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86bca79768
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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1af1f9ef14
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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8b3ecc88a6
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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3ca30721b6
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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bbd442b191
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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6dda9a6797
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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970e98f49a
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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e3d0070e95
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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b6cbd982eb
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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8da23b123a
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First working example
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2023-05-29 19:50:04 -07:00 |
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96dd33c6b8
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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117262267c
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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a2669f6eb9
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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66c4755ac5
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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8328dba55c
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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4a0c817a1c
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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f8ca5f2e17
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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e6c966f3dd
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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f44fe25011
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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cdf9b0a35d
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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d643d5f220
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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0040a54001
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Now I gotta fix alignment
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2023-04-27 23:31:09 -07:00 |
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3be64a40e7
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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cacda495d3
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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54d21397e1
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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095a60e5dc
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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765f506db1
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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2e708bcc1d
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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7b9c6576af
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Tool refactoring
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2023-03-22 18:54:22 -07:00 |
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807f78fcda
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Finished camera controller.
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2023-03-21 20:52:17 -07:00 |
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cc502591bd
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FPS Label Implemented
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2023-03-21 07:50:21 -07:00 |
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9ea6d600b4
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Fixed the colors
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2023-03-21 01:03:42 -07:00 |
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5cc51e3fd0
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Fixed vita textures, broke non-vita textures
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2023-03-21 00:55:53 -07:00 |
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0f75f79498
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Testing UI without assets.
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2023-03-20 21:12:03 -07:00 |
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f8ab4e2abc
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Fixed raycast sphere.
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2023-03-18 22:58:26 -07:00 |
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11af9d147a
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Starting work on capsules.
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2023-03-16 22:30:57 -07:00 |
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374ae30b88
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Fixed lines ending with whitespace.
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2023-03-14 21:21:16 -07:00 |
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9c556c4955
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Bitmap font wrapping so far
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2023-03-14 21:10:07 -07:00 |
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9c9c64228a
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Adding bitmap fonts
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2023-03-14 18:55:10 -07:00 |
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f69312e9f9
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POC
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2023-03-09 22:52:22 -08:00 |
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326e42bef3
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Added camera relative UI support.
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2023-03-08 17:37:08 -08:00 |
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ee2dc931f2
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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aeb5014a07
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Scene UI
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2023-03-05 15:51:07 -08:00 |
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7d20397e83
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UI
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2023-03-05 12:58:59 -08:00 |
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d1892c3617
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Updating a few more things to state events, will probably stop here for now and revist the trailing things later.
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2023-03-01 14:16:50 -08:00 |
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7838e1b92d
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Updated more scene item coponents to state system
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2023-03-01 09:25:07 -08:00 |
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4dbd9c4521
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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b32c7e8af6
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PRetty good collision detection but there is still some small bug I don't know about
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2023-02-24 23:37:27 -08:00 |
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5dcf20a282
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TIny cleanup
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2023-02-22 15:55:14 -08:00 |
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389a290362
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Added basic debug lines
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2023-02-22 13:41:52 -08:00 |
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