Files
Dawn-Godot/entity/npc/NPC.gd

39 lines
734 B
GDScript

@tool
class_name NPC extends CharacterBody3D
@export var _movement:NPCMovement
@export var facingDirection:EntityMovement.FacingDirection:
set(value):
if _movement:
_movement.facingDir = value
get:
if _movement:
return _movement.facingDir
return EntityMovement.FacingDirection.SOUTH
@export var walkSpeed:float = 48.0:
set(value):
if _movement:
_movement.walkSpeed = value
get:
if _movement:
return _movement.walkSpeed
return 48.0
@export var runSpeed:float = 64.0:
set(value):
if _movement:
_movement.runSpeed = value
get:
if _movement:
return _movement.runSpeed
return 64.0
func onInteract(player:Player) -> void:
print("Interacted with NPC")
pass
func _enter_tree() -> void:
pass