859 Commits

Author SHA1 Message Date
3a867f9ad6 chips 2021-05-20 07:47:03 -07:00
e2274ea8bf Shuffled game_t struct 2021-05-17 09:06:47 -07:00
e864502f6a Moved some more code around 2021-05-17 08:10:29 -07:00
a97933d366 Nuked Poker State 2021-05-17 06:43:48 -07:00
c854ebbb5d Nuked PokerGame file 2021-05-17 06:32:10 -07:00
9af4115bad Slowly renaming things from Holdem to Poker 2021-05-17 06:13:50 -07:00
4dbd5acab9 Moved code from card to poker 2021-05-16 21:01:36 -07:00
06464c260a Nuked some more code. 2021-05-16 20:34:45 -07:00
c0e66c34cd Nuked the holdem remderer 2021-05-16 18:38:58 -07:00
3aa6a220b1 Disconnected world code temporarily. 2021-05-16 17:51:46 -07:00
e77893f01c Moved texas holdem files out of holdem directory. 2021-05-16 17:51:00 -07:00
c9e87d1784 Complete loop defined. 2021-05-16 12:46:52 -07:00
e958f509ab Did a lot of work on the engine 2021-05-16 11:22:45 -07:00
80f9cc4328 Changed rotation order to YZX 2021-05-12 07:01:47 -07:00
f76ef65b7b working on some render tools 2021-05-10 21:42:09 -07:00
f81db1dcdc Debug Grid 2021-05-09 19:45:57 -07:00
d6e3b4aad1 Working on model loading and added poker table 2021-05-09 14:38:08 -07:00
f3ffc93927 Court is now in session 2021-05-06 21:13:37 -07:00
fab12c4f6d Just tweaking things. 2021-05-05 09:35:18 -07:00
040459bf9c Putting it all together and testing it. 2021-05-05 09:24:36 -07:00
c3244274ce Added frame buffer support. 2021-05-05 07:37:25 -07:00
469750b0a0 Added some basic font rendering and texas holdem 2021-05-03 21:32:40 -07:00
96db74a546 Added some time functions. 2021-04-27 07:26:19 -07:00
e323cf2721 Added basic player movement. 2021-04-23 08:17:42 +10:00
f7c1380f06 Refactored. 2021-04-22 13:55:34 +10:00
c10754f31b bruh(2) 2021-04-20 18:44:41 +10:00
23963f2ee8 BRUH 2021-04-20 18:44:33 +10:00
ff8b84b542 Reshuffled 2021-04-19 21:30:34 +10:00
cc94f7c775 Fixed some stuff. 2021-04-19 19:02:09 +10:00
786cff50f1 Commenting 2021-04-19 15:56:16 +10:00
e0b7313228 Actually have a semi working world loader. 2021-04-18 22:06:51 +10:00
7b8afa20a1 3D Tiles working 2021-04-16 06:51:00 +10:00
8198f3d854 Bringing chunk and chunklist together. 2021-04-13 07:44:21 +10:00
c40e55f6c5 Working on optimizing the engine. 2021-04-13 00:03:43 +10:00
ca24ed264a Tile list 2021-04-05 20:56:37 +10:00
35759965ab Working on tile maps 2021-04-05 20:46:05 +10:00
932ba9fc6a Built tileset logic 2021-04-05 13:58:17 +10:00
5c54a10298 Built sprite batch 2021-04-05 08:48:17 +10:00
ac63eb6b6a Tidying some stuff up 2021-04-04 22:33:18 +10:00
02921d7f3b Added model positioning and rotation. 2021-04-03 22:59:43 +11:00
5cf46fa821 Added cube. 2021-04-03 22:44:11 +11:00
4e01dd0964 Fixed issue with quad buffer. 2021-04-03 21:41:27 +11:00
da03a33936 Added texture loading. 2021-04-03 19:49:33 +11:00
9f5fa7722a Added proper mod function. 2021-04-03 15:28:48 +11:00
93565a9905 Chunk loading finalized more or less 2021-04-03 08:53:18 +11:00
db21e15a17 Added chunk list basic code 2021-04-02 22:33:41 +11:00
f4bf05da62 Added world chunking. 2021-03-22 22:29:16 +11:00
d370ca895b Fixed primitive coordiantes being inaccurate 2021-03-18 22:23:39 +11:00
b5c2651202 Added texture support. 2021-03-18 21:46:51 +11:00
85b5332649 Primitive done. 2021-03-14 20:41:21 +11:00