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Dawn-Godot/materials/EntityMaterial.tres

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bx0778wr1ge00"]
[ext_resource type="Shader" uid="uid://be6ueh411xro5" path="res://materials/WorldMaterialShader.gdshader" id="1_h67lk"]
[ext_resource type="Texture2D" uid="uid://cu1hvpqmqn31n" path="res://icon.svg" id="2_7766c"]
[resource]
render_priority = 0
shader = ExtResource("1_h67lk")
shader_parameter/text = ExtResource("2_7766c")