834 Commits

Author SHA1 Message Date
17f2953e4d Testing mixing styles 2023-06-17 08:29:29 -07:00
07c4484186 Finally finished VN textbox 2023-06-17 07:59:22 -07:00
e6350d99e9 Fixed some bugs and added parsing 2023-06-16 15:48:33 -07:00
2964aa4a95 Removed old TrueType 2023-06-16 10:46:41 -07:00
4f757c2ea9 About to cleanup truetype and newtruetype 2023-06-16 10:29:08 -07:00
e70f71337f Prepping label statistics. 2023-06-15 22:09:24 -07:00
d760d6857b UI Label Wrap 2023-06-15 20:48:30 -07:00
a30d1758f4 Progress untangle 2023-06-14 21:14:52 -07:00
aab5548ae2 Working on removing ui label 2023-06-12 10:09:45 -07:00
dd1004257e Pretty much everything Label wise is working 2023-06-12 08:32:12 -07:00
da5d3da6df Prog ttf 2023-06-12 06:25:17 -07:00
1afa254a0d Next phase ready 2023-06-11 09:08:14 -07:00
0c84689245 API Almost finished 2023-06-11 09:05:25 -07:00
86bca79768 Loading fonts is done 2023-06-10 12:01:14 -07:00
1af1f9ef14 About 3/4 done with new font system 2023-06-09 23:12:10 -07:00
8b3ecc88a6 Font loading progress 2023-06-09 09:04:45 -07:00
d70ae88359 Font loading progress 2023-06-09 09:04:38 -07:00
3ca30721b6 TTF Prog 2023-06-05 11:49:38 -07:00
bbd442b191 Basicallly POC, but still somethign wrong with u_FontQuadParts 2023-06-04 10:05:42 -07:00
6a61255aee Half way through debugging texture problems 2023-06-04 08:28:49 -07:00
6dda9a6797 Font round 1 2023-06-02 21:04:35 -07:00
d20e8e8e7a Testing Font shader setup for arrays 2023-06-01 10:10:34 -07:00
970e98f49a Fixed some bugs with buffers during font building 2023-05-31 10:47:06 -07:00
e3d0070e95 Fixed UI not rendering (partially) 2023-05-31 09:30:21 -07:00
b6cbd982eb Moved a few things to shader buffers, added some bugs that I have to fix 2023-05-30 08:35:18 -07:00
8da23b123a First working example 2023-05-29 19:50:04 -07:00
96dd33c6b8 Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components. 2023-05-29 15:52:08 -07:00
117262267c Mid prog font 2023-05-26 10:44:17 -07:00
a2669f6eb9 Added shader param buffer support 2023-05-24 23:07:09 -07:00
66c4755ac5 Fixed texture filter modes not applying. 2023-05-22 11:52:10 -07:00
8328dba55c First phase moving from STBTT to FreeType 2023-05-22 11:25:59 -07:00
4a0c817a1c Prepping to allow textures to have different render modes/types. Prepping for freetype support 2023-05-21 23:35:39 -07:00
bb0eb2d7fa About to move from STB TrueType to FreeType 2023-05-21 15:56:21 -07:00
a6ecdfd84d VN textbox event 2023-05-21 15:11:51 -07:00
a64df032e2 Fixed XML Parser not parsing empty XML sheets 100% correctly. 2023-05-20 22:53:53 -07:00
f8ca5f2e17 VN Textbox Scroll initial version 2023-05-20 22:13:22 -07:00
d3ac3b688b Added code support, not great but hey it works 2023-05-18 23:31:36 -07:00
d7a0aa9566 Fixed VNDummy import missing 2023-05-18 21:52:41 -07:00
feb4238165 XML structured much better 2023-05-18 21:51:22 -07:00
a42ddd8e9e VNSceneGen is more or less working 2023-05-18 21:39:59 -07:00
02589c0b98 VN Scene update prog. 2023-05-18 09:35:03 -07:00
5a60c10049 About to break VN Scene Parser 2023-05-17 21:52:24 -07:00
3b0ef97f89 Comitting incase I break something 2023-05-17 12:48:42 -07:00
35b85529e9 Added a great scene generator 2023-05-16 20:37:41 -07:00
39fffec483 Prefab Generator Refactor 2023-05-16 08:56:05 -07:00
e6c966f3dd Tiled sprite improvements! 2023-05-14 19:06:37 -07:00
f44fe25011 Testing textures 2023-05-11 23:57:08 -07:00
642f1408ff Fixed UI Image 2023-05-10 23:35:10 -07:00
cdf9b0a35d (Temp) UI only renders to backbuffer 2023-05-10 12:48:33 -07:00
d643d5f220 Allow camera render target to be null 2023-05-10 07:43:02 -07:00