Moving files pre-refactor

This commit is contained in:
2025-08-03 21:10:58 -05:00
parent 29ebb68215
commit e0dd14c460
527 changed files with 3337 additions and 3093 deletions

View File

@@ -0,0 +1,25 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://b1eav15w5i2jw"
path="res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh"
[deps]
files=["res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh"]
source_file="res://models/scenery/village/Dirt_Gathered_Straight.obj"
dest_files=["res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh", "res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false