Files
Dawn-Godot/scripts/Cutscene/TestCutscene.gd
2025-01-08 16:53:40 -06:00

17 lines
880 B
GDScript

class_name TestCutscene extends "res://scripts/Cutscene/Cutscene.gd"
const CutscenePrintEvent = preload("res://scripts/Cutscene/Event/CutscenePrintEvent.gd");
const CutsceneWaitEvent = preload("res://scripts/Cutscene/Event/CutsceneWaitEvent.gd");
const CutsceneConcurrentEvent = preload("res://scripts/Cutscene/Event/CutsceneConcurrentEvent.gd");
const CutsceneIfEvent = preload("res://scripts/Cutscene/Event/CutsceneIfEvent.gd");
const CutsceneWhileEvent = preload("res://scripts/Cutscene/Event/CutsceneWhileEvent.gd");
const TextboxEvent = preload("res://scripts/Cutscene/Event/VisualNovel/TextboxEvent.gd");
const PauseEvent = preload("res://scripts/Cutscene/Event/CutscenePauseEvent.gd");
func setupCutscene() -> void:
add([
PauseEvent.new(PauseSystem.PauseType.ENTITY_PAUSED),
TextboxEvent.new("Cumbria"),
PauseEvent.new(PauseSystem.PauseType.NOT_PAUSED),
]);
pass