diff --git a/scripts/InteractableArea.gd b/InteractableArea.gd similarity index 100% rename from scripts/InteractableArea.gd rename to InteractableArea.gd diff --git a/scripts/InteractableArea.gd.uid b/InteractableArea.gd.uid similarity index 100% rename from scripts/InteractableArea.gd.uid rename to InteractableArea.gd.uid diff --git a/scripts/MapChangeInteract.gd b/MapChangeInteract.gd similarity index 99% rename from scripts/MapChangeInteract.gd rename to MapChangeInteract.gd index 4365566..8247a58 100644 --- a/scripts/MapChangeInteract.gd +++ b/MapChangeInteract.gd @@ -47,4 +47,4 @@ func onInteractable(_ent:Player) -> void: func onNotInteractable(_ent:Player) -> void: print("Not able to leave map") - pass \ No newline at end of file + pass diff --git a/scripts/MapChangeInteract.gd.uid b/MapChangeInteract.gd.uid similarity index 100% rename from scripts/MapChangeInteract.gd.uid rename to MapChangeInteract.gd.uid diff --git a/scenes/MapChangeInteract.tscn b/MapChangeInteract.tscn similarity index 81% rename from scenes/MapChangeInteract.tscn rename to MapChangeInteract.tscn index 9fa05d1..1c31502 100644 --- a/scenes/MapChangeInteract.tscn +++ b/MapChangeInteract.tscn @@ -1,7 +1,7 @@ [gd_scene load_steps=3 format=3 uid="uid://cr6h3g15bf6ts"] -[ext_resource type="Script" uid="uid://cpqmjomfpyifw" path="res://scripts/MapChangeInteract.gd" id="1_4tqca"] -[ext_resource type="Script" uid="uid://b00rxpveu3v4m" path="res://scripts/InteractableArea.gd" id="2_3pe6u"] +[ext_resource type="Script" uid="uid://cpqmjomfpyifw" path="res://MapChangeInteract.gd" id="1_4tqca"] +[ext_resource type="Script" uid="uid://b00rxpveu3v4m" path="res://InteractableArea.gd" id="2_3pe6u"] [node name="MapChangeInteract" type="Node3D"] script = ExtResource("1_4tqca") diff --git a/scenes/TestScene.tscn b/TestScene.tscn similarity index 73% rename from scenes/TestScene.tscn rename to TestScene.tscn index 14a6ca3..1173cd7 100644 --- a/scenes/TestScene.tscn +++ b/TestScene.tscn @@ -1,24 +1,23 @@ -[gd_scene load_steps=14 format=3 uid="uid://b16ysbx7ah03u"] +[gd_scene load_steps=13 format=3 uid="uid://b16ysbx7ah03u"] -[ext_resource type="PackedScene" uid="uid://d3rtd0ln7l2gr" path="res://scenes/maps/tundra/MapTundra.tscn" id="1_2gju5"] -[ext_resource type="PackedScene" uid="uid://2ch34sio36nv" path="res://scenes/entities/Player.tscn" id="2_rlkm5"] -[ext_resource type="Script" uid="uid://csb0i132lcu0w" path="res://scripts/entities/MapCamera.gd" id="3_n77mx"] -[ext_resource type="PackedScene" uid="uid://bng2mc7fu5aik" path="res://scenes/entities/NPC.tscn" id="4_nb1wl"] -[ext_resource type="Script" uid="uid://chxpes3546yoj" path="res://scripts/cutscene/Cutscene.gd" id="5_m5dm6"] -[ext_resource type="Script" uid="uid://8updtj1mctra" path="res://scripts/cutscene/item/CutsceneText.gd" id="6_fws1a"] -[ext_resource type="PackedScene" uid="uid://cr6h3g15bf6ts" path="res://scenes/MapChangeInteract.tscn" id="8_epq12"] -[ext_resource type="PackedScene" uid="uid://bglgah2w61h7i" path="res://scenes/SceneTwo.tscn" id="9_u6bnu"] +[ext_resource type="PackedScene" uid="uid://bicg5j33d72ld" path="res://maps/MapTundra.tscn" id="1_2gju5"] +[ext_resource type="PackedScene" uid="uid://2ch34sio36nv" path="res://entities/Player.tscn" id="2_rlkm5"] +[ext_resource type="Script" uid="uid://csb0i132lcu0w" path="res://entities/MapCamera.gd" id="3_n77mx"] +[ext_resource type="PackedScene" uid="uid://bng2mc7fu5aik" path="res://entities/NPC.tscn" id="4_nb1wl"] +[ext_resource type="Script" uid="uid://chxpes3546yoj" path="res://cutscene/Cutscene.gd" id="5_m5dm6"] +[ext_resource type="Script" uid="uid://8updtj1mctra" path="res://cutscene/item/CutsceneText.gd" id="6_fws1a"] +[ext_resource type="PackedScene" uid="uid://cr6h3g15bf6ts" path="res://MapChangeInteract.tscn" id="8_epq12"] [sub_resource type="Curve3D" id="Curve3D_n77mx"] _data = { -"points": PackedVector3Array(-0.372482, -0.405171, 4.34187, 0.372482, 0.405171, -4.34187, 7.21406, 2.10688, 14.3008, 0, 0, 0, 0, 0, 0, 11.1143, 2.77149, 3.55938, -0.195236, 1.413, 11.5708, 0.195236, -1.413, -11.5708, 20.1087, 3.31252, -17.463), +"points": PackedVector3Array(-0.483396, -0.178879, 4.24736, 0.483396, 0.178879, -4.24736, 7.21406, 2.10688, 14.3008, 0, 0, 0, 0, 0, 0, 10.7626, 2.77149, 5.10037, -1.66175, 0.968716, 12.1186, 1.66175, -0.968716, -12.1186, 20.1087, 3.31252, -17.463), "tilts": PackedFloat32Array(0, 0, 0) } point_count = 3 [sub_resource type="Curve3D" id="Curve3D_nb1wl"] _data = { -"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 1.73319, 1.18547, 19.4148, -2.482, -1.23808, 5.14152, 2.482, 1.23808, -5.14152, 2.2062, 1.21935, 8.22687, -2.83202, -0.75344, 5.0391, 2.83202, 0.75344, -5.0391, 2.55912, 0.960021, -4.39348, 0, 0, 0, 0, 0, 0, 10.6352, 0.696404, -20.7808), +"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 1.73319, 1.18547, 19.4148, -2.67718, -1.0831, 5.13669, 2.67718, 1.0831, -5.13669, 2.2062, 1.21935, 8.22687, -3.3053, -0.230669, 4.7331, 3.3053, 0.230669, -4.7331, 4.50778, 0.70057, -6.92138, 0, 0, 0, 0, 0, 0, 10.6352, 0.696404, -20.7808), "tilts": PackedFloat32Array(0, 0, 0, 0) } point_count = 4 @@ -45,7 +44,7 @@ interactType = 1 interactTexts = Array[String](["test"]) [node name="Camera3D" type="Camera3D" parent="." node_paths=PackedStringArray("targetFollow", "pathFollow", "pathMap")] -transform = Transform3D(-0.21122, -0.118492, 0.97023, 0, 0.992625, 0.121227, -0.977439, 0.0256054, -0.209662, 10.7276, 2.7398, 4.2924) +transform = Transform3D(-0.179663, -0.124983, 0.975756, 0, 0.991896, 0.12705, -0.983728, 0.0228261, -0.178207, 11.1616, 2.84653, 4.53257) fov = 57.5 script = ExtResource("3_n77mx") targetFollow = NodePath("../Player") @@ -57,11 +56,12 @@ metadata/_custom_type_script = "uid://csb0i132lcu0w" curve = SubResource("Curve3D_n77mx") [node name="PathFollow3D" type="PathFollow3D" parent="PathCamera"] -transform = Transform3D(0.88952, 0.00502652, -0.45662, -0.0260722, 0.998736, -0.0397962, 0.455898, 0.0473089, 0.888652, 10.7276, 2.7398, 4.2924) -progress = 10.6821 +transform = Transform3D(0.826378, -0.0298339, -0.562123, -0.0341959, 0.993954, -0.103028, 0.56187, 0.104372, 0.820481, 11.1616, 2.84653, 4.53253) +progress = 10.6482 loop = false [node name="PathWorld" type="Path3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0606813, -0.0198746, 0.134638) curve = SubResource("Curve3D_nb1wl") [node name="Cutscenes" type="Node" parent="."] @@ -81,7 +81,6 @@ metadata/_custom_type_script = "uid://8updtj1mctra" [node name="MapChangeInteract" parent="." instance=ExtResource("8_epq12")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.63736, 0, 0.933406) -mapResource = ExtResource("9_u6bnu") [node name="ChildOutsideScene" type="CollisionShape3D" parent="MapChangeInteract"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.96407, 1.69859, 0.859571) diff --git a/scripts/cutscene/Cutscene.gd b/cutscene/Cutscene.gd similarity index 100% rename from scripts/cutscene/Cutscene.gd rename to cutscene/Cutscene.gd diff --git a/scripts/cutscene/Cutscene.gd.uid b/cutscene/Cutscene.gd.uid similarity index 100% rename from scripts/cutscene/Cutscene.gd.uid rename to cutscene/Cutscene.gd.uid diff --git a/scenes/cutscenes/CutsceneTest.tscn b/cutscene/CutsceneTest.tscn similarity index 83% rename from scenes/cutscenes/CutsceneTest.tscn rename to cutscene/CutsceneTest.tscn index 0b2ebec..e71fe8e 100644 --- a/scenes/cutscenes/CutsceneTest.tscn +++ b/cutscene/CutsceneTest.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=2 format=3 uid="uid://bhvoo48bpbkf3"] -[ext_resource type="PackedScene" uid="uid://d3rtd0ln7l2gr" path="res://scenes/maps/tundra/MapTundra.tscn" id="1_fsb0j"] +[ext_resource type="PackedScene" uid="uid://d3rtd0ln7l2gr" path="res://scenes/maps/MapTundra.tscn" id="1_fsb0j"] [node name="CutsceneTest" type="Node3D"] diff --git a/scripts/cutscene/item/CutsceneItem.gd b/cutscene/item/CutsceneItem.gd similarity index 100% rename from scripts/cutscene/item/CutsceneItem.gd rename to cutscene/item/CutsceneItem.gd diff --git a/scripts/cutscene/item/CutsceneItem.gd.uid b/cutscene/item/CutsceneItem.gd.uid similarity index 100% rename from scripts/cutscene/item/CutsceneItem.gd.uid rename to cutscene/item/CutsceneItem.gd.uid diff --git a/scripts/cutscene/item/CutsceneText.gd b/cutscene/item/CutsceneText.gd similarity index 100% rename from scripts/cutscene/item/CutsceneText.gd rename to cutscene/item/CutsceneText.gd diff --git a/scripts/cutscene/item/CutsceneText.gd.uid b/cutscene/item/CutsceneText.gd.uid similarity index 100% rename from scripts/cutscene/item/CutsceneText.gd.uid rename to cutscene/item/CutsceneText.gd.uid diff --git a/scripts/entities/MapCamera.gd b/entities/MapCamera.gd similarity index 89% rename from scripts/entities/MapCamera.gd rename to entities/MapCamera.gd index a1a0ba0..232cb8f 100644 --- a/scripts/entities/MapCamera.gd +++ b/entities/MapCamera.gd @@ -12,4 +12,4 @@ func _process(delta): var point = pathMap.curve.get_closest_point(targetFollow.global_transform.origin) pathFollow.progress_ratio = pathMap.curve.get_closest_offset(point) / pathMap.curve.get_baked_length() global_transform.origin = pathFollow.global_transform.origin - look_at(targetFollow.global_transform.origin, Vector3.UP) \ No newline at end of file + look_at(targetFollow.global_transform.origin, Vector3.UP) diff --git a/scripts/entities/MapCamera.gd.uid b/entities/MapCamera.gd.uid similarity index 100% rename from scripts/entities/MapCamera.gd.uid rename to entities/MapCamera.gd.uid diff --git a/scripts/entities/NPC.gd b/entities/NPC.gd similarity index 100% rename from scripts/entities/NPC.gd rename to entities/NPC.gd diff --git a/scripts/entities/NPC.gd.uid b/entities/NPC.gd.uid similarity index 100% rename from scripts/entities/NPC.gd.uid rename to entities/NPC.gd.uid diff --git a/scenes/entities/NPC.tscn b/entities/NPC.tscn similarity index 95% rename from scenes/entities/NPC.tscn rename to entities/NPC.tscn index 58d2efb..1c3141e 100644 --- a/scenes/entities/NPC.tscn +++ b/entities/NPC.tscn @@ -1,7 +1,7 @@ [gd_scene load_steps=9 format=3 uid="uid://bng2mc7fu5aik"] -[ext_resource type="Script" uid="uid://jbarxyoib5a7" path="res://scripts/entities/NPC.gd" id="1_nnu5p"] -[ext_resource type="Script" uid="uid://b00rxpveu3v4m" path="res://scripts/InteractableArea.gd" id="2_mm6je"] +[ext_resource type="Script" uid="uid://jbarxyoib5a7" path="res://entities/NPC.gd" id="1_nnu5p"] +[ext_resource type="Script" uid="uid://b00rxpveu3v4m" path="res://InteractableArea.gd" id="2_mm6je"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2m2ha"] diff --git a/scripts/entities/Player.gd b/entities/Player.gd similarity index 100% rename from scripts/entities/Player.gd rename to entities/Player.gd diff --git a/scripts/entities/Player.gd.uid b/entities/Player.gd.uid similarity index 100% rename from scripts/entities/Player.gd.uid rename to entities/Player.gd.uid diff --git a/scenes/entities/Player.tscn b/entities/Player.tscn similarity index 90% rename from scenes/entities/Player.tscn rename to entities/Player.tscn index 8cb49a4..e5c3761 100644 --- a/scenes/entities/Player.tscn +++ b/entities/Player.tscn @@ -1,9 +1,9 @@ [gd_scene load_steps=10 format=3 uid="uid://2ch34sio36nv"] -[ext_resource type="Script" uid="uid://ylmy3nvpirgr" path="res://scripts/entities/player/Player.gd" id="1_24gqh"] -[ext_resource type="Script" uid="uid://bwxdv3kxrs4oj" path="res://scripts/entities/player/PlayerMovement.gd" id="2_o7et6"] -[ext_resource type="Script" uid="uid://b3nty7pvbo58d" path="res://scripts/entities/player/PlayerInteraction.gd" id="3_24gqh"] -[ext_resource type="Script" uid="uid://bdv1fj1pwknrs" path="res://scripts/entities/player/PlayerInput.gd" id="4_yjynp"] +[ext_resource type="Script" uid="uid://ylmy3nvpirgr" path="res://entities/player/Player.gd" id="1_24gqh"] +[ext_resource type="Script" uid="uid://bwxdv3kxrs4oj" path="res://entities/player/PlayerMovement.gd" id="2_o7et6"] +[ext_resource type="Script" uid="uid://b3nty7pvbo58d" path="res://entities/player/PlayerInteraction.gd" id="3_24gqh"] +[ext_resource type="Script" uid="uid://bdv1fj1pwknrs" path="res://entities/player/PlayerInput.gd" id="4_yjynp"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2m2ha"] diff --git a/scripts/entities/player/Player.gd b/entities/player/Player.gd similarity index 100% rename from scripts/entities/player/Player.gd rename to entities/player/Player.gd diff --git a/scripts/entities/player/Player.gd.uid b/entities/player/Player.gd.uid similarity index 100% rename from scripts/entities/player/Player.gd.uid rename to entities/player/Player.gd.uid diff --git a/scripts/entities/player/PlayerInput.gd b/entities/player/PlayerInput.gd similarity index 100% rename from scripts/entities/player/PlayerInput.gd rename to entities/player/PlayerInput.gd diff --git a/scripts/entities/player/PlayerInput.gd.uid b/entities/player/PlayerInput.gd.uid similarity index 100% rename from scripts/entities/player/PlayerInput.gd.uid rename to entities/player/PlayerInput.gd.uid diff --git a/scripts/entities/player/PlayerInteraction.gd b/entities/player/PlayerInteraction.gd similarity index 100% rename from scripts/entities/player/PlayerInteraction.gd rename to entities/player/PlayerInteraction.gd diff --git a/scripts/entities/player/PlayerInteraction.gd.uid b/entities/player/PlayerInteraction.gd.uid similarity index 100% rename from scripts/entities/player/PlayerInteraction.gd.uid rename to entities/player/PlayerInteraction.gd.uid diff --git a/scripts/entities/player/PlayerMovement.gd b/entities/player/PlayerMovement.gd similarity index 100% rename from scripts/entities/player/PlayerMovement.gd rename to entities/player/PlayerMovement.gd diff --git a/scripts/entities/player/PlayerMovement.gd.uid b/entities/player/PlayerMovement.gd.uid similarity index 100% rename from scripts/entities/player/PlayerMovement.gd.uid rename to entities/player/PlayerMovement.gd.uid diff --git a/scenes/maps/tundra/MapTundra.tscn b/maps/MapTundra.tscn similarity index 71% rename from scenes/maps/tundra/MapTundra.tscn rename to maps/MapTundra.tscn index dd6610e..2407610 100644 --- a/scenes/maps/tundra/MapTundra.tscn +++ b/maps/MapTundra.tscn @@ -1,8 +1,8 @@ -[gd_scene load_steps=11 format=3 uid="uid://d3rtd0ln7l2gr"] +[gd_scene load_steps=11 format=3 uid="uid://bicg5j33d72ld"] [ext_resource type="Texture2D" uid="uid://cu1hvpqmqn31n" path="res://icon.svg" id="1_gnws2"] -[ext_resource type="PackedScene" uid="uid://bhnshe87i2bgu" path="res://scenes/models/scenery/House.tscn" id="2_2wcmd"] -[ext_resource type="PackedScene" uid="uid://dq7dvaeigsrv" path="res://scenes/models/scenery/Fence.tscn" id="3_qv7ds"] +[ext_resource type="PackedScene" uid="uid://bhnshe87i2bgu" path="res://models/scenery/House.tscn" id="2_2wcmd"] +[ext_resource type="PackedScene" uid="uid://dq7dvaeigsrv" path="res://models/scenery/Fence.tscn" id="3_qv7ds"] [sub_resource type="BoxShape3D" id="BoxShape3D_ee568"] size = Vector3(100, 0.1, 100) @@ -97,8 +97,38 @@ transform = Transform3D(0.466278, 0, 1.66654, 0, 1.73054, 0, -1.66654, 0, 0.4662 [node name="Fence14" parent="." instance=ExtResource("3_qv7ds")] transform = Transform3D(0.164813, 0, 1.72267, 0, 1.73054, 0, -1.72267, 0, 0.164813, 3.83821, 0.497752, 25.8418) -[node name="StaticBody3D" type="StaticBody3D" parent="."] +[node name="Fence17" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.517329, 0, 1.6514, 0, 1.73054, 0, -1.6514, 0, 0.517329, 10.8437, 0.497752, -6.39519) -[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] +[node name="Fence18" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.517329, 0, 1.6514, 0, 1.73054, 0, -1.6514, 0, 0.517329, 10.0187, 0.497752, -3.87633) + +[node name="Fence23" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.517329, 0, 1.6514, 0, 1.73054, 0, -1.6514, 0, 0.517329, 11.8201, 0.497752, -8.91034) + +[node name="Fence24" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.517329, 0, 1.6514, 0, 1.73054, 0, -1.6514, 0, 0.517329, 12.7247, 0.497752, -11.4419) + +[node name="Fence19" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.517329, 0, 1.6514, 0, 1.73054, 0, -1.6514, 0, 0.517329, 9.17796, 0.497752, -1.22208) + +[node name="Fence20" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.305144, 0, 1.70342, 0, 1.73054, 0, -1.70342, 0, 0.305144, 8.58768, 0.497752, 1.55375) + +[node name="Fence21" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.800681, 0, 1.53417, 0, 1.73054, 0, -1.53417, 0, 0.800681, 7.61541, 0.497752, 3.88994) + +[node name="Fence22" parent="." instance=ExtResource("3_qv7ds")] +transform = Transform3D(0.517329, 0, 1.6514, 0, 1.73054, 0, -1.6514, 0, 0.517329, 6.55674, 0.497752, 6.66555) + +[node name="LEFT EDGE" type="StaticBody3D" parent="."] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="LEFT EDGE"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.68842, 4.77113, 25.4865) shape = SubResource("BoxShape3D_qv7ds") + +[node name="RIGHT EDGE" type="StaticBody3D" parent="."] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="RIGHT EDGE"] +transform = Transform3D(0.813872, 0, -0.581044, 0, 1, 0, 0.581044, 0, 0.813872, 9.30429, 4.77113, -15.9024) +shape = SubResource("BoxShape3D_qv7ds") diff --git a/meta/InitialScene.tscn b/meta/InitialScene.tscn new file mode 100644 index 0000000..6f7c561 --- /dev/null +++ b/meta/InitialScene.tscn @@ -0,0 +1,7 @@ +[gd_scene load_steps=2 format=3 uid="uid://bs41nqi3ocih3"] + +[ext_resource type="PackedScene" uid="uid://d2u7xxqmy8mws" path="res://ui/mainmenu/MainMenu.tscn" id="1_hu3pf"] + +[node name="InitialScene" type="Node3D"] + +[node name="MainMenu" parent="." instance=ExtResource("1_hu3pf")] diff --git a/scripts/OverworldScene.gd b/meta/OverworldScene.gd similarity index 87% rename from scripts/OverworldScene.gd rename to meta/OverworldScene.gd index 06789e3..e5aabe1 100644 --- a/scripts/OverworldScene.gd +++ b/meta/OverworldScene.gd @@ -3,6 +3,9 @@ class_name OverworldScene extends Node func _enter_tree() -> void: OVERWORLD.mapChanged.connect(onMapChanged) +func _ready() -> void: + onMapChanged(OVERWORLD.newMap, OVERWORLD.playerDestinationNodeName) + func _exit_tree() -> void: OVERWORLD.mapChanged.disconnect(onMapChanged) @@ -12,6 +15,9 @@ func onMapChanged(newMap:PackedScene, playerDestinationNodeName:String) -> void: for childScene in map.get_children(): map.remove_child(childScene) + if !newMap: + return + var newMapInstance = newMap.instantiate() map.add_child(newMapInstance) diff --git a/scripts/OverworldScene.gd.uid b/meta/OverworldScene.gd.uid similarity index 100% rename from scripts/OverworldScene.gd.uid rename to meta/OverworldScene.gd.uid diff --git a/meta/OverworldScene.tscn b/meta/OverworldScene.tscn new file mode 100644 index 0000000..3785ac7 --- /dev/null +++ b/meta/OverworldScene.tscn @@ -0,0 +1,8 @@ +[gd_scene load_steps=2 format=3 uid="uid://c0k1t3tyiaojl"] + +[ext_resource type="Script" uid="uid://dpvccegdmn7s6" path="res://meta/OverworldScene.gd" id="1_fa54r"] + +[node name="OverworldScene" type="Node3D"] +script = ExtResource("1_fa54r") + +[node name="Map" type="Node3D" parent="."] diff --git a/meta/RootScene.gd b/meta/RootScene.gd new file mode 100644 index 0000000..dfd2fe9 --- /dev/null +++ b/meta/RootScene.gd @@ -0,0 +1,33 @@ +class_name RootScene extends Node3D + +@export var overworld:Node3D = null +@export var initial:Node3D = null + +func _enter_tree() -> void: + SCENE.sceneChanged.connect(onSceneChange) + SCENE.setScene(SceneSingleton.SceneType.INITIAL) + +func _exit_tree() -> void: + push_error("RootScene should not be removed from the scene tree. This is a bug.") + +func onSceneChange(newScene:SceneSingleton.SceneType) -> void: + remove_child(overworld) + remove_child(initial) + + overworld.visible = false + initial.visible = false + + match newScene: + SceneSingleton.SceneType.INITIAL: + add_child(initial) + initial.visible = true + + SceneSingleton.SceneType.OVERWORLD: + add_child(overworld) + overworld.visible = true + + SceneSingleton.SceneType.UNSET: + pass + + _: + pass \ No newline at end of file diff --git a/meta/RootScene.gd.uid b/meta/RootScene.gd.uid new file mode 100644 index 0000000..dd2f5e5 --- /dev/null +++ b/meta/RootScene.gd.uid @@ -0,0 +1 @@ +uid://ml70iui7qpo4 diff --git a/meta/RootScene.tscn b/meta/RootScene.tscn new file mode 100644 index 0000000..a7feb4b --- /dev/null +++ b/meta/RootScene.tscn @@ -0,0 +1,17 @@ +[gd_scene load_steps=4 format=3 uid="uid://ckkewlcugc8ro"] + +[ext_resource type="Script" uid="uid://ml70iui7qpo4" path="res://meta/RootScene.gd" id="1_nky1x"] +[ext_resource type="PackedScene" uid="uid://bs41nqi3ocih3" path="res://meta/InitialScene.tscn" id="2_hkmoa"] +[ext_resource type="PackedScene" uid="uid://c0k1t3tyiaojl" path="res://meta/OverworldScene.tscn" id="2_o1wvd"] + +[node name="RootScene" type="Node3D" node_paths=PackedStringArray("overworld", "initial")] +script = ExtResource("1_nky1x") +overworld = NodePath("OverworldScene") +initial = NodePath("InitialScene") +metadata/_custom_type_script = "uid://ml70iui7qpo4" + +[node name="InitialScene" parent="." instance=ExtResource("2_hkmoa")] +visible = false + +[node name="OverworldScene" parent="." instance=ExtResource("2_o1wvd")] +visible = false diff --git a/scenes/models/scenery/Fence.tscn b/models/scenery/Fence.tscn similarity index 88% rename from scenes/models/scenery/Fence.tscn rename to models/scenery/Fence.tscn index 5307cd5..08703c2 100644 --- a/scenes/models/scenery/Fence.tscn +++ b/models/scenery/Fence.tscn @@ -1,7 +1,7 @@ [gd_scene load_steps=4 format=3 uid="uid://dq7dvaeigsrv"] -[ext_resource type="ArrayMesh" uid="uid://c7s611tn1iyld" path="res://scenes/models/scenery/village/Wood_Post_Large.obj" id="1_sc4mr"] -[ext_resource type="ArrayMesh" uid="uid://eob6n6xrovjf" path="res://scenes/models/scenery/village/Canopy_Beam_Short.obj" id="2_tvpm7"] +[ext_resource type="ArrayMesh" uid="uid://c7s611tn1iyld" path="res://models/scenery/village/Wood_Post_Large.obj" id="1_sc4mr"] +[ext_resource type="ArrayMesh" uid="uid://eob6n6xrovjf" path="res://models/scenery/village/Canopy_Beam_Short.obj" id="2_tvpm7"] [sub_resource type="BoxShape3D" id="BoxShape3D_tvpm7"] size = Vector3(1.62585, 0.990295, 0.271423) diff --git a/scenes/models/scenery/House.tscn b/models/scenery/House.tscn similarity index 90% rename from scenes/models/scenery/House.tscn rename to models/scenery/House.tscn index b4381df..4bc4bfb 100644 --- a/scenes/models/scenery/House.tscn +++ b/models/scenery/House.tscn @@ -1,8 +1,8 @@ [gd_scene load_steps=5 format=3 uid="uid://bhnshe87i2bgu"] -[ext_resource type="ArrayMesh" uid="uid://cwhnvbchqag6s" path="res://scenes/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj" id="1_eqlg8"] -[ext_resource type="ArrayMesh" uid="uid://c4my2ohtppo3a" path="res://scenes/models/scenery/village/Stucco_Doorway_Wide_Tall.obj" id="1_fcxbg"] -[ext_resource type="ArrayMesh" uid="uid://nxxlecyr523s" path="res://scenes/models/scenery/village/Wall_Prop_Door_Simple.obj" id="3_nwp0t"] +[ext_resource type="ArrayMesh" uid="uid://cwhnvbchqag6s" path="res://models/scenery/village/Stucco_Window_Double_Wide_Tall.obj" id="1_eqlg8"] +[ext_resource type="ArrayMesh" uid="uid://c4my2ohtppo3a" path="res://models/scenery/village/Stucco_Doorway_Wide_Tall.obj" id="1_fcxbg"] +[ext_resource type="ArrayMesh" uid="uid://nxxlecyr523s" path="res://models/scenery/village/Wall_Prop_Door_Simple.obj" id="3_nwp0t"] [sub_resource type="BoxShape3D" id="BoxShape3D_nwp0t"] size = Vector3(5.22444, 2.05298, 6.15829) diff --git a/scenes/models/scenery/village/Canopy_Beam.obj b/models/scenery/village/Canopy_Beam.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Beam.obj rename to models/scenery/village/Canopy_Beam.obj diff --git a/models/scenery/village/Canopy_Beam.obj.import b/models/scenery/village/Canopy_Beam.obj.import new file mode 100644 index 0000000..0b859f5 --- /dev/null +++ b/models/scenery/village/Canopy_Beam.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://b3mdecs66jqrd" +path="res://.godot/imported/Canopy_Beam.obj-04bd62aacf8638fd26359749709ae2f8.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Beam.obj-04bd62aacf8638fd26359749709ae2f8.mesh"] + +source_file="res://models/scenery/village/Canopy_Beam.obj" +dest_files=["res://.godot/imported/Canopy_Beam.obj-04bd62aacf8638fd26359749709ae2f8.mesh", "res://.godot/imported/Canopy_Beam.obj-04bd62aacf8638fd26359749709ae2f8.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Beam_Short.obj b/models/scenery/village/Canopy_Beam_Short.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Beam_Short.obj rename to models/scenery/village/Canopy_Beam_Short.obj diff --git a/models/scenery/village/Canopy_Beam_Short.obj.import b/models/scenery/village/Canopy_Beam_Short.obj.import new file mode 100644 index 0000000..f30a546 --- /dev/null +++ b/models/scenery/village/Canopy_Beam_Short.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://eob6n6xrovjf" +path="res://.godot/imported/Canopy_Beam_Short.obj-8aa5bbfe4a0a83026ab1ff6328b66ed4.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Beam_Short.obj-8aa5bbfe4a0a83026ab1ff6328b66ed4.mesh"] + +source_file="res://models/scenery/village/Canopy_Beam_Short.obj" +dest_files=["res://.godot/imported/Canopy_Beam_Short.obj-8aa5bbfe4a0a83026ab1ff6328b66ed4.mesh", "res://.godot/imported/Canopy_Beam_Short.obj-8aa5bbfe4a0a83026ab1ff6328b66ed4.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Corner.obj b/models/scenery/village/Canopy_Corner.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Corner.obj rename to models/scenery/village/Canopy_Corner.obj diff --git a/models/scenery/village/Canopy_Corner.obj.import b/models/scenery/village/Canopy_Corner.obj.import new file mode 100644 index 0000000..3bb6eb4 --- /dev/null +++ b/models/scenery/village/Canopy_Corner.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cts2fdqgkva4g" +path="res://.godot/imported/Canopy_Corner.obj-9471b4fa49c92978a40a7ef6d07629e1.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Corner.obj-9471b4fa49c92978a40a7ef6d07629e1.mesh"] + +source_file="res://models/scenery/village/Canopy_Corner.obj" +dest_files=["res://.godot/imported/Canopy_Corner.obj-9471b4fa49c92978a40a7ef6d07629e1.mesh", "res://.godot/imported/Canopy_Corner.obj-9471b4fa49c92978a40a7ef6d07629e1.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Full.obj b/models/scenery/village/Canopy_Full.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Full.obj rename to models/scenery/village/Canopy_Full.obj diff --git a/models/scenery/village/Canopy_Full.obj.import b/models/scenery/village/Canopy_Full.obj.import new file mode 100644 index 0000000..e5b51ab --- /dev/null +++ b/models/scenery/village/Canopy_Full.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://unsmt0b0iwdt" +path="res://.godot/imported/Canopy_Full.obj-e3c53ad1a1f46f4252f920f232666a0a.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Full.obj-e3c53ad1a1f46f4252f920f232666a0a.mesh"] + +source_file="res://models/scenery/village/Canopy_Full.obj" +dest_files=["res://.godot/imported/Canopy_Full.obj-e3c53ad1a1f46f4252f920f232666a0a.mesh", "res://.godot/imported/Canopy_Full.obj-e3c53ad1a1f46f4252f920f232666a0a.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Ramp_Corner.obj b/models/scenery/village/Canopy_Ramp_Corner.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Ramp_Corner.obj rename to models/scenery/village/Canopy_Ramp_Corner.obj diff --git a/models/scenery/village/Canopy_Ramp_Corner.obj.import b/models/scenery/village/Canopy_Ramp_Corner.obj.import new file mode 100644 index 0000000..2b43a16 --- /dev/null +++ b/models/scenery/village/Canopy_Ramp_Corner.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://0m6bmvd55ihw" +path="res://.godot/imported/Canopy_Ramp_Corner.obj-64153d26f8dd2b0e4317883fe5567f37.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Ramp_Corner.obj-64153d26f8dd2b0e4317883fe5567f37.mesh"] + +source_file="res://models/scenery/village/Canopy_Ramp_Corner.obj" +dest_files=["res://.godot/imported/Canopy_Ramp_Corner.obj-64153d26f8dd2b0e4317883fe5567f37.mesh", "res://.godot/imported/Canopy_Ramp_Corner.obj-64153d26f8dd2b0e4317883fe5567f37.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Ramp_Full.obj b/models/scenery/village/Canopy_Ramp_Full.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Ramp_Full.obj rename to models/scenery/village/Canopy_Ramp_Full.obj diff --git a/models/scenery/village/Canopy_Ramp_Full.obj.import b/models/scenery/village/Canopy_Ramp_Full.obj.import new file mode 100644 index 0000000..967a758 --- /dev/null +++ b/models/scenery/village/Canopy_Ramp_Full.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://f5tg48ooiqar" +path="res://.godot/imported/Canopy_Ramp_Full.obj-5d7530c20f83b658025e882ada5ffb68.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Ramp_Full.obj-5d7530c20f83b658025e882ada5ffb68.mesh"] + +source_file="res://models/scenery/village/Canopy_Ramp_Full.obj" +dest_files=["res://.godot/imported/Canopy_Ramp_Full.obj-5d7530c20f83b658025e882ada5ffb68.mesh", "res://.godot/imported/Canopy_Ramp_Full.obj-5d7530c20f83b658025e882ada5ffb68.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Ramp_Mid.obj b/models/scenery/village/Canopy_Ramp_Mid.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Ramp_Mid.obj rename to models/scenery/village/Canopy_Ramp_Mid.obj diff --git a/models/scenery/village/Canopy_Ramp_Mid.obj.import b/models/scenery/village/Canopy_Ramp_Mid.obj.import new file mode 100644 index 0000000..20f0786 --- /dev/null +++ b/models/scenery/village/Canopy_Ramp_Mid.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d2tu76ocpeqxb" +path="res://.godot/imported/Canopy_Ramp_Mid.obj-35cdf6e245112ac704995410d426d544.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Ramp_Mid.obj-35cdf6e245112ac704995410d426d544.mesh"] + +source_file="res://models/scenery/village/Canopy_Ramp_Mid.obj" +dest_files=["res://.godot/imported/Canopy_Ramp_Mid.obj-35cdf6e245112ac704995410d426d544.mesh", "res://.godot/imported/Canopy_Ramp_Mid.obj-35cdf6e245112ac704995410d426d544.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Side.obj b/models/scenery/village/Canopy_Side.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Side.obj rename to models/scenery/village/Canopy_Side.obj diff --git a/models/scenery/village/Canopy_Side.obj.import b/models/scenery/village/Canopy_Side.obj.import new file mode 100644 index 0000000..dc93050 --- /dev/null +++ b/models/scenery/village/Canopy_Side.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dvmth826nr00p" +path="res://.godot/imported/Canopy_Side.obj-132afae9982e0cc592fc75612c154a6f.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Side.obj-132afae9982e0cc592fc75612c154a6f.mesh"] + +source_file="res://models/scenery/village/Canopy_Side.obj" +dest_files=["res://.godot/imported/Canopy_Side.obj-132afae9982e0cc592fc75612c154a6f.mesh", "res://.godot/imported/Canopy_Side.obj-132afae9982e0cc592fc75612c154a6f.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Sides_Opposite.obj b/models/scenery/village/Canopy_Sides_Opposite.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Sides_Opposite.obj rename to models/scenery/village/Canopy_Sides_Opposite.obj diff --git a/models/scenery/village/Canopy_Sides_Opposite.obj.import b/models/scenery/village/Canopy_Sides_Opposite.obj.import new file mode 100644 index 0000000..da144f5 --- /dev/null +++ b/models/scenery/village/Canopy_Sides_Opposite.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://b4d8fhjcxaneb" +path="res://.godot/imported/Canopy_Sides_Opposite.obj-1dbfccd3a0e36ab6dc05f197f2145a1b.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Sides_Opposite.obj-1dbfccd3a0e36ab6dc05f197f2145a1b.mesh"] + +source_file="res://models/scenery/village/Canopy_Sides_Opposite.obj" +dest_files=["res://.godot/imported/Canopy_Sides_Opposite.obj-1dbfccd3a0e36ab6dc05f197f2145a1b.mesh", "res://.godot/imported/Canopy_Sides_Opposite.obj-1dbfccd3a0e36ab6dc05f197f2145a1b.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Canopy_Top.obj b/models/scenery/village/Canopy_Top.obj similarity index 100% rename from scenes/models/scenery/village/Canopy_Top.obj rename to models/scenery/village/Canopy_Top.obj diff --git a/models/scenery/village/Canopy_Top.obj.import b/models/scenery/village/Canopy_Top.obj.import new file mode 100644 index 0000000..4fe82d1 --- /dev/null +++ b/models/scenery/village/Canopy_Top.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cwqyae77onxcm" +path="res://.godot/imported/Canopy_Top.obj-8c8a998fddda4f43b408df798f4bd728.mesh" + +[deps] + +files=["res://.godot/imported/Canopy_Top.obj-8c8a998fddda4f43b408df798f4bd728.mesh"] + +source_file="res://models/scenery/village/Canopy_Top.obj" +dest_files=["res://.godot/imported/Canopy_Top.obj-8c8a998fddda4f43b408df798f4bd728.mesh", "res://.godot/imported/Canopy_Top.obj-8c8a998fddda4f43b408df798f4bd728.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_1.obj b/models/scenery/village/Cobblestone_Dirt_Transition_1.obj similarity index 100% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_1.obj rename to models/scenery/village/Cobblestone_Dirt_Transition_1.obj diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_1.obj.import b/models/scenery/village/Cobblestone_Dirt_Transition_1.obj.import similarity index 55% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_1.obj.import rename to models/scenery/village/Cobblestone_Dirt_Transition_1.obj.import index f6aa41c..397c32f 100644 --- a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_1.obj.import +++ b/models/scenery/village/Cobblestone_Dirt_Transition_1.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bh68ndsflsmm5" -path="res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-223d479cdb156afcf09c4a2abed03764.mesh" +path="res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-debacaa095c785ab4381f9cdb413de3b.mesh" [deps] -files=["res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-223d479cdb156afcf09c4a2abed03764.mesh"] +files=["res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-debacaa095c785ab4381f9cdb413de3b.mesh"] -source_file="res://scenes/models/scenery/village/Cobblestone_Dirt_Transition_1.obj" -dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-223d479cdb156afcf09c4a2abed03764.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-223d479cdb156afcf09c4a2abed03764.mesh"] +source_file="res://models/scenery/village/Cobblestone_Dirt_Transition_1.obj" +dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-debacaa095c785ab4381f9cdb413de3b.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_1.obj-debacaa095c785ab4381f9cdb413de3b.mesh"] [params] diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_2.obj b/models/scenery/village/Cobblestone_Dirt_Transition_2.obj similarity index 100% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_2.obj rename to models/scenery/village/Cobblestone_Dirt_Transition_2.obj diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_2.obj.import b/models/scenery/village/Cobblestone_Dirt_Transition_2.obj.import similarity index 55% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_2.obj.import rename to models/scenery/village/Cobblestone_Dirt_Transition_2.obj.import index e721498..6f0c503 100644 --- a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_2.obj.import +++ b/models/scenery/village/Cobblestone_Dirt_Transition_2.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bp4hp6suuh4uv" -path="res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-d0557d70e9b8b3d36ec77a52cb890e2e.mesh" +path="res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-c22ad55b81de0c18e2eec1c779ff8e35.mesh" [deps] -files=["res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-d0557d70e9b8b3d36ec77a52cb890e2e.mesh"] +files=["res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-c22ad55b81de0c18e2eec1c779ff8e35.mesh"] -source_file="res://scenes/models/scenery/village/Cobblestone_Dirt_Transition_2.obj" -dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-d0557d70e9b8b3d36ec77a52cb890e2e.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-d0557d70e9b8b3d36ec77a52cb890e2e.mesh"] +source_file="res://models/scenery/village/Cobblestone_Dirt_Transition_2.obj" +dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-c22ad55b81de0c18e2eec1c779ff8e35.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_2.obj-c22ad55b81de0c18e2eec1c779ff8e35.mesh"] [params] diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_3.obj b/models/scenery/village/Cobblestone_Dirt_Transition_3.obj similarity index 100% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_3.obj rename to models/scenery/village/Cobblestone_Dirt_Transition_3.obj diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_3.obj.import b/models/scenery/village/Cobblestone_Dirt_Transition_3.obj.import similarity index 55% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_3.obj.import rename to models/scenery/village/Cobblestone_Dirt_Transition_3.obj.import index e66acf3..8f49435 100644 --- a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_3.obj.import +++ b/models/scenery/village/Cobblestone_Dirt_Transition_3.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://ms5a884ms7qt" -path="res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-485d8ba5746d9f777c0354f0dda6454c.mesh" +path="res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-feceb46d6851dfd8cee5f44e474e327b.mesh" [deps] -files=["res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-485d8ba5746d9f777c0354f0dda6454c.mesh"] +files=["res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-feceb46d6851dfd8cee5f44e474e327b.mesh"] -source_file="res://scenes/models/scenery/village/Cobblestone_Dirt_Transition_3.obj" -dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-485d8ba5746d9f777c0354f0dda6454c.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-485d8ba5746d9f777c0354f0dda6454c.mesh"] +source_file="res://models/scenery/village/Cobblestone_Dirt_Transition_3.obj" +dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-feceb46d6851dfd8cee5f44e474e327b.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_3.obj-feceb46d6851dfd8cee5f44e474e327b.mesh"] [params] diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_4.obj b/models/scenery/village/Cobblestone_Dirt_Transition_4.obj similarity index 100% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_4.obj rename to models/scenery/village/Cobblestone_Dirt_Transition_4.obj diff --git a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_4.obj.import b/models/scenery/village/Cobblestone_Dirt_Transition_4.obj.import similarity index 55% rename from scenes/models/scenery/village/Cobblestone_Dirt_Transition_4.obj.import rename to models/scenery/village/Cobblestone_Dirt_Transition_4.obj.import index e948597..0abd99e 100644 --- a/scenes/models/scenery/village/Cobblestone_Dirt_Transition_4.obj.import +++ b/models/scenery/village/Cobblestone_Dirt_Transition_4.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://d2cnnvh025ekf" -path="res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-56b262a52d6c253a44547716f96b1683.mesh" +path="res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-6170158feee91d770c6a07fa36430133.mesh" [deps] -files=["res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-56b262a52d6c253a44547716f96b1683.mesh"] +files=["res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-6170158feee91d770c6a07fa36430133.mesh"] -source_file="res://scenes/models/scenery/village/Cobblestone_Dirt_Transition_4.obj" -dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-56b262a52d6c253a44547716f96b1683.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-56b262a52d6c253a44547716f96b1683.mesh"] +source_file="res://models/scenery/village/Cobblestone_Dirt_Transition_4.obj" +dest_files=["res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-6170158feee91d770c6a07fa36430133.mesh", "res://.godot/imported/Cobblestone_Dirt_Transition_4.obj-6170158feee91d770c6a07fa36430133.mesh"] [params] diff --git a/scenes/models/scenery/village/Cobblestone_Floor_1.obj b/models/scenery/village/Cobblestone_Floor_1.obj similarity index 100% rename from scenes/models/scenery/village/Cobblestone_Floor_1.obj rename to models/scenery/village/Cobblestone_Floor_1.obj diff --git a/models/scenery/village/Cobblestone_Floor_1.obj.import b/models/scenery/village/Cobblestone_Floor_1.obj.import new file mode 100644 index 0000000..96d03ad --- /dev/null +++ b/models/scenery/village/Cobblestone_Floor_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cp50hkd7mbut0" +path="res://.godot/imported/Cobblestone_Floor_1.obj-d2b063fd2d24d52d989387db15f88080.mesh" + +[deps] + +files=["res://.godot/imported/Cobblestone_Floor_1.obj-d2b063fd2d24d52d989387db15f88080.mesh"] + +source_file="res://models/scenery/village/Cobblestone_Floor_1.obj" +dest_files=["res://.godot/imported/Cobblestone_Floor_1.obj-d2b063fd2d24d52d989387db15f88080.mesh", "res://.godot/imported/Cobblestone_Floor_1.obj-d2b063fd2d24d52d989387db15f88080.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Dirt_Fading.obj b/models/scenery/village/Dirt_Fading.obj similarity index 100% rename from scenes/models/scenery/village/Dirt_Fading.obj rename to models/scenery/village/Dirt_Fading.obj diff --git a/models/scenery/village/Dirt_Fading.obj.import b/models/scenery/village/Dirt_Fading.obj.import new file mode 100644 index 0000000..2c35746 --- /dev/null +++ b/models/scenery/village/Dirt_Fading.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bsmlvtaacn3kh" +path="res://.godot/imported/Dirt_Fading.obj-21771ba38728f3db067f1120c90c9eaf.mesh" + +[deps] + +files=["res://.godot/imported/Dirt_Fading.obj-21771ba38728f3db067f1120c90c9eaf.mesh"] + +source_file="res://models/scenery/village/Dirt_Fading.obj" +dest_files=["res://.godot/imported/Dirt_Fading.obj-21771ba38728f3db067f1120c90c9eaf.mesh", "res://.godot/imported/Dirt_Fading.obj-21771ba38728f3db067f1120c90c9eaf.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Dirt_Fading_from_Gathered.obj b/models/scenery/village/Dirt_Fading_from_Gathered.obj similarity index 100% rename from scenes/models/scenery/village/Dirt_Fading_from_Gathered.obj rename to models/scenery/village/Dirt_Fading_from_Gathered.obj diff --git a/scenes/models/scenery/village/Dirt_Fading_from_Gathered.obj.import b/models/scenery/village/Dirt_Fading_from_Gathered.obj.import similarity index 50% rename from scenes/models/scenery/village/Dirt_Fading_from_Gathered.obj.import rename to models/scenery/village/Dirt_Fading_from_Gathered.obj.import index 770688a..896b68d 100644 --- a/scenes/models/scenery/village/Dirt_Fading_from_Gathered.obj.import +++ b/models/scenery/village/Dirt_Fading_from_Gathered.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://brncbexpv7bjy" -path="res://.godot/imported/Dirt_Fading_from_Gathered.obj-0efb99b15ecb2c73105c9aa6411c4f2b.mesh" +path="res://.godot/imported/Dirt_Fading_from_Gathered.obj-0f03d535253fa9318c963a5dd72bb323.mesh" [deps] -files=["res://.godot/imported/Dirt_Fading_from_Gathered.obj-0efb99b15ecb2c73105c9aa6411c4f2b.mesh"] +files=["res://.godot/imported/Dirt_Fading_from_Gathered.obj-0f03d535253fa9318c963a5dd72bb323.mesh"] -source_file="res://scenes/models/scenery/village/Dirt_Fading_from_Gathered.obj" -dest_files=["res://.godot/imported/Dirt_Fading_from_Gathered.obj-0efb99b15ecb2c73105c9aa6411c4f2b.mesh", "res://.godot/imported/Dirt_Fading_from_Gathered.obj-0efb99b15ecb2c73105c9aa6411c4f2b.mesh"] +source_file="res://models/scenery/village/Dirt_Fading_from_Gathered.obj" +dest_files=["res://.godot/imported/Dirt_Fading_from_Gathered.obj-0f03d535253fa9318c963a5dd72bb323.mesh", "res://.godot/imported/Dirt_Fading_from_Gathered.obj-0f03d535253fa9318c963a5dd72bb323.mesh"] [params] diff --git a/scenes/models/scenery/village/Dirt_Gathered_Corner.obj b/models/scenery/village/Dirt_Gathered_Corner.obj similarity index 100% rename from scenes/models/scenery/village/Dirt_Gathered_Corner.obj rename to models/scenery/village/Dirt_Gathered_Corner.obj diff --git a/models/scenery/village/Dirt_Gathered_Corner.obj.import b/models/scenery/village/Dirt_Gathered_Corner.obj.import new file mode 100644 index 0000000..6d869d6 --- /dev/null +++ b/models/scenery/village/Dirt_Gathered_Corner.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://buejkivo0ysb0" +path="res://.godot/imported/Dirt_Gathered_Corner.obj-f79e06f40bc4a49c4b1a87926ec02340.mesh" + +[deps] + +files=["res://.godot/imported/Dirt_Gathered_Corner.obj-f79e06f40bc4a49c4b1a87926ec02340.mesh"] + +source_file="res://models/scenery/village/Dirt_Gathered_Corner.obj" +dest_files=["res://.godot/imported/Dirt_Gathered_Corner.obj-f79e06f40bc4a49c4b1a87926ec02340.mesh", "res://.godot/imported/Dirt_Gathered_Corner.obj-f79e06f40bc4a49c4b1a87926ec02340.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Dirt_Gathered_Straight.obj b/models/scenery/village/Dirt_Gathered_Straight.obj similarity index 100% rename from scenes/models/scenery/village/Dirt_Gathered_Straight.obj rename to models/scenery/village/Dirt_Gathered_Straight.obj diff --git a/models/scenery/village/Dirt_Gathered_Straight.obj.import b/models/scenery/village/Dirt_Gathered_Straight.obj.import new file mode 100644 index 0000000..74e060b --- /dev/null +++ b/models/scenery/village/Dirt_Gathered_Straight.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://b1eav15w5i2jw" +path="res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh" + +[deps] + +files=["res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh"] + +source_file="res://models/scenery/village/Dirt_Gathered_Straight.obj" +dest_files=["res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh", "res://.godot/imported/Dirt_Gathered_Straight.obj-e06502358362c8b6b3b7002dcc891d8f.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Kit_Window_Upper_Convex.obj b/models/scenery/village/Kit_Window_Upper_Convex.obj similarity index 100% rename from scenes/models/scenery/village/Kit_Window_Upper_Convex.obj rename to models/scenery/village/Kit_Window_Upper_Convex.obj diff --git a/models/scenery/village/Kit_Window_Upper_Convex.obj.import b/models/scenery/village/Kit_Window_Upper_Convex.obj.import new file mode 100644 index 0000000..4f373b5 --- /dev/null +++ b/models/scenery/village/Kit_Window_Upper_Convex.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dgspgtxu5kcg" +path="res://.godot/imported/Kit_Window_Upper_Convex.obj-1a32ed6697b0e6ce4659b6495e47f8ae.mesh" + +[deps] + +files=["res://.godot/imported/Kit_Window_Upper_Convex.obj-1a32ed6697b0e6ce4659b6495e47f8ae.mesh"] + +source_file="res://models/scenery/village/Kit_Window_Upper_Convex.obj" +dest_files=["res://.godot/imported/Kit_Window_Upper_Convex.obj-1a32ed6697b0e6ce4659b6495e47f8ae.mesh", "res://.godot/imported/Kit_Window_Upper_Convex.obj-1a32ed6697b0e6ce4659b6495e47f8ae.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Kit_Window_Upper_Straight.obj b/models/scenery/village/Kit_Window_Upper_Straight.obj similarity index 100% rename from scenes/models/scenery/village/Kit_Window_Upper_Straight.obj rename to models/scenery/village/Kit_Window_Upper_Straight.obj diff --git a/scenes/models/scenery/village/Kit_Window_Upper_Straight.obj.import b/models/scenery/village/Kit_Window_Upper_Straight.obj.import similarity index 50% rename from scenes/models/scenery/village/Kit_Window_Upper_Straight.obj.import rename to models/scenery/village/Kit_Window_Upper_Straight.obj.import index 6a6d673..b84fbfe 100644 --- a/scenes/models/scenery/village/Kit_Window_Upper_Straight.obj.import +++ b/models/scenery/village/Kit_Window_Upper_Straight.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bmfpoixouwku6" -path="res://.godot/imported/Kit_Window_Upper_Straight.obj-c90e1ef9e9c9facfc4f6e7ff4141e8d1.mesh" +path="res://.godot/imported/Kit_Window_Upper_Straight.obj-c12721c779f53ef45af153bfcf322805.mesh" [deps] -files=["res://.godot/imported/Kit_Window_Upper_Straight.obj-c90e1ef9e9c9facfc4f6e7ff4141e8d1.mesh"] +files=["res://.godot/imported/Kit_Window_Upper_Straight.obj-c12721c779f53ef45af153bfcf322805.mesh"] -source_file="res://scenes/models/scenery/village/Kit_Window_Upper_Straight.obj" -dest_files=["res://.godot/imported/Kit_Window_Upper_Straight.obj-c90e1ef9e9c9facfc4f6e7ff4141e8d1.mesh", "res://.godot/imported/Kit_Window_Upper_Straight.obj-c90e1ef9e9c9facfc4f6e7ff4141e8d1.mesh"] +source_file="res://models/scenery/village/Kit_Window_Upper_Straight.obj" +dest_files=["res://.godot/imported/Kit_Window_Upper_Straight.obj-c12721c779f53ef45af153bfcf322805.mesh", "res://.godot/imported/Kit_Window_Upper_Straight.obj-c12721c779f53ef45af153bfcf322805.mesh"] [params] diff --git a/scenes/models/scenery/village/Materials_Modular_Village.mtl b/models/scenery/village/Materials_Modular_Village.mtl similarity index 100% rename from scenes/models/scenery/village/Materials_Modular_Village.mtl rename to models/scenery/village/Materials_Modular_Village.mtl diff --git a/scenes/models/scenery/village/Prop_Barrel_1.obj b/models/scenery/village/Prop_Barrel_1.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Barrel_1.obj rename to models/scenery/village/Prop_Barrel_1.obj diff --git a/models/scenery/village/Prop_Barrel_1.obj.import b/models/scenery/village/Prop_Barrel_1.obj.import new file mode 100644 index 0000000..c2b793c --- /dev/null +++ b/models/scenery/village/Prop_Barrel_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dpcynw3pghtr2" +path="res://.godot/imported/Prop_Barrel_1.obj-76f7b8e184489099d4c271a239d2e78c.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Barrel_1.obj-76f7b8e184489099d4c271a239d2e78c.mesh"] + +source_file="res://models/scenery/village/Prop_Barrel_1.obj" +dest_files=["res://.godot/imported/Prop_Barrel_1.obj-76f7b8e184489099d4c271a239d2e78c.mesh", "res://.godot/imported/Prop_Barrel_1.obj-76f7b8e184489099d4c271a239d2e78c.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Prop_Barrel_1_Open.obj b/models/scenery/village/Prop_Barrel_1_Open.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Barrel_1_Open.obj rename to models/scenery/village/Prop_Barrel_1_Open.obj diff --git a/models/scenery/village/Prop_Barrel_1_Open.obj.import b/models/scenery/village/Prop_Barrel_1_Open.obj.import new file mode 100644 index 0000000..b3036d3 --- /dev/null +++ b/models/scenery/village/Prop_Barrel_1_Open.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://s2dcsr5r84w" +path="res://.godot/imported/Prop_Barrel_1_Open.obj-4a2e9e6b734c2cbf3c90c9195d1f3d04.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Barrel_1_Open.obj-4a2e9e6b734c2cbf3c90c9195d1f3d04.mesh"] + +source_file="res://models/scenery/village/Prop_Barrel_1_Open.obj" +dest_files=["res://.godot/imported/Prop_Barrel_1_Open.obj-4a2e9e6b734c2cbf3c90c9195d1f3d04.mesh", 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scenes/models/scenery/village/Prop_Boat_2.obj rename to models/scenery/village/Prop_Boat_2.obj diff --git a/models/scenery/village/Prop_Boat_2.obj.import b/models/scenery/village/Prop_Boat_2.obj.import new file mode 100644 index 0000000..cd90d03 --- /dev/null +++ b/models/scenery/village/Prop_Boat_2.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c5m3rtcikbec6" +path="res://.godot/imported/Prop_Boat_2.obj-7391ef6bb0a6403c693ec61728c8c72b.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Boat_2.obj-7391ef6bb0a6403c693ec61728c8c72b.mesh"] + +source_file="res://models/scenery/village/Prop_Boat_2.obj" +dest_files=["res://.godot/imported/Prop_Boat_2.obj-7391ef6bb0a6403c693ec61728c8c72b.mesh", "res://.godot/imported/Prop_Boat_2.obj-7391ef6bb0a6403c693ec61728c8c72b.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Prop_Boat_Oars_1.obj b/models/scenery/village/Prop_Boat_Oars_1.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Boat_Oars_1.obj rename to models/scenery/village/Prop_Boat_Oars_1.obj diff --git a/models/scenery/village/Prop_Boat_Oars_1.obj.import b/models/scenery/village/Prop_Boat_Oars_1.obj.import new file mode 100644 index 0000000..7559a7e --- /dev/null +++ b/models/scenery/village/Prop_Boat_Oars_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bp4kr0oyhty3b" +path="res://.godot/imported/Prop_Boat_Oars_1.obj-3f0b5c697ab200711308dd0d2211d805.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Boat_Oars_1.obj-3f0b5c697ab200711308dd0d2211d805.mesh"] + +source_file="res://models/scenery/village/Prop_Boat_Oars_1.obj" 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b/models/scenery/village/Prop_Broom.obj.import new file mode 100644 index 0000000..25ce5b4 --- /dev/null +++ b/models/scenery/village/Prop_Broom.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bltodbewu55k7" +path="res://.godot/imported/Prop_Broom.obj-286ab2693f548ae4d1e143ac93e44021.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Broom.obj-286ab2693f548ae4d1e143ac93e44021.mesh"] + +source_file="res://models/scenery/village/Prop_Broom.obj" +dest_files=["res://.godot/imported/Prop_Broom.obj-286ab2693f548ae4d1e143ac93e44021.mesh", "res://.godot/imported/Prop_Broom.obj-286ab2693f548ae4d1e143ac93e44021.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Prop_Cart_1.obj b/models/scenery/village/Prop_Cart_1.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Cart_1.obj rename to models/scenery/village/Prop_Cart_1.obj diff --git a/models/scenery/village/Prop_Cart_1.obj.import b/models/scenery/village/Prop_Cart_1.obj.import new file mode 100644 index 0000000..e6c668b --- /dev/null +++ b/models/scenery/village/Prop_Cart_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cc35wkom7jeqk" +path="res://.godot/imported/Prop_Cart_1.obj-bb9287a7d875eb00a15401076299d5b4.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Cart_1.obj-bb9287a7d875eb00a15401076299d5b4.mesh"] + +source_file="res://models/scenery/village/Prop_Cart_1.obj" +dest_files=["res://.godot/imported/Prop_Cart_1.obj-bb9287a7d875eb00a15401076299d5b4.mesh", "res://.godot/imported/Prop_Cart_1.obj-bb9287a7d875eb00a15401076299d5b4.mesh"] + +[params] + +generate_tangents=true +generate_lods=true 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index 100% rename from scenes/models/scenery/village/Prop_Crate_1.obj rename to models/scenery/village/Prop_Crate_1.obj diff --git a/models/scenery/village/Prop_Crate_1.obj.import b/models/scenery/village/Prop_Crate_1.obj.import new file mode 100644 index 0000000..ea39e45 --- /dev/null +++ b/models/scenery/village/Prop_Crate_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://5gsppdvci34o" +path="res://.godot/imported/Prop_Crate_1.obj-2f67abcee82db02c956bce68fc9986f8.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Crate_1.obj-2f67abcee82db02c956bce68fc9986f8.mesh"] + +source_file="res://models/scenery/village/Prop_Crate_1.obj" +dest_files=["res://.godot/imported/Prop_Crate_1.obj-2f67abcee82db02c956bce68fc9986f8.mesh", "res://.godot/imported/Prop_Crate_1.obj-2f67abcee82db02c956bce68fc9986f8.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false 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b/models/scenery/village/Prop_Ladder_1.obj.import new file mode 100644 index 0000000..c18212e --- /dev/null +++ b/models/scenery/village/Prop_Ladder_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://ecrf64pqd2p1" +path="res://.godot/imported/Prop_Ladder_1.obj-b9162775aa95604b06b293205d969ce4.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Ladder_1.obj-b9162775aa95604b06b293205d969ce4.mesh"] + +source_file="res://models/scenery/village/Prop_Ladder_1.obj" +dest_files=["res://.godot/imported/Prop_Ladder_1.obj-b9162775aa95604b06b293205d969ce4.mesh", "res://.godot/imported/Prop_Ladder_1.obj-b9162775aa95604b06b293205d969ce4.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Prop_Lamp_Street.obj b/models/scenery/village/Prop_Lamp_Street.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Lamp_Street.obj rename to models/scenery/village/Prop_Lamp_Street.obj diff --git a/models/scenery/village/Prop_Lamp_Street.obj.import b/models/scenery/village/Prop_Lamp_Street.obj.import new file mode 100644 index 0000000..cf95d73 --- /dev/null +++ b/models/scenery/village/Prop_Lamp_Street.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cagn8vm6cq2j3" +path="res://.godot/imported/Prop_Lamp_Street.obj-6c1e16f309206c58a5342f613c6969b5.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Lamp_Street.obj-6c1e16f309206c58a5342f613c6969b5.mesh"] + +source_file="res://models/scenery/village/Prop_Lamp_Street.obj" +dest_files=["res://.godot/imported/Prop_Lamp_Street.obj-6c1e16f309206c58a5342f613c6969b5.mesh", "res://.godot/imported/Prop_Lamp_Street.obj-6c1e16f309206c58a5342f613c6969b5.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Prop_Well_1.obj b/models/scenery/village/Prop_Well_1.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Well_1.obj rename to models/scenery/village/Prop_Well_1.obj diff --git a/models/scenery/village/Prop_Well_1.obj.import b/models/scenery/village/Prop_Well_1.obj.import new file mode 100644 index 0000000..bf953b6 --- /dev/null +++ b/models/scenery/village/Prop_Well_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cqj2axq4y55nb" +path="res://.godot/imported/Prop_Well_1.obj-f2925a696ef380230aac8a8d79385924.mesh" + +[deps] + 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0000000..d4d6fee --- /dev/null +++ b/models/scenery/village/Prop_Well_Cobblestone.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c07sor4r6qkrt" +path="res://.godot/imported/Prop_Well_Cobblestone.obj-7667e5a498b4857c98f1a9b1a0138b6a.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Well_Cobblestone.obj-7667e5a498b4857c98f1a9b1a0138b6a.mesh"] + +source_file="res://models/scenery/village/Prop_Well_Cobblestone.obj" +dest_files=["res://.godot/imported/Prop_Well_Cobblestone.obj-7667e5a498b4857c98f1a9b1a0138b6a.mesh", "res://.godot/imported/Prop_Well_Cobblestone.obj-7667e5a498b4857c98f1a9b1a0138b6a.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Prop_Well_Dirt.obj b/models/scenery/village/Prop_Well_Dirt.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Well_Dirt.obj rename to models/scenery/village/Prop_Well_Dirt.obj diff --git a/models/scenery/village/Prop_Well_Dirt.obj.import b/models/scenery/village/Prop_Well_Dirt.obj.import new file mode 100644 index 0000000..1f7e1f3 --- /dev/null +++ b/models/scenery/village/Prop_Well_Dirt.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://ccbmywh0ihkft" +path="res://.godot/imported/Prop_Well_Dirt.obj-5f18b40b890a8870e35121304736be36.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Well_Dirt.obj-5f18b40b890a8870e35121304736be36.mesh"] + +source_file="res://models/scenery/village/Prop_Well_Dirt.obj" +dest_files=["res://.godot/imported/Prop_Well_Dirt.obj-5f18b40b890a8870e35121304736be36.mesh", "res://.godot/imported/Prop_Well_Dirt.obj-5f18b40b890a8870e35121304736be36.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Prop_Well_Grass.obj b/models/scenery/village/Prop_Well_Grass.obj similarity index 100% rename from scenes/models/scenery/village/Prop_Well_Grass.obj rename to models/scenery/village/Prop_Well_Grass.obj diff --git a/models/scenery/village/Prop_Well_Grass.obj.import b/models/scenery/village/Prop_Well_Grass.obj.import new file mode 100644 index 0000000..42ecccc --- /dev/null +++ b/models/scenery/village/Prop_Well_Grass.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cunccdcxgkest" +path="res://.godot/imported/Prop_Well_Grass.obj-5de1889503d2631f924871a66834a153.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Well_Grass.obj-5de1889503d2631f924871a66834a153.mesh"] + 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+importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bcqrx5je6jev7" +path="res://.godot/imported/Prop_Well_Inside.obj-e99cc6b95ca161ee4a161eb944b8d87e.mesh" + +[deps] + +files=["res://.godot/imported/Prop_Well_Inside.obj-e99cc6b95ca161ee4a161eb944b8d87e.mesh"] + +source_file="res://models/scenery/village/Prop_Well_Inside.obj" +dest_files=["res://.godot/imported/Prop_Well_Inside.obj-e99cc6b95ca161ee4a161eb944b8d87e.mesh", "res://.godot/imported/Prop_Well_Inside.obj-e99cc6b95ca161ee4a161eb944b8d87e.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Accent_Rake_Concave.obj b/models/scenery/village/Roof_Accent_Rake_Concave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Accent_Rake_Concave.obj rename to models/scenery/village/Roof_Accent_Rake_Concave.obj diff --git a/scenes/models/scenery/village/Roof_Accent_Rake_Concave.obj.import b/models/scenery/village/Roof_Accent_Rake_Concave.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Accent_Rake_Concave.obj.import rename to models/scenery/village/Roof_Accent_Rake_Concave.obj.import index 2e88b18..9471b61 100644 --- a/scenes/models/scenery/village/Roof_Accent_Rake_Concave.obj.import +++ b/models/scenery/village/Roof_Accent_Rake_Concave.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://ocw0prf56vsx" -path="res://.godot/imported/Roof_Accent_Rake_Concave.obj-1276115843edbdaf4b74bc8645a80f0b.mesh" +path="res://.godot/imported/Roof_Accent_Rake_Concave.obj-a26434135560ebe6063826200efff44c.mesh" [deps] -files=["res://.godot/imported/Roof_Accent_Rake_Concave.obj-1276115843edbdaf4b74bc8645a80f0b.mesh"] +files=["res://.godot/imported/Roof_Accent_Rake_Concave.obj-a26434135560ebe6063826200efff44c.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Accent_Rake_Concave.obj" -dest_files=["res://.godot/imported/Roof_Accent_Rake_Concave.obj-1276115843edbdaf4b74bc8645a80f0b.mesh", "res://.godot/imported/Roof_Accent_Rake_Concave.obj-1276115843edbdaf4b74bc8645a80f0b.mesh"] +source_file="res://models/scenery/village/Roof_Accent_Rake_Concave.obj" +dest_files=["res://.godot/imported/Roof_Accent_Rake_Concave.obj-a26434135560ebe6063826200efff44c.mesh", "res://.godot/imported/Roof_Accent_Rake_Concave.obj-a26434135560ebe6063826200efff44c.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Accent_Rake_Convex.obj b/models/scenery/village/Roof_Accent_Rake_Convex.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Accent_Rake_Convex.obj rename to models/scenery/village/Roof_Accent_Rake_Convex.obj diff --git a/models/scenery/village/Roof_Accent_Rake_Convex.obj.import b/models/scenery/village/Roof_Accent_Rake_Convex.obj.import new file mode 100644 index 0000000..fd6ca31 --- /dev/null +++ b/models/scenery/village/Roof_Accent_Rake_Convex.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://ds3tlyyv5xg8q" +path="res://.godot/imported/Roof_Accent_Rake_Convex.obj-d6977998f9de6837ba41aa5d8ad43b7c.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Accent_Rake_Convex.obj-d6977998f9de6837ba41aa5d8ad43b7c.mesh"] + +source_file="res://models/scenery/village/Roof_Accent_Rake_Convex.obj" +dest_files=["res://.godot/imported/Roof_Accent_Rake_Convex.obj-d6977998f9de6837ba41aa5d8ad43b7c.mesh", "res://.godot/imported/Roof_Accent_Rake_Convex.obj-d6977998f9de6837ba41aa5d8ad43b7c.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Accent_Rake_Eave.obj b/models/scenery/village/Roof_Accent_Rake_Eave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Accent_Rake_Eave.obj rename to models/scenery/village/Roof_Accent_Rake_Eave.obj diff --git a/models/scenery/village/Roof_Accent_Rake_Eave.obj.import b/models/scenery/village/Roof_Accent_Rake_Eave.obj.import new file mode 100644 index 0000000..300f062 --- /dev/null +++ b/models/scenery/village/Roof_Accent_Rake_Eave.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d31wdsgyqx2n0" +path="res://.godot/imported/Roof_Accent_Rake_Eave.obj-9b23941e019066018026bfa095de91e0.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Accent_Rake_Eave.obj-9b23941e019066018026bfa095de91e0.mesh"] + 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scenes/models/scenery/village/Roof_Accent_Rake_Straight.obj.import rename to models/scenery/village/Roof_Accent_Rake_Straight.obj.import index 21a0e13..0f18275 100644 --- a/scenes/models/scenery/village/Roof_Accent_Rake_Straight.obj.import +++ b/models/scenery/village/Roof_Accent_Rake_Straight.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://4o11jbuy2pkf" -path="res://.godot/imported/Roof_Accent_Rake_Straight.obj-d7debd782c628c0a39d264278fcce1aa.mesh" +path="res://.godot/imported/Roof_Accent_Rake_Straight.obj-6755d664177ac6120c12b5400efb404f.mesh" [deps] -files=["res://.godot/imported/Roof_Accent_Rake_Straight.obj-d7debd782c628c0a39d264278fcce1aa.mesh"] +files=["res://.godot/imported/Roof_Accent_Rake_Straight.obj-6755d664177ac6120c12b5400efb404f.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Accent_Rake_Straight.obj" -dest_files=["res://.godot/imported/Roof_Accent_Rake_Straight.obj-d7debd782c628c0a39d264278fcce1aa.mesh", "res://.godot/imported/Roof_Accent_Rake_Straight.obj-d7debd782c628c0a39d264278fcce1aa.mesh"] +source_file="res://models/scenery/village/Roof_Accent_Rake_Straight.obj" +dest_files=["res://.godot/imported/Roof_Accent_Rake_Straight.obj-6755d664177ac6120c12b5400efb404f.mesh", "res://.godot/imported/Roof_Accent_Rake_Straight.obj-6755d664177ac6120c12b5400efb404f.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Accent_Ridge.obj b/models/scenery/village/Roof_Accent_Ridge.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Accent_Ridge.obj rename to models/scenery/village/Roof_Accent_Ridge.obj diff --git a/models/scenery/village/Roof_Accent_Ridge.obj.import b/models/scenery/village/Roof_Accent_Ridge.obj.import new file mode 100644 index 0000000..5dfbad2 --- /dev/null +++ b/models/scenery/village/Roof_Accent_Ridge.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://drbtg05x74eug" +path="res://.godot/imported/Roof_Accent_Ridge.obj-cc01980d8a83e74290c6a441c40ad93e.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Accent_Ridge.obj-cc01980d8a83e74290c6a441c40ad93e.mesh"] + +source_file="res://models/scenery/village/Roof_Accent_Ridge.obj" +dest_files=["res://.godot/imported/Roof_Accent_Ridge.obj-cc01980d8a83e74290c6a441c40ad93e.mesh", "res://.godot/imported/Roof_Accent_Ridge.obj-cc01980d8a83e74290c6a441c40ad93e.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Accent_Ridge_End.obj b/models/scenery/village/Roof_Accent_Ridge_End.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Accent_Ridge_End.obj rename to models/scenery/village/Roof_Accent_Ridge_End.obj diff --git a/models/scenery/village/Roof_Accent_Ridge_End.obj.import b/models/scenery/village/Roof_Accent_Ridge_End.obj.import new file mode 100644 index 0000000..f74f236 --- /dev/null +++ b/models/scenery/village/Roof_Accent_Ridge_End.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://di2dloft7j11a" +path="res://.godot/imported/Roof_Accent_Ridge_End.obj-72f936e39f5c9f6023135f39aac39049.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Accent_Ridge_End.obj-72f936e39f5c9f6023135f39aac39049.mesh"] + +source_file="res://models/scenery/village/Roof_Accent_Ridge_End.obj" +dest_files=["res://.godot/imported/Roof_Accent_Ridge_End.obj-72f936e39f5c9f6023135f39aac39049.mesh", "res://.godot/imported/Roof_Accent_Ridge_End.obj-72f936e39f5c9f6023135f39aac39049.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Concave_Corner_Inner.obj b/models/scenery/village/Roof_Concave_Corner_Inner.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Concave_Corner_Inner.obj rename to models/scenery/village/Roof_Concave_Corner_Inner.obj diff --git a/scenes/models/scenery/village/Roof_Concave_Corner_Inner.obj.import b/models/scenery/village/Roof_Concave_Corner_Inner.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Concave_Corner_Inner.obj.import rename to models/scenery/village/Roof_Concave_Corner_Inner.obj.import index 72233de..3b19a4d 100644 --- a/scenes/models/scenery/village/Roof_Concave_Corner_Inner.obj.import +++ b/models/scenery/village/Roof_Concave_Corner_Inner.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://cotpw2ikw5sco" -path="res://.godot/imported/Roof_Concave_Corner_Inner.obj-dd2fa2406e0ded93ac015ad8c0c95a24.mesh" +path="res://.godot/imported/Roof_Concave_Corner_Inner.obj-ef07853a7f281f54c83116c92ec612a9.mesh" [deps] -files=["res://.godot/imported/Roof_Concave_Corner_Inner.obj-dd2fa2406e0ded93ac015ad8c0c95a24.mesh"] +files=["res://.godot/imported/Roof_Concave_Corner_Inner.obj-ef07853a7f281f54c83116c92ec612a9.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Concave_Corner_Inner.obj" -dest_files=["res://.godot/imported/Roof_Concave_Corner_Inner.obj-dd2fa2406e0ded93ac015ad8c0c95a24.mesh", "res://.godot/imported/Roof_Concave_Corner_Inner.obj-dd2fa2406e0ded93ac015ad8c0c95a24.mesh"] +source_file="res://models/scenery/village/Roof_Concave_Corner_Inner.obj" +dest_files=["res://.godot/imported/Roof_Concave_Corner_Inner.obj-ef07853a7f281f54c83116c92ec612a9.mesh", "res://.godot/imported/Roof_Concave_Corner_Inner.obj-ef07853a7f281f54c83116c92ec612a9.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Concave_Corner_Outer.obj b/models/scenery/village/Roof_Concave_Corner_Outer.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Concave_Corner_Outer.obj rename to models/scenery/village/Roof_Concave_Corner_Outer.obj diff --git a/scenes/models/scenery/village/Roof_Concave_Corner_Outer.obj.import b/models/scenery/village/Roof_Concave_Corner_Outer.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Concave_Corner_Outer.obj.import rename to models/scenery/village/Roof_Concave_Corner_Outer.obj.import index 9a10e2b..d71c96e 100644 --- a/scenes/models/scenery/village/Roof_Concave_Corner_Outer.obj.import +++ b/models/scenery/village/Roof_Concave_Corner_Outer.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bfctildkx7fp4" -path="res://.godot/imported/Roof_Concave_Corner_Outer.obj-006f21b7385dde0194ed48cacbef6e18.mesh" +path="res://.godot/imported/Roof_Concave_Corner_Outer.obj-e27ed758864be1084dabf460f8d1b722.mesh" [deps] -files=["res://.godot/imported/Roof_Concave_Corner_Outer.obj-006f21b7385dde0194ed48cacbef6e18.mesh"] +files=["res://.godot/imported/Roof_Concave_Corner_Outer.obj-e27ed758864be1084dabf460f8d1b722.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Concave_Corner_Outer.obj" -dest_files=["res://.godot/imported/Roof_Concave_Corner_Outer.obj-006f21b7385dde0194ed48cacbef6e18.mesh", "res://.godot/imported/Roof_Concave_Corner_Outer.obj-006f21b7385dde0194ed48cacbef6e18.mesh"] +source_file="res://models/scenery/village/Roof_Concave_Corner_Outer.obj" +dest_files=["res://.godot/imported/Roof_Concave_Corner_Outer.obj-e27ed758864be1084dabf460f8d1b722.mesh", "res://.godot/imported/Roof_Concave_Corner_Outer.obj-e27ed758864be1084dabf460f8d1b722.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj b/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj rename to models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj diff --git a/scenes/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj.import b/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj.import similarity index 55% rename from scenes/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj.import rename to models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj.import index d7583ae..8644692 100644 --- a/scenes/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj.import +++ b/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bg6udprjqudxm" -path="res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-46edf2a71cec985d7cfefe0627d2fbc0.mesh" +path="res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-670357b42e0f1264b748d86ead325c0b.mesh" [deps] -files=["res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-46edf2a71cec985d7cfefe0627d2fbc0.mesh"] +files=["res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-670357b42e0f1264b748d86ead325c0b.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj" -dest_files=["res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-46edf2a71cec985d7cfefe0627d2fbc0.mesh", "res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-46edf2a71cec985d7cfefe0627d2fbc0.mesh"] +source_file="res://models/scenery/village/Roof_Concave_Corner_Outer_Eave.obj" +dest_files=["res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-670357b42e0f1264b748d86ead325c0b.mesh", "res://.godot/imported/Roof_Concave_Corner_Outer_Eave.obj-670357b42e0f1264b748d86ead325c0b.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Concave_Side.obj b/models/scenery/village/Roof_Concave_Side.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Concave_Side.obj rename to models/scenery/village/Roof_Concave_Side.obj diff --git a/models/scenery/village/Roof_Concave_Side.obj.import b/models/scenery/village/Roof_Concave_Side.obj.import new file mode 100644 index 0000000..730e20f --- /dev/null +++ b/models/scenery/village/Roof_Concave_Side.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://didxx8ffi3dtk" +path="res://.godot/imported/Roof_Concave_Side.obj-0d4d0b3f0151ee7fdba637183723e208.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Concave_Side.obj-0d4d0b3f0151ee7fdba637183723e208.mesh"] + +source_file="res://models/scenery/village/Roof_Concave_Side.obj" +dest_files=["res://.godot/imported/Roof_Concave_Side.obj-0d4d0b3f0151ee7fdba637183723e208.mesh", "res://.godot/imported/Roof_Concave_Side.obj-0d4d0b3f0151ee7fdba637183723e208.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Concave_Side_Eave.obj b/models/scenery/village/Roof_Concave_Side_Eave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Concave_Side_Eave.obj rename to models/scenery/village/Roof_Concave_Side_Eave.obj diff --git a/models/scenery/village/Roof_Concave_Side_Eave.obj.import b/models/scenery/village/Roof_Concave_Side_Eave.obj.import new file mode 100644 index 0000000..55177cd --- /dev/null +++ b/models/scenery/village/Roof_Concave_Side_Eave.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bkushlkwpcxdk" +path="res://.godot/imported/Roof_Concave_Side_Eave.obj-bccd3a81ed72075b63c298506a3ccb4e.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Concave_Side_Eave.obj-bccd3a81ed72075b63c298506a3ccb4e.mesh"] + +source_file="res://models/scenery/village/Roof_Concave_Side_Eave.obj" +dest_files=["res://.godot/imported/Roof_Concave_Side_Eave.obj-bccd3a81ed72075b63c298506a3ccb4e.mesh", "res://.godot/imported/Roof_Concave_Side_Eave.obj-bccd3a81ed72075b63c298506a3ccb4e.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Concave_Side_Eave_Edge.obj b/models/scenery/village/Roof_Concave_Side_Eave_Edge.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Concave_Side_Eave_Edge.obj rename to models/scenery/village/Roof_Concave_Side_Eave_Edge.obj diff --git a/models/scenery/village/Roof_Concave_Side_Eave_Edge.obj.import b/models/scenery/village/Roof_Concave_Side_Eave_Edge.obj.import new file mode 100644 index 0000000..25d26e7 --- /dev/null +++ b/models/scenery/village/Roof_Concave_Side_Eave_Edge.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://0r0jltbrhcaf" +path="res://.godot/imported/Roof_Concave_Side_Eave_Edge.obj-19d11dfc86313a297ce0c501501441cd.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Concave_Side_Eave_Edge.obj-19d11dfc86313a297ce0c501501441cd.mesh"] + +source_file="res://models/scenery/village/Roof_Concave_Side_Eave_Edge.obj" +dest_files=["res://.godot/imported/Roof_Concave_Side_Eave_Edge.obj-19d11dfc86313a297ce0c501501441cd.mesh", "res://.godot/imported/Roof_Concave_Side_Eave_Edge.obj-19d11dfc86313a297ce0c501501441cd.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Concave_Side_Edge.obj b/models/scenery/village/Roof_Concave_Side_Edge.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Concave_Side_Edge.obj rename to models/scenery/village/Roof_Concave_Side_Edge.obj diff --git a/models/scenery/village/Roof_Concave_Side_Edge.obj.import b/models/scenery/village/Roof_Concave_Side_Edge.obj.import new file mode 100644 index 0000000..8edbc8a --- /dev/null +++ b/models/scenery/village/Roof_Concave_Side_Edge.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cp2umbl8bi06v" +path="res://.godot/imported/Roof_Concave_Side_Edge.obj-a0946e9211c0b7164dbff4ce70a88293.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Concave_Side_Edge.obj-a0946e9211c0b7164dbff4ce70a88293.mesh"] + +source_file="res://models/scenery/village/Roof_Concave_Side_Edge.obj" +dest_files=["res://.godot/imported/Roof_Concave_Side_Edge.obj-a0946e9211c0b7164dbff4ce70a88293.mesh", "res://.godot/imported/Roof_Concave_Side_Edge.obj-a0946e9211c0b7164dbff4ce70a88293.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Convex_Corner_Inner.obj b/models/scenery/village/Roof_Convex_Corner_Inner.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Convex_Corner_Inner.obj rename to models/scenery/village/Roof_Convex_Corner_Inner.obj diff --git a/scenes/models/scenery/village/Roof_Convex_Corner_Inner.obj.import b/models/scenery/village/Roof_Convex_Corner_Inner.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Convex_Corner_Inner.obj.import rename to models/scenery/village/Roof_Convex_Corner_Inner.obj.import index a951028..63b3e88 100644 --- a/scenes/models/scenery/village/Roof_Convex_Corner_Inner.obj.import +++ b/models/scenery/village/Roof_Convex_Corner_Inner.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://dtai6l3wv2yn6" -path="res://.godot/imported/Roof_Convex_Corner_Inner.obj-5e77f98a4821d92b4504d5860d741c41.mesh" +path="res://.godot/imported/Roof_Convex_Corner_Inner.obj-be0ab44ba1e8501a5bb867f36f4d6a0c.mesh" [deps] -files=["res://.godot/imported/Roof_Convex_Corner_Inner.obj-5e77f98a4821d92b4504d5860d741c41.mesh"] +files=["res://.godot/imported/Roof_Convex_Corner_Inner.obj-be0ab44ba1e8501a5bb867f36f4d6a0c.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Convex_Corner_Inner.obj" -dest_files=["res://.godot/imported/Roof_Convex_Corner_Inner.obj-5e77f98a4821d92b4504d5860d741c41.mesh", "res://.godot/imported/Roof_Convex_Corner_Inner.obj-5e77f98a4821d92b4504d5860d741c41.mesh"] +source_file="res://models/scenery/village/Roof_Convex_Corner_Inner.obj" +dest_files=["res://.godot/imported/Roof_Convex_Corner_Inner.obj-be0ab44ba1e8501a5bb867f36f4d6a0c.mesh", "res://.godot/imported/Roof_Convex_Corner_Inner.obj-be0ab44ba1e8501a5bb867f36f4d6a0c.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Convex_Corner_Outer.obj b/models/scenery/village/Roof_Convex_Corner_Outer.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Convex_Corner_Outer.obj rename to models/scenery/village/Roof_Convex_Corner_Outer.obj diff --git a/scenes/models/scenery/village/Roof_Convex_Corner_Outer.obj.import b/models/scenery/village/Roof_Convex_Corner_Outer.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Convex_Corner_Outer.obj.import rename to models/scenery/village/Roof_Convex_Corner_Outer.obj.import index fca0810..686f817 100644 --- a/scenes/models/scenery/village/Roof_Convex_Corner_Outer.obj.import +++ b/models/scenery/village/Roof_Convex_Corner_Outer.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://b7uidb5d6nyvv" -path="res://.godot/imported/Roof_Convex_Corner_Outer.obj-503f18c387f57a6d39ecf38e13ea772d.mesh" +path="res://.godot/imported/Roof_Convex_Corner_Outer.obj-44a0c7ee9a1366a7d1ab618898d921ae.mesh" [deps] -files=["res://.godot/imported/Roof_Convex_Corner_Outer.obj-503f18c387f57a6d39ecf38e13ea772d.mesh"] +files=["res://.godot/imported/Roof_Convex_Corner_Outer.obj-44a0c7ee9a1366a7d1ab618898d921ae.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Convex_Corner_Outer.obj" -dest_files=["res://.godot/imported/Roof_Convex_Corner_Outer.obj-503f18c387f57a6d39ecf38e13ea772d.mesh", "res://.godot/imported/Roof_Convex_Corner_Outer.obj-503f18c387f57a6d39ecf38e13ea772d.mesh"] +source_file="res://models/scenery/village/Roof_Convex_Corner_Outer.obj" +dest_files=["res://.godot/imported/Roof_Convex_Corner_Outer.obj-44a0c7ee9a1366a7d1ab618898d921ae.mesh", "res://.godot/imported/Roof_Convex_Corner_Outer.obj-44a0c7ee9a1366a7d1ab618898d921ae.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj b/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj rename to models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj diff --git a/scenes/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj.import b/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj.import similarity index 55% rename from scenes/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj.import rename to models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj.import index 45ecefe..62a36df 100644 --- a/scenes/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj.import +++ b/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bjrjhbgpjbjpm" -path="res://.godot/imported/Roof_Convex_Corner_Outer_Eave.obj-5c7da9f88bb3b76df0e33a9a0e5d334c.mesh" +path="res://.godot/imported/Roof_Convex_Corner_Outer_Eave.obj-995876f8912f0bcd7f5a1d069897784b.mesh" [deps] -files=["res://.godot/imported/Roof_Convex_Corner_Outer_Eave.obj-5c7da9f88bb3b76df0e33a9a0e5d334c.mesh"] +files=["res://.godot/imported/Roof_Convex_Corner_Outer_Eave.obj-995876f8912f0bcd7f5a1d069897784b.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj" -dest_files=["res://.godot/imported/Roof_Convex_Corner_Outer_Eave.obj-5c7da9f88bb3b76df0e33a9a0e5d334c.mesh", "res://.godot/imported/Roof_Convex_Corner_Outer_Eave.obj-5c7da9f88bb3b76df0e33a9a0e5d334c.mesh"] +source_file="res://models/scenery/village/Roof_Convex_Corner_Outer_Eave.obj" 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+files=["res://.godot/imported/Roof_Convex_Side.obj-aa62034971236bb07e24583140c9a142.mesh"] + +source_file="res://models/scenery/village/Roof_Convex_Side.obj" +dest_files=["res://.godot/imported/Roof_Convex_Side.obj-aa62034971236bb07e24583140c9a142.mesh", "res://.godot/imported/Roof_Convex_Side.obj-aa62034971236bb07e24583140c9a142.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Convex_Side_Eave.obj b/models/scenery/village/Roof_Convex_Side_Eave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Convex_Side_Eave.obj rename to models/scenery/village/Roof_Convex_Side_Eave.obj diff --git a/models/scenery/village/Roof_Convex_Side_Eave.obj.import b/models/scenery/village/Roof_Convex_Side_Eave.obj.import new file mode 100644 index 0000000..9421038 --- /dev/null +++ b/models/scenery/village/Roof_Convex_Side_Eave.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d0adc0sqqlbl8" +path="res://.godot/imported/Roof_Convex_Side_Eave.obj-37404918ed771b9f9a4b70491baae67e.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Convex_Side_Eave.obj-37404918ed771b9f9a4b70491baae67e.mesh"] + +source_file="res://models/scenery/village/Roof_Convex_Side_Eave.obj" +dest_files=["res://.godot/imported/Roof_Convex_Side_Eave.obj-37404918ed771b9f9a4b70491baae67e.mesh", "res://.godot/imported/Roof_Convex_Side_Eave.obj-37404918ed771b9f9a4b70491baae67e.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj b/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj rename to models/scenery/village/Roof_Convex_Side_Eave_Edge.obj diff --git a/scenes/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj.import b/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj.import rename to models/scenery/village/Roof_Convex_Side_Eave_Edge.obj.import index f3782c1..ca3cecb 100644 --- a/scenes/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj.import +++ b/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bb0filer7eqsb" -path="res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-eb31de0d4b8244261a7632b7f60da31b.mesh" +path="res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-a485d6f728bde54d18a2f069ee7bd4fd.mesh" [deps] -files=["res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-eb31de0d4b8244261a7632b7f60da31b.mesh"] +files=["res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-a485d6f728bde54d18a2f069ee7bd4fd.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Convex_Side_Eave_Edge.obj" -dest_files=["res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-eb31de0d4b8244261a7632b7f60da31b.mesh", "res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-eb31de0d4b8244261a7632b7f60da31b.mesh"] +source_file="res://models/scenery/village/Roof_Convex_Side_Eave_Edge.obj" +dest_files=["res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-a485d6f728bde54d18a2f069ee7bd4fd.mesh", "res://.godot/imported/Roof_Convex_Side_Eave_Edge.obj-a485d6f728bde54d18a2f069ee7bd4fd.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Convex_Side_Edge.obj b/models/scenery/village/Roof_Convex_Side_Edge.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Convex_Side_Edge.obj rename to models/scenery/village/Roof_Convex_Side_Edge.obj diff --git a/models/scenery/village/Roof_Convex_Side_Edge.obj.import b/models/scenery/village/Roof_Convex_Side_Edge.obj.import new file mode 100644 index 0000000..56e6e75 --- /dev/null +++ b/models/scenery/village/Roof_Convex_Side_Edge.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://j36q00imj613" +path="res://.godot/imported/Roof_Convex_Side_Edge.obj-210ca14cac37d4d174a68c1e9cf6f414.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Convex_Side_Edge.obj-210ca14cac37d4d174a68c1e9cf6f414.mesh"] + +source_file="res://models/scenery/village/Roof_Convex_Side_Edge.obj" +dest_files=["res://.godot/imported/Roof_Convex_Side_Edge.obj-210ca14cac37d4d174a68c1e9cf6f414.mesh", "res://.godot/imported/Roof_Convex_Side_Edge.obj-210ca14cac37d4d174a68c1e9cf6f414.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Prop_Chimney_Pipe.obj b/models/scenery/village/Roof_Prop_Chimney_Pipe.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Prop_Chimney_Pipe.obj rename to models/scenery/village/Roof_Prop_Chimney_Pipe.obj diff --git a/models/scenery/village/Roof_Prop_Chimney_Pipe.obj.import b/models/scenery/village/Roof_Prop_Chimney_Pipe.obj.import new file mode 100644 index 0000000..c4ed28e --- /dev/null +++ b/models/scenery/village/Roof_Prop_Chimney_Pipe.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://fwkk4ahguug3" +path="res://.godot/imported/Roof_Prop_Chimney_Pipe.obj-a91c5bd4a0161b30cf1854bb11a48b42.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Prop_Chimney_Pipe.obj-a91c5bd4a0161b30cf1854bb11a48b42.mesh"] + +source_file="res://models/scenery/village/Roof_Prop_Chimney_Pipe.obj" +dest_files=["res://.godot/imported/Roof_Prop_Chimney_Pipe.obj-a91c5bd4a0161b30cf1854bb11a48b42.mesh", "res://.godot/imported/Roof_Prop_Chimney_Pipe.obj-a91c5bd4a0161b30cf1854bb11a48b42.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Prop_Chimney_Stone.obj b/models/scenery/village/Roof_Prop_Chimney_Stone.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Prop_Chimney_Stone.obj rename to models/scenery/village/Roof_Prop_Chimney_Stone.obj diff --git a/models/scenery/village/Roof_Prop_Chimney_Stone.obj.import b/models/scenery/village/Roof_Prop_Chimney_Stone.obj.import new file mode 100644 index 0000000..2043feb --- /dev/null +++ b/models/scenery/village/Roof_Prop_Chimney_Stone.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cy1i5lm0hob4p" +path="res://.godot/imported/Roof_Prop_Chimney_Stone.obj-04882b53fcf1f188cfc92182223fe687.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Prop_Chimney_Stone.obj-04882b53fcf1f188cfc92182223fe687.mesh"] + +source_file="res://models/scenery/village/Roof_Prop_Chimney_Stone.obj" +dest_files=["res://.godot/imported/Roof_Prop_Chimney_Stone.obj-04882b53fcf1f188cfc92182223fe687.mesh", "res://.godot/imported/Roof_Prop_Chimney_Stone.obj-04882b53fcf1f188cfc92182223fe687.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Straight_Corner_Inner.obj b/models/scenery/village/Roof_Straight_Corner_Inner.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Straight_Corner_Inner.obj rename to models/scenery/village/Roof_Straight_Corner_Inner.obj diff --git a/scenes/models/scenery/village/Roof_Straight_Corner_Inner.obj.import b/models/scenery/village/Roof_Straight_Corner_Inner.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Straight_Corner_Inner.obj.import rename to models/scenery/village/Roof_Straight_Corner_Inner.obj.import index 3e52073..0836c5e 100644 --- a/scenes/models/scenery/village/Roof_Straight_Corner_Inner.obj.import +++ b/models/scenery/village/Roof_Straight_Corner_Inner.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://3e57mlqemejx" -path="res://.godot/imported/Roof_Straight_Corner_Inner.obj-ed1407925a1dd5b3c45a209ce7309774.mesh" +path="res://.godot/imported/Roof_Straight_Corner_Inner.obj-b7e9d48469f1c708a9bbd5caee44ec50.mesh" [deps] -files=["res://.godot/imported/Roof_Straight_Corner_Inner.obj-ed1407925a1dd5b3c45a209ce7309774.mesh"] +files=["res://.godot/imported/Roof_Straight_Corner_Inner.obj-b7e9d48469f1c708a9bbd5caee44ec50.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Straight_Corner_Inner.obj" -dest_files=["res://.godot/imported/Roof_Straight_Corner_Inner.obj-ed1407925a1dd5b3c45a209ce7309774.mesh", "res://.godot/imported/Roof_Straight_Corner_Inner.obj-ed1407925a1dd5b3c45a209ce7309774.mesh"] +source_file="res://models/scenery/village/Roof_Straight_Corner_Inner.obj" +dest_files=["res://.godot/imported/Roof_Straight_Corner_Inner.obj-b7e9d48469f1c708a9bbd5caee44ec50.mesh", "res://.godot/imported/Roof_Straight_Corner_Inner.obj-b7e9d48469f1c708a9bbd5caee44ec50.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Straight_Corner_Outer.obj b/models/scenery/village/Roof_Straight_Corner_Outer.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Straight_Corner_Outer.obj rename to models/scenery/village/Roof_Straight_Corner_Outer.obj diff --git a/scenes/models/scenery/village/Roof_Straight_Corner_Outer.obj.import b/models/scenery/village/Roof_Straight_Corner_Outer.obj.import similarity index 50% rename from scenes/models/scenery/village/Roof_Straight_Corner_Outer.obj.import rename to models/scenery/village/Roof_Straight_Corner_Outer.obj.import index adc4b7a..b003454 100644 --- a/scenes/models/scenery/village/Roof_Straight_Corner_Outer.obj.import +++ b/models/scenery/village/Roof_Straight_Corner_Outer.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://dx2q7fu5yve2s" -path="res://.godot/imported/Roof_Straight_Corner_Outer.obj-404905c838942e06f5b1482ca3d6231c.mesh" +path="res://.godot/imported/Roof_Straight_Corner_Outer.obj-d369b53d7d130df2bf95447b863ff6bc.mesh" [deps] -files=["res://.godot/imported/Roof_Straight_Corner_Outer.obj-404905c838942e06f5b1482ca3d6231c.mesh"] +files=["res://.godot/imported/Roof_Straight_Corner_Outer.obj-d369b53d7d130df2bf95447b863ff6bc.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Straight_Corner_Outer.obj" -dest_files=["res://.godot/imported/Roof_Straight_Corner_Outer.obj-404905c838942e06f5b1482ca3d6231c.mesh", "res://.godot/imported/Roof_Straight_Corner_Outer.obj-404905c838942e06f5b1482ca3d6231c.mesh"] +source_file="res://models/scenery/village/Roof_Straight_Corner_Outer.obj" +dest_files=["res://.godot/imported/Roof_Straight_Corner_Outer.obj-d369b53d7d130df2bf95447b863ff6bc.mesh", "res://.godot/imported/Roof_Straight_Corner_Outer.obj-d369b53d7d130df2bf95447b863ff6bc.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj b/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj rename to models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj diff --git a/scenes/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj.import b/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj.import similarity index 62% rename from scenes/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj.import rename to models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj.import index 48b7e3e..0a0f069 100644 --- a/scenes/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj.import +++ b/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://d1lye5pj0idv6" -path="res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-f670f73eddd6087d12efc03538ea6eec.mesh" +path="res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-324e3f78a812fe44684ba5fcb2481b22.mesh" [deps] -files=["res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-f670f73eddd6087d12efc03538ea6eec.mesh"] +files=["res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-324e3f78a812fe44684ba5fcb2481b22.mesh"] -source_file="res://scenes/models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj" -dest_files=["res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-f670f73eddd6087d12efc03538ea6eec.mesh", "res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-f670f73eddd6087d12efc03538ea6eec.mesh"] +source_file="res://models/scenery/village/Roof_Straight_Corner_Outer_Eave.obj" +dest_files=["res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-324e3f78a812fe44684ba5fcb2481b22.mesh", "res://.godot/imported/Roof_Straight_Corner_Outer_Eave.obj-324e3f78a812fe44684ba5fcb2481b22.mesh"] [params] diff --git a/scenes/models/scenery/village/Roof_Straight_Side.obj b/models/scenery/village/Roof_Straight_Side.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Straight_Side.obj rename to models/scenery/village/Roof_Straight_Side.obj diff --git a/models/scenery/village/Roof_Straight_Side.obj.import b/models/scenery/village/Roof_Straight_Side.obj.import new file mode 100644 index 0000000..dc037fc --- /dev/null +++ b/models/scenery/village/Roof_Straight_Side.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://b1052axfs7d5l" +path="res://.godot/imported/Roof_Straight_Side.obj-533131176583842c74613f1b08203b8d.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Straight_Side.obj-533131176583842c74613f1b08203b8d.mesh"] + +source_file="res://models/scenery/village/Roof_Straight_Side.obj" +dest_files=["res://.godot/imported/Roof_Straight_Side.obj-533131176583842c74613f1b08203b8d.mesh", "res://.godot/imported/Roof_Straight_Side.obj-533131176583842c74613f1b08203b8d.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Straight_Side_Eave.obj b/models/scenery/village/Roof_Straight_Side_Eave.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Straight_Side_Eave.obj rename to models/scenery/village/Roof_Straight_Side_Eave.obj diff --git a/models/scenery/village/Roof_Straight_Side_Eave.obj.import b/models/scenery/village/Roof_Straight_Side_Eave.obj.import new file mode 100644 index 0000000..cddeef7 --- /dev/null +++ b/models/scenery/village/Roof_Straight_Side_Eave.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d4deiyjja34nt" +path="res://.godot/imported/Roof_Straight_Side_Eave.obj-a0b1a86d89b68fd8cf1566098cd51d53.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Straight_Side_Eave.obj-a0b1a86d89b68fd8cf1566098cd51d53.mesh"] + +source_file="res://models/scenery/village/Roof_Straight_Side_Eave.obj" +dest_files=["res://.godot/imported/Roof_Straight_Side_Eave.obj-a0b1a86d89b68fd8cf1566098cd51d53.mesh", "res://.godot/imported/Roof_Straight_Side_Eave.obj-a0b1a86d89b68fd8cf1566098cd51d53.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Straight_Side_Eave_Edge.obj b/models/scenery/village/Roof_Straight_Side_Eave_Edge.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Straight_Side_Eave_Edge.obj rename to models/scenery/village/Roof_Straight_Side_Eave_Edge.obj diff --git a/models/scenery/village/Roof_Straight_Side_Eave_Edge.obj.import b/models/scenery/village/Roof_Straight_Side_Eave_Edge.obj.import new file mode 100644 index 0000000..cd814ce --- /dev/null +++ b/models/scenery/village/Roof_Straight_Side_Eave_Edge.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c7ct5k3crbmm8" +path="res://.godot/imported/Roof_Straight_Side_Eave_Edge.obj-625798cfb5337a3b945a92102b1c76c5.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Straight_Side_Eave_Edge.obj-625798cfb5337a3b945a92102b1c76c5.mesh"] + +source_file="res://models/scenery/village/Roof_Straight_Side_Eave_Edge.obj" +dest_files=["res://.godot/imported/Roof_Straight_Side_Eave_Edge.obj-625798cfb5337a3b945a92102b1c76c5.mesh", "res://.godot/imported/Roof_Straight_Side_Eave_Edge.obj-625798cfb5337a3b945a92102b1c76c5.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Roof_Straight_Side_Edge.obj b/models/scenery/village/Roof_Straight_Side_Edge.obj similarity index 100% rename from scenes/models/scenery/village/Roof_Straight_Side_Edge.obj rename to models/scenery/village/Roof_Straight_Side_Edge.obj diff --git a/models/scenery/village/Roof_Straight_Side_Edge.obj.import b/models/scenery/village/Roof_Straight_Side_Edge.obj.import new file mode 100644 index 0000000..92a7c16 --- /dev/null +++ b/models/scenery/village/Roof_Straight_Side_Edge.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://b5phygref1sjr" +path="res://.godot/imported/Roof_Straight_Side_Edge.obj-3c2523e2a378e173ba674c4e78ff7b22.mesh" + +[deps] + +files=["res://.godot/imported/Roof_Straight_Side_Edge.obj-3c2523e2a378e173ba674c4e78ff7b22.mesh"] + +source_file="res://models/scenery/village/Roof_Straight_Side_Edge.obj" +dest_files=["res://.godot/imported/Roof_Straight_Side_Edge.obj-3c2523e2a378e173ba674c4e78ff7b22.mesh", "res://.godot/imported/Roof_Straight_Side_Edge.obj-3c2523e2a378e173ba674c4e78ff7b22.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Arch.obj b/models/scenery/village/Stone_Arch.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Arch.obj rename to models/scenery/village/Stone_Arch.obj diff --git a/models/scenery/village/Stone_Arch.obj.import b/models/scenery/village/Stone_Arch.obj.import new file mode 100644 index 0000000..96a87ad --- /dev/null +++ b/models/scenery/village/Stone_Arch.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://b17uo5f3nx0q1" +path="res://.godot/imported/Stone_Arch.obj-fa94dcc2b118310b767c485c0af3caff.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Arch.obj-fa94dcc2b118310b767c485c0af3caff.mesh"] + +source_file="res://models/scenery/village/Stone_Arch.obj" +dest_files=["res://.godot/imported/Stone_Arch.obj-fa94dcc2b118310b767c485c0af3caff.mesh", "res://.godot/imported/Stone_Arch.obj-fa94dcc2b118310b767c485c0af3caff.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Arch_Outer.obj b/models/scenery/village/Stone_Arch_Outer.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Arch_Outer.obj rename to models/scenery/village/Stone_Arch_Outer.obj diff --git a/models/scenery/village/Stone_Arch_Outer.obj.import b/models/scenery/village/Stone_Arch_Outer.obj.import new file mode 100644 index 0000000..e30ba67 --- /dev/null +++ b/models/scenery/village/Stone_Arch_Outer.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dh2qf53ubo82k" +path="res://.godot/imported/Stone_Arch_Outer.obj-6023bd21a4e86c912cf16da028476203.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Arch_Outer.obj-6023bd21a4e86c912cf16da028476203.mesh"] + +source_file="res://models/scenery/village/Stone_Arch_Outer.obj" +dest_files=["res://.godot/imported/Stone_Arch_Outer.obj-6023bd21a4e86c912cf16da028476203.mesh", "res://.godot/imported/Stone_Arch_Outer.obj-6023bd21a4e86c912cf16da028476203.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Curb_1.obj b/models/scenery/village/Stone_Curb_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Curb_1.obj rename to models/scenery/village/Stone_Curb_1.obj diff --git a/models/scenery/village/Stone_Curb_1.obj.import b/models/scenery/village/Stone_Curb_1.obj.import new file mode 100644 index 0000000..53c9a90 --- /dev/null +++ b/models/scenery/village/Stone_Curb_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dg4oegs88lqi7" +path="res://.godot/imported/Stone_Curb_1.obj-0d838cf58e40cb278d7754c84b0bc032.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Curb_1.obj-0d838cf58e40cb278d7754c84b0bc032.mesh"] + +source_file="res://models/scenery/village/Stone_Curb_1.obj" +dest_files=["res://.godot/imported/Stone_Curb_1.obj-0d838cf58e40cb278d7754c84b0bc032.mesh", "res://.godot/imported/Stone_Curb_1.obj-0d838cf58e40cb278d7754c84b0bc032.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Curb_2.obj b/models/scenery/village/Stone_Curb_2.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Curb_2.obj rename to models/scenery/village/Stone_Curb_2.obj diff --git a/scenes/models/scenery/village/Stone_Wall_2.obj.import b/models/scenery/village/Stone_Curb_2.obj.import similarity index 50% rename from scenes/models/scenery/village/Stone_Wall_2.obj.import rename to models/scenery/village/Stone_Curb_2.obj.import index fde0996..0bd9025 100644 --- a/scenes/models/scenery/village/Stone_Wall_2.obj.import +++ b/models/scenery/village/Stone_Curb_2.obj.import @@ -3,15 +3,15 @@ importer="wavefront_obj" importer_version=1 type="Mesh" -uid="uid://c232dm6adsshf" -path="res://.godot/imported/Stone_Wall_2.obj-5262c7b5b1f1cb9ad22dfa54819a0a72.mesh" +uid="uid://b7pgqri2qci7m" +path="res://.godot/imported/Stone_Curb_2.obj-9c52c2ed3ded30085939a3e51e0a74e2.mesh" [deps] -files=["res://.godot/imported/Stone_Wall_2.obj-5262c7b5b1f1cb9ad22dfa54819a0a72.mesh"] +files=["res://.godot/imported/Stone_Curb_2.obj-9c52c2ed3ded30085939a3e51e0a74e2.mesh"] -source_file="res://scenes/models/scenery/village/Stone_Wall_2.obj" -dest_files=["res://.godot/imported/Stone_Wall_2.obj-5262c7b5b1f1cb9ad22dfa54819a0a72.mesh", "res://.godot/imported/Stone_Wall_2.obj-5262c7b5b1f1cb9ad22dfa54819a0a72.mesh"] +source_file="res://models/scenery/village/Stone_Curb_2.obj" +dest_files=["res://.godot/imported/Stone_Curb_2.obj-9c52c2ed3ded30085939a3e51e0a74e2.mesh", "res://.godot/imported/Stone_Curb_2.obj-9c52c2ed3ded30085939a3e51e0a74e2.mesh"] [params] diff --git a/scenes/models/scenery/village/Stone_Curb_3.obj b/models/scenery/village/Stone_Curb_3.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Curb_3.obj rename to models/scenery/village/Stone_Curb_3.obj diff --git a/models/scenery/village/Stone_Curb_3.obj.import b/models/scenery/village/Stone_Curb_3.obj.import new file mode 100644 index 0000000..e3fc416 --- /dev/null +++ b/models/scenery/village/Stone_Curb_3.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://uhnlevtmnr77" +path="res://.godot/imported/Stone_Curb_3.obj-31624392594b1defb948cdefb02f0e77.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Curb_3.obj-31624392594b1defb948cdefb02f0e77.mesh"] + +source_file="res://models/scenery/village/Stone_Curb_3.obj" +dest_files=["res://.godot/imported/Stone_Curb_3.obj-31624392594b1defb948cdefb02f0e77.mesh", "res://.godot/imported/Stone_Curb_3.obj-31624392594b1defb948cdefb02f0e77.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Curb_4.obj b/models/scenery/village/Stone_Curb_4.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Curb_4.obj rename to models/scenery/village/Stone_Curb_4.obj diff --git a/models/scenery/village/Stone_Curb_4.obj.import b/models/scenery/village/Stone_Curb_4.obj.import new file mode 100644 index 0000000..8d775a5 --- /dev/null +++ b/models/scenery/village/Stone_Curb_4.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bneudree11glt" +path="res://.godot/imported/Stone_Curb_4.obj-bf502fcf9a9c4e6baf90587095b632af.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Curb_4.obj-bf502fcf9a9c4e6baf90587095b632af.mesh"] + +source_file="res://models/scenery/village/Stone_Curb_4.obj" +dest_files=["res://.godot/imported/Stone_Curb_4.obj-bf502fcf9a9c4e6baf90587095b632af.mesh", "res://.godot/imported/Stone_Curb_4.obj-bf502fcf9a9c4e6baf90587095b632af.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj b/models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj rename to models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj diff --git a/models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj.import b/models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj.import new file mode 100644 index 0000000..402369a --- /dev/null +++ b/models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://db2cluoyq4uyn" +path="res://.godot/imported/Stone_Doorway_Narrow_Tall_1.obj-3cf0ef261f8ff4f5c86ac54ae8e24fcc.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Doorway_Narrow_Tall_1.obj-3cf0ef261f8ff4f5c86ac54ae8e24fcc.mesh"] + +source_file="res://models/scenery/village/Stone_Doorway_Narrow_Tall_1.obj" +dest_files=["res://.godot/imported/Stone_Doorway_Narrow_Tall_1.obj-3cf0ef261f8ff4f5c86ac54ae8e24fcc.mesh", "res://.godot/imported/Stone_Doorway_Narrow_Tall_1.obj-3cf0ef261f8ff4f5c86ac54ae8e24fcc.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj b/models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj rename to models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj diff --git a/models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj.import b/models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj.import new file mode 100644 index 0000000..8d0bbf3 --- /dev/null +++ b/models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c17vnlb0r5uoo" +path="res://.godot/imported/Stone_Doorway_Narrow_Tall_2.obj-3b356e42ba6e1098fab7869492abf2e7.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Doorway_Narrow_Tall_2.obj-3b356e42ba6e1098fab7869492abf2e7.mesh"] + +source_file="res://models/scenery/village/Stone_Doorway_Narrow_Tall_2.obj" +dest_files=["res://.godot/imported/Stone_Doorway_Narrow_Tall_2.obj-3b356e42ba6e1098fab7869492abf2e7.mesh", "res://.godot/imported/Stone_Doorway_Narrow_Tall_2.obj-3b356e42ba6e1098fab7869492abf2e7.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj b/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj rename to models/scenery/village/Stone_Doorway_Wide_Tall_1.obj diff --git a/scenes/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj.import b/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj.import similarity index 50% rename from scenes/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj.import rename to models/scenery/village/Stone_Doorway_Wide_Tall_1.obj.import index 1cf7ec1..5f58140 100644 --- a/scenes/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj.import +++ b/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://dilwjaj4jp77e" -path="res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-5e2654b4fd5127c6d4f20183e15c9753.mesh" +path="res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-2d4fb775e92638de2ec8aa0e3e13da9a.mesh" [deps] -files=["res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-5e2654b4fd5127c6d4f20183e15c9753.mesh"] +files=["res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-2d4fb775e92638de2ec8aa0e3e13da9a.mesh"] -source_file="res://scenes/models/scenery/village/Stone_Doorway_Wide_Tall_1.obj" -dest_files=["res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-5e2654b4fd5127c6d4f20183e15c9753.mesh", "res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-5e2654b4fd5127c6d4f20183e15c9753.mesh"] +source_file="res://models/scenery/village/Stone_Doorway_Wide_Tall_1.obj" +dest_files=["res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-2d4fb775e92638de2ec8aa0e3e13da9a.mesh", "res://.godot/imported/Stone_Doorway_Wide_Tall_1.obj-2d4fb775e92638de2ec8aa0e3e13da9a.mesh"] [params] diff --git a/scenes/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj b/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj rename to models/scenery/village/Stone_Doorway_Wide_Tall_2.obj diff --git a/scenes/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj.import b/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj.import similarity index 50% rename from scenes/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj.import rename to models/scenery/village/Stone_Doorway_Wide_Tall_2.obj.import index 619eabe..abf44d9 100644 --- a/scenes/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj.import +++ b/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://cank811av1tvb" -path="res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-86bb5759b7dbd290e076786372bfaf40.mesh" +path="res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-a9eaf396dfcfd3e755e811e3c0c3d030.mesh" [deps] -files=["res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-86bb5759b7dbd290e076786372bfaf40.mesh"] +files=["res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-a9eaf396dfcfd3e755e811e3c0c3d030.mesh"] -source_file="res://scenes/models/scenery/village/Stone_Doorway_Wide_Tall_2.obj" -dest_files=["res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-86bb5759b7dbd290e076786372bfaf40.mesh", "res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-86bb5759b7dbd290e076786372bfaf40.mesh"] +source_file="res://models/scenery/village/Stone_Doorway_Wide_Tall_2.obj" +dest_files=["res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-a9eaf396dfcfd3e755e811e3c0c3d030.mesh", "res://.godot/imported/Stone_Doorway_Wide_Tall_2.obj-a9eaf396dfcfd3e755e811e3c0c3d030.mesh"] [params] diff --git a/scenes/models/scenery/village/Stone_Floor_1.obj b/models/scenery/village/Stone_Floor_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Floor_1.obj rename to models/scenery/village/Stone_Floor_1.obj diff --git a/models/scenery/village/Stone_Floor_1.obj.import b/models/scenery/village/Stone_Floor_1.obj.import new file mode 100644 index 0000000..8de8206 --- /dev/null +++ b/models/scenery/village/Stone_Floor_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cyio6cncditpa" +path="res://.godot/imported/Stone_Floor_1.obj-4f976a0238155847c1fa1b43bf1ec870.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Floor_1.obj-4f976a0238155847c1fa1b43bf1ec870.mesh"] + +source_file="res://models/scenery/village/Stone_Floor_1.obj" 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+path="res://.godot/imported/Stone_Floor_2.obj-030b2a67f270ed35e8c8d188bf8b9b34.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Floor_2.obj-030b2a67f270ed35e8c8d188bf8b9b34.mesh"] + +source_file="res://models/scenery/village/Stone_Floor_2.obj" +dest_files=["res://.godot/imported/Stone_Floor_2.obj-030b2a67f270ed35e8c8d188bf8b9b34.mesh", "res://.godot/imported/Stone_Floor_2.obj-030b2a67f270ed35e8c8d188bf8b9b34.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Pillar.obj b/models/scenery/village/Stone_Pillar.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Pillar.obj rename to models/scenery/village/Stone_Pillar.obj diff --git a/models/scenery/village/Stone_Pillar.obj.import b/models/scenery/village/Stone_Pillar.obj.import new file mode 100644 index 0000000..9889c80 --- /dev/null +++ b/models/scenery/village/Stone_Pillar.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c0iwhjok0pa1u" +path="res://.godot/imported/Stone_Pillar.obj-931a98039aa5080056dbef2e16ca23fe.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Pillar.obj-931a98039aa5080056dbef2e16ca23fe.mesh"] + +source_file="res://models/scenery/village/Stone_Pillar.obj" +dest_files=["res://.godot/imported/Stone_Pillar.obj-931a98039aa5080056dbef2e16ca23fe.mesh", "res://.godot/imported/Stone_Pillar.obj-931a98039aa5080056dbef2e16ca23fe.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Pillar_Base.obj b/models/scenery/village/Stone_Pillar_Base.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Pillar_Base.obj rename to models/scenery/village/Stone_Pillar_Base.obj diff --git a/models/scenery/village/Stone_Pillar_Base.obj.import b/models/scenery/village/Stone_Pillar_Base.obj.import new file mode 100644 index 0000000..19bcae5 --- /dev/null +++ b/models/scenery/village/Stone_Pillar_Base.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dlvmptl5iwyqj" +path="res://.godot/imported/Stone_Pillar_Base.obj-250bd3cb05bceb98d5a8f90c64bd5ac0.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Pillar_Base.obj-250bd3cb05bceb98d5a8f90c64bd5ac0.mesh"] + +source_file="res://models/scenery/village/Stone_Pillar_Base.obj" +dest_files=["res://.godot/imported/Stone_Pillar_Base.obj-250bd3cb05bceb98d5a8f90c64bd5ac0.mesh", "res://.godot/imported/Stone_Pillar_Base.obj-250bd3cb05bceb98d5a8f90c64bd5ac0.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Sewer_Grate_1.obj b/models/scenery/village/Stone_Sewer_Grate_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Sewer_Grate_1.obj rename to models/scenery/village/Stone_Sewer_Grate_1.obj diff --git a/models/scenery/village/Stone_Sewer_Grate_1.obj.import b/models/scenery/village/Stone_Sewer_Grate_1.obj.import new file mode 100644 index 0000000..5fa383c --- /dev/null +++ b/models/scenery/village/Stone_Sewer_Grate_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dvo1yxt4ot5fd" +path="res://.godot/imported/Stone_Sewer_Grate_1.obj-0e0263b973067dd7f68c8cf54d129a02.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Sewer_Grate_1.obj-0e0263b973067dd7f68c8cf54d129a02.mesh"] + +source_file="res://models/scenery/village/Stone_Sewer_Grate_1.obj" +dest_files=["res://.godot/imported/Stone_Sewer_Grate_1.obj-0e0263b973067dd7f68c8cf54d129a02.mesh", "res://.godot/imported/Stone_Sewer_Grate_1.obj-0e0263b973067dd7f68c8cf54d129a02.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Sewer_Grate_2.obj b/models/scenery/village/Stone_Sewer_Grate_2.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Sewer_Grate_2.obj rename to models/scenery/village/Stone_Sewer_Grate_2.obj diff --git a/models/scenery/village/Stone_Sewer_Grate_2.obj.import b/models/scenery/village/Stone_Sewer_Grate_2.obj.import new file mode 100644 index 0000000..334c09e --- /dev/null +++ b/models/scenery/village/Stone_Sewer_Grate_2.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://burh7xl4fcead" +path="res://.godot/imported/Stone_Sewer_Grate_2.obj-ed65394928f18055b1729711068df5bc.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Sewer_Grate_2.obj-ed65394928f18055b1729711068df5bc.mesh"] + +source_file="res://models/scenery/village/Stone_Sewer_Grate_2.obj" +dest_files=["res://.godot/imported/Stone_Sewer_Grate_2.obj-ed65394928f18055b1729711068df5bc.mesh", "res://.godot/imported/Stone_Sewer_Grate_2.obj-ed65394928f18055b1729711068df5bc.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Stairs_Railing.obj b/models/scenery/village/Stone_Stairs_Railing.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Stairs_Railing.obj rename to models/scenery/village/Stone_Stairs_Railing.obj diff --git a/models/scenery/village/Stone_Stairs_Railing.obj.import b/models/scenery/village/Stone_Stairs_Railing.obj.import new file mode 100644 index 0000000..2407121 --- /dev/null +++ b/models/scenery/village/Stone_Stairs_Railing.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cqfjfamxl2l7m" +path="res://.godot/imported/Stone_Stairs_Railing.obj-a9624ff3ba0629d54f138718a29dcaa0.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Stairs_Railing.obj-a9624ff3ba0629d54f138718a29dcaa0.mesh"] + +source_file="res://models/scenery/village/Stone_Stairs_Railing.obj" +dest_files=["res://.godot/imported/Stone_Stairs_Railing.obj-a9624ff3ba0629d54f138718a29dcaa0.mesh", "res://.godot/imported/Stone_Stairs_Railing.obj-a9624ff3ba0629d54f138718a29dcaa0.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Steps.obj b/models/scenery/village/Stone_Steps.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Steps.obj rename to models/scenery/village/Stone_Steps.obj diff --git a/models/scenery/village/Stone_Steps.obj.import b/models/scenery/village/Stone_Steps.obj.import new file mode 100644 index 0000000..5db5ed7 --- /dev/null +++ b/models/scenery/village/Stone_Steps.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d341aefu8lbik" +path="res://.godot/imported/Stone_Steps.obj-7d64b67232b3c82ee18e5cab5a1ef7af.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Steps.obj-7d64b67232b3c82ee18e5cab5a1ef7af.mesh"] + +source_file="res://models/scenery/village/Stone_Steps.obj" +dest_files=["res://.godot/imported/Stone_Steps.obj-7d64b67232b3c82ee18e5cab5a1ef7af.mesh", "res://.godot/imported/Stone_Steps.obj-7d64b67232b3c82ee18e5cab5a1ef7af.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Steps_Side_1.obj b/models/scenery/village/Stone_Steps_Side_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Steps_Side_1.obj rename to models/scenery/village/Stone_Steps_Side_1.obj diff --git a/models/scenery/village/Stone_Steps_Side_1.obj.import b/models/scenery/village/Stone_Steps_Side_1.obj.import new file mode 100644 index 0000000..bdb1539 --- /dev/null +++ b/models/scenery/village/Stone_Steps_Side_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cyrd7y43u8bb4" +path="res://.godot/imported/Stone_Steps_Side_1.obj-b043924fca10ddb5f38c4377e58b50ca.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Steps_Side_1.obj-b043924fca10ddb5f38c4377e58b50ca.mesh"] + +source_file="res://models/scenery/village/Stone_Steps_Side_1.obj" +dest_files=["res://.godot/imported/Stone_Steps_Side_1.obj-b043924fca10ddb5f38c4377e58b50ca.mesh", "res://.godot/imported/Stone_Steps_Side_1.obj-b043924fca10ddb5f38c4377e58b50ca.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Steps_Side_2.obj b/models/scenery/village/Stone_Steps_Side_2.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Steps_Side_2.obj rename to models/scenery/village/Stone_Steps_Side_2.obj diff --git a/models/scenery/village/Stone_Steps_Side_2.obj.import b/models/scenery/village/Stone_Steps_Side_2.obj.import new file mode 100644 index 0000000..fba4cfd --- /dev/null +++ b/models/scenery/village/Stone_Steps_Side_2.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c26k1esm56edv" +path="res://.godot/imported/Stone_Steps_Side_2.obj-c5616f7f7d77fa739afbc0f1ce1fc9de.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Steps_Side_2.obj-c5616f7f7d77fa739afbc0f1ce1fc9de.mesh"] + +source_file="res://models/scenery/village/Stone_Steps_Side_2.obj" +dest_files=["res://.godot/imported/Stone_Steps_Side_2.obj-c5616f7f7d77fa739afbc0f1ce1fc9de.mesh", "res://.godot/imported/Stone_Steps_Side_2.obj-c5616f7f7d77fa739afbc0f1ce1fc9de.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Wall_1.obj b/models/scenery/village/Stone_Wall_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Wall_1.obj rename to models/scenery/village/Stone_Wall_1.obj diff --git a/models/scenery/village/Stone_Wall_1.obj.import b/models/scenery/village/Stone_Wall_1.obj.import new file mode 100644 index 0000000..2136625 --- /dev/null +++ b/models/scenery/village/Stone_Wall_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bv1vihyt48bxn" +path="res://.godot/imported/Stone_Wall_1.obj-29031e86141ef7c235c87ea1af19e9b6.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Wall_1.obj-29031e86141ef7c235c87ea1af19e9b6.mesh"] + +source_file="res://models/scenery/village/Stone_Wall_1.obj" +dest_files=["res://.godot/imported/Stone_Wall_1.obj-29031e86141ef7c235c87ea1af19e9b6.mesh", "res://.godot/imported/Stone_Wall_1.obj-29031e86141ef7c235c87ea1af19e9b6.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Wall_2.obj b/models/scenery/village/Stone_Wall_2.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Wall_2.obj rename to models/scenery/village/Stone_Wall_2.obj diff --git a/models/scenery/village/Stone_Wall_2.obj.import b/models/scenery/village/Stone_Wall_2.obj.import new file mode 100644 index 0000000..5d78fa0 --- /dev/null +++ b/models/scenery/village/Stone_Wall_2.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c232dm6adsshf" +path="res://.godot/imported/Stone_Wall_2.obj-6019e09c99bb329024c7028e3d629a5a.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Wall_2.obj-6019e09c99bb329024c7028e3d629a5a.mesh"] + +source_file="res://models/scenery/village/Stone_Wall_2.obj" +dest_files=["res://.godot/imported/Stone_Wall_2.obj-6019e09c99bb329024c7028e3d629a5a.mesh", "res://.godot/imported/Stone_Wall_2.obj-6019e09c99bb329024c7028e3d629a5a.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Wall_3.obj b/models/scenery/village/Stone_Wall_3.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Wall_3.obj rename to models/scenery/village/Stone_Wall_3.obj diff --git a/models/scenery/village/Stone_Wall_3.obj.import b/models/scenery/village/Stone_Wall_3.obj.import new file mode 100644 index 0000000..3a41f5e --- /dev/null +++ b/models/scenery/village/Stone_Wall_3.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://x5vr0nqa4beq" +path="res://.godot/imported/Stone_Wall_3.obj-95f9f475ea8051c6c87709fc3e49f9af.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Wall_3.obj-95f9f475ea8051c6c87709fc3e49f9af.mesh"] + +source_file="res://models/scenery/village/Stone_Wall_3.obj" +dest_files=["res://.godot/imported/Stone_Wall_3.obj-95f9f475ea8051c6c87709fc3e49f9af.mesh", "res://.godot/imported/Stone_Wall_3.obj-95f9f475ea8051c6c87709fc3e49f9af.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Wall_4.obj b/models/scenery/village/Stone_Wall_4.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Wall_4.obj rename to models/scenery/village/Stone_Wall_4.obj diff --git a/models/scenery/village/Stone_Wall_4.obj.import b/models/scenery/village/Stone_Wall_4.obj.import new file mode 100644 index 0000000..4b9646d --- /dev/null +++ b/models/scenery/village/Stone_Wall_4.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bwtm0yvr2g06i" +path="res://.godot/imported/Stone_Wall_4.obj-675b463792d7a73741b9e395bb851e41.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Wall_4.obj-675b463792d7a73741b9e395bb851e41.mesh"] + +source_file="res://models/scenery/village/Stone_Wall_4.obj" +dest_files=["res://.godot/imported/Stone_Wall_4.obj-675b463792d7a73741b9e395bb851e41.mesh", "res://.godot/imported/Stone_Wall_4.obj-675b463792d7a73741b9e395bb851e41.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_Wall_5.obj b/models/scenery/village/Stone_Wall_5.obj similarity index 100% rename from scenes/models/scenery/village/Stone_Wall_5.obj rename to models/scenery/village/Stone_Wall_5.obj diff --git a/models/scenery/village/Stone_Wall_5.obj.import b/models/scenery/village/Stone_Wall_5.obj.import new file mode 100644 index 0000000..904fe6e --- /dev/null +++ b/models/scenery/village/Stone_Wall_5.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bqavrddy81ble" +path="res://.godot/imported/Stone_Wall_5.obj-6a2ac0e721d683063d11fa32886e7162.mesh" + +[deps] + +files=["res://.godot/imported/Stone_Wall_5.obj-6a2ac0e721d683063d11fa32886e7162.mesh"] + +source_file="res://models/scenery/village/Stone_Wall_5.obj" +dest_files=["res://.godot/imported/Stone_Wall_5.obj-6a2ac0e721d683063d11fa32886e7162.mesh", "res://.godot/imported/Stone_Wall_5.obj-6a2ac0e721d683063d11fa32886e7162.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj b/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj similarity index 100% rename from scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj rename to models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj diff --git a/scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj.import b/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj.import similarity index 61% rename from scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj.import rename to models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj.import index 10ccfec..8f96e73 100644 --- a/scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj.import +++ b/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://byuoiuhjj8n3h" -path="res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-f3164465278b7f72c3bf78726297bbe5.mesh" +path="res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-79458a523ff0b1286c62c4029565a2a4.mesh" [deps] -files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-f3164465278b7f72c3bf78726297bbe5.mesh"] +files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-79458a523ff0b1286c62c4029565a2a4.mesh"] -source_file="res://scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj" -dest_files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-f3164465278b7f72c3bf78726297bbe5.mesh", "res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-f3164465278b7f72c3bf78726297bbe5.mesh"] +source_file="res://models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_1.obj" +dest_files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-79458a523ff0b1286c62c4029565a2a4.mesh", "res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_1.obj-79458a523ff0b1286c62c4029565a2a4.mesh"] [params] diff --git a/scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj b/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj similarity index 100% rename from scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj rename to models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj diff --git a/scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj.import b/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj.import similarity index 61% rename from scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj.import rename to models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj.import index c3819fa..c3476b2 100644 --- a/scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj.import +++ b/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://b7tkj8rpl4vl8" -path="res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-c169f48fe614aba5ad374eebf763ac54.mesh" +path="res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-8b52a7063ba447db4340b83518c539a4.mesh" [deps] -files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-c169f48fe614aba5ad374eebf763ac54.mesh"] +files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-8b52a7063ba447db4340b83518c539a4.mesh"] -source_file="res://scenes/models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj" -dest_files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-c169f48fe614aba5ad374eebf763ac54.mesh", "res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-c169f48fe614aba5ad374eebf763ac54.mesh"] +source_file="res://models/scenery/village/Stone_to_Stucco_Doorway_Wide_Tall_2.obj" +dest_files=["res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-8b52a7063ba447db4340b83518c539a4.mesh", "res://.godot/imported/Stone_to_Stucco_Doorway_Wide_Tall_2.obj-8b52a7063ba447db4340b83518c539a4.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Arch_Half.obj b/models/scenery/village/Stucco_Arch_Half.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Arch_Half.obj rename to models/scenery/village/Stucco_Arch_Half.obj diff --git a/models/scenery/village/Stucco_Arch_Half.obj.import b/models/scenery/village/Stucco_Arch_Half.obj.import new file mode 100644 index 0000000..caba724 --- /dev/null +++ b/models/scenery/village/Stucco_Arch_Half.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d36p0l0kypy6o" +path="res://.godot/imported/Stucco_Arch_Half.obj-2662aecce02835d038b71647555f1016.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Arch_Half.obj-2662aecce02835d038b71647555f1016.mesh"] + +source_file="res://models/scenery/village/Stucco_Arch_Half.obj" +dest_files=["res://.godot/imported/Stucco_Arch_Half.obj-2662aecce02835d038b71647555f1016.mesh", "res://.godot/imported/Stucco_Arch_Half.obj-2662aecce02835d038b71647555f1016.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Arch_Half_Outer.obj b/models/scenery/village/Stucco_Arch_Half_Outer.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Arch_Half_Outer.obj rename to models/scenery/village/Stucco_Arch_Half_Outer.obj diff --git a/models/scenery/village/Stucco_Arch_Half_Outer.obj.import b/models/scenery/village/Stucco_Arch_Half_Outer.obj.import new file mode 100644 index 0000000..fdf7dc4 --- /dev/null +++ b/models/scenery/village/Stucco_Arch_Half_Outer.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://celqmo76gajdn" +path="res://.godot/imported/Stucco_Arch_Half_Outer.obj-c1b7519a25539c0402d76668c9a89712.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Arch_Half_Outer.obj-c1b7519a25539c0402d76668c9a89712.mesh"] + +source_file="res://models/scenery/village/Stucco_Arch_Half_Outer.obj" +dest_files=["res://.godot/imported/Stucco_Arch_Half_Outer.obj-c1b7519a25539c0402d76668c9a89712.mesh", "res://.godot/imported/Stucco_Arch_Half_Outer.obj-c1b7519a25539c0402d76668c9a89712.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Block.obj b/models/scenery/village/Stucco_Block.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Block.obj rename to models/scenery/village/Stucco_Block.obj diff --git a/models/scenery/village/Stucco_Block.obj.import b/models/scenery/village/Stucco_Block.obj.import new file mode 100644 index 0000000..3ff9ffe --- /dev/null +++ b/models/scenery/village/Stucco_Block.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bvnjli3rgp6mh" +path="res://.godot/imported/Stucco_Block.obj-1ed36e5260addd71ecb5ff3466c00c2e.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Block.obj-1ed36e5260addd71ecb5ff3466c00c2e.mesh"] + +source_file="res://models/scenery/village/Stucco_Block.obj" +dest_files=["res://.godot/imported/Stucco_Block.obj-1ed36e5260addd71ecb5ff3466c00c2e.mesh", "res://.godot/imported/Stucco_Block.obj-1ed36e5260addd71ecb5ff3466c00c2e.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj b/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj rename to models/scenery/village/Stucco_Doorway_Narrow_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj.import b/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj.import rename to models/scenery/village/Stucco_Doorway_Narrow_Tall.obj.import index ceb4f22..9060576 100644 --- a/scenes/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj.import +++ b/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://o17uxq7frq7e" -path="res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-9b8a2b5c7ed3e8651bc2475dd6def3d1.mesh" +path="res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-016155dc3645d264bccece4aa4b6090f.mesh" [deps] -files=["res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-9b8a2b5c7ed3e8651bc2475dd6def3d1.mesh"] +files=["res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-016155dc3645d264bccece4aa4b6090f.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Doorway_Narrow_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-9b8a2b5c7ed3e8651bc2475dd6def3d1.mesh", "res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-9b8a2b5c7ed3e8651bc2475dd6def3d1.mesh"] +source_file="res://models/scenery/village/Stucco_Doorway_Narrow_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-016155dc3645d264bccece4aa4b6090f.mesh", "res://.godot/imported/Stucco_Doorway_Narrow_Tall.obj-016155dc3645d264bccece4aa4b6090f.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Doorway_Wide_Tall.obj b/models/scenery/village/Stucco_Doorway_Wide_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Doorway_Wide_Tall.obj rename to models/scenery/village/Stucco_Doorway_Wide_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Doorway_Wide_Tall.obj.import b/models/scenery/village/Stucco_Doorway_Wide_Tall.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Doorway_Wide_Tall.obj.import rename to models/scenery/village/Stucco_Doorway_Wide_Tall.obj.import index cf8eef9..203f012 100644 --- a/scenes/models/scenery/village/Stucco_Doorway_Wide_Tall.obj.import +++ b/models/scenery/village/Stucco_Doorway_Wide_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://c4my2ohtppo3a" -path="res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-441a0148a0c874daa80f77c758bf48b0.mesh" +path="res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-2a4a4e9f187ba2cf4ed76b8d543edc04.mesh" [deps] -files=["res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-441a0148a0c874daa80f77c758bf48b0.mesh"] +files=["res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-2a4a4e9f187ba2cf4ed76b8d543edc04.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Doorway_Wide_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-441a0148a0c874daa80f77c758bf48b0.mesh", "res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-441a0148a0c874daa80f77c758bf48b0.mesh"] +source_file="res://models/scenery/village/Stucco_Doorway_Wide_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-2a4a4e9f187ba2cf4ed76b8d543edc04.mesh", "res://.godot/imported/Stucco_Doorway_Wide_Tall.obj-2a4a4e9f187ba2cf4ed76b8d543edc04.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj b/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj rename to models/scenery/village/Stucco_Prop_Support_Angled_Large.obj diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj.import b/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj.import similarity index 62% rename from scenes/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj.import rename to models/scenery/village/Stucco_Prop_Support_Angled_Large.obj.import index a297ab6..c4eda94 100644 --- a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj.import +++ b/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bu3i8s57qcgfr" -path="res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-0ddd564dc331d9d65dc57c3f606df446.mesh" +path="res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-1c884c3da7891c2c984d0a93d8a2185e.mesh" [deps] -files=["res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-0ddd564dc331d9d65dc57c3f606df446.mesh"] +files=["res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-1c884c3da7891c2c984d0a93d8a2185e.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Prop_Support_Angled_Large.obj" -dest_files=["res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-0ddd564dc331d9d65dc57c3f606df446.mesh", "res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-0ddd564dc331d9d65dc57c3f606df446.mesh"] +source_file="res://models/scenery/village/Stucco_Prop_Support_Angled_Large.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-1c884c3da7891c2c984d0a93d8a2185e.mesh", "res://.godot/imported/Stucco_Prop_Support_Angled_Large.obj-1c884c3da7891c2c984d0a93d8a2185e.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj b/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj rename to models/scenery/village/Stucco_Prop_Support_Angled_Low.obj diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj.import b/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj.import similarity index 55% rename from scenes/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj.import rename to models/scenery/village/Stucco_Prop_Support_Angled_Low.obj.import index bebba0c..69d3b45 100644 --- a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj.import +++ b/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://dnyi7xpenx4gd" -path="res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-87070b24da647e1e4893e1baeb6f4ba4.mesh" +path="res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-f3f4c9d65d82e291b2f6019821abe31d.mesh" [deps] -files=["res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-87070b24da647e1e4893e1baeb6f4ba4.mesh"] +files=["res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-f3f4c9d65d82e291b2f6019821abe31d.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Prop_Support_Angled_Low.obj" -dest_files=["res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-87070b24da647e1e4893e1baeb6f4ba4.mesh", "res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-87070b24da647e1e4893e1baeb6f4ba4.mesh"] +source_file="res://models/scenery/village/Stucco_Prop_Support_Angled_Low.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-f3f4c9d65d82e291b2f6019821abe31d.mesh", "res://.godot/imported/Stucco_Prop_Support_Angled_Low.obj-f3f4c9d65d82e291b2f6019821abe31d.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj b/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj rename to models/scenery/village/Stucco_Prop_Support_Angled_Small.obj diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj.import b/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj.import similarity index 62% rename from scenes/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj.import rename to models/scenery/village/Stucco_Prop_Support_Angled_Small.obj.import index 0e12273..b5eca5c 100644 --- a/scenes/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj.import +++ b/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://cjysbjxbiaec5" -path="res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-34d6ef2ea51cff5a876ec7876d10160f.mesh" +path="res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-55c5a671f6e93fa92da0f60fb8922231.mesh" [deps] -files=["res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-34d6ef2ea51cff5a876ec7876d10160f.mesh"] +files=["res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-55c5a671f6e93fa92da0f60fb8922231.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Prop_Support_Angled_Small.obj" -dest_files=["res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-34d6ef2ea51cff5a876ec7876d10160f.mesh", "res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-34d6ef2ea51cff5a876ec7876d10160f.mesh"] +source_file="res://models/scenery/village/Stucco_Prop_Support_Angled_Small.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-55c5a671f6e93fa92da0f60fb8922231.mesh", "res://.godot/imported/Stucco_Prop_Support_Angled_Small.obj-55c5a671f6e93fa92da0f60fb8922231.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_1.obj b/models/scenery/village/Stucco_Prop_Support_Beam_1.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Beam_1.obj rename to models/scenery/village/Stucco_Prop_Support_Beam_1.obj diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_1.obj.import b/models/scenery/village/Stucco_Prop_Support_Beam_1.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Prop_Support_Beam_1.obj.import rename to models/scenery/village/Stucco_Prop_Support_Beam_1.obj.import index e00acec..7c55c04 100644 --- a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_1.obj.import +++ b/models/scenery/village/Stucco_Prop_Support_Beam_1.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://1wdjfdpqpvtq" -path="res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-f38e712d63720e5dd1d96a459da8d778.mesh" +path="res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-35d8ceb8ee8ae7630263ef683c9dfba1.mesh" [deps] -files=["res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-f38e712d63720e5dd1d96a459da8d778.mesh"] +files=["res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-35d8ceb8ee8ae7630263ef683c9dfba1.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Prop_Support_Beam_1.obj" -dest_files=["res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-f38e712d63720e5dd1d96a459da8d778.mesh", "res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-f38e712d63720e5dd1d96a459da8d778.mesh"] +source_file="res://models/scenery/village/Stucco_Prop_Support_Beam_1.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-35d8ceb8ee8ae7630263ef683c9dfba1.mesh", "res://.godot/imported/Stucco_Prop_Support_Beam_1.obj-35d8ceb8ee8ae7630263ef683c9dfba1.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_2.obj b/models/scenery/village/Stucco_Prop_Support_Beam_2.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Beam_2.obj rename to models/scenery/village/Stucco_Prop_Support_Beam_2.obj diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_2.obj.import b/models/scenery/village/Stucco_Prop_Support_Beam_2.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Prop_Support_Beam_2.obj.import rename to models/scenery/village/Stucco_Prop_Support_Beam_2.obj.import index 68d1dd7..f3db29e 100644 --- a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_2.obj.import +++ b/models/scenery/village/Stucco_Prop_Support_Beam_2.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://dtautc0mwja46" -path="res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-0b6d8196ba5c742706db5e5319f5ab38.mesh" +path="res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-c7e2eeb2f305b6d8c308ec677fca437a.mesh" [deps] -files=["res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-0b6d8196ba5c742706db5e5319f5ab38.mesh"] +files=["res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-c7e2eeb2f305b6d8c308ec677fca437a.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Prop_Support_Beam_2.obj" -dest_files=["res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-0b6d8196ba5c742706db5e5319f5ab38.mesh", "res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-0b6d8196ba5c742706db5e5319f5ab38.mesh"] +source_file="res://models/scenery/village/Stucco_Prop_Support_Beam_2.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-c7e2eeb2f305b6d8c308ec677fca437a.mesh", "res://.godot/imported/Stucco_Prop_Support_Beam_2.obj-c7e2eeb2f305b6d8c308ec677fca437a.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_3.obj b/models/scenery/village/Stucco_Prop_Support_Beam_3.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Beam_3.obj rename to models/scenery/village/Stucco_Prop_Support_Beam_3.obj diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_3.obj.import b/models/scenery/village/Stucco_Prop_Support_Beam_3.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Prop_Support_Beam_3.obj.import rename to models/scenery/village/Stucco_Prop_Support_Beam_3.obj.import index 126f251..13b9679 100644 --- a/scenes/models/scenery/village/Stucco_Prop_Support_Beam_3.obj.import +++ b/models/scenery/village/Stucco_Prop_Support_Beam_3.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://drxwp0qwmtdk1" -path="res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-e3476dfbed04029a415eba1deb501934.mesh" +path="res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-4192dd4eea1d77ad975db72abc7b8d7f.mesh" [deps] -files=["res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-e3476dfbed04029a415eba1deb501934.mesh"] +files=["res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-4192dd4eea1d77ad975db72abc7b8d7f.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Prop_Support_Beam_3.obj" -dest_files=["res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-e3476dfbed04029a415eba1deb501934.mesh", "res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-e3476dfbed04029a415eba1deb501934.mesh"] +source_file="res://models/scenery/village/Stucco_Prop_Support_Beam_3.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-4192dd4eea1d77ad975db72abc7b8d7f.mesh", "res://.godot/imported/Stucco_Prop_Support_Beam_3.obj-4192dd4eea1d77ad975db72abc7b8d7f.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Pillar_1.obj b/models/scenery/village/Stucco_Prop_Support_Pillar_1.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Pillar_1.obj rename to models/scenery/village/Stucco_Prop_Support_Pillar_1.obj diff --git a/models/scenery/village/Stucco_Prop_Support_Pillar_1.obj.import b/models/scenery/village/Stucco_Prop_Support_Pillar_1.obj.import new file mode 100644 index 0000000..2cb9609 --- /dev/null +++ b/models/scenery/village/Stucco_Prop_Support_Pillar_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cmbwtgp1vxnyn" +path="res://.godot/imported/Stucco_Prop_Support_Pillar_1.obj-e55717d06c9d7e1f869fcbbc97f89382.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Prop_Support_Pillar_1.obj-e55717d06c9d7e1f869fcbbc97f89382.mesh"] + +source_file="res://models/scenery/village/Stucco_Prop_Support_Pillar_1.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Pillar_1.obj-e55717d06c9d7e1f869fcbbc97f89382.mesh", "res://.godot/imported/Stucco_Prop_Support_Pillar_1.obj-e55717d06c9d7e1f869fcbbc97f89382.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Pillar_2.obj b/models/scenery/village/Stucco_Prop_Support_Pillar_2.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Pillar_2.obj rename to models/scenery/village/Stucco_Prop_Support_Pillar_2.obj diff --git a/models/scenery/village/Stucco_Prop_Support_Pillar_2.obj.import b/models/scenery/village/Stucco_Prop_Support_Pillar_2.obj.import new file mode 100644 index 0000000..3080586 --- /dev/null +++ b/models/scenery/village/Stucco_Prop_Support_Pillar_2.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://rs8u5ahxf7m6" +path="res://.godot/imported/Stucco_Prop_Support_Pillar_2.obj-2420be38a9cfab1ded1ab793b3d09b4c.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Prop_Support_Pillar_2.obj-2420be38a9cfab1ded1ab793b3d09b4c.mesh"] + +source_file="res://models/scenery/village/Stucco_Prop_Support_Pillar_2.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Pillar_2.obj-2420be38a9cfab1ded1ab793b3d09b4c.mesh", "res://.godot/imported/Stucco_Prop_Support_Pillar_2.obj-2420be38a9cfab1ded1ab793b3d09b4c.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Prop_Support_Pillar_3.obj b/models/scenery/village/Stucco_Prop_Support_Pillar_3.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Prop_Support_Pillar_3.obj rename to models/scenery/village/Stucco_Prop_Support_Pillar_3.obj diff --git a/models/scenery/village/Stucco_Prop_Support_Pillar_3.obj.import b/models/scenery/village/Stucco_Prop_Support_Pillar_3.obj.import new file mode 100644 index 0000000..5d68dcb --- /dev/null +++ b/models/scenery/village/Stucco_Prop_Support_Pillar_3.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://2hl2dbyimlgm" +path="res://.godot/imported/Stucco_Prop_Support_Pillar_3.obj-a2205b8aaecc7d33f043a28a295a8e88.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Prop_Support_Pillar_3.obj-a2205b8aaecc7d33f043a28a295a8e88.mesh"] + +source_file="res://models/scenery/village/Stucco_Prop_Support_Pillar_3.obj" +dest_files=["res://.godot/imported/Stucco_Prop_Support_Pillar_3.obj-a2205b8aaecc7d33f043a28a295a8e88.mesh", "res://.godot/imported/Stucco_Prop_Support_Pillar_3.obj-a2205b8aaecc7d33f043a28a295a8e88.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Window_Double_Narrow.obj b/models/scenery/village/Stucco_Window_Double_Narrow.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Double_Narrow.obj rename to models/scenery/village/Stucco_Window_Double_Narrow.obj diff --git a/models/scenery/village/Stucco_Window_Double_Narrow.obj.import b/models/scenery/village/Stucco_Window_Double_Narrow.obj.import new file mode 100644 index 0000000..c5e053b --- /dev/null +++ b/models/scenery/village/Stucco_Window_Double_Narrow.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d001jjhydv8j" +path="res://.godot/imported/Stucco_Window_Double_Narrow.obj-d5c2b9a185c94002814d26c480e901b6.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Window_Double_Narrow.obj-d5c2b9a185c94002814d26c480e901b6.mesh"] + +source_file="res://models/scenery/village/Stucco_Window_Double_Narrow.obj" +dest_files=["res://.godot/imported/Stucco_Window_Double_Narrow.obj-d5c2b9a185c94002814d26c480e901b6.mesh", "res://.godot/imported/Stucco_Window_Double_Narrow.obj-d5c2b9a185c94002814d26c480e901b6.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj b/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj rename to models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj.import b/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj.import similarity index 62% rename from scenes/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj.import rename to models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj.import index ed8f1de..05abc52 100644 --- a/scenes/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj.import +++ b/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://8vnwoaa48ua8" -path="res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-786c5a2898cc299d44f49ca53cc93d5e.mesh" +path="res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-db710e2bf26d55f3710d052db0d7b5be.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-786c5a2898cc299d44f49ca53cc93d5e.mesh"] +files=["res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-db710e2bf26d55f3710d052db0d7b5be.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-786c5a2898cc299d44f49ca53cc93d5e.mesh", "res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-786c5a2898cc299d44f49ca53cc93d5e.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Double_Narrow_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-db710e2bf26d55f3710d052db0d7b5be.mesh", "res://.godot/imported/Stucco_Window_Double_Narrow_Tall.obj-db710e2bf26d55f3710d052db0d7b5be.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Double_Wide.obj b/models/scenery/village/Stucco_Window_Double_Wide.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Double_Wide.obj rename to models/scenery/village/Stucco_Window_Double_Wide.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Double_Wide.obj.import b/models/scenery/village/Stucco_Window_Double_Wide.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Window_Double_Wide.obj.import rename to models/scenery/village/Stucco_Window_Double_Wide.obj.import index 577b8db..d00d8c3 100644 --- a/scenes/models/scenery/village/Stucco_Window_Double_Wide.obj.import +++ b/models/scenery/village/Stucco_Window_Double_Wide.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://8rvdr2iwc21n" -path="res://.godot/imported/Stucco_Window_Double_Wide.obj-87cb02079fb8f8c210841c6384384b38.mesh" +path="res://.godot/imported/Stucco_Window_Double_Wide.obj-a6855539d9f8dd331caf30acbe5830d7.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Double_Wide.obj-87cb02079fb8f8c210841c6384384b38.mesh"] +files=["res://.godot/imported/Stucco_Window_Double_Wide.obj-a6855539d9f8dd331caf30acbe5830d7.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Double_Wide.obj" -dest_files=["res://.godot/imported/Stucco_Window_Double_Wide.obj-87cb02079fb8f8c210841c6384384b38.mesh", "res://.godot/imported/Stucco_Window_Double_Wide.obj-87cb02079fb8f8c210841c6384384b38.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Double_Wide.obj" +dest_files=["res://.godot/imported/Stucco_Window_Double_Wide.obj-a6855539d9f8dd331caf30acbe5830d7.mesh", "res://.godot/imported/Stucco_Window_Double_Wide.obj-a6855539d9f8dd331caf30acbe5830d7.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj b/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj rename to models/scenery/village/Stucco_Window_Double_Wide_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj.import b/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj.import similarity index 55% rename from scenes/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj.import rename to models/scenery/village/Stucco_Window_Double_Wide_Tall.obj.import index 6c7437c..d4fbfa2 100644 --- a/scenes/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj.import +++ b/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://cwhnvbchqag6s" -path="res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-240ed3e1a97d15e6877789038e2af733.mesh" +path="res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-47f1b7d668bcea244cccb8a161556fe5.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-240ed3e1a97d15e6877789038e2af733.mesh"] +files=["res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-47f1b7d668bcea244cccb8a161556fe5.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Double_Wide_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-240ed3e1a97d15e6877789038e2af733.mesh", "res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-240ed3e1a97d15e6877789038e2af733.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Double_Wide_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-47f1b7d668bcea244cccb8a161556fe5.mesh", "res://.godot/imported/Stucco_Window_Double_Wide_Tall.obj-47f1b7d668bcea244cccb8a161556fe5.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Rounded_Narrow.obj b/models/scenery/village/Stucco_Window_Rounded_Narrow.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Rounded_Narrow.obj rename to models/scenery/village/Stucco_Window_Rounded_Narrow.obj diff --git a/models/scenery/village/Stucco_Window_Rounded_Narrow.obj.import b/models/scenery/village/Stucco_Window_Rounded_Narrow.obj.import new file mode 100644 index 0000000..86703be --- /dev/null +++ b/models/scenery/village/Stucco_Window_Rounded_Narrow.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://w6xn3a0khui6" +path="res://.godot/imported/Stucco_Window_Rounded_Narrow.obj-ef767bf2f5901ac5779c9526ccbcac71.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Window_Rounded_Narrow.obj-ef767bf2f5901ac5779c9526ccbcac71.mesh"] + +source_file="res://models/scenery/village/Stucco_Window_Rounded_Narrow.obj" +dest_files=["res://.godot/imported/Stucco_Window_Rounded_Narrow.obj-ef767bf2f5901ac5779c9526ccbcac71.mesh", "res://.godot/imported/Stucco_Window_Rounded_Narrow.obj-ef767bf2f5901ac5779c9526ccbcac71.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj b/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj rename to models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj.import b/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj.import similarity index 62% rename from scenes/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj.import rename to models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj.import index e0b403d..0eef0d3 100644 --- a/scenes/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj.import +++ b/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://c0jrh0uh7gqe6" -path="res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-dcc7bbc88f13dc2301b27aff2a829428.mesh" +path="res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-67d966dfec34fa5b059a670c9be1de3f.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-dcc7bbc88f13dc2301b27aff2a829428.mesh"] +files=["res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-67d966dfec34fa5b059a670c9be1de3f.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-dcc7bbc88f13dc2301b27aff2a829428.mesh", "res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-dcc7bbc88f13dc2301b27aff2a829428.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Rounded_Narrow_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-67d966dfec34fa5b059a670c9be1de3f.mesh", "res://.godot/imported/Stucco_Window_Rounded_Narrow_Tall.obj-67d966dfec34fa5b059a670c9be1de3f.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Rounded_Wide.obj b/models/scenery/village/Stucco_Window_Rounded_Wide.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Rounded_Wide.obj rename to models/scenery/village/Stucco_Window_Rounded_Wide.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Rounded_Wide.obj.import b/models/scenery/village/Stucco_Window_Rounded_Wide.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Window_Rounded_Wide.obj.import rename to models/scenery/village/Stucco_Window_Rounded_Wide.obj.import index a7a1e01..696ce60 100644 --- a/scenes/models/scenery/village/Stucco_Window_Rounded_Wide.obj.import +++ b/models/scenery/village/Stucco_Window_Rounded_Wide.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://xufsgeanqqqm" -path="res://.godot/imported/Stucco_Window_Rounded_Wide.obj-3a6c9a05f8409b44f3306fe95b9286eb.mesh" +path="res://.godot/imported/Stucco_Window_Rounded_Wide.obj-26c071475bea454f7ff3fbb5f1d70c24.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Rounded_Wide.obj-3a6c9a05f8409b44f3306fe95b9286eb.mesh"] +files=["res://.godot/imported/Stucco_Window_Rounded_Wide.obj-26c071475bea454f7ff3fbb5f1d70c24.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Rounded_Wide.obj" -dest_files=["res://.godot/imported/Stucco_Window_Rounded_Wide.obj-3a6c9a05f8409b44f3306fe95b9286eb.mesh", "res://.godot/imported/Stucco_Window_Rounded_Wide.obj-3a6c9a05f8409b44f3306fe95b9286eb.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Rounded_Wide.obj" +dest_files=["res://.godot/imported/Stucco_Window_Rounded_Wide.obj-26c071475bea454f7ff3fbb5f1d70c24.mesh", "res://.godot/imported/Stucco_Window_Rounded_Wide.obj-26c071475bea454f7ff3fbb5f1d70c24.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj b/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj rename to models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj.import b/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj.import similarity index 62% rename from scenes/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj.import rename to models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj.import index 69a7433..dc0719f 100644 --- a/scenes/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj.import +++ b/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://cbwwaqtlx68ly" -path="res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-ad08d4994b5a37eb742c96db0dec6f08.mesh" +path="res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-64109a9dbd8d1522ac55047f27047dec.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-ad08d4994b5a37eb742c96db0dec6f08.mesh"] +files=["res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-64109a9dbd8d1522ac55047f27047dec.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-ad08d4994b5a37eb742c96db0dec6f08.mesh", "res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-ad08d4994b5a37eb742c96db0dec6f08.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Rounded_Wide_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-64109a9dbd8d1522ac55047f27047dec.mesh", "res://.godot/imported/Stucco_Window_Rounded_Wide_Tall.obj-64109a9dbd8d1522ac55047f27047dec.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Single_Narrow.obj b/models/scenery/village/Stucco_Window_Single_Narrow.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Single_Narrow.obj rename to models/scenery/village/Stucco_Window_Single_Narrow.obj diff --git a/models/scenery/village/Stucco_Window_Single_Narrow.obj.import b/models/scenery/village/Stucco_Window_Single_Narrow.obj.import new file mode 100644 index 0000000..fbb7c4e --- /dev/null +++ b/models/scenery/village/Stucco_Window_Single_Narrow.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://0xb85r5fl2uh" +path="res://.godot/imported/Stucco_Window_Single_Narrow.obj-218963ce18b5a752147444ef3924bb58.mesh" + +[deps] + +files=["res://.godot/imported/Stucco_Window_Single_Narrow.obj-218963ce18b5a752147444ef3924bb58.mesh"] + +source_file="res://models/scenery/village/Stucco_Window_Single_Narrow.obj" +dest_files=["res://.godot/imported/Stucco_Window_Single_Narrow.obj-218963ce18b5a752147444ef3924bb58.mesh", "res://.godot/imported/Stucco_Window_Single_Narrow.obj-218963ce18b5a752147444ef3924bb58.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj b/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj rename to models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj.import b/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj.import similarity index 62% rename from scenes/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj.import rename to models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj.import index efe4097..86cc631 100644 --- a/scenes/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj.import +++ b/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://dsokq0pcojukr" -path="res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-ae59e9cf15af19e528e7b4576e87193f.mesh" +path="res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-05e40f0f616ea29f7947e7013c181db9.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-ae59e9cf15af19e528e7b4576e87193f.mesh"] +files=["res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-05e40f0f616ea29f7947e7013c181db9.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-ae59e9cf15af19e528e7b4576e87193f.mesh", "res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-ae59e9cf15af19e528e7b4576e87193f.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Single_Narrow_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-05e40f0f616ea29f7947e7013c181db9.mesh", "res://.godot/imported/Stucco_Window_Single_Narrow_Tall.obj-05e40f0f616ea29f7947e7013c181db9.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Single_Wide.obj b/models/scenery/village/Stucco_Window_Single_Wide.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Single_Wide.obj rename to models/scenery/village/Stucco_Window_Single_Wide.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Single_Wide.obj.import b/models/scenery/village/Stucco_Window_Single_Wide.obj.import similarity index 50% rename from scenes/models/scenery/village/Stucco_Window_Single_Wide.obj.import rename to models/scenery/village/Stucco_Window_Single_Wide.obj.import index 2eb344a..58f297a 100644 --- a/scenes/models/scenery/village/Stucco_Window_Single_Wide.obj.import +++ b/models/scenery/village/Stucco_Window_Single_Wide.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://biecmvcr0u17x" -path="res://.godot/imported/Stucco_Window_Single_Wide.obj-4cb67c1f734020e7cdd39c64da4c3ad4.mesh" +path="res://.godot/imported/Stucco_Window_Single_Wide.obj-54fa5c717b4019a66df13d8b49c7cc44.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Single_Wide.obj-4cb67c1f734020e7cdd39c64da4c3ad4.mesh"] +files=["res://.godot/imported/Stucco_Window_Single_Wide.obj-54fa5c717b4019a66df13d8b49c7cc44.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Single_Wide.obj" -dest_files=["res://.godot/imported/Stucco_Window_Single_Wide.obj-4cb67c1f734020e7cdd39c64da4c3ad4.mesh", "res://.godot/imported/Stucco_Window_Single_Wide.obj-4cb67c1f734020e7cdd39c64da4c3ad4.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Single_Wide.obj" +dest_files=["res://.godot/imported/Stucco_Window_Single_Wide.obj-54fa5c717b4019a66df13d8b49c7cc44.mesh", "res://.godot/imported/Stucco_Window_Single_Wide.obj-54fa5c717b4019a66df13d8b49c7cc44.mesh"] [params] diff --git a/scenes/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj b/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj similarity index 100% rename from scenes/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj rename to models/scenery/village/Stucco_Window_Single_Wide_Tall.obj diff --git a/scenes/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj.import b/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj.import similarity index 55% rename from scenes/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj.import rename to models/scenery/village/Stucco_Window_Single_Wide_Tall.obj.import index 122154c..4b3adf8 100644 --- a/scenes/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj.import +++ b/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://co40xdefu3egm" -path="res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-491338ffd75730e9c220eb8ca2e4af63.mesh" +path="res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-e297962bf9ef7d652d49e82dd3f1de63.mesh" [deps] -files=["res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-491338ffd75730e9c220eb8ca2e4af63.mesh"] +files=["res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-e297962bf9ef7d652d49e82dd3f1de63.mesh"] -source_file="res://scenes/models/scenery/village/Stucco_Window_Single_Wide_Tall.obj" -dest_files=["res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-491338ffd75730e9c220eb8ca2e4af63.mesh", "res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-491338ffd75730e9c220eb8ca2e4af63.mesh"] +source_file="res://models/scenery/village/Stucco_Window_Single_Wide_Tall.obj" +dest_files=["res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-e297962bf9ef7d652d49e82dd3f1de63.mesh", "res://.godot/imported/Stucco_Window_Single_Wide_Tall.obj-e297962bf9ef7d652d49e82dd3f1de63.mesh"] [params] diff --git a/scenes/models/scenery/village/Wall_Prop_Bell_1.obj b/models/scenery/village/Wall_Prop_Bell_1.obj similarity index 100% rename from scenes/models/scenery/village/Wall_Prop_Bell_1.obj rename to models/scenery/village/Wall_Prop_Bell_1.obj diff --git a/models/scenery/village/Wall_Prop_Bell_1.obj.import b/models/scenery/village/Wall_Prop_Bell_1.obj.import new file mode 100644 index 0000000..0577b80 --- /dev/null +++ b/models/scenery/village/Wall_Prop_Bell_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bdsef0g3xl083" +path="res://.godot/imported/Wall_Prop_Bell_1.obj-84c1ef83ef54576f623880b2d6bf36a5.mesh" + +[deps] + +files=["res://.godot/imported/Wall_Prop_Bell_1.obj-84c1ef83ef54576f623880b2d6bf36a5.mesh"] + +source_file="res://models/scenery/village/Wall_Prop_Bell_1.obj" +dest_files=["res://.godot/imported/Wall_Prop_Bell_1.obj-84c1ef83ef54576f623880b2d6bf36a5.mesh", "res://.godot/imported/Wall_Prop_Bell_1.obj-84c1ef83ef54576f623880b2d6bf36a5.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wall_Prop_Door_Ornate.obj b/models/scenery/village/Wall_Prop_Door_Ornate.obj similarity index 100% rename from scenes/models/scenery/village/Wall_Prop_Door_Ornate.obj rename to models/scenery/village/Wall_Prop_Door_Ornate.obj diff --git a/models/scenery/village/Wall_Prop_Door_Ornate.obj.import b/models/scenery/village/Wall_Prop_Door_Ornate.obj.import new file mode 100644 index 0000000..f596189 --- /dev/null +++ b/models/scenery/village/Wall_Prop_Door_Ornate.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://8fcifxlu082m" +path="res://.godot/imported/Wall_Prop_Door_Ornate.obj-b63fd89eb7299aead09211e17115f804.mesh" + +[deps] + +files=["res://.godot/imported/Wall_Prop_Door_Ornate.obj-b63fd89eb7299aead09211e17115f804.mesh"] + +source_file="res://models/scenery/village/Wall_Prop_Door_Ornate.obj" +dest_files=["res://.godot/imported/Wall_Prop_Door_Ornate.obj-b63fd89eb7299aead09211e17115f804.mesh", "res://.godot/imported/Wall_Prop_Door_Ornate.obj-b63fd89eb7299aead09211e17115f804.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wall_Prop_Door_Simple.obj b/models/scenery/village/Wall_Prop_Door_Simple.obj similarity index 100% rename from scenes/models/scenery/village/Wall_Prop_Door_Simple.obj rename to models/scenery/village/Wall_Prop_Door_Simple.obj diff --git a/models/scenery/village/Wall_Prop_Door_Simple.obj.import b/models/scenery/village/Wall_Prop_Door_Simple.obj.import new file mode 100644 index 0000000..a5fcf8b --- /dev/null +++ b/models/scenery/village/Wall_Prop_Door_Simple.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://nxxlecyr523s" +path="res://.godot/imported/Wall_Prop_Door_Simple.obj-a8aa159f9d070daf5c01b781604842e4.mesh" + +[deps] + +files=["res://.godot/imported/Wall_Prop_Door_Simple.obj-a8aa159f9d070daf5c01b781604842e4.mesh"] + +source_file="res://models/scenery/village/Wall_Prop_Door_Simple.obj" +dest_files=["res://.godot/imported/Wall_Prop_Door_Simple.obj-a8aa159f9d070daf5c01b781604842e4.mesh", "res://.godot/imported/Wall_Prop_Door_Simple.obj-a8aa159f9d070daf5c01b781604842e4.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wall_Prop_Lamp.obj b/models/scenery/village/Wall_Prop_Lamp.obj similarity index 100% rename from scenes/models/scenery/village/Wall_Prop_Lamp.obj rename to models/scenery/village/Wall_Prop_Lamp.obj diff --git a/models/scenery/village/Wall_Prop_Lamp.obj.import b/models/scenery/village/Wall_Prop_Lamp.obj.import new file mode 100644 index 0000000..315ddfd --- /dev/null +++ b/models/scenery/village/Wall_Prop_Lamp.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://s0iptpm7som7" +path="res://.godot/imported/Wall_Prop_Lamp.obj-87c5360d40d46283c321d726e3ff7b7d.mesh" + +[deps] + +files=["res://.godot/imported/Wall_Prop_Lamp.obj-87c5360d40d46283c321d726e3ff7b7d.mesh"] + +source_file="res://models/scenery/village/Wall_Prop_Lamp.obj" +dest_files=["res://.godot/imported/Wall_Prop_Lamp.obj-87c5360d40d46283c321d726e3ff7b7d.mesh", "res://.godot/imported/Wall_Prop_Lamp.obj-87c5360d40d46283c321d726e3ff7b7d.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wall_Prop_Sign_1.obj b/models/scenery/village/Wall_Prop_Sign_1.obj similarity index 100% rename from scenes/models/scenery/village/Wall_Prop_Sign_1.obj rename to models/scenery/village/Wall_Prop_Sign_1.obj diff --git a/models/scenery/village/Wall_Prop_Sign_1.obj.import b/models/scenery/village/Wall_Prop_Sign_1.obj.import new file mode 100644 index 0000000..522f23a --- /dev/null +++ b/models/scenery/village/Wall_Prop_Sign_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cpg8l60e8wu86" +path="res://.godot/imported/Wall_Prop_Sign_1.obj-6dd8805097ce456a59a21dffe965baea.mesh" + +[deps] + +files=["res://.godot/imported/Wall_Prop_Sign_1.obj-6dd8805097ce456a59a21dffe965baea.mesh"] + +source_file="res://models/scenery/village/Wall_Prop_Sign_1.obj" +dest_files=["res://.godot/imported/Wall_Prop_Sign_1.obj-6dd8805097ce456a59a21dffe965baea.mesh", "res://.godot/imported/Wall_Prop_Sign_1.obj-6dd8805097ce456a59a21dffe965baea.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wall_Prop_Windmill_1.obj b/models/scenery/village/Wall_Prop_Windmill_1.obj similarity index 100% rename from scenes/models/scenery/village/Wall_Prop_Windmill_1.obj rename to models/scenery/village/Wall_Prop_Windmill_1.obj diff --git a/models/scenery/village/Wall_Prop_Windmill_1.obj.import b/models/scenery/village/Wall_Prop_Windmill_1.obj.import new file mode 100644 index 0000000..f13f148 --- /dev/null +++ b/models/scenery/village/Wall_Prop_Windmill_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://ch3ikuqlhe3vd" +path="res://.godot/imported/Wall_Prop_Windmill_1.obj-fb1ecd09d895b58ba3d059d758fc7dbe.mesh" + +[deps] + +files=["res://.godot/imported/Wall_Prop_Windmill_1.obj-fb1ecd09d895b58ba3d059d758fc7dbe.mesh"] + +source_file="res://models/scenery/village/Wall_Prop_Windmill_1.obj" +dest_files=["res://.godot/imported/Wall_Prop_Windmill_1.obj-fb1ecd09d895b58ba3d059d758fc7dbe.mesh", "res://.godot/imported/Wall_Prop_Windmill_1.obj-fb1ecd09d895b58ba3d059d758fc7dbe.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Waterwheel_1.obj b/models/scenery/village/Waterwheel_1.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_1.obj rename to models/scenery/village/Waterwheel_1.obj diff --git a/models/scenery/village/Waterwheel_1.obj.import b/models/scenery/village/Waterwheel_1.obj.import new file mode 100644 index 0000000..580a6f0 --- /dev/null +++ b/models/scenery/village/Waterwheel_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cvfi2soniex01" +path="res://.godot/imported/Waterwheel_1.obj-fe292bd586963e32747334aa74891640.mesh" + +[deps] + +files=["res://.godot/imported/Waterwheel_1.obj-fe292bd586963e32747334aa74891640.mesh"] + +source_file="res://models/scenery/village/Waterwheel_1.obj" +dest_files=["res://.godot/imported/Waterwheel_1.obj-fe292bd586963e32747334aa74891640.mesh", "res://.godot/imported/Waterwheel_1.obj-fe292bd586963e32747334aa74891640.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Curved.obj b/models/scenery/village/Waterwheel_Flume_Curved.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_Curved.obj rename to models/scenery/village/Waterwheel_Flume_Curved.obj diff --git a/models/scenery/village/Waterwheel_Flume_Curved.obj.import b/models/scenery/village/Waterwheel_Flume_Curved.obj.import new file mode 100644 index 0000000..214b97c --- /dev/null +++ b/models/scenery/village/Waterwheel_Flume_Curved.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bx5b1a7ps84ys" +path="res://.godot/imported/Waterwheel_Flume_Curved.obj-7104f8ca09a02e4b087cec0784207b66.mesh" + +[deps] + +files=["res://.godot/imported/Waterwheel_Flume_Curved.obj-7104f8ca09a02e4b087cec0784207b66.mesh"] + +source_file="res://models/scenery/village/Waterwheel_Flume_Curved.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_Curved.obj-7104f8ca09a02e4b087cec0784207b66.mesh", "res://.godot/imported/Waterwheel_Flume_Curved.obj-7104f8ca09a02e4b087cec0784207b66.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Waterwheel_Flume_End.obj b/models/scenery/village/Waterwheel_Flume_End.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_End.obj rename to models/scenery/village/Waterwheel_Flume_End.obj diff --git a/models/scenery/village/Waterwheel_Flume_End.obj.import b/models/scenery/village/Waterwheel_Flume_End.obj.import new file mode 100644 index 0000000..4ab620a --- /dev/null +++ b/models/scenery/village/Waterwheel_Flume_End.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bn6e843wxo6d5" +path="res://.godot/imported/Waterwheel_Flume_End.obj-d6eb99b6d52a2470c324557f085939ee.mesh" + +[deps] + +files=["res://.godot/imported/Waterwheel_Flume_End.obj-d6eb99b6d52a2470c324557f085939ee.mesh"] + +source_file="res://models/scenery/village/Waterwheel_Flume_End.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_End.obj-d6eb99b6d52a2470c324557f085939ee.mesh", "res://.godot/imported/Waterwheel_Flume_End.obj-d6eb99b6d52a2470c324557f085939ee.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Ramp.obj b/models/scenery/village/Waterwheel_Flume_Ramp.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_Ramp.obj rename to models/scenery/village/Waterwheel_Flume_Ramp.obj diff --git a/models/scenery/village/Waterwheel_Flume_Ramp.obj.import b/models/scenery/village/Waterwheel_Flume_Ramp.obj.import new file mode 100644 index 0000000..acc23b9 --- /dev/null +++ b/models/scenery/village/Waterwheel_Flume_Ramp.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://7ej43nh7o3e2" +path="res://.godot/imported/Waterwheel_Flume_Ramp.obj-c664b0438b10337c23aa56cf2a7be516.mesh" + +[deps] + +files=["res://.godot/imported/Waterwheel_Flume_Ramp.obj-c664b0438b10337c23aa56cf2a7be516.mesh"] + +source_file="res://models/scenery/village/Waterwheel_Flume_Ramp.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_Ramp.obj-c664b0438b10337c23aa56cf2a7be516.mesh", "res://.godot/imported/Waterwheel_Flume_Ramp.obj-c664b0438b10337c23aa56cf2a7be516.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj b/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj rename to models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj.import b/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj.import similarity index 62% rename from scenes/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj.import rename to models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj.import index abf8ab9..d7cce43 100644 --- a/scenes/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj.import +++ b/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://fj8jpvjlw4q4" -path="res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-ad85019b2fe2118a2044d153988e55c8.mesh" +path="res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-a84a3d9854edab602483a588d648bb1f.mesh" [deps] -files=["res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-ad85019b2fe2118a2044d153988e55c8.mesh"] +files=["res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-a84a3d9854edab602483a588d648bb1f.mesh"] -source_file="res://scenes/models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj" -dest_files=["res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-ad85019b2fe2118a2044d153988e55c8.mesh", "res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-ad85019b2fe2118a2044d153988e55c8.mesh"] +source_file="res://models/scenery/village/Waterwheel_Flume_Ramp_Supported.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-a84a3d9854edab602483a588d648bb1f.mesh", "res://.godot/imported/Waterwheel_Flume_Ramp_Supported.obj-a84a3d9854edab602483a588d648bb1f.mesh"] [params] diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Straight.obj b/models/scenery/village/Waterwheel_Flume_Straight.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_Straight.obj rename to models/scenery/village/Waterwheel_Flume_Straight.obj diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Straight.obj.import b/models/scenery/village/Waterwheel_Flume_Straight.obj.import similarity index 50% rename from scenes/models/scenery/village/Waterwheel_Flume_Straight.obj.import rename to models/scenery/village/Waterwheel_Flume_Straight.obj.import index 3240bfe..8da5f74 100644 --- a/scenes/models/scenery/village/Waterwheel_Flume_Straight.obj.import +++ b/models/scenery/village/Waterwheel_Flume_Straight.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://clhhkp3kuyg7f" -path="res://.godot/imported/Waterwheel_Flume_Straight.obj-1a2a8a706081552cf4300dbb20c30faa.mesh" +path="res://.godot/imported/Waterwheel_Flume_Straight.obj-006fb715a8f8607045e76fc2a666c2ff.mesh" [deps] -files=["res://.godot/imported/Waterwheel_Flume_Straight.obj-1a2a8a706081552cf4300dbb20c30faa.mesh"] +files=["res://.godot/imported/Waterwheel_Flume_Straight.obj-006fb715a8f8607045e76fc2a666c2ff.mesh"] -source_file="res://scenes/models/scenery/village/Waterwheel_Flume_Straight.obj" -dest_files=["res://.godot/imported/Waterwheel_Flume_Straight.obj-1a2a8a706081552cf4300dbb20c30faa.mesh", "res://.godot/imported/Waterwheel_Flume_Straight.obj-1a2a8a706081552cf4300dbb20c30faa.mesh"] +source_file="res://models/scenery/village/Waterwheel_Flume_Straight.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_Straight.obj-006fb715a8f8607045e76fc2a666c2ff.mesh", "res://.godot/imported/Waterwheel_Flume_Straight.obj-006fb715a8f8607045e76fc2a666c2ff.mesh"] [params] diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Support_Brace.obj b/models/scenery/village/Waterwheel_Flume_Support_Brace.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_Support_Brace.obj rename to models/scenery/village/Waterwheel_Flume_Support_Brace.obj diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Support_Brace.obj.import b/models/scenery/village/Waterwheel_Flume_Support_Brace.obj.import similarity index 55% rename from scenes/models/scenery/village/Waterwheel_Flume_Support_Brace.obj.import rename to models/scenery/village/Waterwheel_Flume_Support_Brace.obj.import index 8c6bff9..82904e9 100644 --- a/scenes/models/scenery/village/Waterwheel_Flume_Support_Brace.obj.import +++ b/models/scenery/village/Waterwheel_Flume_Support_Brace.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://d1b8y67dnfdrv" -path="res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-e3806a910719191c5d1f5bc79969df88.mesh" +path="res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-6e3276834a13947afccb1dfcbb9bdf37.mesh" [deps] -files=["res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-e3806a910719191c5d1f5bc79969df88.mesh"] +files=["res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-6e3276834a13947afccb1dfcbb9bdf37.mesh"] -source_file="res://scenes/models/scenery/village/Waterwheel_Flume_Support_Brace.obj" -dest_files=["res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-e3806a910719191c5d1f5bc79969df88.mesh", "res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-e3806a910719191c5d1f5bc79969df88.mesh"] +source_file="res://models/scenery/village/Waterwheel_Flume_Support_Brace.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-6e3276834a13947afccb1dfcbb9bdf37.mesh", "res://.godot/imported/Waterwheel_Flume_Support_Brace.obj-6e3276834a13947afccb1dfcbb9bdf37.mesh"] [params] diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj b/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj rename to models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj.import b/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj.import similarity index 60% rename from scenes/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj.import rename to models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj.import index 9510da9..2360a7c 100644 --- a/scenes/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj.import +++ b/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bwe1y5ga01dls" -path="res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-49b755ea76a98a9499978da42bb1879a.mesh" +path="res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-1944cba2f191ad5291186879e1151723.mesh" [deps] -files=["res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-49b755ea76a98a9499978da42bb1879a.mesh"] +files=["res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-1944cba2f191ad5291186879e1151723.mesh"] -source_file="res://scenes/models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj" -dest_files=["res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-49b755ea76a98a9499978da42bb1879a.mesh", "res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-49b755ea76a98a9499978da42bb1879a.mesh"] +source_file="res://models/scenery/village/Waterwheel_Flume_Support_Brace_Double.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-1944cba2f191ad5291186879e1151723.mesh", "res://.godot/imported/Waterwheel_Flume_Support_Brace_Double.obj-1944cba2f191ad5291186879e1151723.mesh"] [params] diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj b/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj similarity index 100% rename from scenes/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj rename to models/scenery/village/Waterwheel_Flume_Support_Pillar.obj diff --git a/scenes/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj.import b/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj.import similarity index 62% rename from scenes/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj.import rename to models/scenery/village/Waterwheel_Flume_Support_Pillar.obj.import index af98f53..6af0a14 100644 --- a/scenes/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj.import +++ b/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj.import @@ -4,14 +4,14 @@ importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://c4fl5l12w5y7q" -path="res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-68c14ab702975b9db8429d958f4790f1.mesh" +path="res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-b3117dcee5747b1bae5a281c8798bb01.mesh" [deps] -files=["res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-68c14ab702975b9db8429d958f4790f1.mesh"] +files=["res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-b3117dcee5747b1bae5a281c8798bb01.mesh"] -source_file="res://scenes/models/scenery/village/Waterwheel_Flume_Support_Pillar.obj" -dest_files=["res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-68c14ab702975b9db8429d958f4790f1.mesh", "res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-68c14ab702975b9db8429d958f4790f1.mesh"] +source_file="res://models/scenery/village/Waterwheel_Flume_Support_Pillar.obj" +dest_files=["res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-b3117dcee5747b1bae5a281c8798bb01.mesh", "res://.godot/imported/Waterwheel_Flume_Support_Pillar.obj-b3117dcee5747b1bae5a281c8798bb01.mesh"] [params] diff --git a/scenes/models/scenery/village/Wood_Baseboard.obj b/models/scenery/village/Wood_Baseboard.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Baseboard.obj rename to models/scenery/village/Wood_Baseboard.obj diff --git a/models/scenery/village/Wood_Baseboard.obj.import b/models/scenery/village/Wood_Baseboard.obj.import new file mode 100644 index 0000000..3258e9b --- /dev/null +++ b/models/scenery/village/Wood_Baseboard.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://h0ongemi4kx4" +path="res://.godot/imported/Wood_Baseboard.obj-0fede832dce26b976dd2739f750efbcf.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Baseboard.obj-0fede832dce26b976dd2739f750efbcf.mesh"] + +source_file="res://models/scenery/village/Wood_Baseboard.obj" +dest_files=["res://.godot/imported/Wood_Baseboard.obj-0fede832dce26b976dd2739f750efbcf.mesh", "res://.godot/imported/Wood_Baseboard.obj-0fede832dce26b976dd2739f750efbcf.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Floor_Corner.obj b/models/scenery/village/Wood_Floor_Corner.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Floor_Corner.obj rename to models/scenery/village/Wood_Floor_Corner.obj diff --git a/models/scenery/village/Wood_Floor_Corner.obj.import b/models/scenery/village/Wood_Floor_Corner.obj.import new file mode 100644 index 0000000..8b98795 --- /dev/null +++ b/models/scenery/village/Wood_Floor_Corner.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bytso345bc2te" +path="res://.godot/imported/Wood_Floor_Corner.obj-3577e498e18ad1c7097023a92479d868.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Floor_Corner.obj-3577e498e18ad1c7097023a92479d868.mesh"] + +source_file="res://models/scenery/village/Wood_Floor_Corner.obj" +dest_files=["res://.godot/imported/Wood_Floor_Corner.obj-3577e498e18ad1c7097023a92479d868.mesh", "res://.godot/imported/Wood_Floor_Corner.obj-3577e498e18ad1c7097023a92479d868.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Floor_Straight_1.obj b/models/scenery/village/Wood_Floor_Straight_1.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Floor_Straight_1.obj rename to models/scenery/village/Wood_Floor_Straight_1.obj diff --git a/models/scenery/village/Wood_Floor_Straight_1.obj.import b/models/scenery/village/Wood_Floor_Straight_1.obj.import new file mode 100644 index 0000000..95aed05 --- /dev/null +++ b/models/scenery/village/Wood_Floor_Straight_1.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bqqd0auipvt73" +path="res://.godot/imported/Wood_Floor_Straight_1.obj-bfa94cd9d2adc61a4fa6d5b204ab8c1b.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Floor_Straight_1.obj-bfa94cd9d2adc61a4fa6d5b204ab8c1b.mesh"] + +source_file="res://models/scenery/village/Wood_Floor_Straight_1.obj" +dest_files=["res://.godot/imported/Wood_Floor_Straight_1.obj-bfa94cd9d2adc61a4fa6d5b204ab8c1b.mesh", "res://.godot/imported/Wood_Floor_Straight_1.obj-bfa94cd9d2adc61a4fa6d5b204ab8c1b.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Floor_Straight_2.obj b/models/scenery/village/Wood_Floor_Straight_2.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Floor_Straight_2.obj rename to models/scenery/village/Wood_Floor_Straight_2.obj diff --git a/models/scenery/village/Wood_Floor_Straight_2.obj.import b/models/scenery/village/Wood_Floor_Straight_2.obj.import new file mode 100644 index 0000000..c09e34a --- /dev/null +++ b/models/scenery/village/Wood_Floor_Straight_2.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cnyj24p5cmyy4" +path="res://.godot/imported/Wood_Floor_Straight_2.obj-476427695a57a8231afc50add21b3371.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Floor_Straight_2.obj-476427695a57a8231afc50add21b3371.mesh"] + +source_file="res://models/scenery/village/Wood_Floor_Straight_2.obj" +dest_files=["res://.godot/imported/Wood_Floor_Straight_2.obj-476427695a57a8231afc50add21b3371.mesh", "res://.godot/imported/Wood_Floor_Straight_2.obj-476427695a57a8231afc50add21b3371.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Floor_Straight_3.obj b/models/scenery/village/Wood_Floor_Straight_3.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Floor_Straight_3.obj rename to models/scenery/village/Wood_Floor_Straight_3.obj diff --git a/models/scenery/village/Wood_Floor_Straight_3.obj.import b/models/scenery/village/Wood_Floor_Straight_3.obj.import new file mode 100644 index 0000000..d81002c --- /dev/null +++ b/models/scenery/village/Wood_Floor_Straight_3.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://cuuvxpgur3ur8" +path="res://.godot/imported/Wood_Floor_Straight_3.obj-c33cc081a381ab8750aabbd1eefea746.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Floor_Straight_3.obj-c33cc081a381ab8750aabbd1eefea746.mesh"] + +source_file="res://models/scenery/village/Wood_Floor_Straight_3.obj" +dest_files=["res://.godot/imported/Wood_Floor_Straight_3.obj-c33cc081a381ab8750aabbd1eefea746.mesh", "res://.godot/imported/Wood_Floor_Straight_3.obj-c33cc081a381ab8750aabbd1eefea746.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Floor_Straight_4.obj b/models/scenery/village/Wood_Floor_Straight_4.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Floor_Straight_4.obj rename to models/scenery/village/Wood_Floor_Straight_4.obj diff --git a/models/scenery/village/Wood_Floor_Straight_4.obj.import b/models/scenery/village/Wood_Floor_Straight_4.obj.import new file mode 100644 index 0000000..f945605 --- /dev/null +++ b/models/scenery/village/Wood_Floor_Straight_4.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bq4jtsgw47lqc" +path="res://.godot/imported/Wood_Floor_Straight_4.obj-cbd1f221621d13e6592c10866904e829.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Floor_Straight_4.obj-cbd1f221621d13e6592c10866904e829.mesh"] + +source_file="res://models/scenery/village/Wood_Floor_Straight_4.obj" +dest_files=["res://.godot/imported/Wood_Floor_Straight_4.obj-cbd1f221621d13e6592c10866904e829.mesh", "res://.godot/imported/Wood_Floor_Straight_4.obj-cbd1f221621d13e6592c10866904e829.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Post_Large.obj b/models/scenery/village/Wood_Post_Large.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Post_Large.obj rename to models/scenery/village/Wood_Post_Large.obj diff --git a/models/scenery/village/Wood_Post_Large.obj.import b/models/scenery/village/Wood_Post_Large.obj.import new file mode 100644 index 0000000..97ef914 --- /dev/null +++ b/models/scenery/village/Wood_Post_Large.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://c7s611tn1iyld" +path="res://.godot/imported/Wood_Post_Large.obj-4043559a9816fc63989702d578e90149.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Post_Large.obj-4043559a9816fc63989702d578e90149.mesh"] + +source_file="res://models/scenery/village/Wood_Post_Large.obj" +dest_files=["res://.godot/imported/Wood_Post_Large.obj-4043559a9816fc63989702d578e90149.mesh", "res://.godot/imported/Wood_Post_Large.obj-4043559a9816fc63989702d578e90149.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Post_Small.obj b/models/scenery/village/Wood_Post_Small.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Post_Small.obj rename to models/scenery/village/Wood_Post_Small.obj diff --git a/models/scenery/village/Wood_Post_Small.obj.import b/models/scenery/village/Wood_Post_Small.obj.import new file mode 100644 index 0000000..73e42ed --- /dev/null +++ b/models/scenery/village/Wood_Post_Small.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://oblifylkdkpj" +path="res://.godot/imported/Wood_Post_Small.obj-f94be6594ad5aa46da09104baae5a12b.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Post_Small.obj-f94be6594ad5aa46da09104baae5a12b.mesh"] + +source_file="res://models/scenery/village/Wood_Post_Small.obj" +dest_files=["res://.godot/imported/Wood_Post_Small.obj-f94be6594ad5aa46da09104baae5a12b.mesh", "res://.godot/imported/Wood_Post_Small.obj-f94be6594ad5aa46da09104baae5a12b.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Railing_Corner.obj b/models/scenery/village/Wood_Railing_Corner.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Railing_Corner.obj rename to models/scenery/village/Wood_Railing_Corner.obj diff --git a/models/scenery/village/Wood_Railing_Corner.obj.import b/models/scenery/village/Wood_Railing_Corner.obj.import new file mode 100644 index 0000000..7111914 --- /dev/null +++ b/models/scenery/village/Wood_Railing_Corner.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://d2y14vuco2yw3" +path="res://.godot/imported/Wood_Railing_Corner.obj-b76e4f00e25cdbdb4f327fc72a60998d.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Railing_Corner.obj-b76e4f00e25cdbdb4f327fc72a60998d.mesh"] + +source_file="res://models/scenery/village/Wood_Railing_Corner.obj" +dest_files=["res://.godot/imported/Wood_Railing_Corner.obj-b76e4f00e25cdbdb4f327fc72a60998d.mesh", "res://.godot/imported/Wood_Railing_Corner.obj-b76e4f00e25cdbdb4f327fc72a60998d.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Railing_Stairs.obj b/models/scenery/village/Wood_Railing_Stairs.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Railing_Stairs.obj rename to models/scenery/village/Wood_Railing_Stairs.obj diff --git a/models/scenery/village/Wood_Railing_Stairs.obj.import b/models/scenery/village/Wood_Railing_Stairs.obj.import new file mode 100644 index 0000000..7cd9127 --- /dev/null +++ b/models/scenery/village/Wood_Railing_Stairs.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://carnxamcvq3dy" +path="res://.godot/imported/Wood_Railing_Stairs.obj-9c03d9f37d43177d625fe32b59e7a94a.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Railing_Stairs.obj-9c03d9f37d43177d625fe32b59e7a94a.mesh"] + +source_file="res://models/scenery/village/Wood_Railing_Stairs.obj" +dest_files=["res://.godot/imported/Wood_Railing_Stairs.obj-9c03d9f37d43177d625fe32b59e7a94a.mesh", "res://.godot/imported/Wood_Railing_Stairs.obj-9c03d9f37d43177d625fe32b59e7a94a.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Railing_Straight.obj b/models/scenery/village/Wood_Railing_Straight.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Railing_Straight.obj rename to models/scenery/village/Wood_Railing_Straight.obj diff --git a/models/scenery/village/Wood_Railing_Straight.obj.import b/models/scenery/village/Wood_Railing_Straight.obj.import new file mode 100644 index 0000000..ed705cb --- /dev/null +++ b/models/scenery/village/Wood_Railing_Straight.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://b3asxsj3ir3hg" +path="res://.godot/imported/Wood_Railing_Straight.obj-fbdef76095cfa3555dee337339547313.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Railing_Straight.obj-fbdef76095cfa3555dee337339547313.mesh"] + +source_file="res://models/scenery/village/Wood_Railing_Straight.obj" +dest_files=["res://.godot/imported/Wood_Railing_Straight.obj-fbdef76095cfa3555dee337339547313.mesh", "res://.godot/imported/Wood_Railing_Straight.obj-fbdef76095cfa3555dee337339547313.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Rope_Corner.obj b/models/scenery/village/Wood_Rope_Corner.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Rope_Corner.obj rename to models/scenery/village/Wood_Rope_Corner.obj diff --git a/models/scenery/village/Wood_Rope_Corner.obj.import b/models/scenery/village/Wood_Rope_Corner.obj.import new file mode 100644 index 0000000..02a36e9 --- /dev/null +++ b/models/scenery/village/Wood_Rope_Corner.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bmb828lkyhxri" +path="res://.godot/imported/Wood_Rope_Corner.obj-f7aec092f18e57c05aadfb845ecc3d66.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Rope_Corner.obj-f7aec092f18e57c05aadfb845ecc3d66.mesh"] + +source_file="res://models/scenery/village/Wood_Rope_Corner.obj" +dest_files=["res://.godot/imported/Wood_Rope_Corner.obj-f7aec092f18e57c05aadfb845ecc3d66.mesh", "res://.godot/imported/Wood_Rope_Corner.obj-f7aec092f18e57c05aadfb845ecc3d66.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Rope_Stairs.obj b/models/scenery/village/Wood_Rope_Stairs.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Rope_Stairs.obj rename to models/scenery/village/Wood_Rope_Stairs.obj diff --git a/models/scenery/village/Wood_Rope_Stairs.obj.import b/models/scenery/village/Wood_Rope_Stairs.obj.import new file mode 100644 index 0000000..b447666 --- /dev/null +++ b/models/scenery/village/Wood_Rope_Stairs.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://ma506tm8ssj" +path="res://.godot/imported/Wood_Rope_Stairs.obj-520aa48c4065e529ccfa10284b4cc0f1.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Rope_Stairs.obj-520aa48c4065e529ccfa10284b4cc0f1.mesh"] + +source_file="res://models/scenery/village/Wood_Rope_Stairs.obj" +dest_files=["res://.godot/imported/Wood_Rope_Stairs.obj-520aa48c4065e529ccfa10284b4cc0f1.mesh", "res://.godot/imported/Wood_Rope_Stairs.obj-520aa48c4065e529ccfa10284b4cc0f1.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Rope_Straight.obj b/models/scenery/village/Wood_Rope_Straight.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Rope_Straight.obj rename to models/scenery/village/Wood_Rope_Straight.obj diff --git a/models/scenery/village/Wood_Rope_Straight.obj.import b/models/scenery/village/Wood_Rope_Straight.obj.import new file mode 100644 index 0000000..1fb615c --- /dev/null +++ b/models/scenery/village/Wood_Rope_Straight.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://dubksq1lqim3v" +path="res://.godot/imported/Wood_Rope_Straight.obj-3d607ec8e0913f4aae2292fd88d7ad48.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Rope_Straight.obj-3d607ec8e0913f4aae2292fd88d7ad48.mesh"] + +source_file="res://models/scenery/village/Wood_Rope_Straight.obj" +dest_files=["res://.godot/imported/Wood_Rope_Straight.obj-3d607ec8e0913f4aae2292fd88d7ad48.mesh", "res://.godot/imported/Wood_Rope_Straight.obj-3d607ec8e0913f4aae2292fd88d7ad48.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Steps.obj b/models/scenery/village/Wood_Steps.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Steps.obj rename to models/scenery/village/Wood_Steps.obj diff --git a/models/scenery/village/Wood_Steps.obj.import b/models/scenery/village/Wood_Steps.obj.import new file mode 100644 index 0000000..7379c76 --- /dev/null +++ b/models/scenery/village/Wood_Steps.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bw6swy8js8swh" +path="res://.godot/imported/Wood_Steps.obj-e97fe1d7381d41fda913b259f7533f98.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Steps.obj-e97fe1d7381d41fda913b259f7533f98.mesh"] + +source_file="res://models/scenery/village/Wood_Steps.obj" +dest_files=["res://.godot/imported/Wood_Steps.obj-e97fe1d7381d41fda913b259f7533f98.mesh", "res://.godot/imported/Wood_Steps.obj-e97fe1d7381d41fda913b259f7533f98.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Steps_Stucco.obj b/models/scenery/village/Wood_Steps_Stucco.obj similarity index 100% rename from scenes/models/scenery/village/Wood_Steps_Stucco.obj rename to models/scenery/village/Wood_Steps_Stucco.obj diff --git a/models/scenery/village/Wood_Steps_Stucco.obj.import b/models/scenery/village/Wood_Steps_Stucco.obj.import new file mode 100644 index 0000000..cc7a26e --- /dev/null +++ b/models/scenery/village/Wood_Steps_Stucco.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://5q4citcfdxfx" +path="res://.godot/imported/Wood_Steps_Stucco.obj-b0e1d60dad41ab5c8fa07c71bd66b70b.mesh" + +[deps] + +files=["res://.godot/imported/Wood_Steps_Stucco.obj-b0e1d60dad41ab5c8fa07c71bd66b70b.mesh"] + +source_file="res://models/scenery/village/Wood_Steps_Stucco.obj" +dest_files=["res://.godot/imported/Wood_Steps_Stucco.obj-b0e1d60dad41ab5c8fa07c71bd66b70b.mesh", "res://.godot/imported/Wood_Steps_Stucco.obj-b0e1d60dad41ab5c8fa07c71bd66b70b.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/project.godot b/project.godot index 14bfc44..2be4e99 100644 --- a/project.godot +++ b/project.godot @@ -17,13 +17,13 @@ config/icon="res://icon.svg" [autoload] -PHYSICS="*res://scripts/singletons/GamePhysics.gd" -PAUSE="*res://scripts/singletons/Pause.gd" -TRANSITION="*res://scenes/singletons/Transition.tscn" -UI="*res://scenes/singletons/UI.tscn" -QUEST="*res://scenes/singletons/Quest.tscn" -OVERWORLD="*res://scripts/singletons/Overworld.gd" -LOAD="*res://scenes/singletons/Load.tscn" +PHYSICS="*res://singletons/GamePhysics.gd" +PAUSE="*res://singletons/Pause.gd" +TRANSITION="*res://singletons/Transition.tscn" +UI="*res://singletons/UI.tscn" +QUEST="*res://singletons/Quest.tscn" +OVERWORLD="*res://singletons/Overworld.gd" +SCENE="*res://singletons/Scene.gd" [debug] diff --git a/scenes/SceneTwo.tscn b/scenes/SceneTwo.tscn deleted file mode 100644 index 31194df..0000000 --- a/scenes/SceneTwo.tscn +++ /dev/null @@ -1,50 +0,0 @@ -[gd_scene load_steps=7 format=3 uid="uid://bglgah2w61h7i"] - -[ext_resource type="PackedScene" uid="uid://d3rtd0ln7l2gr" path="res://scenes/maps/tundra/MapTundra.tscn" id="1_x2yj4"] -[ext_resource type="PackedScene" uid="uid://2ch34sio36nv" path="res://scenes/entities/Player.tscn" id="2_fv78m"] -[ext_resource type="PackedScene" uid="uid://bng2mc7fu5aik" path="res://scenes/entities/NPC.tscn" id="3_1v405"] -[ext_resource type="Script" uid="uid://csb0i132lcu0w" path="res://scripts/entities/MapCamera.gd" id="4_3et3s"] - -[sub_resource type="Curve3D" id="Curve3D_x2yj4"] -_data = { -"points": PackedVector3Array(-0.372482, -0.405171, 4.34187, 0.372482, 0.405171, -4.34187, 7.21406, 2.10688, 14.3008, 0, 0, 0, 0, 0, 0, 11.1143, 2.77149, 3.55938, -0.195236, 1.413, 11.5708, 0.195236, -1.413, -11.5708, 20.1087, 3.31252, -17.463), -"tilts": PackedFloat32Array(0, 0, 0) -} -point_count = 3 - -[sub_resource type="Curve3D" id="Curve3D_fv78m"] -_data = { -"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 1.73319, 1.18547, 19.4148, -2.482, -1.23808, 5.14152, 2.482, 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NodePath("../PathCamera/PathFollow3D") -pathMap = NodePath("../PathWorld") -metadata/_custom_type_script = "uid://csb0i132lcu0w" - -[node name="PathCamera" type="Path3D" parent="."] -curve = SubResource("Curve3D_x2yj4") - -[node name="PathFollow3D" type="PathFollow3D" parent="PathCamera"] -transform = Transform3D(0.88952, 0.00502652, -0.45662, -0.0260722, 0.998736, -0.0397962, 0.455898, 0.0473089, 0.888652, 10.7276, 2.7398, 4.2924) -progress = 10.6821 -loop = false - -[node name="PathWorld" type="Path3D" parent="."] -curve = SubResource("Curve3D_fv78m") diff --git a/scenes/meta/OverworldScene.tscn b/scenes/meta/OverworldScene.tscn deleted file mode 100644 index bf6fb1e..0000000 --- a/scenes/meta/OverworldScene.tscn +++ /dev/null @@ -1,11 +0,0 @@ -[gd_scene load_steps=3 format=3 uid="uid://c0k1t3tyiaojl"] - -[ext_resource type="PackedScene" uid="uid://b16ysbx7ah03u" path="res://scenes/TestScene.tscn" id="1_0opnj"] -[ext_resource type="Script" uid="uid://dpvccegdmn7s6" 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a/scenes/models/scenery/village/Canopy_Full.obj.import b/scenes/models/scenery/village/Canopy_Full.obj.import deleted file mode 100644 index d741b96..0000000 --- a/scenes/models/scenery/village/Canopy_Full.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://unsmt0b0iwdt" -path="res://.godot/imported/Canopy_Full.obj-a898f7d15417e9d4613e7fec57f9f534.mesh" - -[deps] - -files=["res://.godot/imported/Canopy_Full.obj-a898f7d15417e9d4613e7fec57f9f534.mesh"] - -source_file="res://scenes/models/scenery/village/Canopy_Full.obj" -dest_files=["res://.godot/imported/Canopy_Full.obj-a898f7d15417e9d4613e7fec57f9f534.mesh", "res://.godot/imported/Canopy_Full.obj-a898f7d15417e9d4613e7fec57f9f534.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false -generate_lightmap_uv2_texel_size=0.2 -scale_mesh=Vector3(1, 1, 1) -offset_mesh=Vector3(0, 0, 0) 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--git a/scenes/models/scenery/village/Roof_Straight_Side_Edge.obj.import b/scenes/models/scenery/village/Roof_Straight_Side_Edge.obj.import deleted file mode 100644 index 14102af..0000000 --- a/scenes/models/scenery/village/Roof_Straight_Side_Edge.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://b5phygref1sjr" -path="res://.godot/imported/Roof_Straight_Side_Edge.obj-1ead24e08f1d5c7eaf009f68507a49cc.mesh" - -[deps] - -files=["res://.godot/imported/Roof_Straight_Side_Edge.obj-1ead24e08f1d5c7eaf009f68507a49cc.mesh"] - -source_file="res://scenes/models/scenery/village/Roof_Straight_Side_Edge.obj" -dest_files=["res://.godot/imported/Roof_Straight_Side_Edge.obj-1ead24e08f1d5c7eaf009f68507a49cc.mesh", "res://.godot/imported/Roof_Straight_Side_Edge.obj-1ead24e08f1d5c7eaf009f68507a49cc.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false 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a/scenes/models/scenery/village/Stone_Floor_1.obj.import b/scenes/models/scenery/village/Stone_Floor_1.obj.import deleted file mode 100644 index d5cc5ef..0000000 --- a/scenes/models/scenery/village/Stone_Floor_1.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://cyio6cncditpa" -path="res://.godot/imported/Stone_Floor_1.obj-8c0f7f58f2720173100c311ff805fc8f.mesh" - -[deps] - -files=["res://.godot/imported/Stone_Floor_1.obj-8c0f7f58f2720173100c311ff805fc8f.mesh"] - -source_file="res://scenes/models/scenery/village/Stone_Floor_1.obj" -dest_files=["res://.godot/imported/Stone_Floor_1.obj-8c0f7f58f2720173100c311ff805fc8f.mesh", "res://.godot/imported/Stone_Floor_1.obj-8c0f7f58f2720173100c311ff805fc8f.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false -generate_lightmap_uv2_texel_size=0.2 -scale_mesh=Vector3(1, 1, 1) -offset_mesh=Vector3(0, 0, 0) 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a/scenes/models/scenery/village/Stucco_Window_Double_Narrow.obj.import b/scenes/models/scenery/village/Stucco_Window_Double_Narrow.obj.import deleted file mode 100644 index b65da2c..0000000 --- a/scenes/models/scenery/village/Stucco_Window_Double_Narrow.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://d001jjhydv8j" -path="res://.godot/imported/Stucco_Window_Double_Narrow.obj-303c455ea0b5b2a6c83b880aafbfdf1f.mesh" - -[deps] - -files=["res://.godot/imported/Stucco_Window_Double_Narrow.obj-303c455ea0b5b2a6c83b880aafbfdf1f.mesh"] - -source_file="res://scenes/models/scenery/village/Stucco_Window_Double_Narrow.obj" -dest_files=["res://.godot/imported/Stucco_Window_Double_Narrow.obj-303c455ea0b5b2a6c83b880aafbfdf1f.mesh", "res://.godot/imported/Stucco_Window_Double_Narrow.obj-303c455ea0b5b2a6c83b880aafbfdf1f.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true 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diff --git a/scenes/models/scenery/village/Wall_Prop_Windmill_1.obj.import b/scenes/models/scenery/village/Wall_Prop_Windmill_1.obj.import deleted file mode 100644 index 4105265..0000000 --- a/scenes/models/scenery/village/Wall_Prop_Windmill_1.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://ch3ikuqlhe3vd" -path="res://.godot/imported/Wall_Prop_Windmill_1.obj-252ffc1b92d7ef9b6de575e1e34e24ce.mesh" - -[deps] - -files=["res://.godot/imported/Wall_Prop_Windmill_1.obj-252ffc1b92d7ef9b6de575e1e34e24ce.mesh"] - -source_file="res://scenes/models/scenery/village/Wall_Prop_Windmill_1.obj" -dest_files=["res://.godot/imported/Wall_Prop_Windmill_1.obj-252ffc1b92d7ef9b6de575e1e34e24ce.mesh", "res://.godot/imported/Wall_Prop_Windmill_1.obj-252ffc1b92d7ef9b6de575e1e34e24ce.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false 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--- a/scenes/models/scenery/village/Wood_Rope_Corner.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://bmb828lkyhxri" -path="res://.godot/imported/Wood_Rope_Corner.obj-e6ebb3b318c99ab186ef558f62951b05.mesh" - -[deps] - -files=["res://.godot/imported/Wood_Rope_Corner.obj-e6ebb3b318c99ab186ef558f62951b05.mesh"] - -source_file="res://scenes/models/scenery/village/Wood_Rope_Corner.obj" -dest_files=["res://.godot/imported/Wood_Rope_Corner.obj-e6ebb3b318c99ab186ef558f62951b05.mesh", "res://.godot/imported/Wood_Rope_Corner.obj-e6ebb3b318c99ab186ef558f62951b05.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false -generate_lightmap_uv2_texel_size=0.2 -scale_mesh=Vector3(1, 1, 1) -offset_mesh=Vector3(0, 0, 0) -force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Rope_Stairs.obj.import b/scenes/models/scenery/village/Wood_Rope_Stairs.obj.import deleted file mode 100644 index a9f668b..0000000 --- a/scenes/models/scenery/village/Wood_Rope_Stairs.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://ma506tm8ssj" -path="res://.godot/imported/Wood_Rope_Stairs.obj-57b27db9fc668a1d2211147d872771ba.mesh" - -[deps] - -files=["res://.godot/imported/Wood_Rope_Stairs.obj-57b27db9fc668a1d2211147d872771ba.mesh"] - -source_file="res://scenes/models/scenery/village/Wood_Rope_Stairs.obj" -dest_files=["res://.godot/imported/Wood_Rope_Stairs.obj-57b27db9fc668a1d2211147d872771ba.mesh", "res://.godot/imported/Wood_Rope_Stairs.obj-57b27db9fc668a1d2211147d872771ba.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false -generate_lightmap_uv2_texel_size=0.2 -scale_mesh=Vector3(1, 1, 1) -offset_mesh=Vector3(0, 0, 0) -force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Rope_Straight.obj.import b/scenes/models/scenery/village/Wood_Rope_Straight.obj.import deleted file mode 100644 index b4f2f21..0000000 --- a/scenes/models/scenery/village/Wood_Rope_Straight.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://dubksq1lqim3v" -path="res://.godot/imported/Wood_Rope_Straight.obj-d6f73bcf7ca6d214812a4643dc1523c4.mesh" - -[deps] - -files=["res://.godot/imported/Wood_Rope_Straight.obj-d6f73bcf7ca6d214812a4643dc1523c4.mesh"] - -source_file="res://scenes/models/scenery/village/Wood_Rope_Straight.obj" -dest_files=["res://.godot/imported/Wood_Rope_Straight.obj-d6f73bcf7ca6d214812a4643dc1523c4.mesh", "res://.godot/imported/Wood_Rope_Straight.obj-d6f73bcf7ca6d214812a4643dc1523c4.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false -generate_lightmap_uv2_texel_size=0.2 -scale_mesh=Vector3(1, 1, 1) -offset_mesh=Vector3(0, 0, 0) -force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Steps.obj.import b/scenes/models/scenery/village/Wood_Steps.obj.import deleted file mode 100644 index 6afc5b7..0000000 --- a/scenes/models/scenery/village/Wood_Steps.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://bw6swy8js8swh" -path="res://.godot/imported/Wood_Steps.obj-8dee214b147cbfcf21ae22bf769335bd.mesh" - -[deps] - -files=["res://.godot/imported/Wood_Steps.obj-8dee214b147cbfcf21ae22bf769335bd.mesh"] - -source_file="res://scenes/models/scenery/village/Wood_Steps.obj" -dest_files=["res://.godot/imported/Wood_Steps.obj-8dee214b147cbfcf21ae22bf769335bd.mesh", "res://.godot/imported/Wood_Steps.obj-8dee214b147cbfcf21ae22bf769335bd.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false -generate_lightmap_uv2_texel_size=0.2 -scale_mesh=Vector3(1, 1, 1) -offset_mesh=Vector3(0, 0, 0) -force_disable_mesh_compression=false diff --git a/scenes/models/scenery/village/Wood_Steps_Stucco.obj.import b/scenes/models/scenery/village/Wood_Steps_Stucco.obj.import deleted file mode 100644 index a67ced5..0000000 --- a/scenes/models/scenery/village/Wood_Steps_Stucco.obj.import +++ /dev/null @@ -1,25 +0,0 @@ -[remap] - -importer="wavefront_obj" -importer_version=1 -type="Mesh" -uid="uid://5q4citcfdxfx" -path="res://.godot/imported/Wood_Steps_Stucco.obj-718c4c5d9d2ef5999f8e666c6f547b2b.mesh" - -[deps] - -files=["res://.godot/imported/Wood_Steps_Stucco.obj-718c4c5d9d2ef5999f8e666c6f547b2b.mesh"] - -source_file="res://scenes/models/scenery/village/Wood_Steps_Stucco.obj" -dest_files=["res://.godot/imported/Wood_Steps_Stucco.obj-718c4c5d9d2ef5999f8e666c6f547b2b.mesh", "res://.godot/imported/Wood_Steps_Stucco.obj-718c4c5d9d2ef5999f8e666c6f547b2b.mesh"] - -[params] - -generate_tangents=true -generate_lods=true -generate_shadow_mesh=true -generate_lightmap_uv2=false -generate_lightmap_uv2_texel_size=0.2 -scale_mesh=Vector3(1, 1, 1) -offset_mesh=Vector3(0, 0, 0) -force_disable_mesh_compression=false diff --git a/scenes/ui/pause/PauseOptions.tscn b/scenes/ui/pause/PauseOptions.tscn deleted file mode 100644 index ed5cb03..0000000 --- a/scenes/ui/pause/PauseOptions.tscn +++ /dev/null @@ -1,18 +0,0 @@ -[gd_scene load_steps=2 format=3 uid="uid://qgk5trrh6dfd"] - -[ext_resource type="Script" uid="uid://dno7duijupjj6" path="res://scripts/ui/pause/PauseOptions.gd" id="1_p5lt3"] - -[node name="PauseOptions" type="Control"] -layout_mode = 3 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -script = ExtResource("1_p5lt3") - -[node name="Label" type="Label" parent="."] -layout_mode = 0 -offset_right = 40.0 -offset_bottom = 12.0 -text = "Options" diff --git a/scripts/OverworldEntity.gd.uid b/scripts/OverworldEntity.gd.uid deleted file mode 100644 index 39aa410..0000000 --- a/scripts/OverworldEntity.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dr3asofxu1pep diff --git a/scripts/RosaCamera.gd.uid b/scripts/RosaCamera.gd.uid deleted file mode 100644 index bbc331f..0000000 --- a/scripts/RosaCamera.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://cubx2asrudfyp diff --git a/scripts/RosaController.gd.uid b/scripts/RosaController.gd.uid deleted file mode 100644 index 9d7727d..0000000 --- a/scripts/RosaController.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dnls1370w0gr4 diff --git a/scripts/Sign.gd.uid b/scripts/Sign.gd.uid deleted file mode 100644 index ed987e7..0000000 --- a/scripts/Sign.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://cctqgee7dumwg diff --git a/scripts/TestNPCController.gd.uid b/scripts/TestNPCController.gd.uid deleted file mode 100644 index ff8ec8e..0000000 --- a/scripts/TestNPCController.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dq7mgokmvo80u diff --git a/scripts/TransContext.gd.uid b/scripts/TransContext.gd.uid deleted file mode 100644 index 3fe6dae..0000000 --- a/scripts/TransContext.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://byt6ygesmade5 diff --git a/scripts/TranslationContext.gd.uid b/scripts/TranslationContext.gd.uid deleted file mode 100644 index 8ebcfeb..0000000 --- a/scripts/TranslationContext.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://d1iobq2gqn8dt diff --git a/scripts/entities/PathFollowEntity.gd.uid b/scripts/entities/PathFollowEntity.gd.uid deleted file mode 100644 index 97fbdac..0000000 --- a/scripts/entities/PathFollowEntity.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://b26ki3ljfkulh diff --git a/scripts/player.gd.uid b/scripts/player.gd.uid deleted file mode 100644 index e6c35d4..0000000 --- a/scripts/player.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://bemw1wubl22hp diff --git a/scripts/ui/pause/PauseOptions.gd.uid b/scripts/ui/pause/PauseOptions.gd.uid deleted file mode 100644 index e43445e..0000000 --- a/scripts/ui/pause/PauseOptions.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dno7duijupjj6 diff --git a/shaders/NPC Shader.gdshader b/shaders/NPC Shader.gdshader deleted file mode 100644 index e69de29..0000000 diff --git a/shaders/NPC Shader.gdshader.uid b/shaders/NPC Shader.gdshader.uid deleted file mode 100644 index 9a2a20a..0000000 --- a/shaders/NPC Shader.gdshader.uid +++ /dev/null @@ -1 +0,0 @@ -uid://c0tg4gbvrk0wv diff --git a/scripts/singletons/GamePhysics.gd b/singletons/GamePhysics.gd similarity index 100% rename from scripts/singletons/GamePhysics.gd rename to singletons/GamePhysics.gd diff --git a/scripts/singletons/GamePhysics.gd.uid b/singletons/GamePhysics.gd.uid similarity index 100% rename from scripts/singletons/GamePhysics.gd.uid rename to singletons/GamePhysics.gd.uid diff --git a/scripts/singletons/Input.gd.uid b/singletons/Input.gd.uid similarity index 100% rename from scripts/singletons/Input.gd.uid rename to singletons/Input.gd.uid diff --git a/scripts/singletons/Load.gd b/singletons/Load.gd similarity index 100% rename from scripts/singletons/Load.gd rename to singletons/Load.gd diff --git a/scripts/singletons/Load.gd.uid b/singletons/Load.gd.uid similarity index 100% rename from scripts/singletons/Load.gd.uid rename to singletons/Load.gd.uid diff --git a/scenes/singletons/Load.tscn b/singletons/Load.tscn similarity index 81% rename from scenes/singletons/Load.tscn rename to singletons/Load.tscn index 2d6e003..d247d5e 100644 --- a/scenes/singletons/Load.tscn +++ b/singletons/Load.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=2 format=3 uid="uid://c8shl8u156rfi"] -[ext_resource type="Script" uid="uid://dfpml5awf5i35" path="res://scripts/singletons/Load.gd" id="1_a3iwn"] +[ext_resource type="Script" uid="uid://dfpml5awf5i35" path="res://singletons/Load.gd" id="1_a3iwn"] [node name="Load" type="Node"] script = ExtResource("1_a3iwn") diff --git a/scripts/singletons/Overworld.gd b/singletons/Overworld.gd similarity index 99% rename from scripts/singletons/Overworld.gd rename to singletons/Overworld.gd index 39fd5b0..f8c7a87 100644 --- a/scripts/singletons/Overworld.gd +++ b/singletons/Overworld.gd @@ -29,7 +29,6 @@ func onFadeInEnd() -> void: TRANSITION.fadeInEnd.disconnect(onFadeInEnd) newMap = null - func isMapChanging() -> bool: # If the newMap is set, then we are in the process of changing maps. return newMap != null diff --git a/scripts/singletons/Overworld.gd.uid b/singletons/Overworld.gd.uid similarity index 100% rename from scripts/singletons/Overworld.gd.uid rename to singletons/Overworld.gd.uid diff --git a/scripts/singletons/Pause.gd b/singletons/Pause.gd similarity index 100% rename from scripts/singletons/Pause.gd rename to singletons/Pause.gd diff --git a/scripts/singletons/Pause.gd.uid b/singletons/Pause.gd.uid similarity index 100% rename from scripts/singletons/Pause.gd.uid rename to singletons/Pause.gd.uid diff --git a/scripts/singletons/Quest.gd b/singletons/Quest.gd similarity index 100% rename from scripts/singletons/Quest.gd rename to singletons/Quest.gd diff --git a/scripts/singletons/Quest.gd.uid b/singletons/Quest.gd.uid similarity index 100% rename from scripts/singletons/Quest.gd.uid rename to singletons/Quest.gd.uid diff --git a/scenes/singletons/Quest.tscn b/singletons/Quest.tscn similarity index 84% rename from scenes/singletons/Quest.tscn rename to singletons/Quest.tscn index e829d40..080e18d 100644 --- a/scenes/singletons/Quest.tscn +++ b/singletons/Quest.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=2 format=3 uid="uid://dodd3jx81w40c"] -[ext_resource type="Script" uid="uid://cd4lf5sm2aquv" path="res://scripts/singletons/Quest.gd" id="1_u2r0s"] +[ext_resource type="Script" uid="uid://cd4lf5sm2aquv" path="res://singletons/Quest.gd" id="1_u2r0s"] [node name="Quest" type="Node"] script = ExtResource("1_u2r0s") diff --git a/singletons/Scene.gd b/singletons/Scene.gd new file mode 100644 index 0000000..61d7196 --- /dev/null +++ b/singletons/Scene.gd @@ -0,0 +1,19 @@ +class_name SceneSingleton extends Node + +enum SceneType { + UNSET, + INITIAL, + OVERWORLD +} + +var currentScene:SceneType = SceneType.UNSET +signal sceneChanged(newScene:SceneType) + +func _enter_tree() -> void: + currentScene = SceneType.UNSET + +func setScene(newScene:SceneType) -> void: + if currentScene == newScene: + return + currentScene = newScene + sceneChanged.emit(currentScene) \ No newline at end of file diff --git a/singletons/Scene.gd.uid b/singletons/Scene.gd.uid new file mode 100644 index 0000000..913058a --- /dev/null +++ b/singletons/Scene.gd.uid @@ -0,0 +1 @@ +uid://c5q4206r2e3m1 diff --git a/scripts/singletons/Transition.gd b/singletons/Transition.gd similarity index 100% rename from scripts/singletons/Transition.gd rename to singletons/Transition.gd diff --git a/scripts/singletons/Transition.gd.uid b/singletons/Transition.gd.uid similarity index 100% rename from scripts/singletons/Transition.gd.uid rename to singletons/Transition.gd.uid diff --git a/scenes/singletons/Transition.tscn b/singletons/Transition.tscn similarity index 90% rename from scenes/singletons/Transition.tscn rename to singletons/Transition.tscn index 56a5f82..74dec9b 100644 --- a/scenes/singletons/Transition.tscn +++ b/singletons/Transition.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=2 format=3 uid="uid://i4ukelrrsujw"] -[ext_resource type="Script" uid="uid://iu3m73wtjlho" path="res://scripts/singletons/Transition.gd" id="1_isjic"] +[ext_resource type="Script" uid="uid://iu3m73wtjlho" path="res://singletons/Transition.gd" id="1_isjic"] [node name="Transition" type="Control"] layout_mode = 3 diff --git a/scripts/singletons/UI.gd b/singletons/UI.gd similarity index 100% rename from scripts/singletons/UI.gd rename to singletons/UI.gd diff --git a/scripts/singletons/UI.gd.uid b/singletons/UI.gd.uid similarity index 100% rename from scripts/singletons/UI.gd.uid rename to singletons/UI.gd.uid diff --git a/scenes/singletons/UI.tscn b/singletons/UI.tscn similarity index 83% rename from scenes/singletons/UI.tscn rename to singletons/UI.tscn index eba3abb..7fcdd47 100644 --- a/scenes/singletons/UI.tscn +++ b/singletons/UI.tscn @@ -1,8 +1,8 @@ [gd_scene load_steps=4 format=3 uid="uid://baos0arpiskbp"] -[ext_resource type="PackedScene" uid="uid://bkx3l0kckf4a8" path="res://scenes/ui/VNTextbox.tscn" id="1_1mtk3"] -[ext_resource type="Script" uid="uid://dq3qyyayugt5l" path="res://scripts/singletons/UI.gd" id="1_son71"] -[ext_resource type="PackedScene" uid="uid://c0i5e2dj11d8c" path="res://scenes/ui/pause/PauseMenu.tscn" id="2_atyu8"] +[ext_resource type="PackedScene" uid="uid://bkx3l0kckf4a8" path="res://ui/component/VNTextbox.tscn" id="1_1mtk3"] +[ext_resource type="Script" uid="uid://dq3qyyayugt5l" path="res://singletons/UI.gd" id="1_son71"] +[ext_resource type="PackedScene" uid="uid://c0i5e2dj11d8c" path="res://ui/pause/PauseMenu.tscn" id="2_atyu8"] [node name="UI" type="Control" node_paths=PackedStringArray("TEXTBOX", "PAUSE")] layout_mode = 3 diff --git a/scripts/ui/AdvancedRichText.gd b/ui/component/AdvancedRichText.gd similarity index 100% rename from scripts/ui/AdvancedRichText.gd rename to ui/component/AdvancedRichText.gd diff --git a/scripts/ui/AdvancedRichText.gd.uid b/ui/component/AdvancedRichText.gd.uid similarity index 100% rename from scripts/ui/AdvancedRichText.gd.uid rename to ui/component/AdvancedRichText.gd.uid diff --git a/ui/component/ClosableMenu.gd b/ui/component/ClosableMenu.gd new file mode 100644 index 0000000..1854b3c --- /dev/null +++ b/ui/component/ClosableMenu.gd @@ -0,0 +1,34 @@ +class_name ClosableMenu extends Control + +@export var isOpen: bool: + set(newValue): + isOpen = newValue + visible = newValue + if newValue: + opened.emit() + else: + closed.emit() + get(): + return isOpen + +signal closed +signal opened + +func _enter_tree() -> void: + visible = isOpen + +func _exit_tree() -> void: + visible = false + +func _ready() -> void: + visible = isOpen + print("ClosableMenu is ready, isOpen: ", isOpen) + +func close() -> void: + isOpen = false + +func open() -> void: + isOpen = true + +func toggle() -> void: + isOpen = !isOpen diff --git a/ui/component/ClosableMenu.gd.uid b/ui/component/ClosableMenu.gd.uid new file mode 100644 index 0000000..ac054ce --- /dev/null +++ b/ui/component/ClosableMenu.gd.uid @@ -0,0 +1 @@ +uid://bcjfv6dw0ugvo diff --git a/scripts/ui/VNTextbox.gd b/ui/component/VNTextbox.gd similarity index 100% rename from scripts/ui/VNTextbox.gd rename to ui/component/VNTextbox.gd diff --git a/scripts/ui/VNTextbox.gd.uid b/ui/component/VNTextbox.gd.uid similarity index 100% rename from scripts/ui/VNTextbox.gd.uid rename to ui/component/VNTextbox.gd.uid diff --git a/scenes/ui/VNTextbox.tscn b/ui/component/VNTextbox.tscn similarity index 91% rename from scenes/ui/VNTextbox.tscn rename to ui/component/VNTextbox.tscn index 3bca9e2..e364be5 100644 --- a/scenes/ui/VNTextbox.tscn +++ b/ui/component/VNTextbox.tscn @@ -1,8 +1,8 @@ [gd_scene load_steps=4 format=3 uid="uid://bkx3l0kckf4a8"] [ext_resource type="Theme" uid="uid://dm7ee4aqjr2dl" path="res://ui/UI Theme.tres" id="1_wx4lp"] -[ext_resource type="Script" uid="uid://h8lw23ypcfty" path="res://scripts/ui/VNTextbox.gd" id="2_uo1gm"] -[ext_resource type="Script" uid="uid://bjj6upgk1uvxd" path="res://scripts/ui/AdvancedRichText.gd" id="3_m60k3"] +[ext_resource type="Script" uid="uid://h8lw23ypcfty" path="res://ui/component/VNTextbox.gd" id="2_uo1gm"] +[ext_resource type="Script" uid="uid://bjj6upgk1uvxd" path="res://ui/component/AdvancedRichText.gd" id="3_m60k3"] [node name="VNTextbox" type="PanelContainer"] anchors_preset = 12 diff --git a/textures/input/debug.tres b/ui/input/debug.tres similarity index 100% rename from textures/input/debug.tres rename to ui/input/debug.tres diff --git a/textures/input/down.tres b/ui/input/down.tres similarity index 100% rename from textures/input/down.tres rename to ui/input/down.tres diff --git a/textures/input/interact.tres b/ui/input/interact.tres similarity index 100% rename from textures/input/interact.tres rename to ui/input/interact.tres diff --git a/textures/input/left.tres b/ui/input/left.tres similarity index 100% rename from textures/input/left.tres rename to ui/input/left.tres diff --git a/textures/input/pause.tres b/ui/input/pause.tres similarity index 100% rename from textures/input/pause.tres rename to ui/input/pause.tres diff --git a/textures/input/right.tres b/ui/input/right.tres similarity index 100% rename from textures/input/right.tres rename to ui/input/right.tres diff --git a/textures/input/up.tres b/ui/input/up.tres similarity index 100% rename from textures/input/up.tres rename to ui/input/up.tres diff --git a/ui/mainmenu/MainMenu.gd b/ui/mainmenu/MainMenu.gd new file mode 100644 index 0000000..745ff95 --- /dev/null +++ b/ui/mainmenu/MainMenu.gd @@ -0,0 +1,16 @@ +class_name MainMenu extends Control + +@export var btnNewGame:Button +@export var btnSettings:Button +@export var settingsMenu:ClosableMenu + +func _ready() -> void: + btnNewGame.pressed.connect(onNewGamePressed) + btnSettings.pressed.connect(onSettingsPressed) + +func onNewGamePressed() -> void: + SCENE.setScene(SceneSingleton.SceneType.OVERWORLD) + +func onSettingsPressed() -> void: + print("Settings button pressed") + settingsMenu.isOpen = true diff --git a/ui/mainmenu/MainMenu.gd.uid b/ui/mainmenu/MainMenu.gd.uid new file mode 100644 index 0000000..8c80e0a --- /dev/null +++ b/ui/mainmenu/MainMenu.gd.uid @@ -0,0 +1 @@ +uid://btfeuku41py2b diff --git a/ui/mainmenu/MainMenu.tscn b/ui/mainmenu/MainMenu.tscn new file mode 100644 index 0000000..d9a2bf3 --- /dev/null +++ b/ui/mainmenu/MainMenu.tscn @@ -0,0 +1,79 @@ +[gd_scene load_steps=4 format=3 uid="uid://d2u7xxqmy8mws"] + +[ext_resource type="Script" uid="uid://btfeuku41py2b" path="res://ui/mainmenu/MainMenu.gd" id="1_vp3lc"] +[ext_resource type="Script" uid="uid://bcjfv6dw0ugvo" path="res://ui/component/ClosableMenu.gd" id="2_f3vro"] +[ext_resource type="PackedScene" uid="uid://d3f31lli1ahts" path="res://ui/settings/SettingsMenu.tscn" id="3_44i87"] + +[node name="Main Menu" type="Control" node_paths=PackedStringArray("btnNewGame", "btnSettings", "settingsMenu")] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_vp3lc") +btnNewGame = NodePath("VBoxContainer/NewGame") +btnSettings = NodePath("VBoxContainer/Settings") +settingsMenu = NodePath("MainMenuSettings") +metadata/_custom_type_script = "uid://btfeuku41py2b" + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="Label" type="Label" parent="VBoxContainer"] +layout_mode = 2 +text = "Main Menu" + +[node name="NewGame" type="Button" parent="VBoxContainer"] +layout_mode = 2 +text = "New Game" + +[node name="Settings" type="Button" parent="VBoxContainer"] +layout_mode = 2 +text = "Settings" + +[node name="MainMenuSettings" type="Control" parent="."] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("2_f3vro") + +[node name="Panel" type="Panel" parent="MainMenuSettings"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="VBoxContainer" type="VBoxContainer" parent="MainMenuSettings/Panel"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="HBoxContainer" type="HBoxContainer" parent="MainMenuSettings/Panel/VBoxContainer"] +layout_mode = 2 + +[node name="Label" type="Label" parent="MainMenuSettings/Panel/VBoxContainer/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 +text = "Settings" + +[node name="CloseBtn" type="Button" parent="MainMenuSettings/Panel/VBoxContainer/HBoxContainer"] +layout_mode = 2 +text = "Close" + +[node name="SettingsMenu" parent="MainMenuSettings/Panel/VBoxContainer" instance=ExtResource("3_44i87")] +layout_mode = 2 +size_flags_vertical = 3 + +[connection signal="pressed" from="MainMenuSettings/Panel/VBoxContainer/HBoxContainer/CloseBtn" to="MainMenuSettings" method="close"] diff --git a/scripts/ui/pause/PauseMain.gd b/ui/pause/PauseMain.gd similarity index 89% rename from scripts/ui/pause/PauseMain.gd rename to ui/pause/PauseMain.gd index 22a39b1..8b8af74 100644 --- a/scripts/ui/pause/PauseMain.gd +++ b/ui/pause/PauseMain.gd @@ -15,4 +15,4 @@ func isOpen() -> bool: return visible func onItemSelected(index:int) -> void: - print("Selected item index: ", index) \ No newline at end of file + print("Selected item index: ", index) diff --git a/scripts/ui/pause/PauseMain.gd.uid b/ui/pause/PauseMain.gd.uid similarity index 100% rename from scripts/ui/pause/PauseMain.gd.uid rename to ui/pause/PauseMain.gd.uid diff --git a/scenes/ui/pause/PauseMain.tscn b/ui/pause/PauseMain.tscn similarity index 95% rename from scenes/ui/pause/PauseMain.tscn rename to ui/pause/PauseMain.tscn index 1c1f71c..9663100 100644 --- a/scenes/ui/pause/PauseMain.tscn +++ b/ui/pause/PauseMain.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=2 format=3 uid="uid://bt0okj2rie8qf"] -[ext_resource type="Script" uid="uid://c7kvg0jw6w340" path="res://scripts/ui/pause/PauseMain.gd" id="1_b5xfl"] +[ext_resource type="Script" uid="uid://c7kvg0jw6w340" path="res://ui/pause/PauseMain.gd" id="1_b5xfl"] [node name="PauseMain" type="VBoxContainer"] anchors_preset = 15 @@ -27,7 +27,7 @@ item_0/text = "Equpiment" item_1/text = "Abilities" item_2/text = "Items" item_3/text = "Quests" -item_4/text = "Options" +item_4/text = "Settings" item_5/text = "Save" [node name="HBoxContainer2" type="HBoxContainer" parent="."] diff --git a/scripts/ui/pause/PauseMenu.gd b/ui/pause/PauseMenu.gd similarity index 82% rename from scripts/ui/pause/PauseMenu.gd rename to ui/pause/PauseMenu.gd index f055b8f..6ddaa92 100644 --- a/scripts/ui/pause/PauseMenu.gd +++ b/ui/pause/PauseMenu.gd @@ -1,7 +1,7 @@ class_name PauseMenu extends Control @export var MAIN:PauseMain -@export var OPTIONS:PauseOptions +@export var SETTINGS:PauseSettings func _ready() -> void: close() @@ -16,4 +16,4 @@ func open() -> void: func close() -> void: visible = false MAIN.close() - OPTIONS.close() \ No newline at end of file + SETTINGS.close() diff --git a/scripts/ui/pause/PauseMenu.gd.uid b/ui/pause/PauseMenu.gd.uid similarity index 100% rename from scripts/ui/pause/PauseMenu.gd.uid rename to ui/pause/PauseMenu.gd.uid diff --git a/scenes/ui/pause/PauseMenu.tscn b/ui/pause/PauseMenu.tscn similarity index 67% rename from scenes/ui/pause/PauseMenu.tscn rename to ui/pause/PauseMenu.tscn index 9fbd91f..694f412 100644 --- a/scenes/ui/pause/PauseMenu.tscn +++ b/ui/pause/PauseMenu.tscn @@ -1,10 +1,10 @@ [gd_scene load_steps=4 format=3 uid="uid://c0i5e2dj11d8c"] -[ext_resource type="PackedScene" uid="uid://bt0okj2rie8qf" path="res://scenes/ui/pause/PauseMain.tscn" id="1_33nyv"] -[ext_resource type="Script" uid="uid://cgvf34t5qgwbm" path="res://scripts/ui/pause/PauseMenu.gd" id="1_82qxy"] -[ext_resource type="PackedScene" uid="uid://qgk5trrh6dfd" path="res://scenes/ui/pause/PauseOptions.tscn" id="2_3djnw"] +[ext_resource type="PackedScene" uid="uid://bt0okj2rie8qf" path="res://ui/pause/PauseMain.tscn" id="1_33nyv"] +[ext_resource type="Script" uid="uid://cgvf34t5qgwbm" path="res://ui/pause/PauseMenu.gd" id="1_82qxy"] +[ext_resource type="PackedScene" uid="uid://qgk5trrh6dfd" path="res://ui/pause/PauseSettings.tscn" id="2_3djnw"] -[node name="PauseMenu" type="Control" node_paths=PackedStringArray("MAIN", "OPTIONS")] +[node name="PauseMenu" type="Control" node_paths=PackedStringArray("MAIN", "SETTINGS")] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 @@ -13,9 +13,9 @@ grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_82qxy") MAIN = NodePath("PauseMain") -OPTIONS = NodePath("PauseOptions") +SETTINGS = NodePath("PauseSettings") -[node name="PauseOptions" parent="." instance=ExtResource("2_3djnw")] +[node name="PauseSettings" parent="." instance=ExtResource("2_3djnw")] layout_mode = 1 [node name="PauseMain" parent="." instance=ExtResource("1_33nyv")] diff --git a/scripts/ui/pause/PauseOptions.gd b/ui/pause/PauseSettings.gd similarity index 64% rename from scripts/ui/pause/PauseOptions.gd rename to ui/pause/PauseSettings.gd index 623026e..d8850a3 100644 --- a/scripts/ui/pause/PauseOptions.gd +++ b/ui/pause/PauseSettings.gd @@ -1,4 +1,4 @@ -class_name PauseOptions extends Control +class_name PauseSettings extends Control func open() -> void: visible = true @@ -7,4 +7,4 @@ func close() -> void: visible = false func isOpen() -> bool: - return visible \ No newline at end of file + return visible diff --git a/ui/pause/PauseSettings.gd.uid b/ui/pause/PauseSettings.gd.uid new file mode 100644 index 0000000..9c09fda --- /dev/null +++ b/ui/pause/PauseSettings.gd.uid @@ -0,0 +1 @@ +uid://ba4ehmcr8tl1e diff --git a/ui/pause/PauseSettings.tscn b/ui/pause/PauseSettings.tscn new file mode 100644 index 0000000..912d356 --- /dev/null +++ b/ui/pause/PauseSettings.tscn @@ -0,0 +1,24 @@ +[gd_scene load_steps=3 format=3 uid="uid://qgk5trrh6dfd"] + +[ext_resource type="Script" uid="uid://ba4ehmcr8tl1e" path="res://ui/pause/PauseSettings.gd" id="1_ln7xx"] +[ext_resource type="PackedScene" uid="uid://d3f31lli1ahts" path="res://ui/settings/SettingsMenu.tscn" id="2_jocxh"] + +[node name="PauseSettings" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_ln7xx") + +[node name="Panel" type="Panel" parent="."] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="SettingsMenu" parent="Panel" instance=ExtResource("2_jocxh")] +layout_mode = 1 diff --git a/ui/settings/SettingsMenu.gd b/ui/settings/SettingsMenu.gd new file mode 100644 index 0000000..a185f76 --- /dev/null +++ b/ui/settings/SettingsMenu.gd @@ -0,0 +1,15 @@ +class_name SettingsMenu extends Control + +@export var tabs:TabBar +@export var tabControls:Array[Control] + +func _ready() -> void: + tabs.tab_changed.connect(onTabChanged) + onTabChanged(tabs.current_tab) + +func onTabChanged(tabIndex:int) -> void: + for control in tabControls: + control.visible = false + + if tabIndex >= 0 and tabIndex < tabControls.size(): + tabControls[tabIndex].visible = true diff --git a/ui/settings/SettingsMenu.gd.uid b/ui/settings/SettingsMenu.gd.uid new file mode 100644 index 0000000..ce43ed1 --- /dev/null +++ b/ui/settings/SettingsMenu.gd.uid @@ -0,0 +1 @@ +uid://efmr0xkbw1py diff --git a/ui/settings/SettingsMenu.tscn b/ui/settings/SettingsMenu.tscn new file mode 100644 index 0000000..5ca34da --- /dev/null +++ b/ui/settings/SettingsMenu.tscn @@ -0,0 +1,49 @@ +[gd_scene load_steps=2 format=3 uid="uid://d3f31lli1ahts"] + +[ext_resource type="Script" uid="uid://efmr0xkbw1py" path="res://ui/settings/SettingsMenu.gd" id="1_4lnig"] + +[node name="SettingsMenu" type="Control" node_paths=PackedStringArray("tabs", "tabControls")] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_4lnig") +tabs = NodePath("VBoxContainer/TabBar") +tabControls = [NodePath("VBoxContainer/ScrollContainer/LabelGameplay"), NodePath("VBoxContainer/ScrollContainer/LabelSound"), NodePath("VBoxContainer/ScrollContainer/LabelGraphics")] + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="TabBar" type="TabBar" parent="VBoxContainer"] +layout_mode = 2 +current_tab = 0 +tab_count = 3 +tab_0/title = "Gameplay" +tab_1/title = "Sound" +tab_2/title = "Graphics" + +[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"] +layout_mode = 2 +size_flags_vertical = 3 + +[node name="LabelGraphics" type="Label" parent="VBoxContainer/ScrollContainer"] +visible = false +layout_mode = 2 +text = "Graphics" + +[node name="LabelSound" type="Label" parent="VBoxContainer/ScrollContainer"] +visible = false +layout_mode = 2 +text = "Sound" + +[node name="LabelGameplay" type="Label" parent="VBoxContainer/ScrollContainer"] +visible = false +layout_mode = 2 +text = "Gameplay"