class_name TestCutscene extends "res://scripts/Cutscene/Cutscene.gd" const CutscenePrintEvent = preload("res://scripts/Cutscene/Event/CutscenePrintEvent.gd"); const CutsceneWaitEvent = preload("res://scripts/Cutscene/Event/CutsceneWaitEvent.gd"); const CutsceneConcurrentEvent = preload("res://scripts/Cutscene/Event/CutsceneConcurrentEvent.gd"); const CutsceneIfEvent = preload("res://scripts/Cutscene/Event/CutsceneIfEvent.gd"); const CutsceneWhileEvent = preload("res://scripts/Cutscene/Event/CutsceneWhileEvent.gd"); const TextboxEvent = preload("res://scripts/Cutscene/Event/VisualNovel/TextboxEvent.gd"); const PauseEvent = preload("res://scripts/Cutscene/Event/CutscenePauseEvent.gd"); func setupCutscene() -> void: add([ PauseEvent.new(PauseSystem.PauseType.ENTITY_PAUSED), TextboxEvent.new("Cumbria"), PauseEvent.new(PauseSystem.PauseType.NOT_PAUSED), ]); pass