[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bx0778wr1ge00"] [ext_resource type="Shader" uid="uid://be6ueh411xro5" path="res://materials/WorldMaterialShader.gdshader" id="1_h67lk"] [ext_resource type="Texture2D" uid="uid://cu1hvpqmqn31n" path="res://icon.svg" id="2_7766c"] [resource] render_priority = 0 shader = ExtResource("1_h67lk") shader_parameter/text = ExtResource("2_7766c")