chips
This commit is contained in:
@ -50,6 +50,8 @@ typedef struct {
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tileset_t *kagamiTileset;
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primitive_t *kagamiQuad;
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primitive_t *chipPrimitive;
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texture_t *chipTexture;
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primitive_t *tablePrimitive;
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texture_t *tableTexture;
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341
src/assets/models/pokerchip.c
Normal file
341
src/assets/models/pokerchip.c
Normal file
@ -0,0 +1,341 @@
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/**
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* Copyright (c) 2021 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "pokerchip.h"
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primitive_t * pokerChipCreate() {
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vertice_t vertices[POKER_CHIP_VERTICE_COUNT] = {
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{ .x = 0, .y = 0.015, .z = -0.1, .u = 0.351562, .v = 0.28125 },
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{ .x = 0.0309017, .y = -0.015, .z = -0.09510570000000002, .u = 0.273438, .v = 0.21093799999999996 },
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{ .x = 0, .y = -0.015, .z = -0.1, .u = 0.273438, .v = 0.28125 },
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{ .x = 0.0309017, .y = 0.015, .z = -0.09510570000000002, .u = 0.351562, .v = 0.21093799999999996 },
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{ .x = 0.058778500000000004, .y = -0.015, .z = -0.08090170000000001, .u = 0.273438, .v = 0.140625 },
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{ .x = 0.058778500000000004, .y = 0.015, .z = -0.08090170000000001, .u = 0.265625, .v = 0.49218799999999996 },
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{ .x = 0.08090170000000001, .y = -0.015, .z = -0.058778500000000004, .u = 0.1875, .v = 0.421875 },
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{ .x = 0.058778500000000004, .y = -0.015, .z = -0.08090170000000001, .u = 0.1875, .v = 0.49218799999999996 },
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{ .x = 0.08090170000000001, .y = 0.015, .z = -0.058778500000000004, .u = 0.265625, .v = 0.421875 },
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{ .x = 0.09510570000000002, .y = -0.015, .z = -0.0309017, .u = 0.1875, .v = 0.35156200000000004 },
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{ .x = 0.09510570000000002, .y = 0.015, .z = -0.0309017, .u = 0.265625, .v = 0.35156200000000004 },
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{ .x = 0.1, .y = -0.015, .z = 0, .u = 0.1875, .v = 0.28125 },
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{ .x = 0.1, .y = 0.015, .z = 0, .u = 0.265625, .v = 0.28125 },
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{ .x = 0.09510560000000001, .y = -0.015, .z = 0.0309017, .u = 0.1875, .v = 0.21093799999999996 },
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{ .x = 0.09510560000000001, .y = 0.015, .z = 0.0309017, .u = 0.265625, .v = 0.21093799999999996 },
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{ .x = 0.08090170000000001, .y = -0.015, .z = 0.058778500000000004, .u = 0.1875, .v = 0.140625 },
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{ .x = 0.08090170000000001, .y = 0.015, .z = 0.058778500000000004, .u = 0.085938, .v = 0.49218799999999996 },
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{ .x = 0.058778500000000004, .y = -0.015, .z = 0.08090170000000001, .u = 0.007812, .v = 0.421875 },
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{ .x = 0.08090170000000001, .y = -0.015, .z = 0.058778500000000004, .u = 0.007812, .v = 0.49218799999999996 },
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{ .x = 0.058778500000000004, .y = 0.015, .z = 0.08090170000000001, .u = 0.085938, .v = 0.421875 },
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{ .x = 0.0309017, .y = -0.015, .z = 0.09510570000000002, .u = 0.007812, .v = 0.35156200000000004 },
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{ .x = 0.0309017, .y = 0.015, .z = 0.09510570000000002, .u = 0.085938, .v = 0.35156200000000004 },
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{ .x = 0, .y = -0.015, .z = 0.1, .u = 0.007812, .v = 0.28125 },
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{ .x = 0, .y = 0.015, .z = 0.1, .u = 0.085938, .v = 0.28125 },
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{ .x = -0.0309017, .y = -0.015, .z = 0.09510560000000001, .u = 0.007812, .v = 0.21093799999999996 },
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{ .x = -0.0309017, .y = 0.015, .z = 0.09510560000000001, .u = 0.085938, .v = 0.21093799999999996 },
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{ .x = -0.05877860000000001, .y = -0.015, .z = 0.08090170000000001, .u = 0.007812, .v = 0.140625 },
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{ .x = -0.05877860000000001, .y = 0.015, .z = 0.08090170000000001, .u = 0.171875, .v = 0.49218799999999996 },
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{ .x = -0.08090170000000001, .y = -0.015, .z = 0.058778500000000004, .u = 0.09375, .v = 0.421875 },
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{ .x = -0.05877860000000001, .y = -0.015, .z = 0.08090170000000001, .u = 0.09375, .v = 0.49218799999999996 },
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{ .x = -0.08090170000000001, .y = 0.015, .z = 0.058778500000000004, .u = 0.171875, .v = 0.421875 },
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{ .x = -0.09510570000000002, .y = -0.015, .z = 0.0309016, .u = 0.09375, .v = 0.35156200000000004 },
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{ .x = -0.09510570000000002, .y = 0.015, .z = 0.0309016, .u = 0.171875, .v = 0.35156200000000004 },
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{ .x = -0.1, .y = -0.015, .z = -1e-7, .u = 0.09375, .v = 0.28125 },
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{ .x = -0.1, .y = 0.015, .z = -1e-7, .u = 0.171875, .v = 0.28125 },
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{ .x = -0.09510560000000001, .y = -0.015, .z = -0.030901800000000004, .u = 0.09375, .v = 0.21093799999999996 },
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{ .x = -0.09510560000000001, .y = 0.015, .z = -0.030901800000000004, .u = 0.171875, .v = 0.21093799999999996 },
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{ .x = -0.0809016, .y = -0.015, .z = -0.05877860000000001, .u = 0.09375, .v = 0.140625 },
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{ .x = -0.0809016, .y = 0.015, .z = -0.05877860000000001, .u = 0.351562, .v = 0.49218799999999996 },
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{ .x = -0.0587784, .y = -0.015, .z = -0.08090180000000001, .u = 0.273438, .v = 0.421875 },
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{ .x = -0.0809016, .y = -0.015, .z = -0.05877860000000001, .u = 0.273438, .v = 0.49218799999999996 },
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{ .x = -0.09510570000000002, .y = 0.015, .z = 0.0309016, .u = 0.421875, .v = 0.929688 },
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{ .x = 0, .y = 0.015, .z = 0.1, .u = 0.46875, .v = 0.640625 },
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{ .x = 0.09510560000000001, .y = 0.015, .z = 0.0309017, .u = 0.210938, .v = 0.5078119999999999 },
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{ .x = -0.0587784, .y = 0.015, .z = -0.08090180000000001, .u = 0.351562, .v = 0.421875 },
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{ .x = -0.0309016, .y = -0.015, .z = -0.09510570000000002, .u = 0.273438, .v = 0.35156200000000004 },
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{ .x = -0.0309016, .y = 0.015, .z = -0.09510570000000002, .u = 0.351562, .v = 0.35156200000000004 },
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{ .x = 0.08090170000000001, .y = -0.015, .z = 0.058778500000000004, .u = 0.789062, .v = 0.992188 },
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{ .x = -0.1, .y = -0.015, .z = -1e-7, .u = 0.859375, .v = 0.53125 },
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{ .x = -0.0309016, .y = -0.015, .z = -0.09510570000000002, .u = 0.578125, .v = 0.578125 },
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{ .x = 0.058778500000000004, .y = 0.015, .z = -0.08090170000000001, .u = 0.351562, .v = 0.140625 },
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{ .x = 0.08090170000000001, .y = 0.015, .z = 0.058778500000000004, .u = 0.265625, .v = 0.140625 },
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{ .x = -0.05877860000000001, .y = 0.015, .z = 0.08090170000000001, .u = 0.085938, .v = 0.140625 },
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{ .x = -0.0809016, .y = 0.015, .z = -0.05877860000000001, .u = 0.171875, .v = 0.140625 },
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{ .x = 0.058778500000000004, .y = 0.015, .z = -0.08090170000000001, .u = 0.007812, .v = 0.7109380000000001 },
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{ .x = 0.0309017, .y = 0.015, .z = -0.09510570000000002, .u = 0.007812, .v = 0.789062 },
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{ .x = 0, .y = 0.015, .z = -0.1, .u = 0.03125, .v = 0.867188 },
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{ .x = -0.0309016, .y = 0.015, .z = -0.09510570000000002, .u = 0.078125, .v = 0.921875 },
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{ .x = -0.0587784, .y = 0.015, .z = -0.08090180000000001, .u = 0.140625, .v = 0.96875 },
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{ .x = -0.0809016, .y = 0.015, .z = -0.05877860000000001, .u = 0.210938, .v = 0.992188 },
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{ .x = -0.09510560000000001, .y = 0.015, .z = -0.030901800000000004, .u = 0.289062, .v = 0.992188 },
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{ .x = -0.1, .y = 0.015, .z = -1e-7, .u = 0.359375, .v = 0.96875 },
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{ .x = -0.08090170000000001, .y = 0.015, .z = 0.058778500000000004, .u = 0.46875, .v = 0.867188 },
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{ .x = -0.05877860000000001, .y = 0.015, .z = 0.08090170000000001, .u = 0.492188, .v = 0.789062 },
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{ .x = -0.0309017, .y = 0.015, .z = 0.09510560000000001, .u = 0.492188, .v = 0.7109380000000001 },
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{ .x = 0.0309017, .y = 0.015, .z = 0.09510570000000002, .u = 0.429688, .v = 0.578125 },
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{ .x = 0.058778500000000004, .y = 0.015, .z = 0.08090170000000001, .u = 0.359375, .v = 0.53125 },
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{ .x = 0.08090170000000001, .y = 0.015, .z = 0.058778500000000004, .u = 0.289062, .v = 0.5078119999999999 },
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{ .x = 0.1, .y = 0.015, .z = 0, .u = 0.140625, .v = 0.53125 },
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{ .x = 0.09510570000000002, .y = 0.015, .z = -0.0309017, .u = 0.078125, .v = 0.578125 },
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{ .x = 0.08090170000000001, .y = 0.015, .z = -0.058778500000000004, .u = 0.03125, .v = 0.640625 },
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{ .x = 0, .y = -0.015, .z = -0.1, .u = 0.53125, .v = 0.640625 },
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{ .x = 0.0309017, .y = -0.015, .z = -0.09510570000000002, .u = 0.507812, .v = 0.7109380000000001 },
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{ .x = 0.058778500000000004, .y = -0.015, .z = -0.08090170000000001, .u = 0.507812, .v = 0.789062 },
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{ .x = 0.08090170000000001, .y = -0.015, .z = -0.058778500000000004, .u = 0.531716, .v = 0.861221 },
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{ .x = 0.09510570000000002, .y = -0.015, .z = -0.0309017, .u = 0.570312, .v = 0.921875 },
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{ .x = 0.1, .y = -0.015, .z = 0, .u = 0.632812, .v = 0.96875 },
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{ .x = 0.09510560000000001, .y = -0.015, .z = 0.0309017, .u = 0.710938, .v = 0.992188 },
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{ .x = 0.058778500000000004, .y = -0.015, .z = 0.08090170000000001, .u = 0.867188, .v = 0.96875 },
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{ .x = 0.0309017, .y = -0.015, .z = 0.09510570000000002, .u = 0.929688, .v = 0.921875 },
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{ .x = 0, .y = -0.015, .z = 0.1, .u = 0.968284, .v = 0.861221 },
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{ .x = -0.0309017, .y = -0.015, .z = 0.09510560000000001, .u = 0.992188, .v = 0.789062 },
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{ .x = -0.05877860000000001, .y = -0.015, .z = 0.08090170000000001, .u = 0.992188, .v = 0.7109380000000001 },
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{ .x = -0.08090170000000001, .y = -0.015, .z = 0.058778500000000004, .u = 0.968284, .v = 0.638779 },
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{ .x = -0.09510570000000002, .y = -0.015, .z = 0.0309016, .u = 0.929688, .v = 0.578125 },
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{ .x = -0.09510560000000001, .y = -0.015, .z = -0.030901800000000004, .u = 0.789062, .v = 0.5078119999999999 },
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{ .x = -0.0809016, .y = -0.015, .z = -0.05877860000000001, .u = 0.710938, .v = 0.5078119999999999 },
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{ .x = -0.0587784, .y = -0.015, .z = -0.08090180000000001, .u = 0.640625, .v = 0.53125 }
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};
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indice_t indices[POKER_CHIP_INDICE_COUNT] = {
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0,
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1,
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2,
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3,
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4,
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1,
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||||
5,
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||||
6,
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||||
7,
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||||
8,
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||||
9,
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||||
6,
|
||||
10,
|
||||
11,
|
||||
9,
|
||||
12,
|
||||
13,
|
||||
11,
|
||||
14,
|
||||
15,
|
||||
13,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20,
|
||||
17,
|
||||
21,
|
||||
22,
|
||||
20,
|
||||
23,
|
||||
24,
|
||||
22,
|
||||
25,
|
||||
26,
|
||||
24,
|
||||
27,
|
||||
28,
|
||||
29,
|
||||
30,
|
||||
31,
|
||||
28,
|
||||
32,
|
||||
33,
|
||||
31,
|
||||
34,
|
||||
35,
|
||||
33,
|
||||
36,
|
||||
37,
|
||||
35,
|
||||
38,
|
||||
39,
|
||||
40,
|
||||
41,
|
||||
42,
|
||||
43,
|
||||
44,
|
||||
45,
|
||||
39,
|
||||
46,
|
||||
2,
|
||||
45,
|
||||
47,
|
||||
48,
|
||||
49,
|
||||
0,
|
||||
3,
|
||||
1,
|
||||
3,
|
||||
50,
|
||||
4,
|
||||
5,
|
||||
8,
|
||||
6,
|
||||
8,
|
||||
10,
|
||||
9,
|
||||
10,
|
||||
12,
|
||||
11,
|
||||
12,
|
||||
14,
|
||||
13,
|
||||
14,
|
||||
51,
|
||||
15,
|
||||
16,
|
||||
19,
|
||||
17,
|
||||
19,
|
||||
21,
|
||||
20,
|
||||
21,
|
||||
23,
|
||||
22,
|
||||
23,
|
||||
25,
|
||||
24,
|
||||
25,
|
||||
52,
|
||||
26,
|
||||
27,
|
||||
30,
|
||||
28,
|
||||
30,
|
||||
32,
|
||||
31,
|
||||
32,
|
||||
34,
|
||||
33,
|
||||
34,
|
||||
36,
|
||||
35,
|
||||
36,
|
||||
53,
|
||||
37,
|
||||
38,
|
||||
44,
|
||||
39,
|
||||
54,
|
||||
55,
|
||||
56,
|
||||
56,
|
||||
57,
|
||||
58,
|
||||
58,
|
||||
59,
|
||||
60,
|
||||
60,
|
||||
61,
|
||||
41,
|
||||
41,
|
||||
62,
|
||||
63,
|
||||
63,
|
||||
64,
|
||||
41,
|
||||
64,
|
||||
42,
|
||||
41,
|
||||
42,
|
||||
65,
|
||||
43,
|
||||
65,
|
||||
66,
|
||||
43,
|
||||
66,
|
||||
67,
|
||||
43,
|
||||
43,
|
||||
68,
|
||||
69,
|
||||
69,
|
||||
70,
|
||||
43,
|
||||
70,
|
||||
54,
|
||||
43,
|
||||
54,
|
||||
56,
|
||||
58,
|
||||
58,
|
||||
60,
|
||||
41,
|
||||
54,
|
||||
58,
|
||||
43,
|
||||
58,
|
||||
41,
|
||||
43,
|
||||
44,
|
||||
46,
|
||||
45,
|
||||
46,
|
||||
0,
|
||||
2,
|
||||
49,
|
||||
71,
|
||||
72,
|
||||
72,
|
||||
73,
|
||||
49,
|
||||
73,
|
||||
74,
|
||||
49,
|
||||
74,
|
||||
75,
|
||||
47,
|
||||
75,
|
||||
76,
|
||||
47,
|
||||
76,
|
||||
77,
|
||||
47,
|
||||
47,
|
||||
78,
|
||||
79,
|
||||
79,
|
||||
80,
|
||||
81,
|
||||
81,
|
||||
82,
|
||||
83,
|
||||
83,
|
||||
84,
|
||||
48,
|
||||
48,
|
||||
85,
|
||||
86,
|
||||
86,
|
||||
87,
|
||||
49,
|
||||
47,
|
||||
79,
|
||||
81,
|
||||
81,
|
||||
83,
|
||||
48,
|
||||
48,
|
||||
86,
|
||||
49,
|
||||
49,
|
||||
74,
|
||||
47,
|
||||
47,
|
||||
81,
|
||||
48
|
||||
};
|
||||
|
||||
primitive_t *primitive = primitiveCreate(
|
||||
POKER_CHIP_VERTICE_COUNT,
|
||||
POKER_CHIP_INDICE_COUNT
|
||||
);
|
||||
|
||||
primitiveBufferVertices(primitive, 0, POKER_CHIP_VERTICE_COUNT, vertices);
|
||||
primitiveBufferIndices(primitive, 0, POKER_CHIP_INDICE_COUNT, indices);
|
||||
return primitive;
|
||||
}
|
22
src/assets/models/pokerchip.h
Normal file
22
src/assets/models/pokerchip.h
Normal file
@ -0,0 +1,22 @@
|
||||
/**
|
||||
* Copyright (c) 2021 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <dawn/dawn.h>
|
||||
#include "../../display/primitive.h"
|
||||
|
||||
#define POKER_CHIP_NAME "Poker Chip"
|
||||
#define POKER_CHIP_VERTICE_COUNT 88
|
||||
#define POKER_CHIP_INDICE_COUNT 228
|
||||
#define POKER_CHIP_TRIANGLE_COUNT 76
|
||||
|
||||
/**
|
||||
* Generated Model Poker Chip
|
||||
* Generated at Wed, 19 May 2021 14:20:06 GMT
|
||||
* @returns Poker Chip as a primitive.
|
||||
*/
|
||||
primitive_t * pokerChipCreate();
|
@ -40,6 +40,7 @@ bool gameInit() {
|
||||
holdemRenderWorldInit();
|
||||
holdemRenderPlayerInit();
|
||||
holdemRenderCardInit();
|
||||
holdemRenderChipInit();
|
||||
|
||||
// Prepare the action manager
|
||||
pokerActionInit();
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "../poker/action/start.h"
|
||||
#include "../poker/render/player.h"
|
||||
#include "../poker/render/card.h"
|
||||
#include "../poker/render/chip.h"
|
||||
#include "../poker/render/frame.h"
|
||||
#include "../poker/render/look.h"
|
||||
#include "../poker/render/world.h"
|
||||
|
@ -42,6 +42,9 @@ void actionRoundInit(int32_t index, void *data) {
|
||||
|
||||
player->cardCount = 0;
|
||||
player->currentBet = 0;
|
||||
|
||||
player->chips = 1000;
|
||||
player->currentBet = 1000;
|
||||
}
|
||||
|
||||
// Next action
|
||||
|
23
src/poker/render/chip.c
Normal file
23
src/poker/render/chip.c
Normal file
@ -0,0 +1,23 @@
|
||||
/**
|
||||
* Copyright (c) 2021 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "chip.h"
|
||||
|
||||
void holdemRenderChipInit() {
|
||||
GAME_STATE.chipPrimitive = pokerChipCreate();
|
||||
GAME_STATE.chipTexture = assetTextureLoad("pokerchip.png");
|
||||
}
|
||||
|
||||
void holdemRenderChip() {
|
||||
shaderUsePositionAndScale(GAME_STATE.shaderWorld,
|
||||
0, 0.05, -0.6,
|
||||
0, 0, 0,
|
||||
0.2, 0.2, 0.2
|
||||
);
|
||||
shaderUseTexture(GAME_STATE.shaderWorld, GAME_STATE.chipTexture);
|
||||
primitiveDraw(GAME_STATE.chipPrimitive, 0, -1);
|
||||
}
|
23
src/poker/render/chip.h
Normal file
23
src/poker/render/chip.h
Normal file
@ -0,0 +1,23 @@
|
||||
/**
|
||||
* Copyright (c) 2021 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <dawn/dawn.h>
|
||||
#include "../../assets/models/pokerchip.h"
|
||||
#include "../../file/asset.h"
|
||||
#include "../../display/shader.h"
|
||||
#include "../../display/texture.h"
|
||||
|
||||
/**
|
||||
* Init the poker chips renderer for each player.
|
||||
*/
|
||||
void holdemRenderChipInit();
|
||||
|
||||
/**
|
||||
* Render the poker chips.
|
||||
*/
|
||||
void holdemRenderChip();
|
@ -61,13 +61,24 @@ void holdemRenderFrameUseLeft() {
|
||||
void holdemRenderFrameUseRight() {
|
||||
glClearColor(0.3, 0.3, 0, 1);
|
||||
frameBufferUse(GAME_STATE.frameRight, true);
|
||||
cameraPerspective(&GAME_STATE.cameraRight, 45,
|
||||
// cameraPerspective(&GAME_STATE.cameraRight, 45,
|
||||
// (
|
||||
// (float)GAME_STATE.frameRight->texture->width /
|
||||
// (float)GAME_STATE.frameRight->texture->height
|
||||
// ), 0.2f, 1000.0f
|
||||
// );
|
||||
// cameraLookAt(&GAME_STATE.cameraRight, 0, 3, 3, 0, 0, 0);
|
||||
|
||||
|
||||
|
||||
cameraPerspective(&GAME_STATE.cameraRight, 15,
|
||||
(
|
||||
(float)GAME_STATE.frameRight->texture->width /
|
||||
(float)GAME_STATE.frameRight->texture->height
|
||||
), 0.2f, 1000.0f
|
||||
);
|
||||
cameraLookAt(&GAME_STATE.cameraRight, 0, 3, 3, 0, 0, 0);
|
||||
cameraLookAt(&GAME_STATE.cameraRight, 0, 1, -8, 0, 0, 0);
|
||||
|
||||
shaderUseCamera(GAME_STATE.shaderWorld, &GAME_STATE.cameraRight);
|
||||
}
|
||||
|
||||
|
@ -48,4 +48,6 @@ void holdemRenderWorld() {
|
||||
holdemRenderCardForSeat(seat, player->cards[j], HOLDEM_GAME_CARD_SLOT_HAND0+j);
|
||||
}
|
||||
}
|
||||
|
||||
holdemRenderChip();
|
||||
}
|
@ -9,6 +9,7 @@
|
||||
#include <dawn/dawn.h>
|
||||
#include "player.h"
|
||||
#include "card.h"
|
||||
#include "chip.h"
|
||||
#include "../../assets/models/pokertable.h"
|
||||
|
||||
/**
|
||||
|
@ -6,13 +6,13 @@
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
|
||||
const MODEL_NAME = 'Poker Table';
|
||||
const MODEL_NAME = 'Poker Chip';
|
||||
const FLIP_TEXTURE_Y = true;
|
||||
|
||||
let rawVertices = [];
|
||||
let faces = [];
|
||||
let coordinates = [];
|
||||
const filePath = path.join(__dirname, 'model.obj');
|
||||
const filePath = path.join(__dirname, '..', '..', 'assets', 'models', 'Chip Single', 'Single Chip.obj');
|
||||
const data = fs.readFileSync(filePath, 'utf-8');
|
||||
|
||||
const scale = 0.1;
|
||||
|
Reference in New Issue
Block a user