergame commit 2023-02-17 22:55:48 -08:00
6e9a54b4f2 Fixed more *nix compile issues 2023-02-03 06:23:21 -08:00
3b458aaf96 Various changes 2023-01-29 15:13:24 -08:00
dd83f2cefa Keep on improving fonts. 2023-01-24 14:49:31 -08:00
6f75e8b7a4 Added talkey to texty 2023-01-22 14:00:30 -08:00
3ee07af4db The fruits of my labor 2023-01-20 00:00:36 -08:00
97fd59f28d Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
e60002b8dc Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
985218b9bc Example character level animations. 2023-01-18 23:53:39 -08:00
9168348e6b Audio API first pass 2023-01-17 10:13:08 -08:00
18d3b074f9 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
0558b3bb25 Subscenes 2023-01-14 22:06:35 -08:00
d619e33763 Started work on prefabs. 2022-12-19 22:41:16 -08:00
6404f35b1c Little documentation update 2022-12-14 06:27:10 -08:00
850f4c227d Background test 2022-12-13 23:30:19 -08:00
41a85a0553 Event Work 2022-12-12 23:04:52 -08:00
a2ee1e139d Improved the standardization of UI 2022-12-08 23:00:33 -08:00
eb6c4c8076 Tileset animations. 2022-12-07 20:13:59 -08:00
5b6f9124b5 Fixed whatever was wrong with my shader 2022-12-05 19:27:32 -08:00
8059158bae Added tileset loading. 2022-12-05 13:57:18 -08:00
bcdb0742f3 Barely progress on tilesets 2022-12-04 21:25:13 -08:00
b5d7c927c5 Basic animations 2022-12-04 15:36:40 -08:00
5762f12841 Progress on poker logic 2022-11-20 22:18:50 -08:00
4eeecced2f VN System improved. 2022-11-19 13:42:04 -08:00
d81cb5d834 Added appropriate delete statements. 2022-11-12 01:35:47 -08:00
42645883cd Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
6f4ab49caa VN Textbox can now be any size 2022-11-06 11:45:10 -08:00
db90bd1476 VN Textbox updated 2022-11-02 00:42:16 -07:00
f5e8dd9a8e Compiled (segfault on close) 2022-10-31 00:03:28 -07:00
928b4b5447 Testing some crap 2022-10-30 00:39:07 -07:00
eea8f5f693 Font working 2022-10-24 22:28:53 -07:00
ab725fcdc5 Font Testing 2022-10-24 13:48:17 -07:00
2764a2ac42 Progress on fonts 2022-10-23 09:56:26 -07:00
f486caddd2 Updated some docs, prepping for font. 2022-10-23 01:27:20 -07:00
182eb70361 UI Hello World 2022-10-23 01:01:16 -07:00
be529b70c1 Basic transform stuff 2022-10-21 22:01:37 -07:00
80d6cba854 Testing textures and events 2022-10-20 15:49:25 -07:00
375b25ff59 Added event system 2022-10-20 09:29:02 -07:00
221e5ee1f1 Documenting done. 2022-10-20 07:49:42 -07:00
0033785251 Material 2022-10-19 22:59:48 -07:00
acc9d798cb Fixed all my pointers 2022-10-19 19:44:47 -07:00
f0cbae4cf8 Working on RenderTarget example 2022-10-19 00:43:16 -07:00
a86574128d Begin the documentation 2022-10-18 22:35:47 -07:00
e08684de19 Example Triangle Pog 2022-10-18 22:02:03 -07:00
6f10535962 More Progress 2022-10-18 15:23:50 -07:00
6c9eb8b685 A bit more code cleanup 2021-11-22 20:25:45 -08:00
8a77b39e07 Moved a tonne of code around 2021-11-22 09:20:01 -08:00